Salami does melee dmg (#23041)
* Add melee dmg to salami * Bump up dmg to 6, 1 more than a punch * Add in-hand and wielded sprites, and adjust swing angle --------- Co-authored-by: Jeff <velcroboy333@hotmail.com>
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@@ -608,9 +608,20 @@
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- Raw
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- Meat
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- type: Sprite
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sprite: Objects/Consumable/Food/salami.rsi
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state: salami
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- type: SliceableFood
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slice: FoodMeatSalamiSlice
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- type: MeleeWeapon
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wideAnimationRotation: 100
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damage:
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types:
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Blunt: 6
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- type: Wieldable
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- type: IncreaseDamageOnWield
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damage:
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types:
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Blunt: 2
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- type: entity
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name: meat clown
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@@ -144,9 +144,6 @@
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]
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]
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},
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{
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"name": "salami"
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},
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{
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"name": "salami-slice"
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},
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@@ -0,0 +1,30 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from tgstation and modified by Velcroboy at https://github.com/tgstation/tgstation/commit/40d75cc340c63582fb66ce15bf75a36115f6bdaa",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "salami"
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},
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{
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"name": "inhand-left",
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"directions": 4
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},
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{
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"name": "inhand-right",
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"directions": 4
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},
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{
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"name": "wielded-inhand-left",
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"directions": 4
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},
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{
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"name": "wielded-inhand-right",
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"directions": 4
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}
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]
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}
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