English OBT + Bugfixes (#1029)
* ts * Test - without spawning at all * Update coffin.yml * Update CP14UniqueLootSystem.cs
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@@ -32,8 +32,8 @@
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- !type:SpawnEntitiesBehavior
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spawn:
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CP14WoodenPlanks1:
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min: 1
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max: 4
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min: 2
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max: 3
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: Construction
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@@ -24,6 +24,10 @@
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types:
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Slash: 4
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Piercing: 3
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- !type:EditIncreaseDamageOnWield
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bonusDamage:
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types:
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Piercing: 3
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- !type:EditItem
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newSize: Normal
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adjustShape: 0, 1
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@@ -1,6 +1,5 @@
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#Concept:
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# Copy of dagger with lesser damage
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# But can gather grass from world
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# Copy of dagger with bigger damage, but without throwing
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- type: modularPart
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id: BaseBladeSickle
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modifiers:
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@@ -13,7 +12,11 @@
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attackRateMultiplier: 1.5
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bonusDamage:
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types:
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Slash: 4
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Slash: 8
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- !type:EditIncreaseDamageOnWield
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bonusDamage:
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types:
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Slash: 3
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- !type:EditItem
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newSize: Normal
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adjustShape: 0, 1
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@@ -2,7 +2,7 @@
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id: CP14Vampire
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name: cp14-roles-antag-vampire-name
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antagonist: true
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setPreference: true
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setPreference: false #Impossible and boring gameplay ATM
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objective: cp14-roles-antag-vampire-objective
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requirements:
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- !type:OverallPlaytimeRequirement
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