Commit Graph

27 Commits

Author SHA1 Message Date
Zachary Higgs
a3f10ccfbb Add Silicon Law cues to Every method a Silicon can have their laws change (#32887)
* Silicon Law Sound cue refactor

- Added CueEntityMind to Silicon Law system to more uniformally
send sounds to minds

- Switch all previous MindPlaySound to instead call to the new method

* Change SiliconLawEui to cue the mind

* CR: TryGetComponent and Change the Documentation

- Remove GetComponentOrNull for  _entityManager.TryGetComponent

- Change SiliconLawProviderComponent.LawUploadSound to be more general
rather than just referencing lawboards

* Update Content.Server/Silicons/Laws/SiliconLawEui.cs

* Update Content.Shared/Silicons/Laws/Components/SiliconLawProviderComponent.cs

* Silicon-law-cue-refactor - CR:

- Roll the cuing into NotifyLawsChanged via an optional variable for the
cue

- Modify "SetLaws" to take in an optional soundProvider for the cue

- modify Emagged, Ion, Eui and SetLaws to instead send the sound cue via
NotifyLawsChanged

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-11-04 12:23:12 +01:00
Zachary Higgs
79a23d3e0b Give AI a Sound Cue when an Antimov board is inserted (#32625)
* Subversion Board Insertion Audio Notification

Add Subversion flag and SubversionSound to SiliconLawProviderComponent

Add new Method (OnSubversionInserted)
to SiliconLawSystem to handle a Subversive
SiliconLawProviderComponent and play it's SubversionSound

Add Check for Subversive law provider to OnUpdaterInsert that
calls OnSubversionInserted if the SiliconLawProviderComponent is
Subversive

* Fix subversion Sound

- Change out Weh sound used to test that subversion sounds can be
changed by prototype for a a not yet present Antimov subversion sound

* Make it not just subversive

- Remove OnSubversionInserted and move the MindPlaySound in the
OnUpdaterInsert so long as LawUploadSound exists

- Modify SubversionSound into LawUploadSound

- Remove the Subversion flag

- Just use emagged_borg.ogg until the better one is made

* Remove errant spaces and a errant namespace

* CR Fixes - Add generic Lawboard insert cue

- Combine the If statements per /pull/32625#discussion_r1786926400
inside OnUpdaterInsert

- Remove the ViewVariables(VVAccess.ReadWrite) per
pull/32625#discussion_r1786924433

- Add Cryo_warning.ogg from TGStation, the sound utilized for Law Upload
cue, Attribution.

* CR Add a placeholder Antimov notification sound

- Add a new sound kitbashed from the cryo_sound used for uploading
and the emagged noise

* Add self referential source attribution

- also fix an errant space

* Add more bespoke Sound by ps3moira + attributions
2024-10-16 22:41:06 -05:00
Errant
93c7bdc134 Mind Role Entities (#31318)
* Mind Role Entities wip

* headrev count fix

* silicon stuff, cleanup

* exclusive antag config, cleanup

* jobroleadd overwerite

* logging stuff

* MindHasRole cleanup, admin log stuff

* last second cleanup

* ocd

* minor cleanup

* remove createdTime datafield

* now actually using the event replacement I made for role time tracking

* weh
2024-10-10 10:48:56 +02:00
metalgearsloth
afd0618a60 Station AI (#30944)
* Station AI overlay

* implement

* Bunch of ports

* Fix a heap of bugs and basic scouting

* helldivers

* Shuffle interactions a bit

* navmap stuff

* Revert "navmap stuff"

This reverts commit d1f89dd4be83233e22cf5dd062b2581f3c6da062.

* AI wires implemented

* Fix examines

* Optimise the overlay significantly

* Back to old static

* BUI radial working

* lots of work

* Saving work

* thanks fork

* alright

* pc

* AI upload console

* AI upload

* stuff

* Fix copy-paste shitcode

* AI actions

* navmap work

* Fixes

* first impressions

* a

* reh

* Revert "navmap work"

This reverts commit 6f63fea6e9245e189f368f97be3e32e9b210580e.

# Conflicts:
#	Content.Client/Silicons/StationAi/StationAiOverlay.cs

* OD

* radar

* weh

* Fix examines

* scoop mine eyes

* fixes

* reh

* Optimise

* Final round of optimisations

* Fixes

* fixes
2024-08-28 10:57:12 +10:00
Simon
4c4cdb5b06 UI to edit silicon laws from admin verb (#28483)
* UI to edit silicon laws from admin verb

(peak shitcode)

* Improve UI

* Use Moderator admin flag

* Reviews
2024-08-09 16:16:22 +10:00
Jajsha
00733d87d0 Players can no longer see that emagged cyborgs' internals have been tampered with. (#27816)
* Add emag-detection funtionality to diag huds

* Add component to the omniHUD

* Fix namespace

* Adress discord review, just axe the message.
2024-05-09 19:57:34 -07:00
metalgearsloth
5896e68752 Content update for UI prediction (#27214)
* Content update for UI refactor

* Big update

* Sharing

* Remaining content updates

* First big update

* Prototype updates

* AUGH

* Fix UI comp ref

* Cleanup

- Fix predicted message, fix item slots, fix interaction range check.

* Fix regressions

* Make this predictive

idk why it wasn't.

* Fix slime merge

* Merge conflict

* Fix merge
2024-04-26 18:16:24 +10:00
Jake Huxell
59e46aab93 Reduced Warning Count By 130 For Full Rebuilds (#26518)
* remove deprecated entity coordinate extension functions. Reduces warning count by approximately 50

* final toCoords Removed

* Remove all unused variables and dead code paths

* remove always true variable, should be a cvar or something instead

* remove superfluous variables from tests
2024-03-29 16:28:16 +11:00
Jajsha
e4f6a4bea6 Various borg law fixes (#24870)
* Various fixes

* Fix bad ordering with scrambled law orders
2024-02-02 21:29:40 -05:00
Jajsha
27592ba898 Tweak borg laws (#24698)
* Change emagged laws to append modifiers instead of completely changing them.

* Maybe fix everything not working

* bugfix

* Fix missing secrecy law and allow basic borgs to be emagged correctly

* Localization

* Actual localization

* test

* Test

* Remove dummy debug value

* Fix bad law ordering

* Tweak the secrecy law

* Minor law tweaks

* Remove obsolete argument

* Fix YAML
2024-02-01 00:02:49 -05:00
LordCarve
05a2e6b3a2 Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
metalgearsloth
269c93245d Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
Bixkitts
646aee0b7a Sound Effect For Emagged Borgs (#21451)
* Added sound effect for borg being emagged

* attributions

* license

* patched for #21460

* Made the sound trigger on emag instead of role add

* oops
2023-11-20 10:36:25 -05:00
Leon Friedrich
f308adffaf Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
Leon Friedrich
e685cb626b Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
deltanedas
b9af991e04 Ion storm event (#20277)
* ion storm event prototype + locale

* add lawsets

* use lawsets, make borgs ion storm targets

* ion storm rule and ion storm target

* lawset prototype

* use lawsets

* update silicon law system to use lawsets and support ion storm event

* new toys

* fix

* more fix

* fixy

* ion storm admin logging

* assigning laws makes borg provide its own laws, other stuff

* 1h reoccurence

* 50% chance

* better call saul

* emagLaws is required

* add announcment audio

* fixy

* family friendly gaming

* fixy

* address reviews

* fixy

* more fixy and no erp

* pro

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-10-26 22:40:13 -04:00
Leon Friedrich
0880145ac8 Mind tweaks & fixes (#21203) 2023-10-24 10:23:56 -04:00
metalgearsloth
a2bbda43cc Revert "Update submodule to 172.0.0 (#21222)" (#21225) 2023-10-24 21:55:20 +11:00
Leon Friedrich
7ba0ea2926 IPlayerManager refactor (#21215) 2023-10-24 20:19:08 +11:00
DrSmugleaf
c71f97e3a2 Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
DrSmugleaf
3f3ba6ac62 Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
DrSmugleaf
15c0211fb2 Refactor minds to be entities with components, make roles components (#19591)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2023-08-28 16:53:24 -07:00
chromiumboy
26caf16152 Borg laws announcement (second attempt) (#19474) 2023-08-25 12:56:01 +10:00
LankLTE
b235c06f4e Borg emag tweaks (#19373)
* Laws update

* stun change

* stuntime in component

* history might be fucked
2023-08-23 19:54:59 -04:00
Nemanja
7ddee71379 More borg tweaks (#19143)
* borg tweaks but i'm gonna go code fun stuff first

* werkin' on it

* a ton of tweaks

* fuck everyone and then myself
2023-08-14 18:34:23 -05:00
Nemanja
812cceae9d Borg tweaks (#19046)
* borg tweaks

* wahoo
2023-08-13 01:09:30 -06:00
Nemanja
98fa00a21f Borgs (#18136)
* Laws

* positronic brain and PAI rewrite

* MMI

* MMI pt. 2

* borg brain transfer

* Roleban support, Borg job (WIP), the end of mind shenaniganry

* battery drain, item slot cleanup, alerts

* visuals

* fix this pt1

* fix this pt2

* Modules, Lingering Stacks, Better borg flashlight

* Start on UI, fix battery alerts, expand activation/deactivation, low movement speed on no power.

* sprotes

* no zombie borgs

* oh fuck yeah i love a good relay

* charger

* fix the tiniest of sprite issues

* adjustable names

* a functional UI????

* foobar

* more modules

* this shit for some reason

* upstream

* genericize selectable borg modules

* upstream again

* holy fucking shit

* i love christ

* proper construction

* da job

* AA borgs

* and boom more shit

* admin logs

* laws redux

* ok just do this rq

* oh boy that looks like modules

* oh shit research

* testos passo

* so much shit holy fuck

* fuckit we SHIP

* last minute snags

* should've gotten me on a better day
2023-08-12 16:39:58 -05:00