Ed
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6f0bb473d2
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Simple resurrection spell (#575)
* resurrection spell
* Update spawners.yml
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2024-11-10 19:17:04 +03:00 |
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Ed
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7e4fb90e02
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Spell T0 traits, recategorize magic (#540)
* move to gurps magic types
* spell traits, categorize spells
* Update TraitSystem.cs
* magic spells item provider
* Update twoHandedStaffs.yml
* Update CP14MagicManacostModifySystem.cs
* Update CP14SpellStorageSystem.cs
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2024-11-06 18:02:37 +03:00 |
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Ed
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16a0b99daf
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Magic crystal lanterns + Aftertest balance (#532)
* lamp visual update
* deleete ice floor spell
* mana gift spell
* magic lantern
* wallmount crystal lamps
* QoL
* crafting
* Update StyleNano.cs
* examining simplify
* rings name
* remove snakes modifier
* trinkets update
* remove snakes, add boars and rabbits to demiplans
* Update flashlight.yml
* fix
* Update test.yml
* Update migration.yml
* ыы
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2024-11-04 00:55:15 +03:00 |
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Nim
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98854c01d7
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Mole and small hydra (#527)
* mobs
* fix sprite
* fix f
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2024-11-03 19:39:33 +03:00 |
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Ed
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d2c5aa74b4
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Ritualizm (#474)
* ritual cucumber setup
* entities requirements
* try graph???
* Revert "try graph???"
This reverts commit c90c6353cb.
* pipyau
* fixes
* yay, it works
* spawn effect
* regex lower message restrictions
* unique speakers support
* apply entity effect ritual
* ritual chalk
* Update SpawnEntity.cs
* ritual stability
* stability event
* add guidebook description to all ritual actions
* Readability added
* Update RequiredResource.cs
* finish describer
* clean up describer
* Update triggers.ftl
* cave ambient loop
* parry sound update
* rituals end start
* magic ambience add
* global sharedization
* Update phases.yml
* daytime requirement
* Update phases.yml
* start ritual
* fixes
* more ambient work
* rritual visualizer
* end ritual
* magic orbs!
* required orbs
* orbs design
* consume orbs
* setup neutral cluster triggers and edges
* listener proxy
* restucture graph
* fix time triggers
* healing cluster
* fixes
* Create CP14RitualTest.cs
* test errors for check test
* YEEEE
* Fuck triggers, its broken now, YAY
* triggers redo
* fix
* fix test
* Update CP14RitualTest.cs
* Update neutral_cluster.yml
* Update CP14RitualSystem.Triggers.cs
* clean up, documentation
* redo triggers again
* and another one
* species sacrifice trigger
* whitelist trigger
* fix
* describer refactor
* fix memory leaking + hyperlinks
* dd
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2024-10-06 18:04:18 +03:00 |
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Ed
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37a4068334
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CLA license update (#429)
* pupu
* Update LICENSE.TXT
* CLA
* CLA!
* Revert "CLA!"
This reverts commit f999e341a1.
* CLA2
* Update rsi.json
* CLA3
* Workbench sublicense
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2024-08-29 18:23:33 +03:00 |
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Nim
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bf256b25e9
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Two new spells of light (#404)
* light spell
* fix
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2024-08-10 13:08:14 +03:00 |
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Ed
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37e0ffa173
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Workshop update (#392)
* kreks spell icons
* vladimirs walls update
* add flora material
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2024-08-05 22:46:22 +03:00 |
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Nim
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818eb30d2d
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spells (#389)
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2024-08-05 20:59:40 +03:00 |
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Ed
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1f4b7f68bf
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Playtest polishing (#383)
* fix predicting sharpening
* finish shadow step
* tweak ice dagger
* shadow grab test
* fireball spell
* ice shards spell
* battle royale crates
* loot tables
* remove expedition ship
* dev update
* br map update
* spells tweak
* tips update
* some fixes
* biome forest spawner
* give keys to orgs
* mobs and aura spawners
* expedition update: goal, new ship, new map
* fix doors layers
* add new map proto
* translate keys
* Update crates.yml
* Update PostMapInitTest.cs
* fix spawning on expedition ship
* Fuck you, Randy. Remove nails
* fix lock systems
* localize tips
* some tweaks
* update ship, remove shrooms.
* fixes
* Update StationSystem.cs
* Revert "Update StationSystem.cs"
This reverts commit f632241324.
* Update expedition_test.yml
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2024-08-05 15:22:14 +03:00 |
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Ed
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599c599a4e
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Some shit (#380)
* telegraphy effects
* shadow step spell backend
* add component spell
* predict sharpening
* Update ring.yml
* locale sync
* Update entities.ftl
* icon shadow step
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2024-08-02 13:51:54 +03:00 |
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Ed
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31c9485e3b
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Magic rings (#378)
* flame creation spell backend
* flame creation visuals
* flame creation spell visual
* tweak
* some tweaks
* ice dagger spell
* move spells to rings
* Update ring.yml
* fix server crash
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2024-08-02 00:48:36 +03:00 |
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Ed
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56da23925f
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Magic Items (#370)
* attuning to items start
* verbs attuning, forgot oldest attuning
* Update CP14SharedMagicAttuningSystem.cs
* some fixes
* add deattuning
* fix popups on owner
* file restructurization
* MORE FOLDER RENAMING GODD
* magic via holding yea!
* fix deattuning
* vfx bugfixs
* wearing magic items
* Cure wounds spell
* refactor spells
* more redo
* finish refactor
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2024-08-01 11:52:27 +03:00 |
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Ed
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655b32b720
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Magic spells backend (#358)
* add EntityEffect aability support
* delayed actions
* renaming
* delayed projectile spells
* spawn on self + entityEffect on self spells
* spawn on point spell
* rename
* clean up base species components
* magic alert
* move magic energy to Shared, add manacost to spells
* magic recoil
* improve magic recoil
* verbal aspect
* somatic aspect
* add simple vfx proto and sprites
* add casting VFX
* add TODO
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2024-07-28 17:26:47 +03:00 |
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