Commit Graph

2534 Commits

Author SHA1 Message Date
Golden Can
0cc1f32b3b Update Resources/Textures/Mobs/Silicon/chassis.rsi/meta.json
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-09-30 18:28:39 +02:00
The Canned One
964ef33fc7 Fixed accidental removal of something from a meta.json file. 2024-09-28 10:50:33 +02:00
The Canned One
c3fa1b45d0 Added Derelict Cyborg midround event. 2024-09-28 10:18:40 +02:00
The Canned One
30018a3ab1 added Derelict Cyborgs with basic functionality. 2024-09-27 18:10:51 +02:00
Fildrance
4bcf3c3c0e Station AI ability to electricute doors (#32012)
* Boom! Emergency access!

* Emergency access sound

* locale

* Updated sounds

* bleh

* Door electrify base

* feat: popups on attempt to activate AI action when wires cut

* refactor: use SharedApcPowerReceiverComponent to check if AI can interact with door

* refactor: added icon and sound for door overcharge

* meta.json should use tabs not spaces

* refactor: extracted sounds for airlock overcharge to static field in system

* refactor: cleanup, ScarKy0 mentions for resources

* refactor: removed unused textures

* feat: now notification is displayed when AI attempting to interact with door which have wire cut

* StationAiWhitelistComponent is properly gating  BUI OnMessageAttempt, SharedPowerReceiverSystem.IsPowered is now used to check if device powered

* refactor: use PlayLocal to play electrify sound only for AI player

* refactor: SetBoltsDown now uses TrySetBoltDown, checks for power.

* bolts now check for power using SharedPowerReceiverSystem

* electrify localization and louder electrify sounds

* extracted ShowDeviceNotRespondingPopup, reverted airlocks not opening/closing when ai wire was cut

* refactor: cleanup

* New sprites and fixes

* Copyright

* even more sprite changes

* refactore: cleanup, rename overcharge => electrify

---------

Co-authored-by: ScarKy0 <scarky0@onet.eu>
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-09-27 17:22:17 +10:00
Zylofan
0dedc9d91a Skull Helm Hand Sprite now turns (#32442)
Fixed a typo for the bone helmet that made it not rotate when held in the right hand.
2024-09-25 20:50:15 +10:00
ArchRBX
241be37185 AstroNav GPS Cartridge (#32194)
* initial commit

* adds astronav cartridge to QM locker

* changes requested in review

* fix merge conflicts

* fixes the statuscontrol disappearing if you eject the cartridge but still have it installed

* fix notificationsenabled on salv pda proto

* fixes lingering statuscontrol on eject while held

---------

Co-authored-by: archrbx <punk.gear5260@fastmail.com>
2024-09-24 19:02:51 +02:00
lzk
87932bce57 craftable freezers (#32277)
* Craftable freezers

* oh i forgot that
2024-09-24 17:19:40 +02:00
Errant
a7e29f2878 Computer wirepanel (#32273)
* Computer wirehacking

* Power wire now shocks

* deconstruction fix

* updated tests

* Better parenting

* maintenance panel sprite

* new sprite for maintenance panel open
2024-09-23 12:51:48 +02:00
Cojoke
3d2aadde1f L6 Fits in the Suit Storage Slot (#30525)
* L6 Fits in the Suit Storage Slot

* 5x4 item
2024-09-23 16:48:58 +10:00
ravage
1aea1ae76f Adding a holy watermelon helmet (#32272)
* lolkekhatholy

alalalla

* animationcreate

blelebleblbeleb
2024-09-22 12:33:08 +02:00
Ed
2ea54b1913 Flora anomaly seeds (#31987)
* content

* Update meta.json

* Update mobspawn.yml

* Update mobspawn.yml

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml

* Update Resources/Prototypes/Entities/Objects/Specific/Hydroponics/seeds.yml

* Update Resources/Prototypes/Entities/Effects/mobspawn.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-09-21 21:54:56 +02:00
goet
24ed1f71f6 Fix medical PDA/health analyzer long range intel bug (#31879)
* hide spriteview from health analyzer while inactive

* add out of range indicator if analyzer becomes inactive

* hide out of range icon if there is no patient data
2024-09-21 15:54:48 +10:00
cohanna
e964e9c98e Psychologist's Stamp (#31881)
* added sprite and began implementation

* fixed sprite name, fixed meta files

* silly whitespace

* added paper-stamp file

* figured out where to add the componet, added 'credits'

* spelling is hard

* hmm

* GAHHHHH

* how did i do this again
2024-09-20 16:42:57 +02:00
Эдуард
1468cbdb8a Wanted list cartridge (#31223)
* WantedListCartridge has been added

* WantedListCartridge user interface works

* WantedListCartridge is added as standard in some PDAs

* The CriminalRecordsSystem can now also take into account who created the record

* Added offense history table

* Fix of missing loaderUid for a cartridge without installing the program

* Added personalized information about the target

* The crime history has been finalized

* Added StatusList

* The officer's name has been added to the automatic history

* WantedListCartridge has been added to the HOS locker

* WantedListCartridge has been removed from brigmedic's preset programs

* The StealConditionSystem now takes into account whether a cartridge is inserted or installed

* Added target to thief on WantedListCartridge

* Merge fix

* Removing copypaste

* Fix merge 2

* The sprite of WantedListCartridge has been changed

* Update pda.yml

* Fix scrollbar in the history table

* Upstream localization fix

* `StatusList` has been replaced by `ListContainer` with `TextureRect`

* Margin fix
2024-09-19 12:22:02 +02:00
Winkarst
c2a201d998 Make fire leave burnt decals on the tiles (#31939)
* Make fire leave burnt decals on the tiles

* License

* Yes

* Update

* Spelling error

* Prototypes reload support

* To array
2024-09-19 10:23:50 +10:00
Ed
92be69a5ab Anomalous infections (#31876)
* inner anomaly

* anomaly pulse action

* test anom mine

* Update anomalies.yml

* fix action cooldown

* pyro_eyes

* clientsystem

* experiments

* blya

* some telegraphy

* shock eyes!

* shadow eyes

* separate files

* frosty eyes

* fix

* flora eyes

* bluespace eyes

* flesh eyes

* redoing injction

* auto add layers

* пипяу

* new injector component

* stupid me

* nice marker injectors

* anomaly spawn on shutdown

* gravity anom

* dead anomaly spawning

* add VOX states

* sprite specific layers support

* technology anom infection

* auto detach anomalies that have moved away

* Update anomaly_injections.yml

* anomalyspawner integration

* rock anomaly!

* Update anomaly_injections.yml

* fix crash bug

* tag filter

* fix anom dublication spawns

* Update anomaly.yml

* Update InnerBodyAnomalyComponent.cs

* Update anomaly_injections.yml

* dont spawn anomalies after decay

* fix morb sprite, add end message

* gravity resprite

* admin logging, double injection fix

* make flesh and living light mobs friendly to anomaly hosts

* popups

* severity feedback

* sloth review

* A

* keep organs after gib

* punpun host

* sloth synchronization

* Update arachnid.yml

* increase infections spawnrate
2024-09-17 12:49:19 +03:00
ArtisticRoomba
65329ab38d Change the binary translator key's contraband designation to syndicate contraband + minor sprite change for consistency (#32193)
* adds new icon, changes binary key icon and frame, changes contraband designation

* added back the regular key as admeme because it makes sense (why am I not thinking about these things)

* hehe I cannot read!
2024-09-16 12:01:49 +02:00
ArtisticRoomba
65bf3c61b6 Adds the syndicate Booze-O-Mat (Bruise-O-Mat) to nukie planet (#32107) 2024-09-16 02:59:00 -06:00
xprospero
aa6d5f9573 Rubber chicken toy (#29637)
* -added rubber chicken toy

* -Removed faulty SolutionContainerManager type

-Replaced default toy squeak sound with rubber chicken sound for on-trigger and on-collide.

* fixed raw material cost

* adjusted material composition

* - Added rubber chicken to CrateFunToyBox
- Added rubber chicken to MaintFluffTable under "uncommon group" so that it will spawn in maintenance

* Update Resources/Prototypes/Entities/Objects/Fun/toys.yml

---------

Co-authored-by: gambesun <116504990+gambesun@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-09-16 01:57:53 +02:00
Ed
00650f16ec Dev mouse acorgillation (#32040)
* Update dev_map.yml

* real mouse returned
2024-09-15 02:21:33 +10:00
Арт
58ed124dc1 New gauze customization (#30852)
* Sprite&Meta

* Marking_Prototype

* Locale

* Meta_copyright_change

* Sprite_Change

* New_Sprite

* And_another_new_sprite

* Change_Locale
2024-09-15 00:55:13 +10:00
NotSoDamn
3a83e1a808 Added void cloak hood (#31061)
* void hood

* reshade

* reshade x2

* Update hoods.yml
2024-09-14 01:02:45 +10:00
slarticodefast
0d40b0b3e0 Add extradimensional orange, holymelon, meatwheat, worldpeas mutations (#27624)
* new mutations

* translation string fix

* add haloperidol to plant

* fix

* add FoodSequence

* food sequence fixes
2024-09-14 00:02:54 +10:00
Nemanja
e510504596 Hivelord mob (#31322)
* Hivelord

* make it longah
2024-09-11 09:52:27 -04:00
Flareguy
35bc4090c2 Fixes some common iconsmoothing oddities (#32051)
fixes smoothing stuff
2024-09-10 17:20:49 -06:00
IProduceWidgets
62f268cbb0 Impliment visitor ID, reorganize shuttle event and ghost role yml, standardize many visitor roles, add more unknown shuttles. (#28098)
* Add Protagonists

* Give visitors the right PDA at least, we need that RP value.

* tidy up

* spell check my beloved

* Everything about jobs have the same id names ahhhh!

* s

* rarity scarity.

* Update Resources/Locale/en-US/ghost/roles/ghost-role-component.ftl

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* cargo event now no has cargo access doors.

* break everything.

* still WIP, please excuse.

* finish all role loadouts

* extra roles, fix up grids, special pdas.

* Ghost role descriptions and mime powers

* rest of the fucking owl

* I tripped.

* I also fell.

* Fix the broken entity storage?

* hide mess under rug

* Stuff the rest of the mess into a closet.

* I forgor a spinny majig.

* a small lighting tweak.

* 1984 shuttles to new pr.

* 1984 shuttles to new pr 2 electric boogaloo

* poke the tests

* Revert "1984 shuttles to new pr 2 electric boogaloo"

This reverts commit b2ea7053b73cb17b59f8a80b23978a04a6a45a56.

* cowboy boot cleanup

* tableify

* antagimmunities

* Should be functional.

* vox safing

* un1984 clowns I guess

* oops forgor one

* misplaced file

* misplaced file v2

* weird test fail but okay

* Shuttles rarer

* Shuttle testing, fans, and power sanity. Also return of the syndie evac.

* le balance

* no write over fancy paper

* rerun tests

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2024-09-10 00:40:00 -06:00
Alzore
00f90ac78a Add easy window upgrading, fix some other window issues. (#31978)
* uhhh a lot of window stuff, mainly easy upgrades

* buff plasma/uranium rwindows so you actually want them

* fix uranium number, correct construction descriptions

* fix tinted window price

* frosted windo
2024-09-09 13:26:10 -06:00
DieselMohawk
2f7ad782c5 Trooper Uniform and Hat (#31997)
* Adds entities, sprites, and loadout accessibility

* Fixing Uniform file issues
2024-09-09 13:19:16 -06:00
qwerltaz
f9faafec41 make laid power cables more visible v2 (#32008)
* Revert "make cables more visible"

This reverts commit b2defdfd06652138c4f9be3f6b35f20fe3e8c596.

* offset cable sprite

* :-)

* one more pixel for mv
2024-09-09 13:15:22 -06:00
pigeonpeas
1dc8a86ecc fix moffra antennae (#31981)
Update moffra.png
2024-09-09 13:42:23 +10:00
Ed
230ea9be46 Metamorphosis - FoodSequence 3 (#31012)
* setup some data

* cheeseburger recipe

* Update FoodSequenceSystem.cs

* finalize cheseburger recipe

* remove fun

* return old taco sprites

* full foodsequence data refactor

* return tacos

* well done

* add cutlets to burger

* chickenburger recipe

* +2 burger recipes

* more fun

* Update brain.png

* some slice produce added

* documentation

* watermelon

* skewer work

* flipping

* tomato

* skewer watermelon

* Update skewer.yml

* oopsie, ok, im go to sleep

* fix checks

* Update produce.yml

* screwed

* cheeeeeeeese

* all cooked meat added

* produce added

* aaaaand suppermatter

* key to Tag

* More

* proto string remove

* raw snail

* fix

* Update FoodMetamorphableByAddingComponent.cs

* fixes

* fix3

* fififififx
2024-09-08 02:22:27 -04:00
Boaz1111
3a3a5fbaf4 makes the maple wing marking have a primary and a secondary color (#31691)
bogos binted
2024-09-07 15:48:40 +10:00
themias
f49d83ac81 Add justice helm (#31905)
* Add justice helm

* backslash moment

* spinny light

* remove power cell from recipe
2024-09-06 21:04:31 -06:00
Ps3Moira
45b252e1b6 fix pump shotgun wielded sprite (#31885)
* fix shotgun sprite

* fix take 2
2024-09-06 17:26:46 -06:00
Nemanja
8599251825 Mineral Scanner (#31390)
* Mineral Scanner

* doink

* review

* sunday funday

* review and fix bugs i think?

* Update MiningOverlay.cs
2024-09-07 00:05:53 +10:00
Ed
1a4d58816f Tech Anomaly (#31764)
* A

* B

* C

* D

* Update TechAnomalySystem.cs

* idle anim

* Update meta.json

* new animation
2024-09-06 10:24:17 +03:00
Pieter-Jan Briers
1b1d63f5d6 Vox sign/N2 locker update (#31845)
* Vox sign/N2 locker update

The "vox area" sign and N2 locker sprite were both taken from /vg/station. These sprites have bad racist connotations as discussed in https://github.com/space-wizards/space-station-14/issues/31840, and do not fit our server culture.

The new N2 locker is not a taped on piece of trash. It now also has a blue stripe to mimic the regular O2 locker and make it more distinct from fire safety closets.

The new "vox area" sign sprite follows the same style as other "area indicator" signs used throughout the blue and isn't an explicit warning sign anymore. It still has "No O2" on it to fill that role though.

* emogarbage adjustments

---------

Co-authored-by: EmoGarbage404 <retron404@gmail.com>
2024-09-05 23:26:26 -06:00
drakewill-CRL
511d759a70 A kit to help new botanists discover chemistry (#31738)
* Add a kit for botanists to do some limited chemistry to the NutriMax. Intended to help new botanists learn in-game about chemistry.

* remove exclamation marks from names

* naming fix

* Rejected trademark application for 'Farmers Helper'.

---------

Co-authored-by: PraxisMapper <praxismapper@gmail.com>
2024-09-05 18:43:00 +02:00
ScarKy0
ecc38ad782 Fixed AI Actions (#31823)
* Updated sprites for AI HUD

* Epic test fail

* Merged AGhost actions and AI actions together again.

* Seperate comms and bugfix. Fixed broadcast.
2024-09-05 22:49:20 +10:00
chromiumboy
63ba0f61ea Atmospheric alerts computer (#25938)
* Atmospheric alerts computer

* Moved components, restricted access to them

* Minor tweaks

* The screen will now turn off when the computer is not powered

* Bug fix

* Adjusted label

* Updated to latest master version
2024-09-04 21:13:17 -04:00
Vasilis
2e93354f5d Recompress some lobby images to be under a 1mb (#31404)
* Recompress some lobby images to be under a 1mb

* oops
2024-09-05 01:37:52 +10:00
IProduceWidgets
c8e59ebdd5 Add Snails (#30765)
* add snails

* scuffix

* migrate

* mo-grate

* oopsied the ftls

* Revert "oopsied the ftls"

This reverts commit 0d3c6c17f31ec904679d6a48799cea71e77c1f99.

* the curse of staging the wrong file, resolved.

* Snoth

* fix my dumbs

* reviews 1

* anti space technology

* salt hurty

* spelling

* Its a slotherhouse out here

* sequencing

* cooked snail

* volfix

* speed reversal
2024-09-03 12:33:44 +02:00
Арт
0c018769a6 Return Long2 and Long3 hairstyles (#30963)
* Sprites

* Prototype_&_Locale

* sorted_in_alphabetical_order
2024-09-03 18:29:24 +10:00
Moomoobeef
93728e4b8e fixed broken pipe sprites (#31773) 2024-09-03 17:33:46 +10:00
godisdeadLOL
a112c24b54 Added in-hand sprite for Smile the Slime (#31731)
added smile the slime in-hand texture

Co-authored-by: YourUsername <you@example.com>
2024-09-01 22:36:05 -06:00
Nemanja
f710b34573 Roundstart Grappling Gun (#31737)
Roundstart grappling hook
2024-09-01 22:33:25 -06:00
Julian Giebel
417d3a87a2 Station Anchor (#26098)
* Work on abstracting out chargeup functionality/ui from grav gen

* Work on station anchor

* Finish implementing station anchors

* uhh yeah

* ok.

* fix tests

* whoops

* Get the last extraneous yaml fail

* PJB review

* beast mode... ACTIVATE!

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
2024-08-31 10:40:28 -04:00
DieselMohawk
bdfc57c5ac Added Armband Onto Back Sprite of Security Jumpsuit (#31635)
* Fixed Minor Mistake

* Fixed the NEW sprite and added Jumpskirt Fix
2024-08-29 21:46:46 -04:00
SlamBamActionman
ff5acf7877 Add Command Glasses (#30447)
* Initial commit

* Removed wanted and mindshield status display

* Updated glasses visuals & contraband status

* Added Command Hud

* Changed name to administration glasses/hud
2024-08-29 11:58:16 +10:00