Ed
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93966e37d4
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actions refactor apply
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2025-06-15 23:20:52 +03:00 |
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Ed
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c0f4098ca9
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spell fixes
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2025-06-10 11:49:35 +03:00 |
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Tornado Tech
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ad2fc18356
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Dimensional (#1140)
* add: Temporamancy tree with new shadow swap spell
* feat: Increased tempo loadout to 2
* feat: Remove most popups from swap spell
* fix: Swap with no mob entities
* feat: Add CanCast to spell effect
* fix: Handeling cancaled event & swap state
* feat: Add UseCustomCastConditions
* feat: Add swap to magic shadow staff
* feat: Add tempo essence & magic type
* feat: Add Tempo type to all dimension spells
* fix: Magic shadow staff tempo manacost modify
* fix: Spell type local
* feat: Add touhou lore
* fix: Review
* feat: Add target dead block component
* feat: Remove checking access
* feat: Add RequireCanInteract
* feat: Remove essence
* fix: Review
* fuck
* fuck part 2
* Update Content.Shared/_CP14/MagicSpell/CP14SharedMagicSystem.DelayedActions.cs
* Update dimension.png
* minor nitpick
* fix
---------
Co-authored-by: Tornado Tech <54727692+Tornado-Technology@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Ed <edwardxperia2000@gmail.com>
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2025-04-30 17:25:10 +03:00 |
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Ed
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558c199a29
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Fix spells (#853)
* fix kick
* fix some spells
* Update ice_ghost.yml
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2025-02-07 09:51:22 +03:00 |
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Ed
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36d02fdf6e
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Magic spells code expansion (#692)
* split manacost in separate component
* stamina spells
* toggleable actions
* swap activeCasting on ActiveDoAfter
* remove dublication
* Update CP14SharedMagicSystem.ToggleableActions.cs
* EntityWoldTarget
* mana glove done
* fix spell scrolls interrupting
* fix cooldown problem
* clean up, edit stamina system
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2025-01-04 21:35:59 +03:00 |
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Ed
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ebac4a2eec
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Spellcasting upgrade (#543)
* move to gurps magic types
* spell traits, categorize spells
* Update TraitSystem.cs
* magic spells item provider
* Update twoHandedStaffs.yml
* Update CP14MagicManacostModifySystem.cs
* Update CP14SpellStorageSystem.cs
* some funny shit
* fix problems 1
* FIX
* more funny broken shit
* predict slowdown, fixes funny
* EntityTarget action
* fixes
* Update T1_sphere_of_light.yml
* fix demiplan loot centering
* predict movement!
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2024-11-07 16:04:49 +03:00 |
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Ed
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3f94c73bdb
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Magic update (#473)
* magic system update
* fix
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2024-09-29 16:44:17 +03:00 |
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Ed
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1f4b7f68bf
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Playtest polishing (#383)
* fix predicting sharpening
* finish shadow step
* tweak ice dagger
* shadow grab test
* fireball spell
* ice shards spell
* battle royale crates
* loot tables
* remove expedition ship
* dev update
* br map update
* spells tweak
* tips update
* some fixes
* biome forest spawner
* give keys to orgs
* mobs and aura spawners
* expedition update: goal, new ship, new map
* fix doors layers
* add new map proto
* translate keys
* Update crates.yml
* Update PostMapInitTest.cs
* fix spawning on expedition ship
* Fuck you, Randy. Remove nails
* fix lock systems
* localize tips
* some tweaks
* update ship, remove shrooms.
* fixes
* Update StationSystem.cs
* Revert "Update StationSystem.cs"
This reverts commit f632241324.
* Update expedition_test.yml
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2024-08-05 15:22:14 +03:00 |
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Ed
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56da23925f
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Magic Items (#370)
* attuning to items start
* verbs attuning, forgot oldest attuning
* Update CP14SharedMagicAttuningSystem.cs
* some fixes
* add deattuning
* fix popups on owner
* file restructurization
* MORE FOLDER RENAMING GODD
* magic via holding yea!
* fix deattuning
* vfx bugfixs
* wearing magic items
* Cure wounds spell
* refactor spells
* more redo
* finish refactor
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2024-08-01 11:52:27 +03:00 |
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