Commit Graph

2285 Commits

Author SHA1 Message Date
Emisse
5b078e3978 centcomm update (#35627) 2025-03-02 13:53:56 -07:00
Southbridge
0c6db4db18 Amber Station - A Couple Changes (#35548) 2025-02-27 23:48:18 -07:00
Emisse
16c377a05b bagel update (#35550) 2025-02-26 20:48:47 -07:00
Emisse
9d62e8c0e7 centcomm update (#35549) 2025-02-26 20:41:51 -07:00
keronshb
68de58eb66 THE WIZARD (#35406)
* Adds Survivor Antag

* Adds Survivor Role

* Adds Survivor Rule ECS, adds a survivor role event, adds make antagonist to  random global spawn spell

* Moves Survivor Ensurecomp to event handler. Makes Add Survivor Role a broadcast. Adds Survivor Component. Removes redundant briefing.

* Adds Survivor Antagonist role type for admins to keep track of this easier, adds it to Survivor.

* Adds access to survivor game rule system

* Adds Survivor Rule

* Adds end of round survivor text

* Adds end of round reporting logic. Adds logic to start the survivor rule.

* Changes desc from centcomm to shuttle

* survivor (S)

* Checks if they're alive on the shuttle instead of centcomm.

* ftl text selection based on number of survivors.

* Removed Survivor Antagonist, replaced it with Free Agent.

* Adds InvalidForGlobalSpawnSpell tag, checks for it on spawnspell, and adds it to a zombified person.

* Changes logic so we launch the game rule if it hasnt launched yet. Moves rule logic starting to server. Moved survivor rule logic out of event and into Start method.

* Fixes invalid entity issue

* Descs for Survivor Rule and Survivor comps

* Moves Survivor Rule to its own yml

* Checks for dead survivors, changes survivor checks for mind. Adds survivor comp to mind to fix any mindswap issues. Same for invalid survivor tag

* Changes shuttle xform call to just mapid

* Protoid fix

* THE WIZARD

* Wizard spawner

* adds the correct state

* Wizard preset and weight

* Fixes wizard rule

* Weight back to 100%

* Adds Random Metadata

* Wizard locs

* Puts requirements in the right place

* Adds wiz ghost spawner and mob

* wizard spawnpoint fix + shuttle mapping

* wizard loadout + fix wizard spawning + wizard random name

* comment

* Adds Wizard testing

* FIXES SHUTTLE ISSUE BASED REI

* THE WIZARD LOBBY SONG. Special thanks to song creator Chris Remo for allowing us to use this.

* Free Objective ECS + Base Free Objective

* Space Wizard Federation for Wiz Obj issuer.

* Wizard Objectives

* Moves wizard shuttle to base wizard rule. Gives Wizard their objectives. Removes WizardRule

* Renames midround to subgamemodes. Adds wizard sub game mode.

* Adds SubWizard to SubGameModesRule. Adds a SubGameMode with no wizard. Adds No SubGamemodeRule for Wizard preset

* Wizard midround event

* Fixes wizard midround

* Wizard Guidebook

* Removes todo

* Fixes text

* Removes wizard rule ECS, not needed

* Wizard jetpack

---------

Co-authored-by: ScarKy0 <scarky0@onet.eu>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
2025-02-25 22:34:07 -07:00
Spessmann
6ea742d4b4 Convex update (#35513) 2025-02-25 20:20:03 -07:00
Vortebo
52df2dbe15 Custom arrivals shuttle for Relic (#35194)
* Custom arrivals shuttle for Relic.

* Added shuttle APU

* Saved it as a grid the way I now see the mapping guide said I was supposed to do it

* Relic arrivals hallway more historically accurate.

* Removed invalid configurator
2025-02-24 14:35:41 -07:00
Deerstop
f65183edb9 Elkridge Science 2.0 + misc fixes (#35392)
* added radationblockercontainer component to pacman fuel crate so it doesnt leak rads, also more rad suits

* reworked science, misc fixes and changes
2025-02-23 01:35:36 -07:00
Southbridge
f9c9ffadcc Amber Station Improvements (#35384)
* Redid TEG, minor fixes around

* Ran fixgridatmos, variantize, fixrotations, tileswalls
2025-02-23 01:31:04 -07:00
Emisse
60306ddc40 centcomm update (#35293) 2025-02-18 21:38:12 -07:00
TytosB
eefed62828 loop latejoin hotfix (#35260)
latejoin
2025-02-18 21:38:04 -07:00
Emisse
fc673967ee Centcomm 3: Beyond Thunderdome Update (#35251)
* centcomm update

* eef freef
2025-02-17 06:50:27 -07:00
Emisse
183438c182 centcomm fix (#35244) 2025-02-17 03:09:39 -07:00
Emisse
4118e7010a Centcomm 3: Beyond Thunderdome (#35240)
centcomm update
2025-02-17 01:51:44 -07:00
ElectroJr
e3a636a98e fix relic 2025-02-16 17:16:57 +13:00
Ed
47cb8a0b08 RoomSpawner mask (#33110)
* RoolFill can now spaw rooms with any size

* tile ignoring

* upgrade interior

* simplify

* Update DungeonSystem.Rooms.cs

* center rooms

* Update RoomFillComponent.cs

* Update RoomFillComponent.cs

* Update DungeonSystem.Rooms.cs

* Remove roomfillcoponent from integration test

* Update EntityTest.cs

* remove nullable size, replaced with minsize and maxsize

* clear existing logic refactor

* delete this one
2025-02-12 15:47:48 +03:00
Spessmann
bf20b6bb6e Convex update (#35086)
convex update #5
2025-02-11 14:44:18 -07:00
Nox
4b58d7a09f Fland Armory Restock (#35044)
* Upped cyborgs from 2 to 5, updated armory stock, did some button QOL, gave warden a enforcer.

* Fixed a few more buttons
2025-02-10 13:45:42 -07:00
ToxicSonicFan04
dc1edbe3b5 Amber Armory Restock (#35045) 2025-02-10 13:45:32 -07:00
Deerstop
2e2a3a9cb1 Elkridge Tweaks 2 (#34757)
* bigger TEG, moved EVA, moved engi and med substations, maints loot, increased pop to 15-45

* tweaked some job numbers around for higher pop

* holy shit i forgot the o2 and n2 miners

* fixed unwired substation

* made the TEG worse >:)

* added southbridge's pride-o-mat cos i kept forgetting

* fixed evac timer display, resolves #34850

* removed pridevend for testing

* nvm it was the shuttle, not the pridevend, oops
2025-02-09 18:07:10 -07:00
Spessmann
eeb689261b Convex update (#35023)
convex update
2025-02-09 18:06:32 -07:00
ArtisticRoomba
e1aff4dd98 Rebalance Relic station power + misc fixes (#35022)
Rebalance Relic station power
2025-02-09 17:51:29 -07:00
compilatron
21b3f23938 Plasma fixes 3 (#35021)
Co-authored-by: jbox1 <40789662+jbox144@users.noreply.github.com>
2025-02-09 17:47:21 -07:00
ArtisticRoomba
27e54832d9 Misc Loop improvements (#34997)
* misc loop improvements

* fixgridatmos

* god help me
2025-02-09 16:41:13 -07:00
Vortebo
3ab1db99c1 Relic station (#34988)
* General structure mostly complete.

* I thiiiiiink I am done with air alarms. And pipes. Maybe.

* Decals, shuttle, rust.

* Small fixes.

* Shuttle more or less where I want it.

* Security is prettier, spawns are more fun.

* Shuttle done. Almost done with one checklist.

* Map renders now.

* Checklists done.

* Adjusted min player count.

* Should pass the Build & Test Debug check now.
2025-02-09 16:24:13 -07:00
Spessmann
afede7d4d0 Removes Cog station (#34996)
freedom!!!
2025-02-09 14:01:31 -07:00
TytosB
b4b4db73d1 Loop station i added a paper tray and brb sign to hop and tinyfans to the freezer (#34872)
* small fixes

* eee

* let me get uhhh
2025-02-09 01:24:18 -07:00
ArtisticRoomba
a8c32aba88 Misc Cog Station fixes (#34993)
* misc cog fixes

* added air alarm stuff to botany gearroom

* fix unlinked atmos devices in botany

* fortify botany against le meteors at emisse request
2025-02-09 01:00:14 -07:00
ArtisticRoomba
a7690843dc Add screens to oasis evac shuttle (#34995)
add screens to oasis evac
2025-02-09 00:44:53 -07:00
ArtisticRoomba
a5c76324e2 Misc Marathon fixes (#34990)
misc marathon fixes
2025-02-09 00:26:16 -07:00
ArtisticRoomba
4a479d7bb0 Misc Bagel station fixes (#34989)
* fix meta

* fix that one door in ready room that had the wrong access
2025-02-09 00:24:54 -07:00
Nox
9ed7fab2d3 Bagel Armory Restock (V2) (#34917)
* Updated armory fills, fixed a few connection errors, and removed the original sin

* Added a box of .35 magazines, corrected the starting state of the switches
2025-02-08 15:42:01 -07:00
Nox
3d34b8e752 Meta tweaks (#34957)
* Added back warden's enforcer, added spare mk58 magazines to blue armory.

* Various QOL.
2025-02-08 15:37:30 -07:00
ScarKy0
f6c0e6d3d2 Wizard shuttle preperation (#34932)
FIREBALL MOTHERF-
2025-02-08 16:37:46 +01:00
compilatron
d7d77ff3d4 Plasma fixes 2 (#34962)
Update plasma.yml

Co-authored-by: jbox1 <40789662+jbox144@users.noreply.github.com>
2025-02-07 17:31:37 -07:00
Spessmann
14d96e0716 Convex fixes (#34934)
fixed
2025-02-06 18:31:06 -07:00
Emisse
4cc5b5bec1 bagel fix hos locker (#34919)
bagel update
2025-02-06 01:38:08 -07:00
Spessmann
26d9f222c4 Adds randomized maintenance rooms to convex station (#34866)
added maints
2025-02-04 15:58:30 -07:00
ToxicSonicFan04
8482767109 Omega Armory Restock (#34810) 2025-02-04 15:57:47 -07:00
Dinner
d9d451d3d8 Fix Oasis evac timer (#34849)
fix oasis evac timer
2025-02-04 15:57:13 -07:00
compilatron
26cff2c980 Plasma evac shuttle timer fix (#34847)
Update emergency_plasma.yml

Co-authored-by: jbox1 <40789662+jbox144@users.noreply.github.com>
2025-02-04 15:56:57 -07:00
ToxicSonicFan04
763136f09e Armory Packed update. (#34808) 2025-02-01 14:19:28 -07:00
Spessmann
6beb8e4d35 Randomized maints rooms (#33619)
* became real

* should fix it

* added moar
2025-02-01 17:52:32 +01:00
ToxicSonicFan04
59e53dc025 Box Chemistry change (#34803) 2025-01-31 23:35:36 -07:00
Nox
9e9c9b94eb Marathon Armory Restock (#34798)
* Initial commit

* fixed a issue

* finished
2025-01-31 23:32:41 -07:00
Nox
ef238200f5 Box Armory Restock (#34750)
* initial commit

* Initial commit

* fixed some things

* Finished changes
2025-01-31 00:23:03 -07:00
Nox
aa71ace43f Meta Station - Armory restock + fixes (#34717)
* Initial commit

* Updated

* Finished changes

* made the minefield signs outside sec much more visible to stop your skill issue.
2025-01-31 00:22:52 -07:00
TytosB
036bf9e857 Loop station minor tweaks (#34758)
* small fixes

* eee
2025-01-30 00:12:30 -07:00
Spessmann
a07df05858 New Highpop map: Convex recreational complex (#33346)
* start ig

* command work +AI

* finished bridge, added signs to departments

* engi partly done

* finish engi + atmos except for cams

* added med yippie

* carGODO

* nerd department finished

* se(x)c finish

* courtroom + service power

* man im tweaking out

* service propa done

* hallways

* added cams everywhere and named all the doors :pain:

* arrivals maints + exterior catwalk

* more maints

* voxob

* draft done

* holopadpilled + gaspipesensor based

* added convex name everywhere it needed to be

* nvm i guess we dont do oxford comma

* redid ALL THE HGOLOPADS FAAAAAAAAAAAAAAAAAAAAA

* Fix conflicts?

* ok let me try something

* this works right?

* atmos updated + jani lights

* uniform hallway tiles +roundstart TEG

* fixed some hidden atmos stuff

* Update map_attributions.txt

* :finnadie: no map review ...

* the fog is coming

* maints theater redone

* light dirt and the murder of most trims

* 💔

* decal based and tileoverlay pilled

* updated arrivals/library

* bungus

* yvgh

* 6 hours later...

* finished for real?
2025-01-29 19:44:45 -07:00
TytosB
9319e09984 reworking chem and adding psychology to loop (#34749)
* aaa

* little tweaks

* changed to grid and added to protos

* ccc

* we dont talk about it

* ddd

* aaa

* psychology real

---------

Co-authored-by: TytosB <dunalintytos@yahoo.com>
2025-01-29 15:07:46 -07:00