Commit Graph

9143 Commits

Author SHA1 Message Date
MisterImp
5774b71b9b Fix name of cotton dough rope (#35657)
changed in-game name of cotton dough rope to differentiate from normal dough rope
2025-03-04 03:56:48 +01:00
DuckManZach
ff6c212335 Made butter require less milk (#35650)
made butter take less milk
2025-03-03 23:04:26 +01:00
rokudara-sen
8b7f175f84 Added decelerator percentage drain (#35643)
* Added variable PercentageDrain to SinguloFoodComponent

* Set percentageDrain to 0.03 (3%) for anti particles

* Added percentageDrain logic in public OnConsumed

* Simplify SinguloFoodComponent and set percentageDrain to negative

* EnergyFactor now applies to positive values too

* Better commenting on EnergyFactor

* Update Content.Server/Singularity/Components/SinguloFoodComponent.cs

* Documentation of EnergyFactor

* Fixing spelling mistake

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-03-03 11:37:28 -05:00
Velken
7a89fe5d33 Wizard's Magical Pen (#35623)
* wizard pen

* description change
2025-03-03 16:54:43 +01:00
Hannah Giovanna Dawson
78b2b361e8 Save Space Station 14 from the Toilet Gibber Forever (#35587)
* The evil is defeated

* Tag body bags

* uwu, cwush me cwusher-chan

* absolute 18+ sloggery

* botos binted? 👽
2025-03-03 11:04:33 +01:00
HTML/Crystal
8fc78f63d9 Better Insectoid Glasses (#31812)
Sprites and file changes

Adds the variants for arachnid and moth glasses, adds the code for those in the meta.json files, and adds the speciesID tag in both arachnid and moth prototype files.
2025-03-02 15:58:15 -05:00
slarticodefast
ceff2bea00 Cloning Refactor and bugfixes (#35555)
* cloning refactor

* cleanup and fixes

* don't pick from 0

* give dwarves the correct species

* fix dna and bloodstream reagent data cloning

* don't copy helmets

* be less redundant
2025-03-02 16:50:12 +01:00
Myra
02d3595faa Stable merge (#35620) 2025-03-02 13:58:59 +01:00
Myra
98cca7b0f8 Change Phalanximine to be more complex, increase Arithrazine damage (#32209) 2025-03-02 13:47:11 +01:00
metalgearsloth
d9e86b3e81 Revert "Make radioactive material radioactive" (#35330) 2025-03-02 13:29:54 +11:00
deltanedas
66e926843f fix cluwne pda pen slot (#35611)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-03-02 00:33:24 +01:00
SlamBamActionman
9c970d203d Remove cellular resistance for slimes (#35583)
* Remove cellular resistance for slimes

* Update guidebook
2025-03-01 21:24:54 +01:00
ArtisticRoomba
deea33a36a DetGadget Hat Revitalization (#35438)
* DetGadget Hat

* uh... half-assed item description

* Reduce hat range to one tile, you have to stand on someone to steal their hat items

* Fix Integration Errors

* Only the wearer can access voice commands

* init work - handscomp is unable to be pulled

* second bit of progress

* basic working implementation

* nuke storageslots and add adminlogging

* disallow trolling nukies or hiding objective items

* remove unnecessary tags additions

* finish nuking unused tags

* death to yamllinter

* int tests be damned

* milon is a furry

* address review

* upd desc

* address reviews part 2

* address more reviews

* remove unused refs

* fix order of dependencies

* add ShowVerb to SharedStorageSystem.cs

This will allow or disallow showing the "Open Storage" verb if defined on the component.

* orks is a nerd

* add proper locale, fix adminlogging

* orks is a nerd 2

---------

Co-authored-by: Coenx-flex <coengmurray@gmail.com>
2025-03-01 19:03:27 +01:00
chromiumboy
10c868011e Sentry turrets - Part 3: Turret AI (#35058)
* Initial commit

* Updated Access/command.yml

* Fix for Access/AccessLevelPrototype.cs

* Added silicon access levels to admin items

* Included self-recharging battery changes

* Revert "Included self-recharging battery changes"

* Addressed reviewers comments

* Additional reviewer comments
2025-03-01 18:42:33 +01:00
FungiFellow
e8c812f90f Changed Pride to Hubris in ion_storm.yml (#35602)
Update ion_storm.yml
2025-03-01 18:19:19 +01:00
ScarKy0
5169ad4e8f Fix being able to write on/stamp/fax paper scrap (#35596)
* init

* item

* requested changes

* Apply suggestions from code review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-03-01 15:08:34 +01:00
LaCumbiaDelCoronavirus
aa05cbb49b make slime hair less transparent (#35158)
* blabl blump or something

* +0.3

* blimpuf
2025-03-01 20:56:29 +11:00
Velken
30a6ebdb26 Wizard PDA (#35572)
* wizard PDA

* colour change to brown
2025-03-01 03:12:24 +01:00
Smith
38d72434fb Reptilians Can Eat Chicken Nuggets (#35569)
Added meat tag to misc.yml for chicken nuggets.
2025-02-28 00:35:52 +01:00
SlamBamActionman
1047e32944 Add new implants to deimplant list (#35563)
Initial commit
2025-02-27 20:23:59 +01:00
ActiveMammmoth
cec05d697e Staff of Animation Fixes (#35491)
* staff of animation fixes and system

* requested changes

* size back to normal

* Update AnimateSpellSystem.cs

---------

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
2025-02-27 20:11:57 +01:00
slarticodefast
3c20f63292 fix subwizard gamerule (#35562) 2025-02-27 14:01:20 -05:00
SlamBamActionman
41c51e2905 Implanter draw rework (#32136)
* Initial commit

* Clean-up

* Fix ftl, new damage

* ftl fix for real

* Updates based on feedback

* Child implant fix

* Make the UI only open when implanter is in draw mode

* Review fixes

* shunting
2025-02-27 18:57:28 +01:00
SlamBamActionman
c7b9a76342 Prevent crates, pet carriers and other things from going into disposals (#35557)
* Initial commit

* Solve underlying bug, readd to disposals

* Apply suggestions from code review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-02-27 18:43:56 +01:00
Aisu9
2db57f11ac Sap-Syrup balance (#32996)
Sap-Pancake balance

Change the conversion rate from 12:1 to 2:1
2025-02-27 09:25:12 -08:00
deltanedas
7520d8a2c8 add button to print logprobe logs (#32255)
* add EntityName at the bottom of LogProbe

* pass User into CartridgeMessageEvent

* add button to print logprobe logs

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-02-27 14:47:16 +01:00
āda
f80f305d1d Add filters to uniform printer (#34316)
* uniform

* missing category

* lint

* bedsheets

* carpets

* typo

* indent
2025-02-27 13:44:10 +01:00
slarticodefast
0c6081fe10 Fix egg cooking and make microwave code a little less bad (#35459) 2025-02-27 23:39:06 +11:00
āda
3127f73c48 Multiple categories for lathe recipes (#34315)
* first

* lint

* changes

* change null comparison

* linq

* indent

* fix indent

---------

Co-authored-by: Milon <milonpl.git@proton.me>
2025-02-27 12:33:39 +01:00
qwerltaz
7b0b401312 t-ray reveal for entities and draw depth fix (#33012)
* t-rays show above catwalk

* a

* RevealSubfloorComponent

* revealSubfloorOnScan, add it to catwalk

* TrayScanReveal sys and comp

* Rr

* handle anchoring

* use tile indices for vector2i

* fix IsUnderRevealingEntity reset on pvs pop in reanchor

* fix exception on TrayScanRevealComponent remove

* fix IsUnderRevealingEntity not updating on pvs enter

* update to ent

* make subfloor retain respect for their relative draw depth

* fix carpets not revealing subfloor on plating

* chapel carpet

* ??

* draw depth gap for subfloor entities.

* revert alpha change

* remove abs from draw depth difference

* move TrayScanReveal to client

* delete old refactor

* let's show them above puddles too

* Remove superfluous component classes

---------

Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2025-02-27 11:46:09 +01:00
MilenVolf
1c62e335b9 Add breakdown recipes for Insect and Ammonia blood (#33614) 2025-02-27 11:05:29 +01:00
Brassica Prime
f850b69e89 Wizard Stamp (#35552)
* First go around adds everything necessary to work

* fixes issues with attribution and a whitespace

* Update Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Update Resources/Textures/Objects/Misc/stamps.rsi/meta.json

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

---------

Co-authored-by: Pumkin69 <judeb@DESKTOP-M4B8G5D>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-02-27 11:26:30 +03:00
DieselMohawk
7bd98b9075 Old Rollie Name Integration (#35544) 2025-02-26 15:37:31 -08:00
ScarKy0
058d9fec09 Wizard robes allow you to wear gas tanks (#35537)
Update misc.yml
2025-02-26 18:41:42 +01:00
ScarKy0
7c6028bc80 Wizard ID (#35530)
* init

* comment

* agentless

* sprite changes
2025-02-26 15:06:18 +01:00
SpeltIncorrectyl
e86770f5a0 Mime can no longer write on paper without breaking their vow (#35043)
Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com>
2025-02-26 10:11:59 +01:00
keronshb
68de58eb66 THE WIZARD (#35406)
* Adds Survivor Antag

* Adds Survivor Role

* Adds Survivor Rule ECS, adds a survivor role event, adds make antagonist to  random global spawn spell

* Moves Survivor Ensurecomp to event handler. Makes Add Survivor Role a broadcast. Adds Survivor Component. Removes redundant briefing.

* Adds Survivor Antagonist role type for admins to keep track of this easier, adds it to Survivor.

* Adds access to survivor game rule system

* Adds Survivor Rule

* Adds end of round survivor text

* Adds end of round reporting logic. Adds logic to start the survivor rule.

* Changes desc from centcomm to shuttle

* survivor (S)

* Checks if they're alive on the shuttle instead of centcomm.

* ftl text selection based on number of survivors.

* Removed Survivor Antagonist, replaced it with Free Agent.

* Adds InvalidForGlobalSpawnSpell tag, checks for it on spawnspell, and adds it to a zombified person.

* Changes logic so we launch the game rule if it hasnt launched yet. Moves rule logic starting to server. Moved survivor rule logic out of event and into Start method.

* Fixes invalid entity issue

* Descs for Survivor Rule and Survivor comps

* Moves Survivor Rule to its own yml

* Checks for dead survivors, changes survivor checks for mind. Adds survivor comp to mind to fix any mindswap issues. Same for invalid survivor tag

* Changes shuttle xform call to just mapid

* Protoid fix

* THE WIZARD

* Wizard spawner

* adds the correct state

* Wizard preset and weight

* Fixes wizard rule

* Weight back to 100%

* Adds Random Metadata

* Wizard locs

* Puts requirements in the right place

* Adds wiz ghost spawner and mob

* wizard spawnpoint fix + shuttle mapping

* wizard loadout + fix wizard spawning + wizard random name

* comment

* Adds Wizard testing

* FIXES SHUTTLE ISSUE BASED REI

* THE WIZARD LOBBY SONG. Special thanks to song creator Chris Remo for allowing us to use this.

* Free Objective ECS + Base Free Objective

* Space Wizard Federation for Wiz Obj issuer.

* Wizard Objectives

* Moves wizard shuttle to base wizard rule. Gives Wizard their objectives. Removes WizardRule

* Renames midround to subgamemodes. Adds wizard sub game mode.

* Adds SubWizard to SubGameModesRule. Adds a SubGameMode with no wizard. Adds No SubGamemodeRule for Wizard preset

* Wizard midround event

* Fixes wizard midround

* Wizard Guidebook

* Removes todo

* Fixes text

* Removes wizard rule ECS, not needed

* Wizard jetpack

---------

Co-authored-by: ScarKy0 <scarky0@onet.eu>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
2025-02-25 22:34:07 -07:00
ToastEnjoyer
11dd26e08e Made forensic scanner classified as contraband. (#35512)
Update forensic_scanner.yml
2025-02-25 18:22:20 -08:00
Momo
f65ff0bd37 Lizard Plushie Slippers (#35381)
* added the lizard plushie slippers yippeegit status

* fixed attributions so that the links arent broken

* update meta.json links

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* four spacing in meta.json

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-02-25 18:18:42 -08:00
Brassica Prime
9615bc64f8 Engineers can now choose to wear no head piece (#35508)
fixes engi loadout

Co-authored-by: Pumkin69 <judeb@DESKTOP-M4B8G5D>
2025-02-25 20:21:45 -05:00
Sparlight
9f4a4b81ac Add species-specific code for ToggleableLightVisuals (#35482) 2025-02-25 09:00:37 -08:00
spderman3333
7ddad07118 Unbreakable bar sign fix. (#35490)
* Fixed bar signs being indestructable

* Apply suggestions from code review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-02-25 15:43:03 +01:00
ScarKy0
afe83e1231 [ADMIN] Admin IDs now have Agent ID properties (#35345)
init
2025-02-25 15:25:48 +01:00
Theodore Lukin
7f67ff4b26 borgs don't scream (#33038)
* borgs don't scream

* revert that
2025-02-25 14:45:19 +01:00
slarticodefast
920df98f76 fix mousetraps (#35486)
fix mousetrap
2025-02-24 19:52:05 -08:00
lzk
237df1c9a1 fix ion storm code readability (#35337)
fix ion storm readability
2025-02-25 08:36:56 +11:00
Vortebo
52df2dbe15 Custom arrivals shuttle for Relic (#35194)
* Custom arrivals shuttle for Relic.

* Added shuttle APU

* Saved it as a grid the way I now see the mapping guide said I was supposed to do it

* Relic arrivals hallway more historically accurate.

* Removed invalid configurator
2025-02-24 14:35:41 -07:00
Winkarst
004e54af51 Cleanup: Use `SoundCollectionSpecifier instead of string literals in BibleSystem` (#35448)
* Cleanup

* Update
2025-02-25 08:23:50 +11:00
Winkarst
ebc1bff4cb Cleanup: Use `SoundCollectionSpecifier instead of string literals in PowerGridCheckRule` (#35449)
* Cleanup

* Update

* .

* Volume
2025-02-25 08:16:10 +11:00
Winkarst
f4fab85e34 Cleanup: Use `SoundSpecifier instead of string literals in EyeClosingComponent` (#35425)
* Cleanup

* Update

* Update

* Update
2025-02-24 17:10:23 +01:00