Commit Graph

28104 Commits

Author SHA1 Message Date
slarticodefast
16325007d5 Fix mutation system debug assert (#32530) 2024-09-29 13:37:31 -08:00
PJBot
f6ceaa7d10 Automatic changelog update 2024-09-29 15:19:15 +00:00
Ilya246
4aed728207 make conveyor belt assemblies cheaper (#32444)
cheapening
2024-09-29 17:18:09 +02:00
SlamBamActionman
d0c4d5a93a Add webhook for votekicks (#32513)
* Initial commit

* Localization
2024-09-29 15:23:53 +02:00
PJBot
cc9202bbb2 Automatic changelog update 2024-09-29 12:24:03 +00:00
ArtisticRoomba
1dc9541aed Fixes HoS's energy shotgun not being marked as restricted contraband (#32521)
* the 12^21th contraband marking fix

one step closer to release

* sometimes you just make mistakes
2024-09-29 14:22:57 +02:00
PJBot
6bc383c0ef Automatic changelog update 2024-09-29 12:20:08 +00:00
Leon Friedrich
f1f1fc1dc3 Add interaction rate limits (#32527)
* Move PlayerRateLimitManager to shared

* Add interaction rate limits

* uncap tests
2024-09-29 22:19:00 +10:00
PJBot
6b49a510d1 Automatic changelog update 2024-09-29 12:14:30 +00:00
Leon Friedrich
d806db264a Fix currency duplication bug (#32524) 2024-09-29 22:13:22 +10:00
nikthechampiongr
a5840b925b Fix RA0032 (#32514) 2024-09-29 02:25:21 +02:00
MilenVolf
1b9d77a760 Replace obsolete Tile Access methods (#32508)
* Replace obsolete SetTile

* Remove obsolete GetTileRef & GetAllTiles

* Forgor

* Apply suggested `GetMapOrInvalid`
2024-09-29 01:27:47 +02:00
metalgearsloth
0a7b23cd4d Update submodule to 236.0.0 (#32500) 2024-09-28 19:31:27 +10:00
PJBot
8b692d118d Automatic changelog update 2024-09-28 09:03:49 +00:00
metalgearsloth
bed968465c Fix multiple door issues (#32483)
* Fix multiple door issues

- Doors should no longer cycle open-and-closed anymore (at least nowhere near as easily).
- Door sprites shouldn't flicker as much (needs my engine PRs to remove all but one of them).

* woops conversion
2024-09-28 19:02:43 +10:00
PJBot
9f5b6af82d Automatic changelog update 2024-09-28 06:08:57 +00:00
Futuristic-OK
a371de16d3 Some new hairstyles! (#31010)
* Add files via upload

png of hairs

* Update meta.json

hairs meta

* Update human_hair.yml

hairs yml

* Update human-hair.ftl

hairs named

* second try

* fix meta

* Add files via upload

* Add files via upload

fix again

* Add files via upload

again again

* Add files via upload

again again fix again

* Add files via upload

i hate yourself

* Add files via upload

fixxxxx!

* Add files via upload

aaagaaaaiiin

* dd

dddddd

* Add files via upload

fix again

* Add files via upload

ddsdssddssddsdsds

* Update human-hair.ftl

* Update human-hair.ftl

screw this im just going to update it myself
webops time

* Update human_hair.yml

* Update meta.json

* Rename capsdaughter.png to longbow.png

* Rename artist.png to shaped.png

---------

Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
2024-09-28 16:07:51 +10:00
metalgearsloth
dd376e4e84 Optimise drains (#32230)
* Optimise drains

If it's still a problem then we do what I did for rmc14 and just dump all the active drains onto a job to getentitiesinrange in parallel.

* Fixes
2024-09-28 15:16:54 +10:00
PJBot
caac678fa6 Automatic changelog update 2024-09-28 04:41:31 +00:00
beck-thompson
7485411ab2 Predict appraisal tool verb! (#32496)
* First commit

* Network :(
2024-09-28 14:40:24 +10:00
PJBot
b5a7326160 Automatic changelog update 2024-09-27 19:05:30 +00:00
deltanedas
7d4ea967e0 remove thief figurine objective (#32413)
* make figurine objective just 1

* remove the objective entirely

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-27 21:04:22 +02:00
PJBot
4e860952d7 Automatic changelog update 2024-09-27 10:05:01 +00:00
LittleNorthStar
bbf84d0346 Feature/grey trenchcoat for detective loadout (#32380)
* Detective grey coat available in loadout

* Revert "Detective grey coat available in loadout"

This reverts commit 3697e15518b300cbc110872dc92d7905b7ef2605.

* Reapply "Detective grey coat available in loadout"

This reverts commit 8e5f43a035d70a7076ba26d43ed683b135af1d99.

* Hoping I got this right?

* Fixing a oversight

* Update Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-09-27 12:03:54 +02:00
PJBot
88ccc191b9 Automatic changelog update 2024-09-27 07:23:24 +00:00
Fildrance
4bcf3c3c0e Station AI ability to electricute doors (#32012)
* Boom! Emergency access!

* Emergency access sound

* locale

* Updated sounds

* bleh

* Door electrify base

* feat: popups on attempt to activate AI action when wires cut

* refactor: use SharedApcPowerReceiverComponent to check if AI can interact with door

* refactor: added icon and sound for door overcharge

* meta.json should use tabs not spaces

* refactor: extracted sounds for airlock overcharge to static field in system

* refactor: cleanup, ScarKy0 mentions for resources

* refactor: removed unused textures

* feat: now notification is displayed when AI attempting to interact with door which have wire cut

* StationAiWhitelistComponent is properly gating  BUI OnMessageAttempt, SharedPowerReceiverSystem.IsPowered is now used to check if device powered

* refactor: use PlayLocal to play electrify sound only for AI player

* refactor: SetBoltsDown now uses TrySetBoltDown, checks for power.

* bolts now check for power using SharedPowerReceiverSystem

* electrify localization and louder electrify sounds

* extracted ShowDeviceNotRespondingPopup, reverted airlocks not opening/closing when ai wire was cut

* refactor: cleanup

* New sprites and fixes

* Copyright

* even more sprite changes

* refactore: cleanup, rename overcharge => electrify

---------

Co-authored-by: ScarKy0 <scarky0@onet.eu>
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-09-27 17:22:17 +10:00
PJBot
0d26bb0320 Automatic changelog update 2024-09-27 07:13:17 +00:00
metalgearsloth
bc461b91a5 Predict stripping (#32478)
* Predict stripping

Stops mob verbs from getting moved around again.

* Bola

* Fix ftl
2024-09-27 17:12:10 +10:00
PJBot
2e03787b6c Automatic changelog update 2024-09-27 07:10:24 +00:00
metalgearsloth
f46f5e2835 Fix storage area pickup sound playing multiple times (#32397) 2024-09-27 17:09:17 +10:00
PJBot
bee66eddef Automatic changelog update 2024-09-27 06:11:33 +00:00
metalgearsloth
b1e69ee84d Fix airlock autoclose mispredict (#32477)
* Fix airlock autoclose mispredict

It was hard to see this ingame due to animations masking it. The only way you'd notice currently is the light mispredicting.

* cudin
2024-09-27 16:10:27 +10:00
PJBot
b8d7733640 Automatic changelog update 2024-09-27 05:50:28 +00:00
august-sun
b9b0c10361 Fixed collision for gas and volumetric pumps (#32471)
Removed BaseMachinePowered from Gas and Volumetric pumps

Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com>
2024-09-27 15:49:20 +10:00
Spessmann
af3ea5253a Cog update (power fix/grav) (#32475)
* became real

* fixed 32456
2024-09-26 23:20:47 -06:00
PJBot
bf80f3abb8 Automatic changelog update 2024-09-26 16:57:07 +00:00
beck-thompson
fe2145d3b9 Voice Mask refactor (#30798)
* First commit

* Added base.Initialize()

* Voice wire fix (Electricty name)

* Various minor cleanups

* Localized default voice mask name

* Added VoiceOverride stuff

* Removed unused stuff

* Typo

* Better localized stuff

* Typo / spelling stuff / comments

* Blessed
2024-09-26 18:55:59 +02:00
PJBot
c2bc821e55 Automatic changelog update 2024-09-26 16:33:21 +00:00
SlamBamActionman
eeadc75b0a Add Votekick functionality (#32005) 2024-09-26 18:32:13 +02:00
PJBot
4491550a5e Automatic changelog update 2024-09-26 12:47:24 +00:00
Ilya246
fd1f4a3929 lower frezon/n2o sale prices, make frezon take more trit (#32407)
* lower gas prices

* set trit ratio from 1:50 to 1:8
2024-09-26 14:46:17 +02:00
Velcroboy
0f729bca0d Makes BaseAdvancedPen abstract (#32454)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2024-09-26 12:58:18 +02:00
PJBot
9c2fe85d47 Automatic changelog update 2024-09-25 17:40:55 +00:00
BramvanZijp
548973bc1f Fix Doctors Delight metabolism Rate (#32297)
* Fix Doctors Delight metabolism Rate

* Combine Drink and Medicine instead of halving their motabolism rate.

* Removed unintentional newline.

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Remove metabolismRate since it is setting it to the default.

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-09-25 19:39:49 +02:00
PJBot
5a585f70e5 Automatic changelog update 2024-09-25 17:28:36 +00:00
august-sun
b2dad9ff90 Makes the rolling pin craftable (#32285)
* Makes the rolling pin craftable

* Update Resources/Prototypes/Recipes/Crafting/Graphs/improvised/rolling_pin.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

---------

Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-09-25 19:27:30 +02:00
PJBot
92c5c873d4 Automatic changelog update 2024-09-25 16:50:51 +00:00
Vasilis
6459f7156b Remove binary channel access to silicons without laws. (#32385)
Mostly feature proofing but these should not have binary access. ESPECIALLY pais

Say we had malf ai and it was talking with other borgs about its plans. The owner of the pai (or any of these silicons) can just listen into this. Someone can just wake up a pai and ask it to monitor the binary channel. There's a reason the binary radio chip is a syndicate item.

Some of these also have no reason to be able to talk on binary, are you gonna ask the ai to bother someone to refill your vend stock? Are you gonna clown with the AI and other borgs as a clown borg and annoy them?
2024-09-25 18:49:43 +02:00
PJBot
d2ed93ed62 Automatic changelog update 2024-09-25 15:42:42 +00:00
themias
e0a3d3d91a Fix agent ID card unlimited range (#32445)
* Fix agent ID card unlimited range

* update order to be more optimized
2024-09-25 17:41:34 +02:00