Commit Graph

29116 Commits

Author SHA1 Message Date
Booblesnoot42
2dd99b5669 Removed protolathe from cargo on Amber (#34027) 2024-12-23 16:24:54 -07:00
Booblesnoot42
5d8e916cb2 Remove cog cargo protolathe (#34026)
* Removed protolathe from cargo on Amber

* Removed protolathe from cargo on Cog

* Revert "Removed protolathe from cargo on Amber"

This reverts commit 422db6e34a54c9256e3e1aad2098b64ff4cf0f96.

revert commit that should have been done on another branch
2024-12-23 16:24:47 -07:00
PJBot
030f97b2be Automatic changelog update 2024-12-23 19:55:25 +00:00
amatwiedle
b82605b185 Fix borgs being able to drink from buckets and spray bottles. (#32964)
* Added a check for if the entity trying to drink is a borg.

* Fixed missing namespace issue.

* Improved code conciseness.

* Removed borg chassis check, added stomach check.

* Removed unused namespace

---------

Co-authored-by: dankeaj <andrewjdanke@gmail.com>
2024-12-23 13:54:18 -06:00
Pieter-Jan Briers
f98192daff Fix the sensor monitoring console (#34035)
Still isn't really suitable to just map but at least it doesn't outright NRE anymore.

Alternative to #34032
2024-12-23 20:23:03 +01:00
slarticodefast
dfc0e0199a minor fix to "silent footsteps for ninja" (#34040)
minor fix
2024-12-23 21:25:03 +03:00
PJBot
38bd2e5c1c Automatic changelog update 2024-12-23 14:25:20 +00:00
mubururu_
4ddd7d3c5f silent footsteps for ninja (#33280)
* waow

* nice suggestion

* nullable sound

* fix stuff

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-12-23 15:24:09 +01:00
slarticodefast
c873f90f6b Train: fix problematic atmos setup (#34018)
fix atmos setup
2024-12-22 13:41:35 -07:00
ScarKy0
f28c8127e2 Localized holopads for Box (#34011)
I love holopads
2024-12-22 12:56:30 -07:00
Pieter-Jan Briers
1450c4cade Specify privacy policy for Wizard's Den (#34013) 2024-12-22 17:12:37 +01:00
slarticodefast
2ff8238030 Merge stable into master (#34008) 2024-12-22 14:38:39 +01:00
Errant
3358801b42 2024-12-20 Release "HoLoopad Holiday" (#34007) 2024-12-22 09:21:53 +01:00
Errant
58181c3412 adjust eshotgun recharge delay (#33996) 2024-12-22 09:02:55 +01:00
PJBot
1abe9db99c Automatic changelog update 2024-12-21 07:03:11 +00:00
Leon Friedrich
7baa1ae070 Update engine to v238.0.0 (#33980) 2024-12-21 18:02:04 +11:00
PJBot
b3551fb000 Automatic changelog update 2024-12-21 06:46:54 +00:00
Leon Friedrich
06e2bba8ab Toolshed refactor (#33598)
* Content changes for engine toolshed PR

* add contains command

* more permissive commands
2024-12-21 17:45:48 +11:00
metalgearsloth
b011dbb61e Update submodule to 237.4.0 (#33976) 2024-12-21 16:08:39 +11:00
metalgearsloth
9f4aa1ebe0 Implement some field-level deltas (#28242)
* Update GasTileOverlayState

* Update DecalGridState

* Update NavMapState

* poke

* poke2

* poke3

* Implement field deltas for guns

* Content done

* Update

---------

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2024-12-21 15:54:11 +11:00
PJBot
1f859167fd Automatic changelog update 2024-12-21 03:29:53 +00:00
JustinWinningham
12c5c7e91b Wood walls from barricades (#33902)
* Wood wall is now built from barricade congraph and on top of a barricade instead of using rods

* Fixed construction instructions for wooden wall

* Wood wall is now built from barricade congraph and on top of a barricade instead of using rods

* Fixed construction instructions for wooden wall

* fixed linter error

* Update Resources/Prototypes/Entities/Structures/Walls/walls.yml

Reasonable suggestion

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Structures/Walls/walls.yml

spelling error

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* removed ability to build wall from 'junk' wood barrier'

* fixed ability to pry overlay barricades and not allow them to extend to full wood walls

* renamed incorrectly named entity

* fixed default entity graph so as to not complain for unit tests

* corrected my incorrect assumptions and fixed destroy cost

---------

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-12-21 04:28:46 +01:00
PJBot
00f12e092a Automatic changelog update 2024-12-21 02:15:15 +00:00
ScarKy0
03a54e90f5 Increase syndicate uplink discount amount to 6. (#33950)
* Increase uplink discounts from 3 to 7

* nevermind, 6
2024-12-20 20:14:08 -06:00
PJBot
9a4f9561e6 Automatic changelog update 2024-12-20 22:35:50 +00:00
pocl v
3a917bcb56 Diona chirping & Nymph vocals (#32511)
* Adds chirping to adult diona

* Added vocals for diona nymph

* Nymphs now have a speechsound
2024-12-20 23:34:44 +01:00
PJBot
50cc90fb41 Automatic changelog update 2024-12-20 22:16:46 +00:00
lzk
919fdc0798 Add description of tool qualities to entity (#32436)
* Add description of tool qualities to entity

* LMAO I FORGOT FUCKING FTL FILE

* minor cleanup

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-12-20 23:15:40 +01:00
PJBot
bbceffac0e Automatic changelog update 2024-12-20 21:39:33 +00:00
AverageNotDoingAnythingEnjoyer
e4974cba25 Nanotrasen, Syndicate factions are now hostile to Dragons and Carps (#32515)
* Weh

Weh

* Now hostiles too!

Added Dragon to hostile factions for Hostiles

* Nah

Better not do this, I think
2024-12-20 22:38:27 +01:00
PJBot
a89d254425 Automatic changelog update 2024-12-20 21:28:04 +00:00
beck-thompson
a0a405768a Add clearer defib cooldowns! (#31251)
* First commit

* Fix silly test

* Swiched stuff up

* Update Content.Shared/Medical/DefibrillatorComponent.cs

* remove unneeded visuals

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-12-20 22:26:56 +01:00
PJBot
0e850ab370 Automatic changelog update 2024-12-20 20:36:01 +00:00
CaptainMaru
5a07413ef8 All hostile turret (#33970)
* All hostile turret

* Other factions are now hostile against "all hostile" too
2024-12-20 23:34:53 +03:00
Errant
1419b8868e combine licence files for StationEvents audio (#33972)
* merge licence files

* actual commit

* whoops
2024-12-20 21:51:03 +03:00
PJBot
f19377d6cb Automatic changelog update 2024-12-20 16:18:20 +00:00
VideoKompany
4c0a1348bd Fix communication console menu (#33655)
fix Communication console
2024-12-20 10:17:13 -06:00
PJBot
f4fd64756f Automatic changelog update 2024-12-20 14:37:03 +00:00
Piras314
34b906640f Remove Clearly Nuclear on Author's Request (#33971)
Revert "New Nukie Song (#25765)"

This reverts commit 806c0d162f.
2024-12-20 15:35:54 +01:00
metalgearsloth
a2912e3922 Add MovementSound (#31313)
Mainly useful for medicalborg so you can get a looping sound and not footsteps playing over and over.

Didn't actually update medborg because footsteps need updating.

Not needed for AI.
2024-12-20 14:51:17 +03:00
IProduceWidgets
864c2257b0 add man-o-war shuttle (#32105)
manowar
2024-12-20 14:36:23 +03:00
chromiumboy
39600f9516 Minor fixes for the holopad (#33969)
Initial commit
2024-12-20 13:51:00 +03:00
github-actions[bot]
7f2907a93a Update Credits (#33865)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
2024-12-19 22:51:28 +01:00
August Sun
0462993153 Fixes/removes borg spawnpoint from Oasis Engineering, added one to Robotics (#33960)
removed borg spawnpoint from engineering, added one to robotics

Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com>
2024-12-19 13:02:35 -07:00
ArtisticRoomba
ee72cdacdc Update Fland for holopads (#33962)
* update fland for holopads

* fix duplicate holopad name
2024-12-19 12:55:41 -07:00
TytosB
fe69ef63f0 Loopstation hotfix (#33958)
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
2024-12-19 20:26:14 +01:00
PJBot
ae5c1f5995 Automatic changelog update 2024-12-19 17:22:37 +00:00
Plykiya
7f6d55a1b6 Fix: Update armor crate description (#33414)
Update armor crate
2024-12-19 18:21:27 +01:00
chromiumboy
209c1769ee Tweaks for the holopad (#33928)
* Initial commit

* AIs get a warning when trying to answer long distance calls

* Better handling of ending telephone calls

* Fixed issue with duplicated holopad window when an AI answers a summons

* Changed how ranges are handled, added the bluespace holopad

* Bug fixes

* More bug fixes

* More bug fixes

* Update Resources/Prototypes/Entities/Structures/Machines/holopad.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Structures/Machines/holopad.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-12-19 18:20:20 +01:00
LevitatingTree
25980d8888 Remove plushie_lizard_mirrored.png (#33855)
* Remove plushie_lizard_mirrored.png

* Remove from meta.json

* Replace mirrored state from yml

---------

Co-authored-by: LevitatingTree <None>
2024-12-19 17:44:48 +01:00