Commit Graph

3051 Commits

Author SHA1 Message Date
DEATHB4DEFEAT
a8337172ca More gendered sprite masks (#14735) 2023-06-05 21:11:45 +10:00
Leon Friedrich
a8eee5878a Misc replay related changes (#17102) 2023-06-05 14:33:49 +10:00
Slava0135
082d204173 Fix shield modifiers (#17071)
* use uid instead of .Owner

* a bit of refactoring

* block damage reimplemented
2023-06-04 20:23:54 -06:00
Ilya246
c1644ccd48 Update Atmospherics.cs (#17125) 2023-06-04 18:57:45 -06:00
Leon Friedrich
5b36355541 Fix guidebook examine not working in lobby (#17093) 2023-06-04 16:33:50 -05:00
Nemanja
b9fb66f005 Chem guidebook (#17123)
* im good at atomizing. welcome to half-finished chem guides.

* wagh

* e

* save work

* aa

* woweee UI

* finishing the last of it

* don't actually update the engine :(

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-06-04 15:45:02 -05:00
Slava0135
d3f7a9e820 Update puddle stickiness (#16597) 2023-06-03 12:34:43 -07:00
deltanedas
10932cc384 space doafters, like doafters but in space (#16670)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-06-03 12:33:41 -07:00
deltanedas
2bef7bfa38 magic bread wand (#17044)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-06-03 12:08:52 -07:00
brainfood1183
c99585c94f Toy Box filled with toys (ready for merge) (#16252) 2023-06-03 13:31:47 +10:00
Leon Friedrich
7a424e40fd Add EntityUid fields to some physics events (#17055) 2023-06-02 22:20:09 +10:00
Chief-Engineer
3bebb0d5e7 bypass interaction range checks for aghosts (#16955) 2023-06-02 10:50:17 +10:00
Pieter-Jan Briers
b4803b0bbf Handcuffs don't handle interaction events if target isn't cuffable. (#17050) 2023-06-02 10:48:42 +10:00
Nemanja
a77d280c47 Anomaly point/stability tweaks (#17051) 2023-06-01 17:07:20 -06:00
Chief-Engineer
9b1d587235 add reflect logs (#17006) 2023-06-01 15:57:31 +10:00
metalgearsloth
55a0e57ea3 Fix predicted entity deletion for damage markers (#17015) 2023-06-01 15:36:37 +10:00
metalgearsloth
6537e683b0 Make PKA require wielding (#16638) 2023-06-01 12:27:19 +10:00
Pieter-Jan Briers
9931a6b2f2 New bql_select command. (#17007)
Shows BQL results in a client window. Allows TP and VV to the entities.
2023-05-31 17:29:31 -05:00
metalgearsloth
a5e264a75e Fix stamina popup spam (#16991) 2023-06-01 00:24:06 +10:00
Tom Leys
a196756124 Split Door Bolt functionality out of AirlockDoor (#16354) 2023-05-31 10:23:35 -04:00
Leon Friedrich
30a36b2fd5 Replace GetTagOrThrow() with a debug assert. (#16974)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-06-01 00:00:09 +10:00
metalgearsloth
ed1ff4df06 Ore tweaks (#16930)
- Guaranteed spawns in salvage
- Triple vein count
- Made it so rocks only drop 1 as it's kinda whacky (I believe they still convert differently to bars).
2023-05-30 21:40:36 -06:00
metalgearsloth
57858f802f Shuttle drone improvements (#16931) 2023-05-31 11:13:02 +10:00
HerCoyote23
d1a0f5f09e Set max length of battlecry to 12 chars. (#16958)
* Set max length of battlecry to 12 chars. Deleted a duplicate file.

* Also cleanup some leftovers
2023-05-30 12:57:53 -05:00
metalgearsloth
7aa0798644 Cap throwing scaling (#16923) 2023-05-29 17:11:54 +10:00
Chief-Engineer
c3e369cbdd make revenant soft toy construction use tags (#16905) 2023-05-29 16:53:13 +10:00
metalgearsloth
5f7b756cbe Another rules change (#16920) 2023-05-29 15:48:58 +10:00
metalgearsloth
3ffd4d6b2e More rules tweaks (#16918) 2023-05-29 15:11:52 +10:00
metalgearsloth
42b4109bbb Maint ambience tweaks (#16917) 2023-05-29 14:19:00 +10:00
metalgearsloth
0c83642c5a Add ambient music (#16829) 2023-05-29 10:44:11 +10:00
Julian Giebel
02f015d97c Fix setting up mailing units. (#16890)
* Fix disposal unit config

* Remove redundant ui update
2023-05-28 14:06:54 -06:00
Julian Giebel
49cb9d0e1e Prevent infinite loops in device linking (#16856) 2023-05-29 02:14:06 +10:00
metalgearsloth
cd487b66e4 Content mapmanager query changes (#16894) 2023-05-28 23:22:44 +10:00
Chief-Engineer
57cd8006f9 Add universal pinpointer (#13854)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-28 20:24:09 +10:00
Chief-Engineer
485a2fd432 Add GHOST GANG! (#13734)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-28 19:21:06 +10:00
Chief-Engineer
707b9063f9 Add cryopod logs (#16854) 2023-05-28 18:59:27 +10:00
metalgearsloth
6c7db6dbc3 Fix cringe (#16886) 2023-05-28 18:25:20 +10:00
Nemanja
dd044f4a91 Make melee damage not go through MeleeHitEvent.cs (#16881)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-05-28 17:03:25 +10:00
0x6273
7a5a64ffb4 Add device linking to emitter and APE (#16805) 2023-05-28 16:44:28 +10:00
metalgearsloth
be14380520 Role ban UI updates (#16736) 2023-05-27 14:22:22 +10:00
metalgearsloth
552fbb0585 Adds grappling gun (#16662) 2023-05-27 14:15:15 +10:00
Nemanja
273e101477 Fix SetMobStateThreshold and MobThresholdsComponent networking (#16840) 2023-05-27 13:50:33 +10:00
Julian Giebel
2bb1fde4dc Remove devices from device lists when they get deleted (#16783)
* Implement device network device shutdown subscribtion
Implement removing devices from device lists when they get deleted

* Improve name and doc comment for DeviceShutDownEvent

* Change ShutdownSubscriber data field tag

* Change UpdateRemovalSubscription name to UpdateShutdownSubscription
2023-05-25 16:08:22 -06:00
deltanedas
5c98b350a2 megafauna elimination mission and fish salv faction (#16720)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-05-25 22:23:20 +10:00
Tom Leys
8ca090910e Nerf zombies - Slower, take more damage, less infectious. (#16587) 2023-05-25 13:41:03 +10:00
Nemanja
91585f5efb Make anomalies harder (#16760) 2023-05-25 13:28:40 +10:00
Kara
04c975534b Recognizable chemicals (#16761) 2023-05-24 16:08:05 -07:00
metalgearsloth
af5eaec932 Fix Centcomm (#16772) 2023-05-24 21:28:44 +10:00
metalgearsloth
d2bfb3e2b9 Fix double vault do_after (#16743) 2023-05-24 01:08:04 -06:00
HerCoyote23
e45dd96af9 Northstar Gloves (#16021)
* Added Gloves of North Star, no sprite or talking yet...

* Added sprites for the gloves of the north star...

* Replaced more placeholder sprites for northstar gloves...

* Added gloves of the north star to uplink...

* Added speech on hit, not yet configureable

* Not functional yet, but a step in the right direction I hope...

* IT WORKS!!

* Licensing and cleanup

* Reduced attack speed, changed from chat to popup, added some admin logging. It was causing too much adminlog spam otherwise

* Reorganized some files, final build??

* Changed the adminlog type from Verb to new type ItemConfigure

* More cleanup, fix sprite reference maybe

* Keronshb's suggestions, fixed some stuff, made hit sound use the meaty punch sfx

* Adds support for hiding speak/whisper/emote from adminlogs, makes northstar speak again!

* Some file shuffling, some of Keronshb's requests. Might appear a bit funky in github because vscode kept duplicating files for some reason and I had to delete them

* Made it work with the latest changes on Master

* Final? cleanup, upped dmg to 8, made ui not activate on activateinhand, instead you need to right click

* Set value to 0 credits, that's all

* Well that was much easier than I made it out to be. Now you can only activate the gloves with right click, no more mispredicts.

* Update MeleeWeaponSystem.cs

Iunno why this got changed in the first place, but I'm changin it back

* emptycommit

* emptycommit

* The tiny fixening
2023-05-23 14:12:30 -04:00