Ps3Moira
83cd1089fe
Add Large Wood Floors ( #25462 )
...
Large Wood Floors
2024-02-22 14:59:41 +03:00
Krunklehorn
f29575f43f
Voice trigger fixes, death acidifier typos ( #24941 )
...
* Fixed length check, added attempt event, added popups on failure
* Fixed file name typo, fixed description
* Converted to else-if
2024-02-20 23:57:23 -07:00
dffdff2423
a3c93b0bd7
Add option for admins to disable bwoink ( #25008 )
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* Add option for admins to disable bwoink
In a vain attempt to get people to ahelp more, provide the possibility
for admins to not play the bwoink sound if they don't want to scare the
player.
* Add silent indicator to discord relay
* Use string interpolation
2024-02-20 23:52:03 -07:00
potato1234_x
33153aaa2e
Spaceman's Trumpet and Lily ( #25090 )
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* trumpet + lily +polypy
* trumbet
2024-02-20 23:49:39 -07:00
takemysoult
92e115fbe4
add syndicate hud to nukeops uplink ( #25087 )
2024-02-20 23:41:01 -07:00
Ben Velie
8f0b4694bf
Add guidebook page for the RTG ( #25040 )
...
The Radioisotope Thermoelectric Generator (RTG) isa power source that
players may encounter in the game that doesn't have an entry in the
guidebook yet. This commit fixes that.
2024-02-20 23:38:29 -07:00
deltanedas
1eb6958ca0
add troll conducting gloves to uplink ( #25227 )
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* add conducting gloves
* add conducting gloves to uplink
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-02-20 23:34:47 -07:00
Debug
8c6a8c3c5c
Remove drones, fix InnateToolSystem ( #25372 )
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* Fix drones
* They dont need a full bloodstream
* Incorrect indentation
* Nuke drones
* Fix ClothingHeadHatCatEars
* Remove last mention of drones
* Implement requested changes
2024-02-20 23:23:04 -07:00
Errant
7e9bca9891
Food poisoning changes ( #25418 )
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* Food poisoning
* description
2024-02-20 23:12:59 -07:00
Ubaser
573f9a3b46
New HUD theme: Ashen ( #25408 )
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* add
* add
* add
2024-02-20 23:26:55 -06:00
metalgearsloth
841de41a64
Ban loc fix ( #25424 )
...
At least I'm pretty sure this is cooked
2024-02-21 15:38:10 +11:00
Ed
f64a32990a
Train station ( #24927 )
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* some content
* some next content
* fixes
* remove stained window
* return bot message?
* woah! Full map added!
* map update
* big update
* camera server
* Corvax playtest feedback
* add mail system and 30$ meteor shield
* update
* updatik
* hardwork
* pipip
* update
* remove from mappool
* fixes
* sentipode
* e
2024-02-20 15:21:31 -07:00
James Simonson
99aa72e30d
Vending UI facelift ( #25377 )
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* Convert to fancy window + added footer + add list spacing
* margin add
2024-02-19 15:18:26 -07:00
LankLTE
1d7167b95b
Small Nymph Changes ( #25363 )
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* Emote sounds, accent & doorbump
* Oops
* Only non-brains can't talk
2024-02-19 09:11:20 -08:00
Ubaser
f72a1a0edb
Clean up scars.yml and add a new chest scar ( #25215 )
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add
2024-02-17 15:50:39 -05:00
Ubaser
22244b3055
Add "tailed" hair ( #25216 )
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* add
* yes
2024-02-17 15:49:48 -05:00
Flesh
dab2c48849
Change plant clipping mechanics ( #25326 )
...
Make seeds from clipped plants inherit the decreased health from parents.
Also require one growth stage before clipping.
2024-02-16 21:02:12 -08:00
LankLTE
407d4aed58
Diona Nymphs & Splitting ( #24630 )
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* Porting & implementation
* Fix two stupid errors
* Human not humans
* fix audio path
* Fix test fails & update cooldown
* Work on reviews & test fail
* Rework nymph organ system.
* Make the nymph organs nospawn.
* IsDeadIC
2024-02-16 18:54:44 -08:00
metalgearsloth
1a438e644f
Re-organise main menu screen ( #25173 )
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- The dummy control of 2px size has annoyed me for almost 5 years.
- Why is it in the top-right.
- Why is the server address not labelled.
2024-02-16 13:55:42 -05:00
Pieter-Jan Briers
3a45d519dc
Nuke fancification ( #25297 )
...
Actually use more icon states for deployed/armed/about to explode
Also unlit layer.
Also examine text
2024-02-15 16:26:45 -08:00
wafehling
f4876bdb26
Artifact hemoglobin trigger now accepts all sentient blood types ( #25240 )
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* Artifact blood trigger now accepts all sentient blood types
* Update artifact-hints.ftl
2024-02-15 15:56:22 -05:00
Pieter-Jan Briers
6d8be538c9
Predict Injector (syringes), cleanup ( #25235 )
...
At least the mode/transfer amount logic. Actual transfer logic needs Bloodstream which I didn't wanna move into shared.
2024-02-14 16:05:01 -07:00
k3yw
d2541d6c1f
Update criminal-records.ftl ( #25229 )
2024-02-14 18:02:57 +01:00
Errant
5a9ab3b315
Vox names, species prototype cleanup, some cosmetic changes ( #24994 )
...
* voxnames
* New generator parameters, names are more readable
* bunch of missing vox stuff
* more names
* sad
2024-02-14 14:08:45 +11:00
Guilherme Ornel
ff92025026
Fax machines can print from text file ( #23262 )
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* added
* checks tweaking
* fixed what sloth wanted
* fixed?
* dialog diposing fix
* checks tweaking
* more changes
* dispose streamreader
* Update Content.Client/Fax/UI/FaxBoundUi.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Update Content.Server/Fax/FaxSystem.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* fix minor typo
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-02-14 12:14:51 +11:00
James Simonson
25f73f6406
Microwave UX enhancements ( #24547 )
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* Facelift Microwave UI
Includes new background light in UI, Uses predictive input, UI now properly disables buttons when microwave is active
* Microwave now shows Elapsed time
* Fixed bad formatting
* Added new term for "BottomMargin"
* Change yellow color
* Update StyleNano.cs
just spacing fixed
* Cook time countdown now detached from server
Instead of the server constantly sending out messages for the cook countdown, it is now predicted client side using TimeSpan
* Update MicrowaveMenu.xaml
forgot to re-add item space
2024-02-13 17:16:00 -05:00
Ed
ae321151ca
Shadow anomaly returns ( #24629 )
...
* content
* add cat
* ambient
* I FORGOT HEARTS!
* fix ambient
* some fixes
* canCollide: false
* connect to damageable
* pi
* remove fx
* some fixes
* *sad bruh*
* hazed
* Update base_shadow.yml
2024-02-13 17:12:32 -05:00
Tayrtahn
75e47fff9e
Add verbs to Open/Close Openable containers, and add optional seals ( #24780 )
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* Implement closing; add open/close verbs
* Add breakable seals
* Allow custom verb names; make condiment bottles closeable
* Remove pointless VV annotations and false defaults
* Split Sealable off into a new component
* Should have a Closed event too
* Oh hey, there are icons I could use
* Ternary operator
* Add support for seal visualizers
* Moved Sealable to Shared, added networking
* Replaced bottle_close1.ogg
2024-02-13 17:08:07 -05:00
Kevin Zheng
52f74fa39d
Require plants to be harvestable before sampling ( #24851 )
2024-02-13 17:05:28 -05:00
lzk
4b9f1a47bb
Split slime marking leg gradient ( #24928 )
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* Split slime marking leg gradient
* up markings to 4
2024-02-13 17:03:41 -05:00
James Simonson
44ae7d234c
Added "wink" and "tearfully smiles" emotes + more cry emote variations ( #25129 )
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Added wink and tearfully smiles emote + more cries variations
2024-02-13 16:43:20 +01:00
Plykiya
5f2cc18be7
Added display for amount of hits left in stun batons/stun prods. ( #25141 )
...
Added display for amount of hits left in stun batons/stunprods.
Co-authored-by: Plykiya <plykiya@protonmail.com >
2024-02-11 23:36:06 -07:00
Flareguy
a93466ac24
Shuttle floor resprite ( #25127 )
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* resprites shuttle tiles
* resprites shuttle floor tiles & adds grey/black shuttle tiles
* attributions.yml update
2024-02-11 13:53:56 -07:00
SlamBamActionman
247be5b5c7
Add option for character name colors in chat & move coloration to clientside ( #24625 )
...
* Adds option to disable character names in chat/speechbubbles
* Moved the coloring of names to clientside
* Move string functions to SharedChatSystem to avoid duplicate code in SpeechBubble.cs
* Changed to be put under Accessibility section
* Cache CVar
2024-02-10 22:38:55 -08:00
Jajsha
402051c670
Fix borgs being able to emag themselves ( #24748 )
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* Fix self emagging borgs
* Add popup on self emag failure.
2024-02-10 22:23:32 -08:00
YuNii
148e10207b
Remove 'travis scott day' from the game ( #25106 )
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* remove travis scott from the game
* KILL TRAVIS EVEN MORE
2024-02-10 10:25:14 -07:00
themias
f7a3ea6dcf
Flipped caps real ( #24961 )
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* Flipped caps real
* oops
* whoops
* flip not fold
* fix formatting
* cargosoft formatting
2024-02-10 00:44:19 -08:00
potato1234_x
667cebef52
Laughin' Peas ( #25089 )
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* laughter
* make clownmobs bleed laughter
* laughin syrup and laughter recipe
* add laughin peas
2024-02-10 00:21:44 -08:00
Varen
b46944f80e
Remove battery from crew observation kit, fix description ( #25000 )
...
-Remove battery from crew observation kit, fix description
2024-02-10 19:17:07 +11:00
Krunklehorn
af21657cc3
Remove tail wag emote text ( #25054 )
...
Removed emote text
2024-02-08 18:08:06 -05:00
Rainfey
4129c77a5b
Make Health Analysers UI continuously update ( #22449 )
2024-02-06 09:20:09 -04:00
deltanedas
ab87db0c1f
readd station records locale ( #24976 )
...
how
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-02-05 15:23:14 -08:00
Kot
2ba1bd22dc
Update log probe UI for better looking ( #24966 )
2024-02-05 08:51:45 -05:00
EdenTheLiznerd
30fd0c89e1
Sectech Advert Change ( #24965 )
...
The Duality of Skull Cracking!!!
Fixes a IC standpoint of what the sectech should be threatening to beat, go crack syndicate skulls not non-existent communist skulls silly
2024-02-05 23:24:51 +11:00
deltanedas
683591ab04
criminal records revival ( #22510 )
2024-02-04 19:29:35 -04:00
Velcroboy
aa86b93add
Adds navmap beacon for escape pods ( #24938 )
...
Co-authored-by: Jeff <velcroboy333@hotmail.com >
2024-02-04 01:24:58 -05:00
deltanedas
24af66a544
nuke biochem research discipline ( #24871 )
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* make chem machine boards roundstart
* nuke biochem
* kill
* pro
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-02-03 13:13:30 -05:00
deltanedas
604748534e
Add carp pocket ( #24888 )
...
* texture
* add the item
* add it to present and salv loot
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-02-03 19:12:56 +11:00
lzk
c4e7f1ebe8
Remove soapy water ( #24301 )
...
* localize shuttle timer eta etd
* remove soapy water for real
2024-02-03 15:23:34 +11:00
Jajsha
e4f6a4bea6
Various borg law fixes ( #24870 )
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* Various fixes
* Fix bad ordering with scrambled law orders
2024-02-02 21:29:40 -05:00