MilenVolf
974129689c
Glass box fixes + Construction & Stealthy deconstruction ( #25365 )
...
* Showcase update
* Fix craft prototype. Add glass box deconstruction for stealth gameplay
* Remove duplicated tag
* Forgor
* Some cleanup
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-04-27 23:53:16 +10:00
Mr. 27
50fb91bd18
monkey reinforcement teleporters can now select between kobold or monkey with a verb ( #25982 )
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* inital
* Update animals.yml
* Update animals.yml
* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* selecting different role will change the description and name
* fix name
* gargh
* the review
Hello
* e
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
2024-04-26 15:06:43 +02:00
Nemanja
735eeefa03
Migrate out rubber bullets/mags ( #27329 )
2024-04-26 14:22:49 +10:00
Hannah Giovanna Dawson
f059714a75
SS14-26480 Roll Traversal Distorter into regular Artifact Analyzers ( #26545 )
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* SS14-26480 Roll Traversal Distorter into regular Artifact Analyzers
Bit of a grab-bag of cleanup of Xenoarchaeology prompted by #26480 .
1. Traversal distortion biases are now "up" and "down" instead of "in" and "out".
2. Node generation has been tidied up to make it a little clearer how it works.
3. Traversal Distorters have been removed from the game along with their board.
4. Traversal distortion is now done by the artifact analyzers by default.
5. Some loc strings have been made clearer.
6. The Abnormal Artifact Manipulation tech has been made slightly cheaper.
7. The aformentioned tech is now localized as Artifact Recycling, given all it does is unlock the crusher.
8. The Xenoarchaeology guidebook entry has been given a bit of a rewrite, putting all information into
one page and making sure to cover the basics that otherwise would require someone typing "Liltenhead
artifact tutorial" into Youtube.
* Fix references to deleted guidebook entry
* Add fancy button to console because @EmoGarbage404 asked me to
* migration comprete
* Fixed a goober comment
* maint fails to resolve conflicts: more at 11
* Resolve PR comments
* Make UI nice
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2024-04-21 12:09:26 -04:00
Gyrandola
fa5b93871f
chili/chilly peppers sprite alignment fix & minor refactorization ( #25971 )
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* png alignment and minor refactorization
* Update migration.yml
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-04-20 12:06:48 +10:00
lzk
7188b509df
fix bodybag id case ( #26823 )
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* Fix body bag id
* migration
2024-04-08 10:27:26 -04:00
Ed
7464d8284c
Infinity books ( #25840 )
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* setup text data
* roundstart reshuffling keywords with gibberish words
* saved data categorized
* add book with hints
* start redrawing books
* +4 book design
* +books +random visual upgrade
* finish first file
* finish lore file
* finish with books.rsi now authorbooks.rsi...
* aurora! and some fix
* nuke author books
* speelbuke update
* finish respriting work
* fix scientist guide visual
* setup datasets
* setup stupid funny random story
* restore author books, upgrade hint generation
* add variety to story generator
* add learning system
* minor textgen edit
* file restruct, hint count variation
* more restruct
* more renaming
add basis learning system logic. Spears locked for special book for test.
* nuke all systems, for splitting PR gods
* typo fix
* update migration with deleted books
* add random story books to maint
* Update construction-system.ftl
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com >
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com >
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com >
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com >
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com >
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com >
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com >
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com >
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com >
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com >
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com >
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com >
* typo fix
* interchangeably
* final
* Update Resources/Prototypes/Datasets/Names/books.yml
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com >
* "."
* Update Content.Server/Paper/PaperRandomStorySystem.cs
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com >
* Ubazer fix
* inadequate
* localized
* Update meta.json
* fuck merge conflicts
* fix jani book
---------
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com >
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com >
2024-04-01 14:00:10 -07:00
lzk
0602e64300
Add briefcase to curadrobe and lawdrobe, and some briefcases cleanup ( #26527 )
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* Add briefcase to curadrobe and some briefcases cleanup
* also add to lawdrobe
2024-03-31 16:52:49 -04:00
lzk
55c77af33c
Combine flower crown and wreath ( #26605 )
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* Combine flower crown and wreath
* huh
* huuh :trollface:
2024-03-31 19:52:52 +11:00
lzk
d5052697aa
Remake hairflowers ( #25475 )
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* Add more lily usage (orange hairflower and flowercrown)
* comit 2
* ee
* more fixes
* w
* im stupid
* bring poppy in authodrobe
* weh
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-03-31 16:33:23 +11:00
Flareguy
1f3f1d7d97
Removes SCAF armor ( #26566 )
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* removes scaf armor
* replace maint loot spawner spot with basic helmet
2024-03-31 13:01:28 +11:00
deltanedas
5ac88d9b27
remove rped ( #26316 )
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* remove rped
* trol
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-03-21 20:20:26 -04:00
Mr. 27
3cb1c585c5
Pipebombs and IED rework ( #25705 )
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* inital
* 2-9
* add crafting function, rename ied to fire bomb
* add firebomb ignition
* fikss
* change damage values
* add note
* fix tests i think
* ok
* good
* Review
* warning
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-03-14 15:27:08 +11:00
LankLTE
88d424e877
Return Detective to Security ( #25986 )
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* Revert "detective patch (#24739 )"
This reverts commit 8ef69ff2e1 .
* Revert "Detectives gain independency (#23114 )"
This reverts commit 807f5facbb .
2024-03-11 14:33:08 +11:00
nikthechampiongr
dbc27b57c8
Remove unecessary easy pry prototypes ( #25893 )
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* Remove unecessary prototypes
* Put unecessary prototypes in migration.yml
2024-03-09 12:45:35 +11:00
Velcroboy
2efad4f3c5
Cleans up base crates for mapping clarity ( #25618 )
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* Cleans up base crates for mapping clarity
* migration
---------
Co-authored-by: Jeff <velcroboy333@hotmail.com >
2024-02-26 15:56:41 -07:00
metalgearsloth
d0df5ed5fa
Revert "Remove handheld crew monitor ( #24761 )" ( #25439 )
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* Revert "Remove handheld crew monitor (#24761 )"
This reverts commit bbc6d29d21 .
# Conflicts:
# Resources/Prototypes/Catalog/Fills/Boxes/syndicate.yml
# Resources/Prototypes/Entities/Structures/Machines/lathe.yml
# Resources/Prototypes/Research/biochemical.yml
# Resources/migration.yml
* changes
* zeweh
* dergs
2024-02-22 22:00:35 +11:00
metalgearsloth
7c7bca1d32
Remove obs kit ( #24768 )
...
Syndi handheld crew monitor got removed. Give them their own content instead of reskinning NT stuff.
2024-02-22 22:00:25 +11:00
lzk
326b890318
Little rework of existing yaml flatpacks ( #24814 )
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* Little rework of existing yaml flatpacks
* comit 2
* 55
* 66
* 77
* WRAAAA
* done mr sloth
* Update flatpack.yml
* fix??
2024-02-21 21:44:22 -05:00
Debug
8c6a8c3c5c
Remove drones, fix InnateToolSystem ( #25372 )
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* Fix drones
* They dont need a full bloodstream
* Incorrect indentation
* Nuke drones
* Fix ClothingHeadHatCatEars
* Remove last mention of drones
* Implement requested changes
2024-02-20 23:23:04 -07:00
SlamBamActionman
e36844de47
Remove gondola donkpocket & change berry box description ( #24655 )
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* Remove gondola & change berry box description
* Removed map gondolas
* Revert "Removed map gondolas"
This reverts commit 42fcfb85f16e778df135d2a68b9cea08d794e28b.
* Updated migration.yml to remove FoodBoxDonkpocketGondola
* Replacing is better than removing
* Changed description slightly
2024-02-02 09:27:52 +11:00
lzk
e5bf4979ae
Remove yellow oxygen tank ( #24374 )
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* Remove yellow oxygen tank
* forgor
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-02-01 17:53:33 +11:00
metalgearsloth
d2f20d8955
Remove vehicles ( #24681 )
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* Remove wheelchairs
Vehicle code is dogwater and wheelchairs just keeps exposing edgecases. If someone wants it brought it back they can do vehicle refactor.
* Also this one
* Remove vehicles
* goodbye vehicles
* Remove this check
* sasd
* Cronch
* Add sprites back
* jani
2024-02-01 11:33:10 +11:00
metalgearsloth
bbc6d29d21
Remove handheld crew monitor ( #24761 )
...
* Remove handheld crew monitor
- It's supposed to be a CMO computer.
- It's getting powercrept and added everywhere.
* These too
* And this
2024-01-31 22:23:49 +11:00
Ubaser
807f5facbb
Detectives gain independency ( #23114 )
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* add
* fix
* civilian-ise
* update headset name
* aspid det door
* add
2024-01-29 17:45:26 +11:00
Errant
efdc6f8d4c
Beacon localization ( #24138 )
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* localize beacons
* No not like that
* Tesla beacons were already depreciated, time to give the reaper their due
* Entity name fallback
* The real treasure was the far easier solution we missed along the way
* weh
* Shared mapinit
* fix RT version
* a single line break
2024-01-20 19:59:41 +11:00
Ubaser
08c2cac96d
Paramedic void suit is now a soft suit. ( #24229 )
...
add
2024-01-18 10:26:59 -05:00
lzk
a2c3ec6c47
Fix some closets being not deconstructable ( #23054 )
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* sss
* price change
2024-01-16 12:23:26 +03:00
Vasilis
7f766ead2d
Remove spacepens ( #23970 )
2024-01-13 21:20:11 +01:00
Emisse
cfeb431326
Rad suit swag and toggleable now ( #23854 )
...
* troll
* Update hoods.yml
* Update hoods.yml
* Update suits.yml
* Update engineer.yml
* Update migration.yml
* Update emergency.yml
* forgor
* Update Resources/Prototypes/Entities/Clothing/Head/hoods.yml
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-01-10 20:54:29 +11:00
Emisse
df1d8c36e5
kill machine parts + migrate machine part spawners to salvage loot spawner ( #23752 )
...
* kill machine parts
* guidebook and artifact effect
* worst test ive ever seen in my life
* nuke test
2024-01-08 16:24:36 -07:00
Ubaser
2cf4ba8a47
Dehydrated cube box overhaul ( #23685 )
...
* add
* yes
* fix
2024-01-07 23:27:40 -07:00
Ubaser
172fcaf2d4
Rename Goldschläger to Gildlager ( #23223 )
...
* add
* fix
* catalog
* migration
* conflicts..
* uh
* test
* m
* fix fr
* line?
* beg
* suffering
* um
* fix
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-01-07 02:34:15 +11:00
lzk
77b477f29b
Rename SpawnPointAssistant to SpawnPointPassenger ( #23222 )
...
good commit
2023-12-31 12:13:11 -05:00
Nemanja
f7a923624a
Fold cosmetic sunglasses into regular sunglasses ( #23232 )
...
Fold cosmetic sunglasses into regular sunglasses.
2023-12-30 15:30:21 -07:00
Nemanja
99d78c4b97
Station beacons ( #23136 )
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* Station beacons
* crate
* remove navmap from warp points
* ack
* oh damn
* okay emisser
2023-12-28 17:02:21 -07:00
Kevin Zheng
2189c6feb3
Add migration for MiasmaCanister ( #22830 )
2023-12-21 15:52:53 -07:00
Velcroboy
a4ed13af4a
Remove duplicate milks ( #22721 )
...
* Remove duplicate milks
* Migration
* Inventories
* Guidebook
---------
Co-authored-by: Jeff <velcroboy333@hotmail.com >
2023-12-18 15:51:39 -07:00
Emisse
6419f3d5d9
smartfridge semi functional ( #22443 )
...
* smartfridge
* leftovers from when it was powered
* real
2023-12-13 01:19:40 -07:00
Errant
21be01acdf
Blood-red medic armor ID change ( #22422 )
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* Rename blood-red medic hardsuit prototype
* Update guidebook
* Migration
2023-12-12 17:02:29 -07:00
Nemanja
66a1bb7a9f
Remove senior roles ( #22303 )
2023-12-12 13:37:05 +11:00
Pieter-Jan Briers
bf16698efa
Portable Generator Rework ( #19302 )
2023-08-25 11:40:42 -07:00
c4llv07e
d7eb3bfb44
Pipe painter (now with airlock painter) ( #19031 )
...
* Add a pipe painting function to the airlock painter
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Rename engineer painter to omnipainter
Signed-off-by: c4llv07e <kseandi@gmail.com >
* review changes
Signed-off-by: c4llv07e <kseandi@gmail.com >
* fix migration duplicate
Signed-off-by: c4llv07e <kseandi@gmail.com >
---------
Signed-off-by: c4llv07e <kseandi@gmail.com >
2023-08-14 15:06:21 +03:00
Leon Friedrich
5ba1a41742
Trim migration.yml ( #19081 )
2023-08-14 01:44:34 -06:00
DrSmugleaf
2b1494419d
Remove invalid non-entity rename migration ( #19068 )
2023-08-13 03:07:05 -07:00
Emisse
6fd3d3ac92
Update migration.yml ( #19063 )
2023-08-13 02:16:40 -06:00
Errant
bfa6b3bc3d
Light laser ( #18950 )
...
* Light laser
* Migration
2023-08-13 01:16:25 -06:00
LankLTE
6e192341f2
Removes Spaceacillin ( #18979 )
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* Removes spaceacillin
* this game blows
2023-08-10 23:04:49 -04:00
Vordenburg
eb130b3eae
Remove WindowTintedDirectional ( #18886 )
2023-08-10 10:44:41 -07:00
Flareguy
45c69f127d
Replaces CEV-Eris style rocks with SS13 ones, adds Ironrock ( #18898 )
...
* replaces CEV=eris rock sprites with /tg/ ones, removes mountainrock, adds ironrock
* phew... good thing i'm purple
* Update Resources/Prototypes/Entities/Structures/Walls/asteroid.yml
Co-authored-by: Vordenburg <114301317+Vordenburg@users.noreply.github.com >
---------
Co-authored-by: Vordenburg <114301317+Vordenburg@users.noreply.github.com >
2023-08-08 22:00:27 -06:00