* Planetmap tiles
Biomes etc etc
* a
* oop
* Chunk-based rendering
* funny
* Less allocations
* Fix overdraw
* Content tile edge support
Also updated grass to use it as a POC.
* Kindly revert
* Update for variant edges
* fixes
* Use fastnoise
* Remove redundant group
* a
* refactor a fair bit
* Prototype data instead
* tweaks
* a
* fix maths
* working
* a
* Slightly better empty support
* a
* flowers
* sounds
* lewd
* Networking
* more fixes
* better
* colours
* Some chunk loading
* Proper loading and unloading
* Better loading
* Fix parallax and movement sounds
* Anchoring support + decal setup
* Most of the way to load and unload
* Decal loading kinda werkin
* large trees
* started diffing
* a
* Variant support and deserts
* a
* snow
* agony, even
* working again
* todo
* a
* laba tiles
* aeiou
* a
# Conflicts:
# Resources/Prototypes/Entities/Tiles/planet.yml
# Resources/Prototypes/Tiles/planet.yml
# Resources/Textures/Tiles/Planet/Lava/lava.rsi/meta.json
* laba
* Add lava
* Initial ignition
* triggers
* a
* a
* y
* Add basalt tiles
Did some unconventional things for the animation + rocks.
* fixies
* mergies
* promotion
* lava biome
* Lava planet start
* cleanup and more lava
* laba
* maccas
* biome stuf
* weh
* bongflicts
* aeaeae
* More fixes
* a
* these too
* add solar flare event (only affects headsets)
* add popup
* cleaner impl using RadioReceiveAttemptEvent
* unused import
* handheld radio and intercom work again
* Revert "handheld radio and intercom work again"
This reverts commit 0032e3c0725a19a465daf1ff1d6b4942a5c14fbb.
* add radio source to Radio events
* intercoms and handheld radios work now
* use Elapsed instead of new field
* add configuration
* better not touch Elapsed
* the
* make popup bigger
* xml comments for configuration
* very minor refactoring
* default config is now in yaml
* lights can break
* use RobustRandom
* use file namespace
* use RuleStarted
* store config in field
* a
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Co-authored-by: AJCM <AJCM@tutanota.com>
* Fix medical doctor's wall locker fill
* Add new wall locker for MD's gear
* Change case
* Condense inheritance
* a
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Co-authored-by: Jeff <velcroboy333@hotmail.com>
Co-authored-by: AJCM <AJCM@tutanota.com>
* add types to explosion logs
* make explosions logged by default
* add cause parameter to IThresholdBehavior
* add cause to ExplodeBehaviors
* add cause to power cell explosions
* remove useless log
* add triggerer to triggers
* add logs for damage from explosions
* sneaky power cell update
* Fland Installation
* Fland Proto
* alphabetized pool prototype
* Fland proto for real lol
* bug fix a scrubber and vent
* lawyer and atmo tech spawns lol
* Added radio guidebook entry with channel designators
* Radio guidebook update
* Update Resources/Server Info/Guidebook/Controls/Radio.xml
Oh yeah, I definitely can see where a change to the radio_channels.yml would cause a desync here. I will need to look into how to link the xml to Resources\Prototypes\radio_channels.yml
Co-authored-by: Kara <lunarautomaton6@gmail.com>
* Delete .gitignore
Woops, how'd that get in there?
* Revert "Delete .gitignore"
This reverts commit 54a92b65b4cbbb39e6d162ab02cbe875ca5210d5.
* Update .gitignore
* Update .gitignore
* Update Controls.xml
* Update Controls.xml
* Less hard coded hotkey information
* Cleaned up old text
* Update .gitignore
* Update Radio.xml
---------
Co-authored-by: Kara <lunarautomaton6@gmail.com>