Errant
c418758a3a
Fix for missing survival boxes ( #29336 )
...
storagefill order fix
2024-06-22 20:43:18 +10:00
Partmedia
dfe01c7bb1
Fix comments ( #29330 )
2024-06-21 23:02:06 -07:00
Partmedia
bb61f44d92
Move air sensor components into abstract base prototype ( #29261 )
2024-06-21 21:57:14 -07:00
Nemanja
be7ffd89e2
AME Deconstruction Changes ( #29317 )
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* AME deconstruction complexity
* review
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-06-22 14:15:21 +10:00
Doomsdrayk
e0a6604d06
Fix pistols not displaying ammo count in-hand ( #29289 )
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* Make Drozd and C-20r not unwield on use
* Fix wielding mispredict
* add AmmoCounter to pistols
2024-06-22 11:46:51 +10:00
Ko4ergaPunk
6aa7e2edce
Fix noticeboard drawdepth ( #29262 )
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darwdepth added
2024-06-22 11:45:33 +10:00
TsjipTsjip
949a837720
Ghostrole rule updates ( #29249 )
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* First batch of ghostrole rule updates
* Second pass
* Re-word free agent
* Apply review comments
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* You heard it here first folks
God rules are weird to write.
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* Honkbot -> Free Agent
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* Mimebot -> Free Agent
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* Jonkbot -> Free Agent
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* Softer blue
---------
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
2024-06-21 04:41:54 -05:00
Alex Pavlenko
711acedfe5
feat: update cyborg parts naming for them to be ordered consistently,… ( #29272 )
...
feat: update cyborg parts naming for them to be ordered consistently, closes #29270
2024-06-21 09:43:15 +03:00
slarticodefast
d62dddcfcb
fix initial infected icons and add a briefing to the character menu ( #29259 )
2024-06-21 15:42:17 +10:00
Tayrtahn
880fef507d
Replace BlockSolutionAccessComponent with an attempt event ( #26988 )
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* BlockSolutionAccessComponent now only blocks one specified solution.
* Significant overhaul
Separated spilling when worn functionality into its own component/system.
Removed BlockSolutionAccessComponent.
Added an event for solution access.
2024-06-21 13:04:02 +10:00
MilenVolf
9cd2705d6b
Make stasis bed power toggleable ( #29268 )
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Stasis bed is now power toggleable
2024-06-21 13:02:23 +10:00
Tayrtahn
831d962e5a
Make Loadout MinLimit not count failed attempts ( #29264 )
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Loadout MinLimit doesn't count failed attempts
2024-06-21 10:15:37 +10:00
Ghagliiarghii
b90c6acacd
golden plunger ( #29043 )
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* golden plunger
* Add wood material (the handle is still wood)
* 52 hours
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-06-21 00:24:36 +10:00
MilenVolf
50146d4b98
Fix prying speed & log ( #29210 )
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* cleanup prototypes with `PryingComponent` & fix jaws of life prying speed
* Minor cleanup for tools and prying systems
Remove some obsolete methods.
* Fix doafter continues when not held & log
* Modifiy delays for floor prying
* Fix test fail
2024-06-21 00:19:22 +10:00
Errant
d15eafe133
Survival Box Loadouts, Nitrogen Emergency tanks ( #29131 )
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* Nitrogen survival boxes
* Zero-setup workaround
* clown box
* cleanup and universal tanks
* cleanup
* more cleanup
* hide loadoutgroups
* remaining survival boxes
* space ninja
* Revert "space ninja"
This reverts commit a650f417f83f5861e0001b25418e4a361927c6c6.
* weh
* weh
* undo appearance change of syndicate survival boxes
* indentation fix and missing label
2024-06-21 00:05:01 +10:00
Redfire1331
68c414e8ed
made cup ramen eatable with anything with the fork component ( #27826 )
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* made cup ramen eatable with anything with the fork component
* removed extra png
* made cupramen fillable with water, and made hot ramen dry ramen.
---------
Co-authored-by: redfire1331 <Redfire1331@users.noreply.github.com >
2024-06-20 22:34:46 +10:00
Boaz1111
a74ca54cf8
moves explosive tech to T1 ( #29227 )
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moves explo tech to T1
2024-06-20 22:22:04 +10:00
lzk
4fe5235e37
Buff cube boxes ( #29251 )
2024-06-20 14:58:51 +03:00
neutrino
9bf4a28f4d
fixed Syndicate smokes pack being half-filled ( #28371 )
2024-06-20 21:16:06 +10:00
Mr. 27
8c9fcd4ca7
Fix ERT becoming sleeper agents and add sleeper agent preferences ( #27817 )
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* b
* Update antags.ftl
* m
* ok
* Update events.yml
* antag
* a
* Create InitialInfectedExemptComponent.cs
* Delete InitialInfectedExemptComponent.cs
* yes
* Delete InitialInfectedExemptComponent.cs
* Create AntagImmuneComponent.cs
2024-06-20 21:12:58 +10:00
Mr. 27
ad89444c58
Make winter coat hood hide certain markings ( #29238 )
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Update base_clothinghead.yml
2024-06-20 20:20:20 +10:00
Mr. 27
872e927cc7
Hide moth antenna and lizard frills with hardsuit helmets, fix lizard snouts not being hidden ( #29214 )
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* inital
* Update ClothingSystem.cs
* Update helmets.yml
2024-06-19 20:09:44 -04:00
lzk
912091e24e
Add wet floor sign & warning cone to autolathe ( #29205 )
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* Add wet floor sign & warning cone to autolathe
* removing
2024-06-19 14:13:55 -04:00
Flareguy
94995460fd
Emergency toolbox fill rework ( #29202 )
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* emergency toolbox fill rework
* Fuck
2024-06-19 14:13:27 -04:00
Leon Friedrich
fa3c89a521
Partial buckling refactor ( #29031 )
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* partial buckling refactor
* git mv test
* change test namespace
* git mv test
* Update test namespace
* Add pulling test
* Network BuckleTime
* Add two more tests
* smelly
2024-06-20 01:14:18 +10:00
lzk
2b885272c8
Musician's skirt ( #29203 )
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* Sprites&Meta
* Changing prototypes
* Adding to Theater vend
* Sprite_Change
* Sprite_Change
* Prototype_Changes
Is this exactly how it should be?...
* FUCKING FIX
* weh
---------
Co-authored-by: Арт <123451459+JustArt1m@users.noreply.github.com >
2024-06-19 17:06:03 +03:00
HS
f7db648e5f
shorten short raffle ( #28685 )
2024-06-19 12:41:41 +10:00
beck-thompson
bde0f43171
Add some happier medibot messages! ( #29147 )
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* Happy!
* opps
* one more
2024-06-19 12:28:30 +10:00
Tayrtahn
198f028d7c
Make Hamlet a valid chef's hat pilot ( #29191 )
2024-06-18 22:12:44 -04:00
Flareguy
4cf60f805e
Security Resprite ( #29082 )
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* security resprite
* hos cap fix
* i forgor
* further fixes
* my furniture is broken
* fedora update
2024-06-18 22:04:03 -04:00
IProduceWidgets
801d405919
Add the most anticipated gun in the game. Foam Force. ( #29103 )
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* Foam Force
* make it available somewhere
* add clumsyproof and nuke dev item
* reorganize
* oopsy files
* Strap!
* woopsie layering
* fix grammar to rerun tests for rogue unrelated test fail.
* cleanup
* I eepy layer forgetti spaghetti
* For real last necessary commit
* Oops I broke the law! feexed
* Decided to just change it to the same source as the poster source in our repo for consistency.
2024-06-19 01:04:15 +10:00
Errant
d60829f1ce
arachnid inventory layout fix ( #29165 )
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arachnid inventory layout fixC
2024-06-19 00:10:18 +10:00
lzk
e49a0eb3b6
Add warning cones to engivend ( #29085 )
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Add cones to engivend
2024-06-18 17:02:05 +03:00
metalgearsloth
b0b76a1133
Replace StationRandomTransform ( #29149 )
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* Revert "Rotate and Offset station CCVar nuke (#26175 )"
This reverts commit 44b20f60ff .
# Conflicts:
# Content.Server/Station/Systems/StationSystem.cs
# Resources/Prototypes/Maps/europa.yml
* Fix
* Review
2024-06-18 23:27:34 +10:00
metalgearsloth
65821c96f4
Fix conveyor mispredicts ( #28157 )
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* Fix conveyor mispredicts
Instead of tracking active conveyors we instead track the conveyed entities. This also handles things like stacking conveyors more gracely.
* Fix ActiveConveyor
* Fix lerping
2024-06-18 22:11:36 +10:00
Tayrtahn
e5ef2a358c
Implement vital chef's hat functionality ( #25950 )
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* Implement crucial chef's hat functionality
* Unified stopping code and added events.
* Added documentation to events
* Rerun tests
* Made review changes, and fixed potential desync bug.
* Update whitelist
2024-06-18 20:59:37 +10:00
Mr. 27
82c4db67bc
Fix female reptilians not having gasp sounds ( #29143 )
...
inital
2024-06-18 13:56:37 +10:00
Tayrtahn
0cf56b9bbd
Fix DresserFilled storagefill rarely causing an error ( #29135 )
...
Add ClothingUniformJumpskirtColorPink to an OrGroup
2024-06-17 19:11:17 -04:00
Tayrtahn
9b5219a226
Fix double label on chem jugs ( #29137 )
2024-06-17 19:09:19 -04:00
Tayrtahn
e5a85e2a13
Make wearing an Ushanka also apply accent to your name ( #29111 )
2024-06-17 14:03:55 -04:00
Ubaser
5038012b67
Add new lizard horns, Demonic ( #29022 )
...
add
2024-06-17 13:53:47 +03:00
deltanedas
c332677971
remove robotics console emag checking, make it a bit fairer ( #27876 )
2024-06-16 23:30:10 -04:00
Cojoke
390f8d19d1
Makes Eyepatches Flippable ( #26277 )
2024-06-16 23:21:29 -04:00
Futuristic-OK
1482345330
Delete RandomSentience event ( #28982 )
2024-06-17 02:24:29 +03:00
Tayrtahn
89a9f07c3a
Add a system for modifying entity names without causing conflicts ( #27863 )
2024-06-16 15:38:53 -04:00
Nemanja
5e50bd83d6
Missing meteor presets ( #29044 )
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* add meteors into missing game presets
* changes for real
* implement code
* this too
2024-06-16 21:37:43 +02:00
deltanedas
1cb9f5dbed
add carp hardsuit for traitors ( #25155 )
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* FactionClothing
* swtich carp to the Dragon faction
* add carp hardsuit
* add carp hardsuit to uplink
* fixes
* webedit ops 1
* why did i name it that wtf
* among
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-16 21:57:57 +10:00
Cojoke
26f809aebf
Instruments for Musician lodouts ( #29059 )
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* Musician Instruments to Musician lodouts
* Move instruments to their own file, fix instruments spawning on the floor, Found bug of Loadout dropping items on the floor rather than sorting inventory
* Whoops, I removed bagpipes for some reason
2024-06-16 21:27:35 +10:00
deltanedas
f730d120c7
give spiders unique venom reagent ( #29066 )
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* add mechanotoxin
* make tarantulas use mechanotoxin
* trolled
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-16 21:26:59 +10:00
Nemanja
9348a5cea6
Apc & Substation resprite ( #28998 )
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* substation
* apcs
* top pixels
* new screens
2024-06-16 05:43:22 -05:00