Kara D
48e99a8e4c
Update submodule
2021-10-13 22:46:54 -07:00
PJBot
5622d91cdd
Automatic changelog update
2021-10-13 17:05:19 -04:00
Pieter-Jan Briers
722cafa042
Fix examine InDetailsRange for inventory items. ( #4865 )
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Fixes #4740
2021-10-13 14:04:16 -07:00
Pieter-Jan Briers
7f3d064ec4
Fix character slot deletion on postgres.
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Fixes #4860
2021-10-13 21:11:20 +02:00
Pieter-Jan Briers
d0472998a6
Fix restartroundnow.
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Fixes #4863
Fixes #4861
2021-10-13 20:46:45 +02:00
Pieter-Jan Briers
d52965cbd1
Fix disconnecting inside lobby.
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Fixes #4862
2021-10-13 20:43:40 +02:00
Pieter-Jan Briers
7b7bd9c260
Update submodule
2021-10-13 20:22:45 +02:00
Leon Friedrich
d5392d7f29
More admin ghost interactions ( #4854 )
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* more aghost interactions
* restart test
and fix some yaml spacing while at it.
2021-10-13 10:40:29 -07:00
PJBot
057eb2ea40
Automatic changelog update
2021-10-13 13:15:36 -04:00
moonheart08
9250bd62cb
Admin shuttle call button ( #4859 )
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* shuttle call ui
* shuttle call ui
* Localize shuttle commands better.
* localization fix
2021-10-13 10:15:28 -07:00
20kdc
dfe500a8bb
Re-add monkey cubes to Cargo ( #4858 )
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Without these, the Chef kinda just has to deal with fruit eventually.
2021-10-13 10:14:33 -07:00
Pieter-Jan Briers
11fb0e345b
Remove .appveyor.yml
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I doubt we'll ever use appveyor again, so...
2021-10-13 15:58:03 +02:00
PJBot
8f4ac4bb86
Automatic changelog update
2021-10-13 04:04:15 -04:00
20kdc
6d7b037dd6
More injectable food, condiment fixes, migrate Salt to TableSalt ( #4846 )
2021-10-13 10:03:12 +02:00
metalgearsloth
2f3914e01e
Use Uid for standingstate methods ( #4856 )
2021-10-13 09:58:18 +02:00
PJBot
60da7aeb8d
Automatic changelog update
2021-10-13 02:57:37 -04:00
JasperJRoth
cd91e6c06b
Crayon fix ( #4848 )
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* removed line that broke crayon decals
* Removed rotation from crayon decals.
2021-10-12 23:56:35 -07:00
metalgearsloth
07303e7a4b
Remove some more unused fields
2021-10-13 17:38:20 +11:00
metalgearsloth
7fe7c46373
Deprecate IActionBlocker ChangeDirectionAttempt ( #4851 )
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* Deprecate IActionBlocker ChangeDirectionAttempt
* Woops
2021-10-13 13:14:30 +11:00
metalgearsloth
31208c2636
Remove obsolete IActionBlocker interfaces
2021-10-13 12:51:47 +11:00
Pieter-Jan Briers
97143d91ac
Fix a broken null check on .NET 6 RC 2
2021-10-13 02:44:26 +02:00
PJBot
c68e190c5e
Automatic changelog update
2021-10-12 15:59:18 -04:00
Vera Aguilera Puerto
95c78020f6
Fix ThrownItemComponent's Thrower not being synced with the client.
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- Fixes throwing banana peels making people become horizontal... On the client only.
2021-10-12 21:58:11 +02:00
Vera Aguilera Puerto
26c77a0d0b
GasTileOverlay now uses a struct enumerator for enumerating overlays for a given tile. ( #4844 )
2021-10-12 17:20:32 +02:00
20kdc
88bee5b878
Allow injecting into foods again ( #4845 )
2021-10-12 17:01:06 +02:00
Vera Aguilera Puerto
ac1b5fa66e
Regular windoors are also airtight now.
2021-10-12 14:10:17 +02:00
Vera Aguilera Puerto
8d78b5f32e
Fix slip exception
2021-10-12 12:51:37 +02:00
PJBot
bab9d4e20b
Automatic changelog update
2021-10-12 04:02:25 -04:00
20kdc
e144bb53f5
Fold Produce's "produce" solution into the "food" solution to fix empty food ( #4837 )
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One of these was going to have to be folded into the other for it to work.
I am starting to really hate this refactor.
Note that this might still leave smokable tampering broken if it was already broken, but it shouldn't break it if it wasn't.
TESTED: Grown apples, carrots, something I forgot, bananas, *client crash due to slipping*
2021-10-12 10:01:23 +02:00
PJBot
7154e971f8
Automatic changelog update
2021-10-12 01:12:12 -04:00
moonheart08
f70983e2d5
BANG ( #4839 )
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* BANG
* how did that ever work in the first place
2021-10-11 22:11:09 -07:00
PJBot
c1b4bad213
Automatic changelog update
2021-10-11 19:44:30 -04:00
Vera Aguilera Puerto
aa42539a6b
Fixes MobStateComponent not cancelling stand attempts when mob is incapacitated
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Closes #4831
2021-10-12 01:43:22 +02:00
Kara D
f3993be925
fixes #4736
2021-10-11 15:23:45 -07:00
Kara D
fc46ff305c
fix gas loc
2021-10-11 15:08:21 -07:00
Kara D
d7c1200104
fix emitter layers/mask
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prototypes when closes #3918
2021-10-11 14:47:27 -07:00
Julian Giebel
a6f2c21919
Device network as ecs ( #4205 )
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* Work on DeviceNetworkSystem
* Implement device networking as ecs
Remove mailing unit code for now
Remove device network metadata
* Implement integration tests for device networking
* Remove manual updating DeviceNetworkSystem and use WaitRunTicks
* Fix wrong component name in ignored components
* Apply suggestions from code review
Co-authored-by: mirrorcult <notzombiedude@gmail.com >
* Rename NetworkUtils to DeviceNetworkConstants
Change connection type constants to enum
Remove create function from network payload class
* Change broken nodegroup check in wirenet to grid check
* Change ComponentManager to entity manager in DeviceNetworkSystem
* Fix smaller mistakes
* Wtf random test fail pls run them again smh
* Fix DataField in DeviceNetworkComponent
* Fix yaml in DeviceNetworkTest
* Fix DeviceNetworkComponent DeviceNetId property
Co-authored-by: Julian Giebel <j.giebel@netrocks.info >
Co-authored-by: mirrorcult <notzombiedude@gmail.com >
2021-10-11 14:41:18 -07:00
Vera Aguilera Puerto
4c80fb9586
Refactor AccentManager to be an entity system, makes accents ECS. ( #4825 )
2021-10-11 11:18:39 -07:00
PJBot
55b4edb895
Automatic changelog update
2021-10-10 09:59:28 -04:00
Vera Aguilera Puerto
2fe5db9498
Fixed airlocks not autoclosing anymore.
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AutoClose is true by default now.
2021-10-10 15:58:17 +02:00
Vera Aguilera Puerto
6eee256b11
Refactors stunnable to be ECS. ( #4819 )
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Also cleans up StandingStatesystem.
2021-10-10 12:47:26 +02:00
moonheart08
19a588a70a
Adds a adminbus button to delete the singularity ( #4816 )
2021-10-10 12:47:15 +02:00
PJBot
3ff525c69c
Automatic changelog update
2021-10-10 06:44:52 -04:00
mirrorcult
9b4e495c95
Blast doors & shutters ( #4822 )
2021-10-10 12:43:50 +02:00
E F R
72d30724c4
protoypes/atmos: fix trinary port directions ( #4824 )
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The trinary ports were assigned N/W/S, but the current sprite uses E/S/W.
2021-10-10 11:40:47 +02:00
Vera Aguilera Puerto
6247299c84
Fix AI Reachable CanAccess exception when target is not on a valid grid.
2021-10-10 10:56:59 +02:00
E F R
f5ed593ac2
client/atmos: Fix pipe overlay rotation ( #4823 )
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The Pipe Connection Visualizer failed to account for entity rotation,
making the connection overlay sprites appear out of sync with the actual
entity connections.
2021-10-10 10:30:07 +02:00
metalgearsloth
8bfa18face
Update physics command perm
2021-10-10 16:58:19 +11:00
metalgearsloth
4cea497554
Update submodule
2021-10-10 14:19:05 +11:00
metalgearsloth
f0f7cd0e76
Update content for physics query namespace change ( #4701 )
2021-10-10 14:18:19 +11:00