slarticodefast
4d50a5a903
Fix thermal regulation ( #35971 )
2025-03-20 23:40:31 +01:00
PJBot
1535fe731a
Automatic changelog update
2025-03-20 21:47:58 +00:00
SonicHDC
4415c2448d
More coat zips! ( #35029 )
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* Update meta.json
* Sprites Exp
* Update meta.json
* More zips for coats
2025-03-20 22:46:51 +01:00
PJBot
7174195208
Automatic changelog update
2025-03-20 21:03:04 +00:00
Tayrtahn
8da4f9765e
Fix erased paper sprites looking written ( #35967 )
2025-03-20 22:01:57 +01:00
Tayrtahn
b780b74bbd
Validate some SpeciesPrototype fields ( #35965 )
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* Convert SpeciesPrototype strings to ProtoIds
* Simplify protoman indexing calls
2025-03-20 21:15:30 +01:00
Tayrtahn
ecf22daff7
Fix wrong assert message in DeviceLinkingTest ( #35964 )
2025-03-20 20:58:09 +01:00
PJBot
5dd1cd4bdb
Automatic changelog update
2025-03-20 19:57:58 +00:00
SlamBamActionman
43d08100b9
"New player" admin logging improvements ( #35961 )
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* Initial commit
* Adjust a whoooole bunch of logs
* Also spears
* Track going crit
* Review fix
* Review fixes
2025-03-20 20:56:51 +01:00
Ed
07a8a02522
vox inhands displacements ( #35947 )
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vox inhands
2025-03-20 18:01:39 +01:00
PJBot
f5b8b248f2
Automatic changelog update
2025-03-20 16:40:06 +00:00
Tobias Berger
0d04f541d2
Fix LatheMenu DefaultProductionAmount getting ignored ( #35951 )
2025-03-20 17:38:59 +01:00
PJBot
09c7c6b7b4
Automatic changelog update
2025-03-20 16:34:54 +00:00
psykana
98730a5485
C4 helmet unequip delay ( #35922 )
2025-03-20 09:33:47 -07:00
metalgearsloth
4009cea235
Update engine to 249.0.0 ( #35956 )
2025-03-21 01:05:55 +11:00
metalgearsloth
9292e3a43c
Sloth's subfloor vismask adventure ( #35347 )
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* Add a subfloor vismask
Significantly cuts down on sent entity count.
* More optimisations
* Fix command
* Fixes
* namespace cleanup
* Review
* Vismasks
* Content update
* Bandaid
* awewa
* Revert these
* reh
* Update Content.Shared/SubFloor/TrayScannerComponent.cs
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-03-21 00:57:04 +11:00
paige404
2e7f01b99e
Fix broken layer hiding on clothes with multiple equipment slots ( #34080 )
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* Fix broken layer hiding on clothes with multiple equipment slots
* Refactor ToggleVisualLayers, HideLayerClothingComponent, and ClothingComponent to allow more
precise layer hide behavior and more CPU efficient layer toggling.
* Adjust HumanoidAppearaceSystem to track which slots are hiding a given layer (e.g. gas mask and welding mask)
Add documentation
Change gas masks to use the new HideLayerClothingComponent structure as an example of its usage
* Fix the delayed snout bug
* Misc cleanup
* Make `bool permanent` implicit from SlotFlags
any non-permanent visibility toggle with `SlotFlags.None` isn't supported with how its set up. And similarly, the slot flags argument does nothing if permanent = true. So IMO it makes more sense to infer it from a nullable arg.
* Split into separate system
Too much pasta
* Remove (hopefully unnecessary) refresh
* Fisk mask networking
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
* Keep old behaviour, use clearer names?
I'm just guessing at what this was meant to do
* english
* Separate slot name & flag
* dirty = true
* fix comment
* Improved SetLayerVisibility with dirtying logic suggested by @ElectroJr
* Only set mask toggled if DisableOnFold is true
* FoldableClothingSystem fixes
* fix bandana state
* Better comment
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Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
2025-03-21 00:30:47 +11:00
claustro305
65f393bb14
Fixed Wizard Thrust ( #35948 )
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fixed wizard thruster
2025-03-20 12:54:59 +01:00
Ed
52a145f7f1
Support separate displacement maps for left and right hand ( #35820 )
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* Update HandsSystem.cs
* Update HandsComponent.cs
2025-03-20 00:06:55 -07:00
PJBot
6351398bb6
Automatic changelog update
2025-03-20 02:19:07 +00:00
SeamLesss
a0c78e7b18
Medical Item In-Hand Sprites ( #34984 )
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* Bruizepack fix and Gauze
* tourniquet sprites added
* medipen sprites
* bodybag sprites
* handheld crew moniter sprites
* implanter sprites
* rollerbed sprites
* health analyzer sprite
* bloodpack sprite
* small rollerbed change
* attributuions + spacing fix
* fixed?
* RAAAAAGH ITS DONE
* actually good code
* Update Resources/Textures/Objects/Specific/Medical/handheldcrewmonitor.rsi/meta.json
* Update Resources/Textures/Objects/Specific/Medical/healthanalyzer.rsi/meta.json
2025-03-19 22:18:01 -04:00
PJBot
115492e9bd
Automatic changelog update
2025-03-20 02:16:50 +00:00
Errant
ba56fe8ebc
fix uncuff popups ( #35743 )
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* fix uncuff popups
* them too
2025-03-19 19:15:44 -07:00
PJBot
887edf2d7b
Automatic changelog update
2025-03-20 01:51:25 +00:00
GaussiArson
672c96ef6c
Removed the heat damage from disablers and disabler SMGs ( #35834 )
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removed the heat damage from disablers and disabler SMGs
2025-03-19 18:50:18 -07:00
Tayrtahn
e2097d473c
Fix strip menu revealing true identity ( #35862 )
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* Fix strip menu revealing true identity
* Ghosts don't see through identity
2025-03-20 02:44:01 +01:00
mubururu_
d3ee9f8bc5
some robotics inhands ( #33676 )
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* real
* spacing stuff and fix tiny issue
2025-03-19 21:43:00 -04:00
PJBot
b9f56be959
Automatic changelog update
2025-03-20 01:33:46 +00:00
Velken
003b667aa6
Mail Bag ( #35702 )
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* mail bag
* fix
* cute envelope in the bag sprite
* Update Resources/Textures/Objects/Specific/Cargo/mail_bag.rsi/meta.json
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-03-19 18:32:39 -07:00
PJBot
ed9bbd9fff
Automatic changelog update
2025-03-20 01:05:48 +00:00
SeamLesss
4bb1a62f22
Add In-hand Sprites for miscellaneous items ( #35433 )
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* guh???
* Merge branch 'master' of https://github.com/SeamLesss/space-station-14
* incomplete baseball bat
* bling
* attribution
* camera bug
* damp rag
* cap cap
* centcom cap
* Update Resources/Textures/Clothing/Head/Hats/capcap.rsi/meta.json
2025-03-19 21:04:41 -04:00
PJBot
fc544d713b
Automatic changelog update
2025-03-20 00:54:55 +00:00
mubururu_
eb5610b745
inhand sprites for Produce ( #35151 )
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* awakening
* fix test fail
* attribution fix
* tomater killer inhandered
* extrorange inhand spin rate nerfed
* fuck webedit
2025-03-19 20:53:48 -04:00
PJBot
791d7c8f98
Automatic changelog update
2025-03-20 00:36:41 +00:00
MisterImp
7a539b3568
Fix recipe and animation for copypasta ( #35925 )
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* Fixed animation and recipe for Copypasta
* Update Resources/Prototypes/Entities/Objects/Consumable/Food/noodles.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-03-19 17:35:34 -07:00
mubururu_
752477bff3
consistent grapes ( #35125 )
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* grape
* seedtributions
2025-03-19 20:09:50 -04:00
PJBot
7909f87d00
Automatic changelog update
2025-03-19 23:15:25 +00:00
Tiniest Shark
b1c89d059c
snake can now be seen inhand and worn on neck like friend ( #35323 )
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* snake can now be seen inhand and worn like friend
* Roomba's additions
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
* Update Resources/Textures/Objects/Fun/toys.rsi/meta.json
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
* Spacing adjustment
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
---------
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
2025-03-19 16:14:17 -07:00
PJBot
97c32d0d70
Automatic changelog update
2025-03-19 22:34:11 +00:00
āda
ef9c896972
Donk Co. Microwave heats twice as fast ( #35937 )
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hot donk!
2025-03-19 15:33:02 -07:00
slarticodefast
988cb08760
Add a code comment to the trait prototype files ( #35936 )
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code comment
2025-03-19 15:25:53 -07:00
Emisse
6f1642eb9a
loop station minor evac fix ( #35912 )
2025-03-19 15:40:49 -06:00
TytosB
a4eac94670
Merge branch 'don' of https://github.com/TytosB/space-station-14-loop into don
2025-03-19 15:56:18 -05:00
TytosB
d0ce213b50
maints firelocks
2025-03-19 15:55:58 -05:00
Tayrtahn
86aa82f2b6
Cleanup: Remove redundant prototype name specifications ( #35793 )
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* Remove redundant prototype name specifications
* These can stay
2025-03-19 19:30:31 +01:00
PJBot
916661944b
Automatic changelog update
2025-03-19 17:50:05 +00:00
Errant
8394753c30
lock bwoinkwindow bottom bar height ( #35896 )
2025-03-19 18:48:58 +01:00
Errant
150f58a6a5
lock bwoinkwindow bottom bar height ( #35896 )
2025-03-19 18:43:13 +01:00
SlamBamActionman
1d4ff1b0d1
Metagame improvements to antag-before-job selection system ( #35830 )
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* Initial commit
* Update the selection to only count for people who have one of the preferences assigned; latejoin on delay no longer applies pre-selection.
2025-03-19 18:28:25 +01:00
Tayrtahn
398d92a064
Fix artifacts swapping places with ghosts ( #35074 )
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* Prevent artifacts swapping position with ghosts
* Filter for MobStateComponent instead
* Update Content.Server/Xenoarchaeology/XenoArtifacts/Effects/Systems/PortalArtifactSystem.cs
* bluh
2025-03-19 12:11:53 -04:00