Red
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f4caea3c6c
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Garbage delete (#1284)
* fuck this
* and this
* aaand this
* content fix
* Update base.yml
* Update physical.yml
* kill bob
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2025-05-19 14:53:00 +03:00 |
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Ed
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b647583b7b
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Silva species gameplay difference (#701)
* plant growth spell, silva photosyntesis
* playable species guidebook
* fixes
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2025-01-06 03:31:59 +03:00 |
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Ed
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9f798b4f6c
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Sprint loadout action (#698)
* SpellStorage restruct
* Update CP14SpellStorageSystem.cs
* Sprint
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2025-01-05 17:46:54 +03:00 |
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Ed
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c8ab937cf0
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Spell scrolls (#571)
* scroll spells
* refactor magic system
* Update spawners.yml
* safe use
* Update magic-spells.ftl
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2024-11-09 17:55:16 +03:00 |
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Ed
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7e4fb90e02
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Spell T0 traits, recategorize magic (#540)
* move to gurps magic types
* spell traits, categorize spells
* Update TraitSystem.cs
* magic spells item provider
* Update twoHandedStaffs.yml
* Update CP14MagicManacostModifySystem.cs
* Update CP14SpellStorageSystem.cs
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2024-11-06 18:02:37 +03:00 |
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FN
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1ebe48978e
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Fix (#503)
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2024-10-23 19:44:07 +03:00 |
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Ed
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56da23925f
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Magic Items (#370)
* attuning to items start
* verbs attuning, forgot oldest attuning
* Update CP14SharedMagicAttuningSystem.cs
* some fixes
* add deattuning
* fix popups on owner
* file restructurization
* MORE FOLDER RENAMING GODD
* magic via holding yea!
* fix deattuning
* vfx bugfixs
* wearing magic items
* Cure wounds spell
* refactor spells
* more redo
* finish refactor
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2024-08-01 11:52:27 +03:00 |
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