Commit Graph

9 Commits

Author SHA1 Message Date
Ed
d5fbdbdec0 Merge remote-tracking branch 'upstream/stable' into ed-27-05-2025-upstream-sync
# Conflicts:
#	.github/CODEOWNERS
#	Content.Client/Guidebook/Controls/GuideReagentReaction.xaml.cs
#	Content.IntegrationTests/Tests/Chemistry/TryAllReactionsTest.cs
#	Content.Server/Procedural/DungeonJob/DungeonJob.OreDunGen.cs
#	Resources/Prototypes/Entities/Effects/chemistry_effects.yml
#	Resources/Prototypes/Entities/Mobs/Customization/Markings/human_hair.yml
#	Resources/Prototypes/GameRules/meteorswarms.yml
#	Resources/Prototypes/Procedural/dungeon_configs.yml
2025-05-27 12:21:14 +03:00
YoungThug
d758e9eaa1 New ID interface sprites. (#37322)
* LR > TCD

* Orks Requested Changes
2025-05-10 18:56:36 -04:00
Ed
734d12cfac Slots separate (#778)
* fix #67

* more all armor to new slot

* smart skeletons
2025-01-17 22:15:54 +03:00
Ed
89342d658d try2 2024-04-11 00:18:33 +03:00
Nemanja
9b18357a88 Corner Clothing UI (#22883)
* Corner clothing (save point)

* IT WORKS. YIPPEE

* the last of it

* template rejigs
2023-12-22 23:32:23 -07:00
Flareguy
d82312e329 The HUDening™️ (SS13 HUD themes, Classic as default, and more) (#22287)
* updates the classic ui theme, ports some ss13 ui themes

* adds retro theme

* the rest of it. probably

* web pockets for retro

* begrudgingly bring back modernized
2023-12-11 02:28:17 -07:00
PixelTK
52af546267 Arachnid 2: Episode 2 (#19984)
* Shield

* minor sprite changes and buffs

* structure buff

* Crafting stuff

* tweaks

* 88-88

* Better web pocket sprites.

* yeah it's fine now.
2023-11-08 12:18:52 -08:00
PixelTK
8269a500b3 Arachnid species (#13945) 2023-04-30 02:19:06 +10:00
wrexbe
34dfba2619 Move slot UI files around (#11282)
* Move files around for themes
2022-09-14 17:13:28 -07:00