Nim
5a2ccc3e08
Resprite ( #1328 )
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* well resprite
* broken well
* Campfire
* meta
* Quantity
2025-06-02 14:16:42 +03:00
Red
71527bb4eb
Merge pull request #1341 from crystallpunk-14/ed-31-05-2025-web
...
Spider content update
2025-05-31 14:31:44 +03:00
SenorJaba
3972d047c7
Guard bell resprite change ( #1335 )
2025-05-30 09:49:21 +03:00
Red
cde388f5dd
Another Merchant gameplay attempt ( #1308 )
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* setup UI
* setup debug data
* graph control setup
* reputation trade component
* unlocking logic
* smoe real reputation costing
* remove sponsors part, add trading specific UI nodes
* port to default pricing system
* buy cooldown
* fuck off trading cabinets
* real good cooldown UI
* Cool unlock sound
* reputation earning
* cool purchare sound
* coin & sprite work
* delete old guidebooks
* cool purcharing VFX
* better ui
* victoria gardens
* Update migration.yml
* Update migration.yml
* cooldown removed
* contracts
* Update migration.yml
* remove CP14Material
* materials appraise
* food appraise
* auto economy pricing system
* alchemy reagents appraise
* coins resprite
* alchemy appraise 2
* modular weapon appraise
* selling platform
* Update PricingSystem.cs
* Update CP14TradingPlatformSystem.cs
* merchants returns + map update
* Update CP14StationEconomySystem.Price.cs
2025-05-29 00:22:47 +03:00
Cuir
14074a2ff3
Window improvements ( #1292 )
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* Added stone brick and marble brick windows to the crafting menu proper.
Sanitized capitalization of construction graph ids and nodes (but not entities).
Sanitized stone and marble structure descriptions.
* Windows that are built with frames now leave those frames behind when you smash them instead of disintegrating entirely.
* Syntax error because entity id
* wooden windows
* Added a base window frame as well as a wooden window frame and its broken variant.
Frames can be vaulted through, and the broken glass variant will deal slash damage and a short stun upon entering.
Wooden windows now deconstruct and shatter into both types of frames, which can also be deconstructed.
Fixed an issue with window collisions when connected across tiles.
Gave wooden windows their own prototype file and construction graph.
* stonevrick windows
* Added functionality to stone window frame types.
Fixed an issue where shattered windows weren't triggering unless they were flammable.
* some parenting work
* fix fixtures
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2025-05-23 12:03:36 +03:00
Ed
be495f274c
Skill progression system ( #1263 )
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* delete skill trees
* Revert "delete skill trees"
This reverts commit 9d7fae73c4 .
* learning refactor
* UI tweaks
* sword mastery skill
* telegraphy
* rapier mastery
* research table ui
* finish studing
* polish UI researching
* pyrokinetic
* more skill tree working
* heat adapt
* alchemist and metamagic update
* skill multiple effects support + metamagic bugg manapool
* impossible 😢
* skimitar gaming
* skimidi
* blacksmithing branch
* remove research restrictions
* remove species magic buff
* fix loc
* Update thaumaturgy.yml
* pip
* Delete skill_tree.yml
2025-05-14 12:43:43 +03:00
Militore
aa2e080e31
Guard bell ( #1242 )
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* add Guard Bell
* revert vanila changes, add same functionality
* revert more vanila changes, replace .ogg, fix locale and locale usage
* Update GuardBell.yml
* Update base.yml
* add attributions.yml for alerts
* try changing to proper license
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2025-05-09 15:07:05 +03:00
Nim
d8e360367e
Well and new bed, aristocratic cloak ( #1228 )
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* well and bed
* aristocratic cloak
* fix
* GuardCommander
* fix2
* nop merchant
* bed resp
* fix well visual
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2025-05-06 09:47:46 +03:00
Ed
0fc9e28637
Demiplane maps aftertest tweaks ( #1256 )
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* admin info panel in demiplane map
* fix core chasm destruction
* dimensit resource, more resources in demiplanes
* more fixes
2025-05-06 08:29:09 +03:00
Ed
aeedff5caa
Demiplane exploration map ( #1251 )
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* dehardcode nodeTreeControl part 1
* finish
* demiplane map system setup
* link map entity with station data!
* random demiplane map generation
* redesign demiplane map node tree
* center
* map generate v2
* location generation
* modifier generation
* missing location icons
* ui polish
* data refactor
* fix line color
* ejectabling
* split demiplane component into two
* blocker attempt
* revoking
* fix frontier calculation
* dimensit
* demiplane core room spawning
* demiplane cool destruction
* Update round_end.yml
* progression works now!
* Update CP14NodeTree.cs
* Update CP14NodeTree.cs
* documentation pass
* fix abusing, some balance pass
* demiplane naming fix
* см
* location names
* delete old keys
* Update buy.yml
* Update migration.yml
* fix guidebook
* Update misc.yml
* Update misc.yml
2025-05-05 15:19:44 +03:00
Ed
2358bc46d6
Torches + Cotton ( #1246 )
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* torches add, wallmount crystals deletion
* cotton
* Update buy.yml
* craftis
* delete elemental quartz
* energy crystal resprite and rewamp
* fix
* Update misc.yml
* а
* delete rituals
* riat
* Update migration.yml
* Delete CP14ClientRitualSystem.cs
* Update statues.yml
* fix
* Update wallmount_lamp.yml
* fix
2025-04-30 17:28:38 +03:00
Ed
7941be4490
dungeon walls resprite, fix TOSTRING problem from C4viwlle
2025-04-26 13:29:23 +03:00
Ed
0996413d72
Structure Durability rebalance - Part 1 ( #1205 )
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* walls rebalance pass
* windows and fence fix
* doors rebalance
* doors tweaks
* door construction rebalance
* Update WallWood.yml
* Update WallDirt.yml
* stone wall sfx
* ore rebalance
* Я не удержался и снес половину репы
* fix rsi
* Update windows.yml
* stonebrick constructions
* Update stonebrick.yml
* Update migration.yml
* Delete cargo_shuttle.yml
* Delete wall_marble.yml
* fix
* Update wooden.yml
2025-04-22 13:22:28 +03:00
Ed
cd0fcb8b47
Global Fence update ( #1186 )
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* small wooden fence new
* birch and stonebrick fences
* big wooden fence
* birch big
* iron fence
* iron fence gate
* fence iron window
* fix
* fix
2025-04-20 17:37:56 +03:00
Ed
026a17be57
Raids ( #1198 )
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* simpliest undead raid
* map fix
* Comoss big update
* fix raids
* Update demiplane_rifts.yml
* fix
* Update mobs.yml
2025-04-19 15:47:06 +03:00
Ed
3c27e0ed99
Revert "Another Try" ( #1170 )
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* Revert "Another Try (#1167 )"
This reverts commit 355fc410a3 .
* Update EntityTest.cs
* Revert "Update EntityTest.cs"
This reverts commit 1f75981e59 .
2025-04-12 12:03:18 +03:00
Ed
e64c8f3d4f
Dead tree ( #1172 )
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* farming rebalance
* Update base.yml
* Update CP14FarmingSystem.Resourse.cs
* dead tree
* Update scattering_grenades.yml
2025-04-12 11:43:45 +03:00
Ed
355fc410a3
Another Try ( #1167 )
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* tick
* Update simple.yml
* revert deep
* revert straw
* revert surko
* revert fix
* revert beards
* Revert "revert surko"
This reverts commit 9ea597414a .
* Revert "revert fix"
This reverts commit 910da9d6e6 .
* Revert "revert beards"
This reverts commit a941a41788 .
* Revert "revert deep"
This reverts commit 8dd25a4b96 .
* Reapply "revert deep"
This reverts commit cbde613021 .
2025-04-11 19:53:00 +03:00
Ed
0decd375e4
Birch tree ( #1154 )
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* birch
* wooden birch log and planks
* birch tile crafting
* add birch to worldgen
* Update grasslands.yml
* wooden planks (any)
* universal wood crafting
* birch wall
2025-04-09 15:54:38 +03:00
Ed
f7f7feb837
Marble update ( #1146 )
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* all marble resprite
* Update meta.json
* marble table
* marble natural wall
* marble cave floor
* marble material
* marble small floor bricks
* marble in demiplanes
2025-04-07 21:27:20 +03:00
Ed
e308eec703
Hoe dirt preparing ( #1135 )
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* seedbed returns
* modular hoe!
* hoe gameplay
* remove onion seeds
2025-04-05 01:00:39 +03:00
Ed
48831380b4
Give some love to farming ( #1124 )
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* give some love to farming
* Queryptimization
* Fuck soil!!!
* fuck soil in prototypes!
* seeds improve
* partial merge wild and farm
* some strange fix
* plant kills refactor, add compost
* fix compost
* Update migration.yml
* rain can watering plants
* sage update
* Update seeds.yml
* sage smoking update
* Update seeds.yml
2025-04-03 15:29:08 +03:00
Ed
504adb6738
Fools day end ( #1115 )
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* Revert "April fools fix (#1113 )"
This reverts commit e2dec03cbb .
* Revert "April fools fix (#1113 )"
This reverts commit e2dec03cbb .
* Revert "Update secret_weights.yml"
This reverts commit 256476b576 .
* Update Dev.toml
2025-04-01 21:40:43 +03:00
Ed
655cba7674
April 2025 fool ( #1109 )
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* Новый геймплей кузнеца и алхимика (#1084 )
* anvilvat
Vat is now anvil
* deleted layers
* я даун
* тесты скажите что не так
* fuck documentation
* finally ok
* Alloys
* test not give up
* fix tests mk2 and anvil rename
* anvilgril
* FUCK TABS
* cattle
* meow
* the чистка
* armor
* fuck
* Update tags.yml
* ДА КАК ЭТО Я ВООБЩЕ БЛЯТЬ МОГ СДЕЛАТЬ НАХУЙ
* garde
* yes
* сохранить забыл
* голова потекла
* упс
* b
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Viator's april fools (#1091 )
* uno reverse
* comos!
* desery special
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* [April Fools] Mob Pumpkin King!!! (#1092 )
* MobPumpkinKing
* generation
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* asdsasdd (#1110 )
* wait what???
* some fixes
* Поправка локализации на завтра (#1108 )
* локаль
* упс
* Create TOPSECRET.xml
* Update entry.yml
* Update TOPSECRET.xml
* ч
---------
Co-authored-by: Deserty0 <86846189+Deserty0@users.noreply.github.com >
Co-authored-by: Viator-MV <egor44148@gmail.com >
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com >
2025-04-01 00:05:46 +03:00
Nim
e4eea533a5
Decorative sprite pack ( #1009 )
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* cobweb
* statue
* demiplan fun
* flowers
* head
* head
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2025-03-18 16:33:11 +03:00
Ed
0616d552f2
demiplane hints ( #1011 )
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* demiplane hints
* lava update
* water resprite
* Update demiplane_hint.yml
2025-03-12 15:22:14 +03:00
Ed
56f4012a49
Lava + Chest resprite ( #1007 )
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* simple lava
* add into demiplanes
* Update meta.json
* wooden chest update
* Update migration.yml
* Update dev_map.yml
* manual migration
* Update factoria.yml
2025-03-11 17:39:46 +03:00
Ed
c1acf81541
NewTrade ( #969 )
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* trading portal replace traveling storeship
* clean up content
* clean up content 2
* seel and buy realization
* fixes
* Update migration.yml
* Update migration.yml
* Update dev_map.yml
* Update dev_map.yml
* thats work correctly now
* bugfies and visual
* factions
* faction restruct + name reduce
* unnesting sell cargo positions
* unnesting cargo positions
* more cargo content
* Update buy.yml
* improve tradeportal visual
* Update migration.yml
* Bank ad Commandant removal
* merchant objectives
* finish
* clean up content
* Update migration.yml
* fix goal calculation
* Update comoss.yml
* Update dev_map.yml
2025-03-06 12:01:43 +03:00
Ed
9a787bc7b8
Thaumaturgic alchemy refactor WIP ( #955 )
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* essences thaumaturgy refactor
* migrate structure crystals
* shard migrate
* bruh
* fix migration
* fixes
* 1 combining
* Create essence_brewing.yml
* Update magic.yml
* stack essence support
* FUCK THIIA ALL, DELETE ALL
* redesign counter spell
* Update precurser.yml
* magic splitting solution
* precurser splitting
* Praecantatio
* Update cleaner.yml
* add potions recipe
* fuck alchemy guidebook
* guidebook update
* fixes
* energia fix
* Update migration.yml
* fixes
* Update Alchemy.xml
* fix
* medium vial
* fixes?
* Update essence_combining.yml
* Update target_effect_creation_water.yml
* alchemist Comoss update
* Update closets.yml
* mana opertion glove
* Update migration.yml
* Update vials.yml
* Update GuideReagentReaction.xaml
* try to fix
* manual migration
* Update comoss_d.yml
* fix
* manual migration 2
* precursor admixture
* Update heater.yml
2025-03-02 13:28:13 +03:00
Ed
3fd47443ae
Essence collector ( #952 )
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* collector attract essence
* collector
* Update magic-essence.yml
* Update essence_collelctor.yml
2025-02-28 15:55:47 +03:00
Ed
5524e029f4
Essence splitter ( #948 )
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* disable rotting
* pipipi
* essence storage
* energy splitter
* Update essence_splitter.yml
* Update impact.png
* visual fixes
* sound fix
* Update twoHandedStaffs.yml
* unhardcode
* Update meta.json
* fix
2025-02-27 13:48:38 +03:00
Ed
1542459864
Books and bookshelf ( #944 )
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* guidebooks
* guard spawns
* books restruct
* bookshelf
* Update crates.yml
2025-02-26 14:38:22 +03:00
Ed
ba901d5e0e
Crystals Update ( #925 )
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* portal frame
* resprited sharpening stone
* portal frame entity
* darkness -> dimension magic type
* thaumaturgy platforms, some refactor
* magic energy refactor
* Update AirlockPryingTest.cs
* transfering tweaks
* fixed magic manipulation
2025-02-25 23:37:05 +03:00
Ed
a3849c8aa9
pressure plate ( #902 )
2025-02-16 00:39:36 +03:00
Ed
02379e37f7
Leaf maze demiplane + crayon update ( #901 )
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* crayons update
* Update workbench.yml
* leaf maze demiplane
* Update t2_leaf_maze.yml
2025-02-15 17:49:05 +03:00
Ed
2c5daec98c
leaf wall ( #900 )
2025-02-14 23:14:27 +03:00
Ed
af83322c90
Glass showcase ( #891 )
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* glass showcase
* fixes
* Update closets.yml
* Update closets.yml
2025-02-13 18:12:17 +03:00
Nim
19c29e126d
Onion and pepper ( #889 )
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* onion and pepper
* flavor
* crates
2025-02-13 15:21:41 +03:00
Ed
007249b675
Master fix + Bank removal ( #888 )
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* bugfix
* bank removal
* red and blue carpet
* Update carpets.yml
2025-02-12 22:36:19 +03:00
Арт
21592c24bc
New construction recipes ( #872 )
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* FilesSort
* NewCrafts
* Locale
* Doors&Tomb
* RemFrames&SmallFixes
* Grilles
* BarrelsBenchPalletCurtains
* EditLocale
* BarrelIconSprite
* Fix_ResDuplicates
* Res_Fix
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2025-02-10 22:18:22 +03:00
omsoyk
72606bda02
Fix cave stone iron ( #880 )
2025-02-10 20:39:20 +03:00
Ed
d100ed765b
Echoes of voices from the demiplanes ( #840 )
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* split lightdarkness type magic to 2
* signal lights
* finish spells
* demiplane voices echoes
* Update closets.yml
* spells impact relay
* sprite fix
2025-02-05 14:21:12 +03:00
Ed
a6262a471d
Resprites + Satchels ( #834 )
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* magic essence experiment
* demiplane key resprite
* some resprites
* guard commander cape
* vat and cauldron resprite
* flint resprite
* satchels!
2025-02-02 03:29:55 +03:00
Ed
2bb465cb8b
Different crystals type update ( #816 )
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* crystals update
* fixes
* fixes
* hehehe
2025-01-28 18:05:15 +03:00
Ed
42627a0c33
Random content ( #815 )
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* demiplane crystal sprite update
* fix demiplane astral haze vanilla
* fix infinity money stacking
* rabbits outbreak!
* fix meta
* fix rga
* fix CLRF
* move subterranean leap action to actions folder
* Update audio.yml
* Update natural.yml
* restore lzk commit
* fix endscreen text
* fix goblin displacement, fix #809
* Update kudzu.yml
2025-01-28 13:04:10 +03:00
Ed
af182db79e
Another assets relicense ( #814 )
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* TheShuEd assets relicensing
* Max Gab mass relicensing
* omsoyk mass relicensing
* Prazat mass relicense
* Jaraten mass relicensing
* Update meta.json
* jaraten part 2
* finalize
* validation
* unrelated fixes
* Revert "jaraten part 2"
This reverts commit b39ee0cdb9 .
* Revert "Jaraten mass relicensing"
This reverts commit 44febae380 .
* Revert "validation"
This reverts commit 3d2f388f47 .
* Revert "finalize"
This reverts commit 775f21a18d .
* final fix
2025-01-27 16:03:13 +03:00
Ed
65faa9ae63
fix ice wall sprite
2025-01-25 02:43:16 +03:00
Ed
62658f5017
ice block window
2025-01-25 01:40:05 +03:00
Ed
fb604d1e08
fix CLA licensing
2025-01-24 22:02:46 +03:00
Ed
4979b0a5d0
Simple round end redesign ( #723 )
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* round end monolith system
* disable default evac
* auto close demiplanes, and block its opening when no monolith mana
* Update CP14RoundEndSystem.cs
* enable default evac code (its disabled viaa cvar)
* apply brainstorm monolith changes
* comoss update
2025-01-18 17:55:41 +03:00