Red
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71527bb4eb
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Merge pull request #1341 from crystallpunk-14/ed-31-05-2025-web
Spider content update
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2025-05-31 14:31:44 +03:00 |
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Ed
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0fc9e28637
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Demiplane maps aftertest tweaks (#1256)
* admin info panel in demiplane map
* fix core chasm destruction
* dimensit resource, more resources in demiplanes
* more fixes
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2025-05-06 08:29:09 +03:00 |
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Ed
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3c27e0ed99
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Revert "Another Try" (#1170)
* Revert "Another Try (#1167)"
This reverts commit 355fc410a3.
* Update EntityTest.cs
* Revert "Update EntityTest.cs"
This reverts commit 1f75981e59.
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2025-04-12 12:03:18 +03:00 |
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Ed
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355fc410a3
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Another Try (#1167)
* tick
* Update simple.yml
* revert deep
* revert straw
* revert surko
* revert fix
* revert beards
* Revert "revert surko"
This reverts commit 9ea597414a.
* Revert "revert fix"
This reverts commit 910da9d6e6.
* Revert "revert beards"
This reverts commit a941a41788.
* Revert "revert deep"
This reverts commit 8dd25a4b96.
* Reapply "revert deep"
This reverts commit cbde613021.
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2025-04-11 19:53:00 +03:00 |
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Ed
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f7f7feb837
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Marble update (#1146)
* all marble resprite
* Update meta.json
* marble table
* marble natural wall
* marble cave floor
* marble material
* marble small floor bricks
* marble in demiplanes
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2025-04-07 21:27:20 +03:00 |
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Ed
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d100ed765b
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Echoes of voices from the demiplanes (#840)
* split lightdarkness type magic to 2
* signal lights
* finish spells
* demiplane voices echoes
* Update closets.yml
* spells impact relay
* sprite fix
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2025-02-05 14:21:12 +03:00 |
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Ed
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a6262a471d
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Resprites + Satchels (#834)
* magic essence experiment
* demiplane key resprite
* some resprites
* guard commander cape
* vat and cauldron resprite
* flint resprite
* satchels!
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2025-02-02 03:29:55 +03:00 |
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Ed
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fb604d1e08
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fix CLA licensing
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2025-01-24 22:02:46 +03:00 |
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Ed
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eb76a9ef6a
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Ed 12 12 2024 bugfixes (#668)
* fix #665
* fix #664
* fix #661
* fix #666
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2024-12-12 23:00:16 +03:00 |
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Ed
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e4b60b31c0
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Ed 10 12 2024 aah (#656)
* fix ghost zlevel moving
* stairways autorotation
* ladders sprite update
* slow space swimming
* fix wrong wood spawn
* deadly ocean
* Update zLevels.yml
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2024-12-10 21:24:06 +03:00 |
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Ed
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99786342fb
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Comoss sewers (zlevels added) (#655)
* comoss zlevel sewers
* Update biome_template_caves.yml
* Update GhostSystem.cs
* Update GhostSystem.cs
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2024-12-10 00:43:30 +03:00 |
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Ed
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5c4b5d1572
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Demiplans expeditions (#523)
* simple expedition generation
* add simple test key
* expedition map component
* some funny procedural testing
* refactor expeditions from planetbiome to islanddungeons
* some work
* fix: grid dungeon, not map planet dungeon
* unhardcode map components
* finish T1 expedition generation
* Update preset.yml
* indestructable stone
* mob water occlusion
* caves T1 expedition
* Update CP14SpawnExpeditionJob.cs
* Delete shared MissionParams
* rename to demiplans
* pass mapid into job
* demiplan connections
* demiplan exits
* random entry points
* Update config.yml
* some cleanup and renaming
* radius one-time teleport
* rename connections to exitPoint
* merge entry and exit point into rift component
* demipan closing - all rifts deletion
* demiplanEEEEEE
* fixes
* delete floating visuals
* Update CP14DemiplaneTravelingSystem.cs
* intro and outro demiplan music
* rift cores and flashing
* pulling support
* pulling fix + generatordata fix?
* auto destrot demiplans??
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2024-10-31 19:13:44 +03:00 |
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vladimir.s
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8d022dd502
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Wooden objects and structures resprite (#436)
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2024-09-17 13:06:34 +03:00 |
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Ed
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37a4068334
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CLA license update (#429)
* pupu
* Update LICENSE.TXT
* CLA
* CLA!
* Revert "CLA!"
This reverts commit f999e341a1.
* CLA2
* Update rsi.json
* CLA3
* Workbench sublicense
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2024-08-29 18:23:33 +03:00 |
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Ed
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b33a094f65
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change licenses (#191)
* change licenses
* Update rsi-schema.json
* change codebase license
* try make schema
* Create rsi.json
* rga fix
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2024-05-31 00:01:22 +03:00 |
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Ed
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13d104c0de
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update ladder color
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2024-05-19 00:44:37 +03:00 |
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Ed
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811cc8a41d
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Underworld + Overworld (#151)
* Setup new dungeon system (v2)
* add custom basic generation
* add maps linking
shitcode, boo
* add auto linking sub-world portal
* fix deleted component
* clearing otherside of the tiles manually (im stuck in wall, brother!)
* Upgrade cave biome generation
* add TODO
* add ladder and hole sprites
* add dungeon entrance prototypes
* clean up, add docs
* add many ambient sounds
* Update CP14StationDungeonMapSystem.cs
* remove bugs
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2024-05-17 17:07:29 +03:00 |
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