Ed
5d0bef74a1
alchemy mini fix ( #181 )
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* hotfix
* Update herbals.yml
2024-05-27 18:18:31 +03:00
Ed
e216eeae20
Merge remote-tracking branch 'space-station-14/master' into ed-25-05-2024-upstream
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# Conflicts:
# Content.Server/Atmos/Components/FlammableComponent.cs
# Content.Shared/Lock/LockSystem.cs
# Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs
2024-05-25 18:49:49 +03:00
Ed
af114a93f6
Chromium slime ( #174 )
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* added chromium slime
* inverse poison damage
2024-05-25 17:41:29 +03:00
Ed
f8564b3661
Agaric shroom! ( #172 )
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* agaric shrooms!
* add agaric reagents
* add agaric into worldgen
2024-05-25 13:30:33 +03:00
Ed
505a12606a
add wallet ( #169 )
2024-05-24 18:59:10 +03:00
PJBot
aa09741a41
Automatic changelog update
2024-05-24 14:45:49 +00:00
PJBot
933a679c1a
Automatic changelog update
2024-05-24 05:04:10 +00:00
Leon Friedrich
76e13eed35
Improve InteractionSystem range & BUI checks ( #27999 )
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* Improve InteractionSystem range & BUI checks
* Ghost fixes
* AAA
* Fix test
* fix nullable
* revert to broadcast event
* Fixes for eengine PR
* Ah buckle code
* )
2024-05-24 15:03:03 +10:00
Nemanja
8a95cb186c
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
DrSmugleaf
594a898260
Fix whatever the fuck is going on in storage system slightly ( #28236 )
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* Fix whatever the fuck is going on in storage system slightly
* Fix inverted check
* h
* Add silent bool
* Silent
2024-05-23 18:23:55 -07:00
PJBot
5cb914e4a6
Automatic changelog update
2024-05-23 20:28:53 +00:00
blueDev2
2ccd8e234d
Add Fruit Tag to watermelon slice ( #28226 )
2024-05-23 16:27:45 -04:00
Ed
907b41a4d1
Water floor antity ( #168 )
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* add rivers and lake test generation
* add water animation
2024-05-23 18:35:38 +03:00
Ed
2e91620630
Wall lantern + floor water (PLaceholders) ( #167 )
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* fix lamp sprite
* Update wallmount_torch.yml
* add water test sprite
* add simple water entity
* add reversed crystall sprites
* add sand tile
2024-05-22 23:18:18 +03:00
Ed
8da9910814
Merge pull request #164 from Jaraten/NewChests
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New Chests
2024-05-22 22:14:21 +03:00
Ed
327ee24b19
Update meta.json
2024-05-22 22:13:46 +03:00
Ed
5b653eea4f
Update meta.json
2024-05-22 22:13:12 +03:00
lzk
c082773b5f
Remove dupe closet janitor bombsuit ( #28177 )
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* Remove dupe closet janitor bombsuit
* Update Resources/migration.yml
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-05-22 10:59:49 -06:00
Doctor-Cpu
79d4c0eee0
misc atlas fixes ( #28191 )
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misc fixes
2024-05-22 10:59:33 -06:00
ShadowCommander
687bf8caaa
Revert "Make hotplate and grill anchorable on table" ( #28202 )
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Revert "Make hotplate and grill anchorable on table (#28026 )"
This reverts commit 26747be232 .
2024-05-22 05:29:19 -07:00
PJBot
456e6f07ec
Automatic changelog update
2024-05-22 11:17:27 +00:00
nikthechampiongr
df8b9a659e
Firelock improvements part 1 ( #26582 )
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* Change prying system and pryunpoweredcomp to allow for custom time modifiers
This will be useful if I go the route of making firelocks pryable when
unpowered instead of just being able to open and close instantly when
unpowered.
* Make firelocks properly predicted
Shared system made. Since atmos checks can only be done on the server we
just have it set relevant bools on the component and then dirty it.
Ditched atmos checks on trying to open, they now only happen whenever
firelocks are updated.
* Make firelocks pryable without a crowbar
While this usually would only allow you to do this when a door is
unpowered, firelocks do not have the airlock component which actually
does that check. As such firelocks will always allow you to pry them
open/closed by hand.
* Clean up System. Change update interval to be based on ticks. Move as much as possible to shared
* Make firelocks unable to emergency close for 2 seconds after being pried open
* Clean up
* More cleanup
* Reorganize SharedFirelockSystem methods to match Initialize order
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-05-22 04:16:20 -07:00
Ed
6d51ea95a1
Merge remote-tracking branch 'upstream/master' into ed-22-05-2024-upstream
2024-05-22 13:29:42 +03:00
PJBot
6a9139b4e1
Automatic changelog update
2024-05-22 07:54:04 +00:00
Ed
ede1406128
Artifact portal effect changes ( #28200 )
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Update portal.yml
2024-05-22 00:52:57 -07:00
Jaraten
41c505afa0
New Chests
2024-05-21 18:06:41 +05:00
Jaraten
26f91c3a5a
resprite tiles ( #163 )
2024-05-21 15:50:37 +03:00
PJBot
68a0e568e4
Automatic changelog update
2024-05-21 10:17:43 +00:00
Killerqu00
79c77635fa
sleeper agent appear later into the round and only once ( #28160 )
2024-05-21 12:16:35 +02:00
Jaraten
82013c2be1
Wooden Window Fix ( #162 )
2024-05-21 11:54:45 +03:00
Ed
18e4e86b21
Ed 19 05 2024 building2 ( #161 )
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* added wooden planks from wooden logs
* update construction crafts from new wood planks
* Update simple.yml
* add wall frame and wall construction graph
* noSpawn old planks, fix wooden frame layering
* update Jaraten sprites
* add wooden window and restruct files
* fix
* Update wall.yml
* add new walls!
* restruct wallmounts, fix bugs
* door fix
* Update walls.yml
* Update simple.yml
2024-05-21 00:07:51 +03:00
Killerqu00
3b61368946
rotate forensic scanner stored sprite ( #28162 )
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rotate forensic scanner
2024-05-20 15:59:07 -04:00
PJBot
c22329b86c
Automatic changelog update
2024-05-20 14:13:11 +00:00
PJBot
4ed12b60d3
Automatic changelog update
2024-05-20 13:33:31 +00:00
Verm
dce2bfe2b8
Remove extra gear prototype ( #28062 )
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Remove extra prototype
2024-05-20 13:24:15 +02:00
PJBot
5863700a56
Automatic changelog update
2024-05-19 23:05:22 +00:00
TsjipTsjip
daac303783
Admin access configurator ( #28107 )
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* Port spritework and initial prototypes by @Arimah
Co-authored-by: Alice 'Arimah' Heurlin <30327355+arimah@users.noreply.github.com >
* Make Admin PDA's spawn with a universal ID card
* Add universal access configurator to aghost satchel of holding
* Add Admin suffixes to adminonly items: AdminPDA, UniversalIDCard, AccessConfiguratorUniversal
* Admin jobicon
---------
Co-authored-by: Alice 'Arimah' Heurlin <30327355+arimah@users.noreply.github.com >
2024-05-19 17:04:16 -06:00
PJBot
27088a38f4
Automatic changelog update
2024-05-19 23:02:50 +00:00
Flesh
c551cafdae
Add plant metabolism effects to chemical guidebook ( #28038 )
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* draft one of plant metabolism guidebook
* loc fix?
* add attributes loc
* fix loc syntax
* improved appearance
* last commit was undercooked, my bad
* last commit was still undercooked, my worse
* last commit was even still undercooked, my worst
* Addressed comments?
* Fix newlines
* Hopefully this works
* Cleanup, I think
* 2xs
2024-05-19 17:01:44 -06:00
PJBot
f2df51660d
Automatic changelog update
2024-05-19 22:37:01 +00:00
Nemanja
a30fb2661f
Fix magic mirror ( #28084 )
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* Fix magic mirror
* buff magic mirror
2024-05-19 16:35:55 -06:00
PJBot
0307cb2a83
Automatic changelog update
2024-05-19 22:23:52 +00:00
Killerqu00
3c4295697a
add (un)equip delay for EVA helmets to fix sound spam ( #28142 )
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add equip delay for EVA helmets
2024-05-19 16:23:38 -06:00
Teemu Kauhanen
d5875fd4a1
add WhiteCane recipe ( #28146 )
2024-05-19 16:22:45 -06:00
lzk
e06b58abce
Resprite zookeper id ( #28131 )
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Change zookeper id
2024-05-19 16:05:12 -06:00
MilenVolf
c8a72e1aa6
Fix toilet texture & fixture ( #28125 )
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* Fix toilet texture & fixture
Passangers that got stuck between wall and a toilet will thank you
* Fix mask, add layer None
2024-05-19 16:04:55 -06:00
Tayrtahn
16aa1c206b
Improve "points at self" messages ( #28147 )
2024-05-19 13:01:54 -07:00
Ed
1dbb4e7e94
Merge branch 'master' into ed-19-05-2024-upstream
2024-05-19 15:57:20 +03:00
Ed
6a639107b3
Merge remote-tracking branch 'space-station-14/master' into ed-19-05-2024-upstream
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# Conflicts:
# Resources/Prototypes/Entities/Structures/Walls/asteroid.yml
2024-05-19 15:43:25 +03:00
Ed
1ce32bd1c7
Logs + fireplace fix + Trees ( #158 )
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* add wooden log stacks
* setup wood material
* update trees
* fix fireplaces
* stack now properly works in fireplace system
* bonfire fix
* Update materials.yml
* Update base.yml
2024-05-19 15:40:28 +03:00