Ed
35303d7d80
Guildmaster 2 spells ( #842 )
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* merge movement and gate magic types into darkness new
* demiplane infiltration spell
* Update CP14SharedDemiplanSytem.cs
* finish
* locale
2025-02-05 22:52:50 +03:00
Ed
51a47eaffc
Bunch of gameplay issues ( #754 )
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* fix demiplane contetn filtering
* fix day demiplanes
* remove filled crystals from demiplanes
* remove armored zombies
* added candles in town crates
* remove 20% unefficient of mana moving spells
* fix #622
* revert random Viator commit
* Update demiplane_rifts.yml
2025-01-14 01:41:11 +03:00
Ed
9f798b4f6c
Sprint loadout action ( #698 )
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* SpellStorage restruct
* Update CP14SpellStorageSystem.cs
* Sprint
2025-01-05 17:46:54 +03:00
Ed
e79b046c4a
Magic redesign ( #594 )
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* water spell textures
* water creation spell
* mana consume, and mana glove
* remove mana transfer ring
* Update migration.yml
* copy Wizden loadout PR
* add sprite component to all spells
* spell dummy loadouts
* delete spell traits
* really give spells from loadouts
* update crates fill and demiplane spawners
* beer creation spell, fix passivedamage
* Update PassiveDamageSystem.cs
2024-11-20 00:23:44 +03:00
Ed
6f0bb473d2
Simple resurrection spell ( #575 )
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* resurrection spell
* Update spawners.yml
2024-11-10 19:17:04 +03:00
Ed
3f94c73bdb
Magic update ( #473 )
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* magic system update
* fix
2024-09-29 16:44:17 +03:00
Ed
78e140b4ae
Revert "SpawnSpell tweak ( #393 )" ( #398 )
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This reverts commit dc853b6662 .
2024-08-06 20:25:29 +03:00
Ed
dc853b6662
SpawnSpell tweak ( #393 )
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* some refactor
* Update flame_creation.yml
2024-08-06 00:42:53 +03:00
Ed
1f4b7f68bf
Playtest polishing ( #383 )
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* fix predicting sharpening
* finish shadow step
* tweak ice dagger
* shadow grab test
* fireball spell
* ice shards spell
* battle royale crates
* loot tables
* remove expedition ship
* dev update
* br map update
* spells tweak
* tips update
* some fixes
* biome forest spawner
* give keys to orgs
* mobs and aura spawners
* expedition update: goal, new ship, new map
* fix doors layers
* add new map proto
* translate keys
* Update crates.yml
* Update PostMapInitTest.cs
* fix spawning on expedition ship
* Fuck you, Randy. Remove nails
* fix lock systems
* localize tips
* some tweaks
* update ship, remove shrooms.
* fixes
* Update StationSystem.cs
* Revert "Update StationSystem.cs"
This reverts commit f632241324 .
* Update expedition_test.yml
2024-08-05 15:22:14 +03:00
Ed
599c599a4e
Some shit ( #380 )
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* telegraphy effects
* shadow step spell backend
* add component spell
* predict sharpening
* Update ring.yml
* locale sync
* Update entities.ftl
* icon shadow step
2024-08-02 13:51:54 +03:00
Ed
31c9485e3b
Magic rings ( #378 )
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* flame creation spell backend
* flame creation visuals
* flame creation spell visual
* tweak
* some tweaks
* ice dagger spell
* move spells to rings
* Update ring.yml
* fix server crash
2024-08-02 00:48:36 +03:00
Ed
56da23925f
Magic Items ( #370 )
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* attuning to items start
* verbs attuning, forgot oldest attuning
* Update CP14SharedMagicAttuningSystem.cs
* some fixes
* add deattuning
* fix popups on owner
* file restructurization
* MORE FOLDER RENAMING GODD
* magic via holding yea!
* fix deattuning
* vfx bugfixs
* wearing magic items
* Cure wounds spell
* refactor spells
* more redo
* finish refactor
2024-08-01 11:52:27 +03:00