metalgearsloth
9149a449b1
Fix AI being ejectable ( #31561 )
2024-08-28 17:09:05 +10:00
metalgearsloth
d1839edb7a
Add AI warp points ( #31559 )
2024-08-28 15:58:27 +10:00
metalgearsloth
af79603d9d
Update AI holo sprite to camera ( #31558 )
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Update AI camera to 13 default
Holo was a placeholder. This is better in the interim.
2024-08-28 15:45:15 +10:00
metalgearsloth
60385152b4
Fix puddle context menu ( #31555 )
2024-08-28 15:18:17 +10:00
metalgearsloth
b4a3408a7e
AI radio fix ( #31547 )
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Love to see it
2024-08-28 13:21:00 +10:00
metalgearsloth
99a41a12ab
Fix PostMapInit tests not considering job containerspawns ( #31538 )
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* Fix PostMapInit tests nto considering job containerspawns
* fix
2024-08-28 12:42:06 +10:00
metalgearsloth
afd0618a60
Station AI ( #30944 )
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* Station AI overlay
* implement
* Bunch of ports
* Fix a heap of bugs and basic scouting
* helldivers
* Shuffle interactions a bit
* navmap stuff
* Revert "navmap stuff"
This reverts commit d1f89dd4be83233e22cf5dd062b2581f3c6da062.
* AI wires implemented
* Fix examines
* Optimise the overlay significantly
* Back to old static
* BUI radial working
* lots of work
* Saving work
* thanks fork
* alright
* pc
* AI upload console
* AI upload
* stuff
* Fix copy-paste shitcode
* AI actions
* navmap work
* Fixes
* first impressions
* a
* reh
* Revert "navmap work"
This reverts commit 6f63fea6e9245e189f368f97be3e32e9b210580e.
# Conflicts:
# Content.Client/Silicons/StationAi/StationAiOverlay.cs
* OD
* radar
* weh
* Fix examines
* scoop mine eyes
* fixes
* reh
* Optimise
* Final round of optimisations
* Fixes
* fixes
2024-08-28 10:57:12 +10:00
Winkarst
ef634a1d5a
Make AKMS security restricted ( #31519 )
2024-08-27 18:54:48 +02:00
Winkarst
3adb4bc7a8
Make nukie plushie a non-contraband item ( #31516 )
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Make nukie plushies a non-contraband item
2024-08-27 18:49:17 +02:00
Winkarst
4f3c2474af
Restrict the explorer gas mask to cargo ( #31514 )
2024-08-27 15:19:38 +02:00
Winkarst
e9cc93c889
Mark the syndicate raid helmet as a Syndicate contraband ( #31512 )
2024-08-27 15:01:09 +02:00
Winkarst
ef18b3144d
Mark explosives as a contraband ( #31508 )
2024-08-27 13:37:20 +02:00
Saphire Lattice
517aace38d
Fix swapped around Safety Moth poster graphics ( #31507 )
2024-08-27 13:32:53 +02:00
JIPDawg
e30090567d
Make Gas Miners indestructable, anchorable, and pullable. ( #31370 )
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* Make miner indestructable, and pullable.
* Miners can't be unanchored. Only anchored.
---------
Co-authored-by: JIPDawg <JIPDawg93@gmail.com >
2024-08-27 02:48:04 +02:00
slarticodefast
082deb9405
Fix energy sword visuals ( #31478 )
2024-08-26 23:00:52 +10:00
Moomoobeef
569b08162c
Bots now make sound when they speak ( #31471 )
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fixes 31454
2024-08-26 11:09:48 +02:00
lzk
2871e69268
Moff cooking. Part one. ( #30668 )
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* yml part
* guidebook
* commit
* some fixes
* a little
* change
2024-08-26 12:46:16 +10:00
ShadowCommander
5c0753b136
Add a bool to disable buckling on InteractHand ( #30001 )
2024-08-25 19:09:51 +02:00
Pieter-Jan Briers
bec832fbeb
Increase (SUPER)PACMAN ramp rate/tolerance ( #31403 )
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All PACMANs used to use the same ramping parameters, this meant a SUPERPACMAN (50 kW) took literally a 100 seconds to get up to its full output level. Ouch.
PACMAN has been raised to 5000 W/s with 1500 W tolerance, SUPERPACMAN to 7500 W/s with 2500 W tolerance
2024-08-25 12:11:27 -04:00
metalgearsloth
5131835628
togglelight updates ( #31435 )
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Missed in the green checkmark sea
2024-08-26 01:29:10 +10:00
deltanedas
e1df251cbc
decouple ItemToggle from PowerCellDraw ( #31392 )
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* remove ItemToggle from PowerCellDraw query
* add EntityQuery for resolves, make them all optional
* move integration to ToggleCellDraw
* add ToggleCellDraw to almost every PowerCellDraw prototype
* :trollface:
* :trollface:
* :trollface:
* let it disable on mapinit
* set update time on mapinit, make borg power logic consistent now
* :trollface:
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-25 22:17:03 +10:00
Nemanja
85b7d183bd
Blueprints ( #31138 )
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* Blueprints
* Update tables_loot.yml
* doink
* mark as required
2024-08-25 22:06:50 +10:00
ArtisticRoomba
adea4c91de
Adds the Head of Greytide stamp ( #30189 )
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suggested changes from discord discussion, sprite change, add to refactored loot table
2024-08-25 20:35:22 +10:00
themias
c46a78b8e3
Fix firelockedge rotation ( #31371 )
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save
2024-08-25 00:57:36 -04:00
DevilishMilk
4a335b14ed
Moths can now eat all bandanas ( #31405 )
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* Update bandanas.yml
* Update bandanas.yml
* Re-add ClothMade to botany bandana
2024-08-25 01:30:32 +02:00
deltanedas
608a179626
Add Vox atmosphere marker, vents, and air alarms
2024-08-24 14:21:59 -07:00
erohrs2
1f623ae432
ID Change to Dinnerware Vending Machine ( #31225 )
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Dinnerware Vending Machine access changed from Service to Kitchen
Co-authored-by: Preston Smith <92108534+thetolbean@users.noreply.github.com >
2024-08-24 17:56:44 +02:00
Zachary Yona
b410f4ba88
Stop nanotrasen sign from rotating ( #31388 )
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make snapCardinals false for the nanotrasen sign.
Co-authored-by: Zachary Yona <magicalusf@gmail.com >
2024-08-23 23:24:15 -04:00
Nemanja
c31ffff9ac
add new salv loot into the vgroid procgen ( #31290 )
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add new loot into vgroid procgen
2024-08-24 12:06:37 +10:00
Winkarst
9f5d97228d
Fix the folded chair damage inspection ( #31378 )
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* Fix the folded folding chair
* Whoops
2024-08-24 02:16:25 +02:00
lzk
8bf05ec863
cleanup bakery weapons ( #31356 )
2024-08-23 20:53:22 +10:00
SlamBamActionman
9ee43eed2c
Add Galoshes slowdown over slippery surfaces ( #30967 )
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* first draft
* Fixed it all, just need to rename stuff
* Rename and add comments
* Clean-up
* Access added
2024-08-23 19:59:51 +10:00
lzk
14567a1d3b
fix metal pitcher name ( #31351 )
2024-08-23 11:58:58 +02:00
metalgearsloth
f7e08ec343
Station AI overlay ( #31335 )
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Split
2024-08-22 23:13:47 -06:00
Mr. 27
df88c93574
Added clown skirt ( #31207 )
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inital
2024-08-23 14:59:17 +10:00
lzk
1e9e616a01
No meta implanters + other ( #31045 )
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* No meta implanters + other
* Update implanters.yml
2024-08-23 02:11:26 +02:00
Flareguy
f76001959c
box update: vox box edition ( #31317 )
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box vox vox box box vox vox box
2024-08-22 16:26:24 -06:00
Nemanja
b248223cf3
Move mining roid and magnet pulls closer ( #31296 )
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move mining roid and magnet pulls closer
2024-08-22 13:29:56 -06:00
Nemanja
5c21b4e174
Small strange jackboots buff ( #30586 )
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* Small strange jackboots buff
* Update ClothingSlowOnDamageModifierComponent.cs
2024-08-22 10:56:46 -04:00
Rouge2t7
7e60431754
Long human ears ( #30490 )
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Long human ears colour fix. Shortcut removed.
2024-08-21 17:44:43 -06:00
Mr. 27
759089e5a2
fix vox/dionae/arachnids/moths/slimes not having burn visuals ( #31286 )
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inital
2024-08-21 17:15:40 -06:00
beck-thompson
d44bbec05d
Fix nukies not getting station codes ( #31272 )
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First commit
2024-08-21 12:53:04 -06:00
Nemanja
65c0b699f2
fix and buff the handheld mass scanner ( #31284 )
2024-08-21 12:33:01 -06:00
LankLTE
0f6808e16a
Remove the shock collar. ( #31229 )
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* Remove the shock collar.
* add migration
2024-08-21 13:56:56 -04:00
themias
4bf35ee9b8
Add trash tag to chopsticks ( #31260 )
2024-08-21 16:32:39 +02:00
Verm
4e3e8ad03c
Mothroaches can now wear hamster-wearable clothes + pet inventory tweaks ( #28956 )
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* moth displacement + inventory tweaks
* Fix off by 1 on the head sprites
* Move files to main mothroach folder
* Fix mask up a bit
* Fix side mask sprites
* Change format because it changed forever ago
2024-08-20 14:20:12 +10:00
Boaz1111
543e17836a
Energy Shotgun Buff I ( #31219 )
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hotfix + sound changegit status!
2024-08-19 14:57:19 -06:00
themias
6ba7d268b0
Uplink: Combat Bakery Kit ( #31179 )
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* save
* sprites
* mime survival kit has baguette
* add weapon/uplink
* cherry-pick croissant changes
* uplink
* Switch baguette to slashing damage
* fixes
* update attribution
* fix typos
* review comments
* reduce TC cost
* switch to regular box
* fix regular baguette rotation
2024-08-19 12:57:29 -06:00
slarticodefast
ee4729fed3
Revert "Tweaking things that restrict freedom ( #31095 ) ( #31197 )
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* Revert "Tweaking things that restrict freedom (#31095 )"
This reverts commit 171884df8f .
* keep the unequip time
* keep alphabetical order
2024-08-19 12:47:23 -06:00
Plykiya
b81f099d7c
Replace NoSpawn: true with HideSpawnMenu ( #31122 )
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We don't do this anymore
2024-08-19 20:35:02 +02:00