Commit Graph

6768 Commits

Author SHA1 Message Date
ArtisticRoomba
98c606d760 Engineering guidebook megaupdate v2 (#33062)
Significantly updates the Engineering guidebook (more explicitly the Atmos section) to have a lot more relevant and useful information.

Right now engineering has been getting update after update with no real change to the relevant guidebook entry. This has lead to a lot of out of date information and bad practices being prevalent in the guidebook, something that pains me to read.
2025-01-27 11:42:27 -08:00
August Sun
be5b20e416 Added the ability for pAIs and station maps to be stored in engineering belts (#33048)
Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com>
2025-01-27 19:48:44 +01:00
Ed
25fba3036a Revert "Fix match box" (#34681)
Revert "Fix match box (#34632)"

This reverts commit 88456a4a8c.
2025-01-27 17:27:58 +03:00
metalgearsloth
5733b47f06 Add puddle drawdepth (#32369)
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-27 23:44:16 +11:00
kosticia
276ec745fe Hi-viz vest now actually hi-viz (#34087)
* 27-12-2024-light-hi-viz

* 28-12-2024-meta-fix
2025-01-27 01:08:59 -08:00
Helm4142
88456a4a8c Fix match box (#34632)
FixMatchBox

Now you can't put anything but matches in a box of matches.

Co-authored-by: Helm4142 <Helm4142@users.noreply.github.com>
2025-01-27 19:30:31 +11:00
Southbridge
bbad147973 fixrotations - Modified Targetted Entities (#34638) 2025-01-27 18:48:16 +11:00
ArtisticRoomba
3e346019ff Adds better description to pneumatic valve and build menu description (#32655)
* adds description to pneumatic valve and build menu description

* Change one atmosphere to kPa
2025-01-27 08:40:22 +01:00
CaasGit
2a632b21b0 New solar sprites, new solar panel upgrades, and some solar panel fixes. (#29224)
* New solar sprites, new solar panel upgrades, and some solar panel fixes.

This adds and changes a few things for solar panels!

* New sprites for all solar panels and all related states.
* Move from xform.WorldRotation to _xformSystem.SetWorldRotation within
  the solar code.
* Few random fixes that Rider suggested as warnings.
* Solar Tracker Electronics was using what looks like to be the airlock
  controller electronics, so that's now updated to something a bit more
  realistic. It also uses the engineering circuit sprite instead of the
  generic
* New Solar Panels! Adds Plasma and Uranium Glass solar panels. These
  can be constructed by adding the respective glass to the panel. Plasma
  is a slight increase of power and health, and uranium is double the
  power and health of glass. Thus giving engineers something to update
  if they want to use solar panels and possibly giving small outposts
  a way to make a bit more power without a large and complex power
  setup.

* Add in solar sprites that were not in the meta file.

* Updated sprites based on feedback.

* Fix the rotation of the solar panel sprites.
2025-01-26 15:01:34 +01:00
Errant
052be81f2e Replace starter borg brain with Positronic (#34614)
THE FLESH IS WEAK
2025-01-23 22:58:34 -08:00
Velken
613e710c76 Moved Cyborg Recharging Circuit Board from Lathe to Circuit Imprinter (#34612)
Moved Cyborg Recharging Cirbuit Board from Lathe to Circuit Imprinter
2025-01-23 21:30:47 -07:00
JustinWinningham
2580a21471 Renaming sexy mime and clown mask (#34258)
* Renamed sexy clown and mime mask and removed lusty xenomorph poster.

* removing odd file changes. not sure why these were edited at all.

* gaaaahhh

* removed some of the old templates

* Renaming sexy mime and clown instances.

* removed unwanted gitignore edit

* Renaming sexy clown and sexy mime mask and
Removing lusty exomorph poster.

* Remove lusty xenomorph poster.

* reverted changes to maps files, actually. Other contrib is learning, appologies for excessive commits

* requested changes

* lusty migration removal

* dirty hanging whitespace

* correct date format comment

---------

Co-authored-by: NathanielJ14 <nathanielalbert1202@gmail.com>
2025-01-23 19:56:33 -08:00
War Pigeon
7168de6a20 Make radioactive material radioactive (#34436)
* Make radioactive material radioactive

* Increase the slopes of item uranium

No free power for engineering

* Glowing uranium

* Revert "Increase the slopes of item uranium"

This reverts commit 2acbda26

* Nerf Wall Rocks
2025-01-23 22:39:00 +01:00
Ed
f7928371e9 C4 Helmet (#34076)
* worn bomb

* Update meta.json

* Update meta.json
2025-01-24 00:11:31 +03:00
Ignaz "Ian" Kraft
033f8444ba added missing allowed department to the restricted severity (#34558)
* added missing allow job to the base restricted severity

* no need to make a list

* no more linq in ContrabandTest

* less nesting in ContrabandTest
2025-01-23 09:01:45 -05:00
K-Dynamic
9bd8b8950b Return Drozd full-auto and semi-auto firing modes (#34604)
return drozd full auto and firerate, arrange available modes in alphabetical order
2025-01-23 14:01:18 +01:00
pathetic meowmeow
85da2351c8 Give the chef access to cloth boxes (#34403)
* Give the chef access to fiber bags

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/box.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-23 00:54:03 +01:00
Nim
0da6a9995a Blueprint double emergency tank (#34232)
* blueprint

* NitrogenTank

* description
2025-01-21 17:08:21 +01:00
K-Dynamic
24219cb97b Electrified doors/windoors now spark, new tips to deal with doors without access or when electrified (#34502)
* new tips to open doors (throwing PDA/ID, dragging body)

* electrified door sprite for players

* tooltip to reset AI electrified doors

* windoor electrified sprite

* highsec electrified visual

* increase tip dataset to 138

* corrected square bracket convention in this commit

* removed door corpse tip from prior commit
2025-01-21 11:39:15 +01:00
John
796f599172 Job contraband rework (#33385)
* contraband system rework to allow restriction by job, not just department

* Fixing detective trenchcoat inheritance

* removing unnecessary using declarations

* trying to fix testing error by re-adding diagnostics using declaration

* removing unecessary dependency, making allowedJobs nullable

* Adding all of slarti's requested changes except for the hacky job icon method fix

* removing accidental whitespace

* choosing to use the non-localized version because we're comparing the string against the AllowedJobs field, and the contraband classes that fill that field are written in english

* removing unneeded using dec, fixing nesting logic problem

* didn't remove the old nesting, doing that now

* using localized job title and localizing the allowed jobs string, removing usages of JobTitle field. Also networked the _jobTitle field instead.

* rewrite some stuff

* fixes

* fix energy pen

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-21 10:51:27 +01:00
K-Dynamic
6ed60fecde Welding gas mask toggleable with action (#32691)
welding mask removable
2025-01-20 01:32:45 +01:00
Tezzaide
a83fd7b916 Fixed minor spelling mistake in Noir Trenchcoat description. (#34519)
Update coats.yml
2025-01-19 14:34:46 +01:00
Alfred Baumann
bf59371656 Add Airlocks with Bar and Kitchen access (#33821)
* Add kitchen access to Bar-Cafeteria airlocks on Cog

* Fix merge conflict

* Remove mapping changes

* Add Glass and Maints versions
2025-01-18 22:42:01 -07:00
War Pigeon
b471c1094d CentComm Map Updates (#34475)
* Bandage fix denied animations playing on devices without them

* CentComm blast door prototype

* CentComm button

* CentComm window shutters

* CC Updates

* Save as grid

* Remove an extra detective figurine

I like them better in the interrogation room

* Remove paramed locker, let pumps shut off

* Fix wrong HOP locker prototype
2025-01-18 22:32:33 -07:00
Nox
993b5c46b5 Rarer Highcaps (#34469)
* Removed highcap from seclite

* Changed cyborg starting battery to highcap, reduced seclite wattage to make it last as long as it used to.

* Gave cyborgs back their medcap

* Rounded seclite wattage down to 0.5
2025-01-18 14:56:42 -08:00
Minemoder5000
1840160fdc Add a 10u vial of plasma to the chemical locker (#33871)
Add 10u plasma to the chemistry locker so the chemists stop stealing tables.
2025-01-18 10:27:46 -08:00
Spessmann
343f59f602 Adds bullet collision to wall mounted cameras (#34500) 2025-01-18 14:41:29 +01:00
ArtisticRoomba
7f0ff0b121 Space lizard plushie can now be worn on your head (#33809)
* space weh can now be work on top of head

* space weh can now be worn on top of head

* trim out unnecessary comps
2025-01-18 10:02:40 +01:00
chromiumboy
efd5d644e8 Holopad networking rework (#34112)
* Initial commit

* Finalizing main changes

* Addressed reviews

* Fixed a few issues

* Switched to using global overrides

* Removed unnecessary references
2025-01-17 14:09:59 -06:00
Minemoder5000
50bb5e0c13 Replace the djstation intercoms with freelance intercoms (#34478)
* Add Freelance intercom prototype, and replace the djstation ruin with them instead of three master keys

* removed a new line
2025-01-17 14:01:06 +01:00
Southbridge
8295bfbf8d Pride Scarves (#34448)
* More scarfs (#216)

* Sprites + Colored Scarf Implimentation

Doesn't include into quickthreads or other clothing vendors

* File Paths are important

* Metas, items exist, winterdrobe

I'm iffy on them being in the winterdrobe but the other option is quickthreads so idk

* File Path Fix

* Typo fix

* Resolved merge conflict

* Moved scarves around

* Moved scarf textures out of the _CD directory

* Removed final CD folder

* Removed extra scarfs

* Removed extra scarfs, again

* Replaced ClothingNeckBase with ClothingScarfBase

---------

Co-authored-by: PursuitInAshes <91865152+PursuitInAshes@users.noreply.github.com>
Co-authored-by: TakoDragon <69509841+BackeTako@users.noreply.github.com>
2025-01-17 12:35:03 +01:00
Gansu
3b39439945 fix for climbable pianos (#33690)
fix for climable pianos

Co-authored-by: aa5g21 <aa5g21@soton.ac.uk>
2025-01-16 13:25:07 +01:00
ApolloVector
1e35cfb11e Fix the HoS mantle metashield break (#33831)
Changes 'nukies' to 'syndicate agents' in the HoS mantle's description.
2025-01-16 13:04:22 +01:00
Patrik Caes-Sayrs
de8a2775ec FIX: Uranium, Cak, and BreadDog are not garbage! (#34192)
* FIX: Uranium, Cak, and BreadDog are not garbage!

* Fixed bread typo for spacegarbage change.

* Style: moved ediblebase

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/bread.yml

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-16 12:40:21 +01:00
SlimSlam
0c1608d2f0 Space Ruins Variant (#34445)
* Space Ruins Variant

* Updated File

* Added Goliaths/Removed some mobs
2025-01-15 23:14:40 -07:00
Southbridge
87ff3a2421 New and Modified Map Spawners (#34424)
* Added spanwers and modified others

* adjusted values to be more in line with what I want

* this comment may have caused that test fail

* oh my god another typo

* Modified door crate to be engineering flavored

* reduced the pride vendor odds

Webedit lmao
2025-01-16 01:56:12 +01:00
Ed
484af256cd Remove christmas anomaly spawn (#34053)
Update anomaly.yml
2025-01-15 21:22:31 +01:00
kosticia
3dd9307cb7 Printable bedsheets (#34034)
* Bedsheets

* that one fixes yellow bedsheet and delete american bedsheet
2025-01-15 20:35:58 +01:00
Alpaccalypse
3cac75f117 Smite vending machine (#34420)
* Added smite machine to YAML

* Added smite ads and inventory

* Added smite vendor sprites

* Changed the description of the machine to not repeat and ad line.

* Added newline to end of inventory .yml

* Corrected erroneous edit.

* Tweaked all sprites

* Added tesla toy to contraband. Reduced number of drinks available

* Reduced soda varieties but increased can numbers.

* Removed tesla toy from contraband inventory

* Removed speech component from vending machines that already inherit it

* Moved Sprite component to top of list

* Added Smite vendors to random spanwers

* Alphabetised spawn prototypes, commented where name is unclear
2025-01-15 19:20:01 +01:00
ArtisticRoomba
d6e55edb4a Make Mime PDA interactions silent (#34426)
* make insert and eject datafields in ItemSlotsComponent.cs nullable, make mime PDA silent

* make it so that you can't fit wirecutters into the slots, among other various things
2025-01-15 19:03:49 +01:00
ArtisticRoomba
922251ad66 Remove the ability to print the station anchor circuit board (#34358)
remove the ability to print the station anchor circuit board
2025-01-15 17:26:19 +01:00
themias
771278df54 Fix muzzle accent (#34419) 2025-01-15 01:10:39 +01:00
Julian Giebel
a967fc7486 Adds omnisexual pin (#34439)
* Make important change (#7)

This is to help julian test his bot

* Omnibus

* Remove random test file from testing a gh bot

* Add pin to vendor, spawners and loadout

---------

Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
2025-01-14 23:41:04 +01:00
Killerqu00
786d4d5557 craftable pet carrier (#34431)
* craftable pet carrier

* epic integration test fail

* Update Resources/Prototypes/Recipes/Crafting/improvised.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Recipes/Crafting/Graphs/storage/pet_carrier.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Recipes/Crafting/Graphs/storage/pet_carrier.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Objects/Misc/pet_carrier.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* extra tab begone

* epic linter fail

* how did linter not see this???

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-14 23:34:04 +01:00
Southbridge
6c41d967e5 Porting Pride-O-Mat to Upstream (#34412)
* Pride-O-Mat (#1322)

* Added Pride-O-Mat

* Yep

* Updated license to the correct one

* Added more lines, reconfigured settings a bit, also added cloaks to inventory, set coder socks to emag inventory

* Removed bunny ears, fixed typo

* Made requested changes 

Webedit lmao

---------

Co-authored-by: Dorragon <101672978+Dorragon@users.noreply.github.com>
2025-01-13 19:49:02 +01:00
Coolsurf6
de78bedc5f Fixed Jazz Instrument for Electric Guitars (#33363)
* fixed jazz midi program byte

* swapped around jazz and clean in instrumentList
2025-01-13 13:07:33 +03:00
JustinWinningham
423e48a9f2 Anomaly dragging exploit fix and QOL changes (#34280)
* Wood wall is now built from barricade congraph and on top of a barricade instead of using rods

* APE dragging exploit fix
2025-01-13 13:06:57 +03:00
hyperDelegate
182f0c0bce Raise syndicate kobold reinforcement HP crit threshold from 75 to 100 to match monkey. (#34409)
kobold ops have 100 health
2025-01-13 13:06:30 +03:00
Southbridge
b00bf40e64 Insuls Spawner (#34407)
* Added insuls spawner, time to test

* adjusted whitespace since that was causing issues

* Update Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-13 05:28:20 +01:00
slarticodefast
e830ccebe5 merge stable into master (#34398) 2025-01-12 18:49:02 +01:00