Commit Graph

7841 Commits

Author SHA1 Message Date
TsjipTsjip
949a837720 Ghostrole rule updates (#29249)
* First batch of ghostrole rule updates

* Second pass

* Re-word free agent

* Apply review comments

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>

* You heard it here first folks

God rules are weird to write.

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>

* Honkbot -> Free Agent

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>

* Mimebot -> Free Agent

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>

* Jonkbot -> Free Agent

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>

* Softer blue

---------

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
2024-06-21 04:41:54 -05:00
Alex Pavlenko
711acedfe5 feat: update cyborg parts naming for them to be ordered consistently,… (#29272)
feat: update cyborg parts naming for them to be ordered consistently, closes #29270
2024-06-21 09:43:15 +03:00
slarticodefast
d62dddcfcb fix initial infected icons and add a briefing to the character menu (#29259) 2024-06-21 15:42:17 +10:00
Tayrtahn
880fef507d Replace BlockSolutionAccessComponent with an attempt event (#26988)
* BlockSolutionAccessComponent now only blocks one specified solution.

* Significant overhaul
Separated spilling when worn functionality into its own component/system.
Removed BlockSolutionAccessComponent.
Added an event for solution access.
2024-06-21 13:04:02 +10:00
MilenVolf
9cd2705d6b Make stasis bed power toggleable (#29268)
Stasis bed is now power toggleable
2024-06-21 13:02:23 +10:00
Tayrtahn
831d962e5a Make Loadout MinLimit not count failed attempts (#29264)
Loadout MinLimit doesn't count failed attempts
2024-06-21 10:15:37 +10:00
Ghagliiarghii
b90c6acacd golden plunger (#29043)
* golden plunger

* Add wood material (the handle is still wood)

* 52 hours

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-06-21 00:24:36 +10:00
MilenVolf
50146d4b98 Fix prying speed & log (#29210)
* cleanup prototypes with `PryingComponent` & fix jaws of life prying speed

* Minor cleanup for tools and prying systems

Remove some obsolete methods.

* Fix doafter continues when not held & log

* Modifiy delays for floor prying

* Fix test fail
2024-06-21 00:19:22 +10:00
Errant
d15eafe133 Survival Box Loadouts, Nitrogen Emergency tanks (#29131)
* Nitrogen survival boxes

* Zero-setup workaround

* clown box

* cleanup and universal tanks

* cleanup

* more cleanup

* hide loadoutgroups

* remaining survival boxes

* space ninja

* Revert "space ninja"

This reverts commit a650f417f83f5861e0001b25418e4a361927c6c6.

* weh

* weh

* undo appearance change of syndicate survival boxes

* indentation fix and missing label
2024-06-21 00:05:01 +10:00
Redfire1331
68c414e8ed made cup ramen eatable with anything with the fork component (#27826)
* made cup ramen eatable with anything with the fork component

* removed extra png

* made cupramen fillable with water, and made hot ramen dry ramen.

---------

Co-authored-by: redfire1331 <Redfire1331@users.noreply.github.com>
2024-06-20 22:34:46 +10:00
Boaz1111
a74ca54cf8 moves explosive tech to T1 (#29227)
moves explo tech to T1
2024-06-20 22:22:04 +10:00
lzk
4fe5235e37 Buff cube boxes (#29251) 2024-06-20 14:58:51 +03:00
neutrino
9bf4a28f4d fixed Syndicate smokes pack being half-filled (#28371) 2024-06-20 21:16:06 +10:00
Mr. 27
8c9fcd4ca7 Fix ERT becoming sleeper agents and add sleeper agent preferences (#27817)
* b

* Update antags.ftl

* m

* ok

* Update events.yml

* antag

* a

* Create InitialInfectedExemptComponent.cs

* Delete InitialInfectedExemptComponent.cs

* yes

* Delete InitialInfectedExemptComponent.cs

* Create AntagImmuneComponent.cs
2024-06-20 21:12:58 +10:00
Mr. 27
ad89444c58 Make winter coat hood hide certain markings (#29238)
Update base_clothinghead.yml
2024-06-20 20:20:20 +10:00
Mr. 27
872e927cc7 Hide moth antenna and lizard frills with hardsuit helmets, fix lizard snouts not being hidden (#29214)
* inital

* Update ClothingSystem.cs

* Update helmets.yml
2024-06-19 20:09:44 -04:00
lzk
912091e24e Add wet floor sign & warning cone to autolathe (#29205)
* Add wet floor sign & warning cone to autolathe

* removing
2024-06-19 14:13:55 -04:00
Flareguy
94995460fd Emergency toolbox fill rework (#29202)
* emergency toolbox fill rework

* Fuck
2024-06-19 14:13:27 -04:00
Leon Friedrich
fa3c89a521 Partial buckling refactor (#29031)
* partial buckling refactor

* git mv test

* change test namespace

* git mv test

* Update test namespace

* Add pulling test

* Network BuckleTime

* Add two more tests

* smelly
2024-06-20 01:14:18 +10:00
lzk
2b885272c8 Musician's skirt (#29203)
* Sprites&Meta

* Changing prototypes

* Adding to Theater vend

* Sprite_Change

* Sprite_Change

* Prototype_Changes

Is this exactly how it should be?...

* FUCKING FIX

* weh

---------

Co-authored-by: Арт <123451459+JustArt1m@users.noreply.github.com>
2024-06-19 17:06:03 +03:00
HS
f7db648e5f shorten short raffle (#28685) 2024-06-19 12:41:41 +10:00
beck-thompson
bde0f43171 Add some happier medibot messages! (#29147)
* Happy!

* opps

* one more
2024-06-19 12:28:30 +10:00
Tayrtahn
198f028d7c Make Hamlet a valid chef's hat pilot (#29191) 2024-06-18 22:12:44 -04:00
Flareguy
4cf60f805e Security Resprite (#29082)
* security resprite

* hos cap fix

* i forgor

* further fixes

* my furniture is broken

* fedora update
2024-06-18 22:04:03 -04:00
IProduceWidgets
801d405919 Add the most anticipated gun in the game. Foam Force. (#29103)
* Foam Force

* make it available somewhere

* add clumsyproof and nuke dev item

* reorganize

* oopsy files

* Strap!

* woopsie layering

* fix grammar to rerun tests for rogue unrelated test fail.

* cleanup

* I eepy layer forgetti spaghetti

* For real last necessary commit

* Oops I broke the law! feexed

* Decided to just change it to the same source as the poster source in our repo for consistency.
2024-06-19 01:04:15 +10:00
Errant
d60829f1ce arachnid inventory layout fix (#29165)
arachnid inventory layout fixC
2024-06-19 00:10:18 +10:00
lzk
e49a0eb3b6 Add warning cones to engivend (#29085)
Add cones to engivend
2024-06-18 17:02:05 +03:00
metalgearsloth
b0b76a1133 Replace StationRandomTransform (#29149)
* Revert "Rotate and Offset station CCVar nuke (#26175)"

This reverts commit 44b20f60ff.

# Conflicts:
#	Content.Server/Station/Systems/StationSystem.cs
#	Resources/Prototypes/Maps/europa.yml

* Fix

* Review
2024-06-18 23:27:34 +10:00
metalgearsloth
65821c96f4 Fix conveyor mispredicts (#28157)
* Fix conveyor mispredicts

Instead of tracking active conveyors we instead track the conveyed entities. This also handles things like stacking conveyors more gracely.

* Fix ActiveConveyor

* Fix lerping
2024-06-18 22:11:36 +10:00
Tayrtahn
e5ef2a358c Implement vital chef's hat functionality (#25950)
* Implement crucial chef's hat functionality

* Unified stopping code and added events.

* Added documentation to events

* Rerun tests

* Made review changes, and fixed potential desync bug.

* Update whitelist
2024-06-18 20:59:37 +10:00
Mr. 27
82c4db67bc Fix female reptilians not having gasp sounds (#29143)
inital
2024-06-18 13:56:37 +10:00
Tayrtahn
0cf56b9bbd Fix DresserFilled storagefill rarely causing an error (#29135)
Add ClothingUniformJumpskirtColorPink to an OrGroup
2024-06-17 19:11:17 -04:00
Tayrtahn
9b5219a226 Fix double label on chem jugs (#29137) 2024-06-17 19:09:19 -04:00
Tayrtahn
e5a85e2a13 Make wearing an Ushanka also apply accent to your name (#29111) 2024-06-17 14:03:55 -04:00
Ubaser
5038012b67 Add new lizard horns, Demonic (#29022)
add
2024-06-17 13:53:47 +03:00
deltanedas
c332677971 remove robotics console emag checking, make it a bit fairer (#27876) 2024-06-16 23:30:10 -04:00
Cojoke
390f8d19d1 Makes Eyepatches Flippable (#26277) 2024-06-16 23:21:29 -04:00
Futuristic-OK
1482345330 Delete RandomSentience event (#28982) 2024-06-17 02:24:29 +03:00
Tayrtahn
89a9f07c3a Add a system for modifying entity names without causing conflicts (#27863) 2024-06-16 15:38:53 -04:00
Nemanja
5e50bd83d6 Missing meteor presets (#29044)
* add meteors into missing game presets

* changes for real

* implement code

* this too
2024-06-16 21:37:43 +02:00
deltanedas
1cb9f5dbed add carp hardsuit for traitors (#25155)
* FactionClothing

* swtich carp to the Dragon faction

* add carp hardsuit

* add carp hardsuit to uplink

* fixes

* webedit ops 1

* why did i name it that wtf

* among

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-16 21:57:57 +10:00
Cojoke
26f809aebf Instruments for Musician lodouts (#29059)
* Musician Instruments to Musician lodouts

* Move instruments to their own file, fix instruments spawning on the floor, Found bug of Loadout dropping items on the floor rather than sorting inventory

* Whoops, I removed bagpipes for some reason
2024-06-16 21:27:35 +10:00
deltanedas
f730d120c7 give spiders unique venom reagent (#29066)
* add mechanotoxin

* make tarantulas use mechanotoxin

* trolled

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-16 21:26:59 +10:00
Nemanja
9348a5cea6 Apc & Substation resprite (#28998)
* substation

* apcs

* top pixels

* new screens
2024-06-16 05:43:22 -05:00
Cojoke
2fde5ac580 Cleans up ClothingShoesBootsMagSyndie in magboots.yml (#28653)
* Remove Explosive Component from ClothingShoesBootsMagSyndie

* Makes BaseJetpack a parent of ClothingShoesBootsMagSyndie

* fix boots in hand looking like jetpack bug

* make syndicate magboots child of magboots
2024-06-15 21:25:51 -04:00
Cojoke
280b0a1c24 Adds New Shoes to Sec loadouts (#29018)
* Adds New Shoes to Sec loadouts

* Remove Cowboy stuff from sec drobe(bye sheriff) + requested changed
2024-06-15 18:38:28 -04:00
lzk
6d3d92cd50 Fix mime mask loadout minlimit (#29056) 2024-06-15 17:32:49 -04:00
BombasterDS
81e41f8e8d Mannequin (#29004)
* Mannequin

* rsi license fix

* damage container fix

* container fix

hope this works

* layers fix + appearance comp (mb it help?)

* maybe fixed?

* one day it will work...

* can't even understand why test failing... (maybe fix?)

* last try?
2024-06-15 13:50:55 -04:00
Ian
ca58811bdb make the donk microwave drop the correct board on normal deconstruction (#29037)
* make the donk microwave drop the correct board on normal deconstruction

* removed the unnecessary SyndicateMicrowaveMachineBoard tag
2024-06-15 11:44:56 -04:00
ShadowCommander
789453adf0 Make firelock warning light not require power and add a PointLight (#29024)
* Add a PointLight to firelocks when warnings are active

* Remove power requirement for lights
2024-06-15 11:17:16 -04:00