Cheackraze
a512a77046
Zookeeper ( #12020 )
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* jumpsuit sprite
* hat and meta to match
* pda
* id card
* update spawner jobs.yml
* update identification_cards.yml
* Update pda.yml
* update jumpsuits.yml
* zookeeper job yml
* zookeeper icon
* update hats.yml
* woops fixed hats.yml
* fix id cards yml
* job spawner icon and json
* update map yml
* update departments yml
* job icon meta.json
* comes with the hat
* real
* real
* localization
* fix spawner jobs yml
* playtime tracker
* kettle spawn
* Revert "kettle spawn"
This reverts commit 37c241cb31a6f186f31a73f168a93649423e839a.
* kettle spawn
* service locked windoor
* updated sprites and updated meta.json thanks to EmoGarbage
* meta.json
* Update Resources/Textures/Objects/Devices/pda.rsi/meta.json
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
* Update Resources/Textures/Objects/Misc/id_cards.rsi/meta.json
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
* credit to EmoGarbage404 and alphabetized
* license
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2022-10-23 14:42:25 -05:00
Nairod
9af0575ea5
Lathe recipe and prototype listings ( #12148 )
2022-10-23 12:56:59 -05:00
Nemanja
24a3c8aef6
portable scrubber machine upgrading ( #12037 )
2022-10-22 15:49:30 -07:00
Mervill
4e8a4156ba
Cap gun uses proper revolver behavior, and starts with ammo ( #12063 )
2022-10-22 15:47:20 -07:00
DrSmugleaf
f323fb7644
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
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Co-authored-by: Jezithyr <Jezithyr@gmail.com >
2022-10-22 15:46:28 -07:00
corentt
e5a0e9a758
Remove some unneeded MaterialStorage ( #12024 )
2022-10-22 15:41:08 -07:00
Willhelm53
1a1e72063a
Skeleton Accents ( #11805 )
2022-10-22 15:40:28 -07:00
Nemanja
cfab87b3d7
generator machine upgrading ( #12145 )
2022-10-22 15:38:57 -07:00
Morb
cc3f9d631f
Remove yml boilerplate for crates ( #11982 )
2022-10-22 15:37:27 -07:00
Leon Friedrich
7d276d1101
Remove server/client clothing components. ( #11981 )
2022-10-22 15:30:37 -07:00
0x6273
8718df5622
Seed extractor construction + upgrading ( #11972 )
2022-10-22 15:26:02 -07:00
lapatison
db44aa99ab
Apron pockets ( #12018 )
2022-10-22 15:07:50 -07:00
Mervill
d1fe243b3e
Slime corpses no longer rot or produce miasma ( #12016 )
2022-10-22 15:07:36 -07:00
Rane
a2a895de4e
seperate Stealth and StealthOnMove ( #12035 )
2022-10-22 15:06:55 -07:00
Interrobang01
9904eae75c
Cognizine, a chemical that makes an entity sentient and a ghost role ( #11992 )
2022-10-22 15:05:06 -07:00
Mervill
7ceb971d8d
Fix matchbox sprite not showing its fill states. ( #12080 )
2022-10-22 14:59:52 -07:00
Willhelm53
a6be9e75dc
Blue Shark Soft Toy! ( #12047 )
2022-10-22 14:58:18 -07:00
Nairod
8da57fb16a
Handgun belt sprites ( #12081 )
2022-10-22 14:53:43 -07:00
eclips_e
016900b18a
make wall lockers less shitty ( #12142 )
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Co-authored-by: Just-a-Unity-Dev <just-a-unity-dev@users.noreply.github.com >
2022-10-22 14:48:13 -07:00
Moony
ed8efa08b0
Even more tiles ( #12140 )
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* tile gaming
* TRIM
* fucking BOM
* wood trim and some doobles
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
2022-10-22 13:21:36 -05:00
Moony
5eede78ab7
Fix LED lights. ( #12141 )
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Changes their energy level and range so that while they're higher power lights, they don't burn out your eyeballs.
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
2022-10-22 13:16:31 -05:00
Leon Friedrich
ac24d8ee25
Fix two bugs ( #12144 )
2022-10-23 03:13:25 +11:00
Nairod
80c7dba290
Vendor fill and advertisement ( #12133 )
2022-10-22 00:06:46 -05:00
Mervill
2dba38136a
Clarify some item descriptions in the uplink menu ( #12040 )
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* clarify some descriptions in the uplink menu
* review
2022-10-21 13:47:09 -05:00
Flipp Syder
0fe9f38968
Actual randomized humanoids ( #11574 )
2022-10-21 00:46:05 +11:00
Nemanja
7cc1eba181
Mining Tweaks ( #11468 )
2022-10-21 00:16:29 +11:00
Francesco
9727cc0da0
FlashLightVisualizer refactor + low power handheld light light radius fix ( #11768 )
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* refactor: Removes FlashLightVisualizer (based on obsolete code) in favor or merging its functionality with HandheldLightComponent
fix: Low power lighting radius animations for lanterns, floodlights and flashlights now properly restore the original light radius when going back to full power
* refactor: Use the LightBehaviour component to animate HandheldLights
refactor: Remove unneeded HandheldLight definitions in some yaml files (already inherited by parents)
fix: Properly change the server side PointLightComponent Enabled property when turning HandheldLights on/off
feat: ReverseWhenFinished property on Fade light behaviours
* Empty commit to rerun CI with the new engine PR
* fix: Restore the correct HandheldLight addPrefix property, whoops
* refactor: blinkingBehaviourID -> blinkingBehaviourId, radiatingBehaviourID -> radiatingBehaviourId
2022-10-19 13:34:36 -05:00
Kara
3fd226d9f0
Extended rework & ramping event scheduler ( #11362 )
2022-10-18 19:51:47 -07:00
Nairod
cff335174c
Jetpack in-hand sprite fix ( #12025 )
2022-10-19 10:04:19 +11:00
theashtronaut
e931aa9e75
No UI Autoclose for books, handheld crew monitor, health analyzer, papers, and PDA when swapping hands ( #12000 )
2022-10-17 13:55:23 -07:00
metalgearsloth
123a9dbf02
Lag compensation for melee ( #11885 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-17 15:54:31 +11:00
0x6273
fe00c1c10b
Airlock bolt and deconstruction fixes ( #11985 )
2022-10-17 11:44:04 +11:00
Nemanja
40a8599e3e
fix several machines having lit screens when unpowered ( #11975 )
2022-10-16 14:00:18 -07:00
Nairod
50d8ed6c89
Spare headsets for the HoP ( #11954 )
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* textures and fill yml
* texture meta edit
* box id fix, locker fill, vendor fill
* whitelist fix
2022-10-16 13:21:02 -05:00
themias
b567c34e92
Add voice trigger for modular grenades ( #11449 )
2022-10-17 04:44:50 +11:00
Flipp Syder
6e108bd400
Surveillance camera listening/speaking ( #11640 )
2022-10-17 04:44:14 +11:00
Leon Friedrich
bb61eb7f54
Move board spawning out of DoorSystem ( #11772 )
2022-10-17 03:43:33 +11:00
metalgearsloth
1782eb6ad7
Fix even more warnings ( #11968 )
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Also more instances of someone using TryComp instead of HasComp
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-16 08:49:22 -07:00
Mervill
15a772fb96
Cleanup for ChargerComponent ( #11907 )
2022-10-16 21:21:54 +11:00
Kevin Zheng
7fc357afd2
Plant genetics ( #11407 )
2022-10-15 23:25:41 -07:00
Stealthbomber16
2fe257f4f0
monkeys can wield holoparasites ( #11953 )
2022-10-15 23:13:14 -07:00
Nemanja
7e41a7a31d
skeleton key fix ( #11946 )
2022-10-16 14:37:08 +11:00
Scribbles0
1d2842ffae
hope this is better ( #11943 )
2022-10-15 19:28:21 -05:00
Nemanja
9363674bd5
Bad 2 Da Bone [Skeleton Tweaks] ( #11669 )
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Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-10-15 15:06:01 -07:00
Mervill
0cf80855c5
Portable Light Balancing ( #11940 )
2022-10-15 14:58:33 -07:00
Peptide90
cd336978a0
Adds a meteor gun and rod gun for admeme use ( #11479 )
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Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-10-15 14:58:26 -07:00
Rane
c70e423ff6
Let species prototypes define valid sexes (Sex Refactor) ( #11520 )
2022-10-15 14:45:47 -07:00
Nemanja
a03ab2c087
stasis bed machine part scaling ( #11773 )
2022-10-15 14:39:30 -07:00
Nemanja
c20f1ac559
Add a component for upgrading power consumption in machines ( #11777 )
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Co-authored-by: 0x6273 <0x40@keemail.me >
2022-10-15 14:28:12 -07:00
Morb
5af82ebe9b
Add briefcase in hand & update setoutfit ( #11634 )
2022-10-15 14:22:27 -07:00