Pieter-Jan Briers
81cbb31425
Remove update from DeviceLinkSystem ( #37152 )
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The tick updates were purely used to decrease the invoke counter once per tick. Now instead we just calculate the effective counter value with some trivial math on the tick number. This completely removes the need for an update function.
The relative tick is not stored to map files. If we really need this, we can add a TickOffsetSerializer (similar to TimeOffsetSerializer), but I doubt it matters.
2025-05-04 12:14:23 -04:00
Pieter-Jan Briers
e6040d1b25
Update GDPR erase script to latest DB schema ( #37162 )
2025-05-05 00:11:28 +10:00
PJBot
20da7fcd25
Automatic changelog update
2025-05-04 07:21:41 +00:00
Southbridge
6926fa1ad3
Bagel Station - Removed Gamer Loot ( #37171 )
2025-05-04 00:20:33 -07:00
PJBot
ccfcb0cf7a
Automatic changelog update
2025-05-04 05:48:20 +00:00
Nemanja
c4dd912106
Don't despawn off-grid salv mob corpses ( #37169 )
2025-05-03 22:47:11 -07:00
PJBot
eac0585bf4
Automatic changelog update
2025-05-04 02:40:25 +00:00
Nemanja
f1a17f360d
Revert "add material composition to some salv treasure" ( #37149 )
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* Revert "add material composition to some salv treasure (#31970 )"
This reverts commit 125258ea48 .
* Remove ring materials as well
2025-05-04 04:39:19 +02:00
PJBot
0de4ec912f
Automatic changelog update
2025-05-04 00:39:54 +00:00
Nemanja
9afa15ab41
Salvage Threat: Gibtonite ( #37160 )
2025-05-03 17:38:47 -07:00
github-actions[bot]
fbd409a54b
Update Credits ( #37163 )
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Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2025-05-03 20:37:39 -04:00
Spessmann
f9825e1f96
Add more ruins ( #37161 )
2025-05-03 16:44:53 -07:00
PJBot
e5abf61474
Automatic changelog update
2025-05-03 21:20:15 +00:00
Spanky
6d6ae95914
Omega Update (Genpop) ( #37157 )
2025-05-03 14:19:07 -07:00
PJBot
ea67654733
Automatic changelog update
2025-05-03 19:29:54 +00:00
Minemoder5000
42a5b03743
Replace uplink thieving gloves with chameleon thieving gloves ( #36369 )
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* replace thieving gloves with chameleon thieving gloves
* increase TC cost by one
* add a TODO comment
2025-05-03 15:28:47 -04:00
PJBot
ef86e6681e
Automatic changelog update
2025-05-03 19:20:39 +00:00
youtissoum
07460f9eda
Fix skeletons spawning in folded body bags ( #37151 )
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* Fix skeleton spawning
* Add comments
* Fix the comments
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-05-03 21:19:32 +02:00
Nemanja
0c8c757a42
Revert "Resprited the Chief Engineer's mantle/manica" ( #37060 )
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Revert "Resprited the Chief Engineer's mantle/manica (#36697 )"
This reverts commit d0c2a64436 .
2025-05-03 14:28:59 -04:00
chromiumboy
f213753e2b
Sentry turrets - Part 5: Reuseable UI components ( #35149 )
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* Initial commit
* Updated how monotone buttons are styled
* Removed unnecessary textures
* Updated attributions
* Addressing reviewer comments
* Adjusted monotone checkbox styling
2025-05-03 12:19:08 -05:00
Ghagliiarghii
885eb7bc35
ClothingOuterEVASuitSyndicate ( #36738 )
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* ClothingOuterEVASuitSyndicate
* Update migration.yml
* Resolve merge conflict in migration.yml
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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2025-05-03 12:06:35 -04:00
J
82ce890fc9
Explosions warnings cleanup ( #36167 )
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* Explosions warnings cleanup
* Revert unnecessary change
* Cleaner Entity instantiation
* Remove conflicting changes with #36098
2025-05-03 18:05:29 +02:00
metalgearsloth
60e3d8e507
Fix throwing prediction ( #37086 )
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* Fix throwing prediction
- Disposals is still janky but I think that's disposals in general not being predicted and the disposals throw not being predicted and short-lived.
- Would need to check RMC.
- Couldn't repro the underlying issues however thrown items don't slip anymore so (and we also don't predict their land / stopping anymore so).
* primary constructor
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-05-03 17:17:30 +02:00
PJBot
3ee5ed3cc6
Automatic changelog update
2025-05-03 15:09:03 +00:00
Radezolid
aaa4c75341
Fix some maintenance doors not using wires configuration + cleanup + minor changes ( #36735 )
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* Kill useless maints doors + general fixes
* Migrate the common maints airlock
* Fix parenting
* Service Theatre
* migrate out the other removed airlock
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Co-authored-by: EmoGarbage404 <retron404@gmail.com >
2025-05-03 11:07:57 -04:00
kosticia
f3bc40eaa7
make node scanner don't show interface if scanned entity not a artefact ( #37146 )
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* a
* a
* Revert "a"
This reverts commit 2b9ba4ea67a9395d30b7ab37c8065f627f1a961a.
2025-05-03 10:29:52 -04:00
PJBot
dc2a7483c7
Automatic changelog update
2025-05-03 12:11:51 +00:00
Errant
79187cecb9
randomize names for mindshielded eventhumanoids ( #37143 )
2025-05-03 08:10:43 -04:00
ArtisticRoomba
ee201c6eb7
fix atmos grid markers ( #37142 )
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* fix atmos grid markers
* 1984 CL
2025-05-03 09:11:31 +02:00
3nderall
213a9ef36d
Renders reagent grinders over lights ( #31218 )
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* Adds a new layer to DrawDepth.cs for use with objects similar to the reagent grinder and properly summarises its uses
* applies new layer in DrawDepth.cs to reagent_grinder.yml
* Fix merge conflict
* oops
2025-05-03 14:27:20 +10:00
PJBot
0d0eeb2afa
Automatic changelog update
2025-05-03 04:19:17 +00:00
Unkn0wn_Gh0st
11096ad9bf
New Weapon: Knuckle Dusters ( #33470 )
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* New Weapon: Knuckle Dusters
* Tag YAML Error Fix
* Crafting Graph Node Error
(Thank you slarticodefast)
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Crafting Node Error Part 2 Electric Boogaloo
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Contraban & QM Dusters Nerf
* Stun Knuckledusters (Unfinished)
* Typo
* Fix test fails
* The dastardly maintainer balance webedit
* Fix contraband parenting
* Fix construction failure
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
Co-authored-by: EmoGarbage404 <retron404@gmail.com >
2025-05-03 00:18:08 -04:00
slarticodefast
5d26a38a1d
fix clone appearance ( #37130 )
2025-05-02 21:26:12 -04:00
PJBot
4ba8945c5b
Automatic changelog update
2025-05-02 22:57:54 +00:00
ScarKy0
efc8d8600d
Traumoxadone ( #37126 )
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* init
* salicylic acid
2025-05-03 00:56:47 +02:00
Prole
c153f84e42
noRot on 2-way lever ( #37125 )
2025-05-02 13:07:20 -07:00
PJBot
85d6b728ee
Automatic changelog update
2025-05-02 18:32:56 +00:00
Vladislav Suchkov
b4ad372ca7
Clarify that PA crate order includes boards ( #37109 )
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init
2025-05-02 14:31:49 -04:00
Princess Cheeseballs
b6c8119646
Movement Rewrite Hotfix ( #37122 )
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* One line bugfix
* also divide friction by 5
* Undo that
2025-05-02 20:31:10 +02:00
PJBot
c27c0e7ff8
Automatic changelog update
2025-05-02 17:13:30 +00:00
Errant
2b2bfbfebd
Fix for vox dropping all bodyparts when gibbed ( #37111 )
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vox parts cleanup
2025-05-02 13:12:23 -04:00
PJBot
e7cb80da11
Automatic changelog update
2025-05-02 16:15:23 +00:00
themias
7fd66820b9
Fix station beacon not updating ( #37121 )
2025-05-02 12:14:16 -04:00
PJBot
2b748694bf
Automatic changelog update
2025-05-02 15:46:53 +00:00
Southbridge
d35c755685
New Salvage Ruin - Atmos Interchange ( #37115 )
2025-05-02 08:45:46 -07:00
PJBot
ecd7ba8bb5
Automatic changelog update
2025-05-02 10:08:19 +00:00
metalgearsloth
51bff89b23
Fix AI movement ( #37114 )
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Don't relay blocking anymore.
2025-05-02 12:07:12 +02:00
Nemanja
26ebf06b81
Add condition support to entity tables ( #36819 )
2025-05-02 11:37:14 +03:00
PJBot
25108234ea
Automatic changelog update
2025-05-02 08:23:36 +00:00
metalgearsloth
bd69fc612a
Predicted internals ( #33800 )
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* Predicted gas pumps
I wanted to try out atmos and first thing I found.
* a
* Atmos device prediction
- Canisters
- Tanks
- Internals
AirMixes aren't predicted so nothing on that front but all the UIs should be a lot closer.
* Remove details range
* Gas tank prediction
* Even more sweeping changes
* Alerts
* rehg
* Popup fix
* Fix merge conflicts
* Fix
* Review
2025-05-02 18:22:29 +10:00