Commit Graph

7611 Commits

Author SHA1 Message Date
K-Dynamic
c1ed854264 Bike Horn, Clown Recorder, Suspenders for Theatrical Performances Crate (#27668)
added clown and mime item to theatrical crate
2024-05-08 05:30:43 -07:00
Tornado Tech
31491775e5 Added new HTN operations and preconditions (#27486)
* Added new HTN operations & preconditions

* Ok I forgot about partial

* Namespace pierce the skies

* Some fixes, debug and new operators

* Bruh git eat my files
2024-05-08 12:18:03 +03:00
Plykiya
1952ae3267 Reimplement supplybots as non-vehicles (#27769)
* Reimplement supplybots as non-vehicles

* what the hell is a container container?

* Dumpable

* let them hear supply comms

* unmigrate

* no more QM access

* Skill issue

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-05-08 10:30:03 +03:00
Verm
99212762d6 Fix cak and breaddog not being able to escape inventories (#27794)
Fix cak and breaddog
2024-05-08 08:46:48 +02:00
Cojoke
b104125c0e Shoot Over Racks (#27797)
Racks now have table collisions
2024-05-08 08:46:03 +02:00
Flareguy
caa822b9a0 Revert "Make the floppy lizard ears have two colors." (#27790)
Revert "Make the floppy lizard ears have two colors. (#27679)"

This reverts commit bd06aa2365.
2024-05-07 20:48:42 -07:00
deltanedas
d6d1c9ed8a make dragons breathe fire (#26746)
* add ActionGun system

* add RepeatingTrigger

* dragons breath projectile, repeatedly explodes

* give dragon fire breathing action, fireproof it

* oop

* oop 2

* prevent troll

* proper repeating thing

* pro

* webedit ops

* realops

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-07 17:25:41 -07:00
pigeonpeas
bd06aa2365 Make the floppy lizard ears have two colors. (#27679)
* Make the floppy lizard ears have two colors.

* please fix whatever the hell happened

* fix the error

* suggestion from Ubaser

* another suggestion from ubaser
2024-05-07 17:22:25 -07:00
OnsenCapy
8ec52ff69c Change combat gloves sprite (#27373)
* Changed combat gloves sprite.

* Edited combat gloves sprite.
2024-05-07 17:19:55 -07:00
deltanedas
89cbb100fd make hyper printer inherit base lathe (#27777)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-07 16:42:28 -04:00
TurboTracker
24e227660a Stop Toilets crushing you into walls (#27778) 2024-05-07 21:44:20 +02:00
deltanedas
262b9698cf make lube speed up lathes (#25515)
* add LatheGetSpeedEvent

* add LatheLube system

* make typical lathes accept lube

* spill

* :trollface:

* rework to generic ReagentSpeedSystem

* hyperlathe ops

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-07 14:20:43 -04:00
Hannah Giovanna Dawson
b90373356e Weapon Reflection Movement Mechanic (#27219)
* Weapon Reflection Movement Mechanic

Adds a movement mechanic to deflection.
Standing still gives you your best chance of deflecting a shot.
Moving lowers this to 2/3rds. Sprinting to 1/3rd.

This allows for robust players to express better and provides
counterplay to someone finding a goober-strong deflection
weapon, giving more design space.

As part of this PR I've also touched the numbers of a few swords,
shields, etc. and modified some descriptions to make them read
better. The balance numbers are not remotely final, but as intent:

1. All the sidearm swords (katana, cutlass, captain's sabre) have the same damage. There's no good reason the "ceremonial" blade the captain has doing more damage than a katana.
2. The Captain's Sabre has a 30% reflect chance, dropping to 20% when moving and 10% when sprinting. This one is controversial due to the recent nerf, I suspect: This could easily be 15->10->5?
3. The Energy Katana has a flat 30% reflect chance.
4. The meme Throngler has a 30% reflect chance, dropping to 20% when moving and 10% when sprinting.
5. The E-Sword has a 30% reflect chance, dropping to 20% when moving and 10% when sprinting.
6. The Double E-Sword has a mighty 75% reflect chance, dropping to 50% and then 25%.
7. Both reflective shields - Mirror and Energy - have a 95% deflect chance, dropping to 63% then 31%.

* Resolve PR comments.

* Weh?

* Reign in double esword a tad

* Shield nerfs no longer real

* Improve Mirror Cult desc

* Simple alert for deflection! No art yet.

* Added a new icon for deflecting
2024-05-07 20:14:58 +02:00
cool dolphin
64548a7ead More trinkets for loadouts (#27292)
* woo yea more tinket

* plushie has no timer
2024-05-07 17:55:03 +02:00
Łukasz Mędrek
28f5d490a4 Fix construction instructions on flippables (#27574)
Fixes #27547
2024-05-07 20:53:59 +10:00
lzk
d099b63424 Little morgue overhaul (#27750) 2024-05-07 10:26:33 +03:00
Kara
7d7c71e6a6 Reduce ratking chance severely (#27760) 2024-05-06 23:23:50 -04:00
no
630a7a78ed Add ghost role raffles (#26629)
* Add ghost role raffles

* GRR: Fix dialogue sizing, fix merge

* GRR: Add raffle deciders (winner picker)

* GRR: Make settings prototype based with option to override

* GRR: Use Raffles folder and namespace

* GRR: DataFieldify and TimeSpanify

* GRR: Don't actually DataFieldify HashSet<ICommonSession>s

* GRR: add GetGhostRoleCount() + docs

* update engine on branch

* Ghost role raffles: docs, fix window size, cleanup, etc

* GRR: Admin UI

* GRR: Admin UI: Display initial/max/ext of selected raffle settings proto

* GRR: Make a ton of roles raffled
2024-05-06 18:48:16 -07:00
Alzore
7794ab8609 Reduce the amount of burn damage from touching lights (#27728)
* chilled

* external
2024-05-06 13:20:19 -07:00
Alzore
7d23d01445 Half the amount of bleed rate cauterized by burn damage (#27726)
half
2024-05-06 13:19:57 -07:00
Kara
8f4362df03 Event frequency balance pass (#27721)
balance
2024-05-06 03:10:12 -07:00
T-Stalker
026af631f8 New lobby art: Just a week away (#27717)
just a week away
2024-05-06 01:17:35 -07:00
0x6273
c7a5587e07 Dock device link port (#27646)
* Add dock device link port

* SpawnAndDeleteAllEntitiesInTheSameSpot moment

* The fuck is TryStopNukeOpsFromConstantlyFailing??

Do we have a new test that can randomly fail?
2024-05-06 13:59:01 +10:00
T-Stalker
104c2afe69 New Salvage song: Deadline (#27707)
Deadline
2024-05-06 13:51:33 +10:00
Ty Ashley
b8144df7a5 Added new icons for the emote wheel (#27541)
* Added new icons for the emote wheel

* Corrected weh path

* Changed whistle to better match other vocal emotes. Modified honk icon to match dimensions of box. Corrected chirp and chitter emote icons.

* Cleaned up edges of icons

* Added attributions.yml to emotes folder
2024-05-05 20:12:30 -05:00
metalgearsloth
d1a5d35623 Expeditions audio tweaks (#27524)
- Now uses a SoundCollection.
- Now properly handles going between maps (audio rework mucho wow).
- GetAudioLength used so it can properly countdown ANY song (wow audio rework wow wow).
2024-05-06 10:19:43 +10:00
Killerqu00
7d35d54a81 welding masks on utility belts (#27694) 2024-05-06 09:30:06 +10:00
Verm
70d3cf7ba4 Emergency Tank + Plasma Can visible on suit storage slot (#27598)
* Suitstorage Sprites + Plasma tank slots

* Fix some extra brackets
2024-05-06 00:42:22 +03:00
lzk
ead78b72d2 Add default whistle + whistles reorganize (#27676)
* Add default whistle + whistle reorganize

* aaa

* fux?

* fiiiiix???

* Revert "fiiiiix???"

This reverts commit 15353465d58db615185afa8c549e1819099c1a5b.

* Apply suggestions from code review

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2024-05-05 16:42:35 +02:00
Nemanja
5183f3ed8b Scattershot antag fixes (#27429)
* scattershot antag fixes

* this too?

* dawg fuck this code

* ok so we kinda need this?
2024-05-05 19:23:43 +10:00
Pok
c3fe975e8b More descriptions for the beakers in the status panel (#27669)
Bottles

Descriptions for status panel
2024-05-04 22:07:29 +02:00
Alzore
1c125cb14e Floodlights now have medium powercells instead of small (#27672)
mediumcellfloodlight
2024-05-04 22:06:16 +02:00
Alzore
873799095c Security belts can now hold more items commonly carried by secoffs/HoS (#27674)
holobarrier
2024-05-04 22:00:22 +02:00
Flareguy
0e829eb380 Vox customization fixes & updating (#27663)
vox customization
2024-05-04 04:12:11 -07:00
Ed
5ab1cc0c84 Pathological Liar (#27618)
* content

* upgrade

* n't

* ye ya

* Update speech-liar.ftl

* Mith replacement ideas

* fix

* more!

* Revert "more!"

This reverts commit 6d10bdf694985c525a2b451ed39380f975059b44.

* Update Content.Server/Speech/Components/ReplacementAccentComponent.cs

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-05-04 04:11:46 -07:00
Ed
e7d24b5648 Added Train station into map rotation (#27534)
* Update default.yml

* more sec
2024-05-04 04:10:08 -07:00
Vasilis
1b3481f094 Rename Lizard urist (#27652) 2024-05-03 23:18:01 -07:00
nikthechampiongr
6fc684812d Ninja's pinpointer tracks the research server (#27552)
Change the tracked component on the ninja's pinpointer from BecomesStation to Research Server
2024-05-03 22:23:43 +02:00
Just-a-Unity-Dev
76ecdee946 Geras bug fixes (#27308)
* Geras bug fixes

* oops

* its as shrimple as that

toggled transferName in the polymorph yml instead of using the system to manually change it

* its as shrimple as that (2.0)

fixed reviews for zombies having a dummy action, instead - properly implemented removal of action

* its as shrimple as that (3.0)

fixed tests by removing nameidentifier from slime (its already inherited, anyway)
2024-05-03 19:26:09 +02:00
Ed
0450a416e2 Revert "Make immovable rod announce at the end of the event" and "Rod event has a proper annoucement" (#27645)
* Revert "Make immovable rod announce at the end of the event (#27587)"

This reverts commit efceaa89e0.

* Update immovable-rod.ftl
2024-05-03 04:10:24 -07:00
Jay
0056befd4b Allow EMP implants to be used while stunned or cuffed. (#27644)
Update types.yml
2024-05-03 09:51:33 +02:00
Hanz
a8bf2689a4 Red bool update (#27597)
* the meat and potatoes

yuh yuh yuh

* what the hell is a copyright?

am I right?
2024-05-03 08:57:37 +02:00
Mr. 27
c69bf2f2aa Add syndicate sleeper agents random event (#27501)
* Intercept rule (#10)

* add

* b

* add this back lol

* fix test fails (alert levels dont have prototypes)

* tweaks
2024-05-03 10:13:35 +10:00
Plykiya
71dbb955ce Increase Blast Grenade Recipe Cost and Add Research Requirement (#27580)
* Adjust blast grenade recipe

* Move blast grenades into tier 2 research

* Move blast grenades to dynamic recipes for secfab and autolathe

---------

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-05-03 10:03:52 +10:00
deltanedas
8909dc7d40 make ducky slippers waddle (#27628)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-02 20:09:38 +03:00
slarticodefast
eab276a12d small SpawnItemsOnUse cleanup (#27625)
* small SpawnItemsOnUse cleanup

* that one was not needed
2024-05-02 20:08:26 +03:00
Lamrr
b728f36f30 Wine and beer bottles can be inserted into booze dispenser (#27626)
Fixes tags on wine and beer bottles
2024-05-02 12:17:36 -04:00
Vasilis
a4b0a34bc7 Remove airtight flaps from the construction menu (#27619)
They are meant to be mapping only items.
2024-05-02 10:49:53 -04:00
Michael
131c269e2b Improve CMO's lab coat (#27551)
This Aims at balancing the viability of the CMO's lab coat compared to his other available options, those being his winter coat (which is just a straight up upgrade) and his hardsuit.

and also its suppose to level him with RD since RD's lab coat has special rad protection

Co-authored-by: Michael <107807667+Bugfinder1@users.noreply.github.com>
2024-05-02 15:37:12 +03:00
nao fujiwara
316a3d7f4d added a bunch more fox noises (#27578)
* fuck it we ball

* added recommended copyright information

* revised copyright license

* revised copyright license x2

* finalized the fops

# reduced the number of audio clips
# adjusted the volume of all fox sounds to be consistent with each other

* added new sounds to the overall fox parent mob because we forgot oopsie
2024-05-02 14:35:10 +02:00