Commit Graph

6495 Commits

Author SHA1 Message Date
ninruB
88dc9cb98e Slightly nerf rigged boxing gloves (#23576)
number number where are you
2024-01-05 18:27:33 -05:00
Ubaser
7f0c9c59c6 Fix epinephrine yaml (#23579)
fix
2024-01-05 18:26:54 -05:00
SpeltIncorrectyl
655b54145a Can no longer place an infinite quantity of items inside a microwave (#23577)
* initial commit

* rewrote code to early return to reduce nesting

* added VV to Capacity field of MicrowaveComponent
2024-01-05 15:03:48 -05:00
Strol20
5c02a4fba4 Diagnostic Hud can see health silicon (#23580)
Diagnostic Hud can see health silicon
2024-01-05 12:00:39 -05:00
Nairod
1f2a89d453 More Buildable Furniture + Tweaks (#23188)
your PR will be my beginning of a maintainer journey
2024-01-05 19:53:34 +03:00
Ubaser
1b4f1ac35d New moth antennae and wing pair, Underwing (#23559)
* add

* delete old image
2024-01-05 08:55:49 -05:00
Emisse
cc198399be remove salvage mob ghost roles for real (#23561)
* Update spacetick.yml

* Update carp.yml
2024-01-05 00:07:47 -07:00
Nemanja
a2cdbda019 Flatpacker Tweaks (#23552)
* flatpacker nerf

* stuff
2024-01-04 21:01:24 -08:00
Errant
c337511155 Map Readability (#23446)
* beacon text

* command beacon color

* pa

* weh
2024-01-04 22:37:38 -05:00
Flareguy
29e48d3e27 Ports the derelict sign decal (#23544)
ports the derelict sign decal
2024-01-04 22:35:31 -05:00
Ed
0f8c004a2f Teslaloose and Singuloose counterplay (#23444)
* add tesla dissapear mechanic
add field holobarrier

* add PD

* add crafting

* spacing

* added to cargo

* Fix

* resprite + damageable

* oopsie

* Update Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Update Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Update Resources/Locale/en-US/research/technologies.ftl

Co-authored-by: Kara <lunarautomaton6@gmail.com>

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-01-04 18:48:09 -08:00
Nemanja
bb100e54ce Hyper convection lathe buff (#23542) 2024-01-04 18:44:11 -08:00
Ubaser
7d4e234c11 Penguins are more tolerant to the cold (#23209)
* add

* yes

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-04 18:00:24 -07:00
Mr. 27
7947b4e599 Arachnid plushie (#23504) 2024-01-04 15:58:40 -08:00
Jezithyr
c242e05cde Created Proximity Detection and Beeper Systems (#23177) 2024-01-04 15:56:23 -08:00
ada-please
79c790c391 Added reaction OilBreakdown (#23537)
Added recipe OilBreakdown
2024-01-04 17:45:35 -05:00
Tayrtahn
2de5570094 Fix tiny grammar/spelling issues (#23534) 2024-01-04 23:35:31 +01:00
PrPleGoo
eed663e8b4 Add health bar overlays for eye equipment (#21980)
* PR 1

* fix an error with health bar overlay (#1292)

* Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)

* [1612] change ShowHealthBarsComponent's DamageContainer field to a list (#1662)

* fix build

* no crit entities from not updating

* cleanup

* namespace

* undu irrelevant changes

* undo icon change

* make health bar 1 px taller and icon 1 px shorter

* fix medibot

* fix comment

* don't show health bar ratio when in crit

* fix build

* put the crit bar back

* don't render healthbars for mobs that are in containers

* draw more boxes without the background sprite

* fine status icon for all bio mobs

* add wacky mandatory things

* attempt 2

* whoops wrong file

* cool, this works too

* move null check to top

* only 1 init

* security huds

* remove shader

* fix build after cleanup

* slight cleanup

* little more cleanup

* Remove clothing grant component system

* security HUD now shows a job icon on entities with a body

* remove sec stuff and do similar changes to split off PR + remove unused comp

* process comments

* don't return

* update to ComponentAddedOverlaySystemBase

* no cache

* colors and not rendering out of sight

* touch ups

* fix build & cleanup

* undo

* remove shader from icons

* process comments

* documentation

* fix licence

* validate prototype id

* just use args

* rename method and append in method

* type

* just fucken delete the command

* space

* undo

* remove

* don't use LocalPlayer

* re-add showhealthbars command, but working

* rename icon lists and conform health icon code to the others

* space

* undo

* update command

* oops

---------

Co-authored-by: Rane <60792108+Elijahrane@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-01-04 11:48:57 -05:00
Bakke
a9b797a091 Fix robusted dionas not being recoverable (#21636)
* Fix robusted dionas not being recoverable

* Implement a polymorph cooldown field, used for TreeMorph

Allows the polymorphed Diona some time to work off robust harvest
without immediately polymorphing again.

* Minor adjustment to polymorph cooldown timing

* Apply suggestions from code review

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* fix: trigger polymorph revert on destruction

As suggested by mirrorcult, DamageThresholdReached is not the ideal
candidate for reverting a polymorph on destruction, as there exists a
DestructionEventArgs to listen for instead.

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-01-04 06:10:04 -07:00
Emisse
143640bba1 buff emergency eva speed (#23522)
webedit ops
2024-01-04 06:08:17 -07:00
VMSolidus
84a2356831 Adding PAI Slot to PDA (#21086)
* Adding PAI Slot to PDA

* Update PdaComponent.cs

* Update pda.yml

* Update tags.yml

Sorting it alphabetically

* Adding PDA UI Elements.

* Addressing reviews

* Update PdaComponent.cs

* Update Content.Shared/PDA/SharedPdaSystem.cs

Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>

* Update Content.Shared/PDA/SharedPdaSystem.cs

Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Objects/Devices/pda.yml

Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>

* Update PdaComponent.cs

* Update PdaComponent.cs

---------

Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>
2024-01-04 05:56:14 -07:00
brainfood1183
b06d9cb64a Adds Hellspawn (Nar'Sie demon mob) (#20291)
* HellSpawn Mob

* added spawner

* summary for the namespace

* larger collider, cannot enter single tile corridors.

* fix

* remove duplicate from yml, fix attributions.

* moved action to shared, moved comp to shared, networked comp, separated heal, fixed attributions

* removed flammable from hellspawn
removed the healing effect from firestarter ability (healing can be separate ability).

* Update attributions.yml

fix attributions

* fix

* fix
2024-01-04 05:53:15 -07:00
Ilya246
ca529178e2 scram implant (#23122)
* implement

* fix charges

* add listing

* fixes

* fix locale, probably all done

* fix

* fix of fix

* move query init

* cleanup

* unbrokey rt
2024-01-04 05:38:02 -07:00
ERROR404
abbb724849 Observation Kit (#23384)
Observation Kit
2024-01-04 05:36:44 -07:00
PoorMansDreams
d1f2b402e1 Adds more Ichor Per dragon meat. (#23503)
Adds more Juice(ichor) per Dragon meat
2024-01-04 05:34:10 -07:00
lapatison
0603115ccb Thief role description fix (#23509) 2024-01-04 05:29:12 -07:00
Errant
29ce3811f0 Command beacon QOL recolor (#23517)
command beacon recolor
2024-01-04 05:27:51 -07:00
Ed
1c5639be75 Human plushie (#23518)
* AAAAAAAAA

* TBoI reference

* really remove from cargo crate. redescription

* pipi
2024-01-04 05:27:40 -07:00
Emisse
ce8252c1f3 make some implants cheaper (#23513)
webedit ops
2024-01-04 05:24:39 -07:00
Emisse
8ecc32bf16 Buff holo and mild structural adjustment (#23515)
buff holo
2024-01-04 23:03:28 +11:00
Ilya246
2f236acd86 much cheaper plasma (#23283)
cheaplasma

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-04 21:56:38 +11:00
Pancake
f939b57d49 Tweak Spell of All-Consuming Cleanliness (#23512)
Update trashbag.yml

Changed down to a reasonable amount.
2024-01-04 03:44:01 -07:00
KittenColony
df07e194fb Spinal spike marking for Reptilians (#23220)
* backspikes added

* added backspikes to meta.json

* fixed capitalization

* fix attempt 2

* suffering

* Revert "suffering"

This reverts commit d9ee23ccd209e8de5b190668f3b795088e8ab139.

* Balance is restored

* Revert "Balance is restored"

This reverts commit fa9b8168d461f8d5e92f2bbd1e1dd1417972ea05.

* Revert "Revert "Balance is restored""

This reverts commit f0a809f258973e0605311250d969e0600a970ebc.
2024-01-04 02:49:51 -07:00
Boaz1111
a4c446242d makes the shotgun cartridge dispensers like the ammo boxes (#23388)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-04 16:53:44 +11:00
Ed
29973bac73 Toy Tesla (#23370)
* teddy tesla

* Update Resources/Prototypes/Entities/Objects/Fun/toys.yml

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-01-04 16:51:22 +11:00
Mr. 27
e77b4bd4f3 kobold monkey have KB name identifier (#23505)
inital
2024-01-04 16:51:09 +11:00
Mr. 27
c94ef1767a Give slime mob speech sounds (#23456)
inital
2024-01-04 16:36:01 +11:00
Geekyhobo
94a4e4ca10 Aghost Now Can Drop Things Wherever They Want (#23502)
* Aghost Now Can Drop Things Wherever They Want

* update admin CL

* Update Resources/Changelog/Admin.yml

* Update Resources/Prototypes/tags.yml

* Update Resources/Prototypes/tags.yml

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-01-04 16:31:58 +11:00
SpeltIncorrectyl
082bde40ca The Flatpacker 1001 can now make flatpacks for computers. (#23471)
* moved ComputerBoardComponent to Content.Shared

* made flatpacker accept computer boards

* made flatpack system and ui function with computer boards

* fixed it so that flatpacks of computers are correctly coloured to fit their computer board colour

* unhardcoded the computer flatpack assembly cost

* Combined GetFlatpackCreationCost(...) with GetflatpackCreationCostForComputer(...)

* removed code duplication in SharedFlatpackSystem

* removed code duplication from FlatpackCreatorMenu.xaml.cs

* remove code duplication from FlatpackSystem (on the server)

* fixed indentation error
2024-01-03 23:23:47 -05:00
metalgearsloth
f533a1a543 Add RoomFill markers (#22293)
* Add RoomFill markers

* weh

* Also deez

* Working

* Randomised fills working

* Fixes

* Fix lack of prototypes

* Fix tests

* Fix tests?
2024-01-04 15:17:04 +11:00
themias
0fd68b2af8 Add clown emergency oxygen tank (#23495)
* Add clown emergency oxygen tank

* increase pressure and volume slightly due to less o2 percentage
2024-01-04 14:29:02 +11:00
metalgearsloth
bf79acd127 Salvage magnet revamp (#23119)
* Generic offering window

* More work

* weh

* Parity

* Progression meter

* magnet

* rona

* PG asteroid work

* code red

* Asteroid spawnings

* clams

* a

* Marker fixes

* More fixes

* Workings of biome asteroids

* A

* Fix this loading code

* a

* Fix masking

* weh

* Fixes

* Magnet claiming

* toe

* petogue

* magnet

* Bunch of fixes

* Fix default

* Fixes

* asteroids

* Fix offerings

* Localisation and a bunch of fixes

* a

* Fixes

* Preliminary draft

* Announcement fixes

* Fixes and bump spawn rate

* Fix asteroid spawns and UI

* More fixes

* Expeditions fix

* fix

* Gravity

* Fix announcement rounding

* a

* Offset tweak

* sus

* jankass

* Fix merge
2024-01-04 14:25:32 +11:00
deathride58
d15ff373d8 Cleans up/condenses a bunch of RandomSpriteComponent yaml entries (#23496)
cleans up a bunch of RandomSpriteComponent yaml entries
2024-01-04 13:23:27 +11:00
Blazeror
128b5da3b4 Makes vials work in dispensers (#23473)
* Match solution names

* Y TEST FAIL?

* 2am fix it tomorrow if it doesn't work now
2024-01-04 13:18:37 +11:00
AJCM-git
9c522c8b19 UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
IlyaElDunaev
33b50248a1 Tarantula improvement (#23449)
Tarantula baff
2024-01-03 17:39:23 -07:00
deathride58
4d0d2e4c5a Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393)
* kobold variety - allows kobolds to have random colors and horns

* hey lets maybe not crash in this case, lets maybe let the color continue being null in this case

* excuse us vscode what the fuck is this

* brightens kob base, makes kob outline more bold, fixes to the prototype because our code spaghett

* okay yeah angler horns just dont work At All. the floppy kobold ears, however? MWAH. chef's kis

* we've been staring at these critters all day - makes base color line up with the base color of some of the markings
2024-01-03 17:39:00 -07:00
Mr. 27
2130e39732 Tarantula voice (#23459)
* inital

* new
2024-01-03 17:36:48 -07:00
deathride58
f2da99790e Fixes license violation with Smoke-grenade.ogg by replacing it with a freshly-made sound (#23476)
* smoke grenade license compliance

* source link

* lets bring the pin sound down a peg
2024-01-03 17:36:13 -07:00
Nemanja
4662d463b8 Chill bounties + fixes (#23411)
* Chill bounties + fixes

* localize

* fix arbitage
2024-01-03 17:34:47 -07:00