Commit Graph

4065 Commits

Author SHA1 Message Date
Filler
2f50cb6208 Add TaxiBot (#18708) 2023-08-05 13:36:31 -05:00
Phill101
600621e7ee Crew manifest as a PDA cartridge program (#18498)
Co-authored-by: Phill101 <holypics4@gmail.com>
2023-08-05 10:37:08 +02:00
deltanedas
edd240c00b nerf dungeon dragon damage (#18693)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-05 17:02:06 +10:00
Jessetriesagain
1034081bf5 Chainsaw weapon addition (#17743)
Co-authored-by: JessePretendstoCode <j14527998@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-08-05 14:49:55 +10:00
crazybrain23
ba9f2bd512 Add syndicate pAI to uplink (#18674) 2023-08-05 14:26:25 +10:00
metalgearsloth
ead47c541d Fix humanoid appearances for placement manager (#18291) 2023-08-05 14:25:47 +10:00
liltenhead
dfff9ab7d5 Update swat crate gear (#18680)
* swat crate description

* beanbags and shields

* Beanbag enforcer
2023-08-04 21:47:32 -06:00
potato1234_x
dda4b73f89 Dr. Gibb Vendor (#18651)
* g

* g2

* fixe

* fixe2
2023-08-04 20:07:40 -06:00
Errant
02b06cce39 Reduce gas and jetpack capacity (#18288)
Emergency tank: 4 minutes (down from 12)
Extended Etank: 9 minutes (down from 37)
Double Etank : 15 minutes (down from 62)
Full tank : 31 minutes (down from 94)

This will make it so EVA crews actually need to watch their pressure if they spend significant time outside the station, and/or have a canister in their general vicinity.

Emergency tanks can no longer be used on timescales that far exceed escaping an emergency situation, but will probably be insufficient in extended emergencies, where access to canisters will now be much more important. How well this works in practice will have to be carefully watched.
2023-08-04 14:40:41 -08:00
Unbelievable-Salmon
fbbd6ee8f7 syndi mask tweak (#18582) 2023-08-04 12:43:25 -06:00
metalgearsloth
c9368c36af Add laser raptors (#18660) 2023-08-04 12:38:11 -06:00
MilenVolf
c20f86733b Moths textures & Layer ordering fix + creampied sprite (#18653)
* Moths textures & Layer ordering fix + creampied sprite

* Forgot to add

* weh

* oops
2023-08-04 12:31:39 -06:00
Vordenburg
f277d83b6f Fix some typos (#18661) 2023-08-04 13:50:32 -04:00
metalgearsloth
321f337572 Add spear embedding (#18578)
* Add spear embedding

* fuck this copy-paste

* Juicier

* the river
2023-08-04 02:56:39 -06:00
deltanedas
e05bac1c15 Various cow fixes (#18602)
Reparent cow outputs to the correct grid.

Adjust produce so that cows and other multi-stomached animals can eat most produce.

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-04 00:15:05 -07:00
metalgearsloth
b74bd10c32 Fix turrets (#18606) 2023-08-03 23:07:31 -07:00
Vordenburg
ad47cee7f4 Replace THC with THCOil (#18617)
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-08-03 22:49:56 -07:00
LankLTE
70545f4873 Moths. (#18593) 2023-08-04 15:21:28 +10:00
Nemanja
6db6b423f4 official security anti-inflatable armament (#18634) 2023-08-03 19:53:06 -06:00
crazybrain23
3cbaf80e38 Syndicate pAI for Nukies (#18625)
* prototype

* Textures

* fix

* spawn

* Implement requested changes

---------

Co-authored-by: fedKotikeD <123323327+fedKotikeD@users.noreply.github.com>
2023-08-03 14:48:40 -06:00
Emisse
0a9164d857 new posters (#18608) 2023-08-03 04:23:57 -06:00
Vordenburg
e44c235396 [CHANGES PROTOTYPE ID] Clean up lantern (#18526)
- Fix the un-cased proto ID
- Remove the give-away name and description from the Syndicate item
- Remove the same-value inherited fields from PointLight
- Better uplink catalog description
2023-08-03 01:29:05 -06:00
Vordenburg
123a653066 Remove duplicate Spear prototype information (#18581) 2023-08-03 17:11:42 +10:00
Nim
cbe932eecf Objective of the Theft, Emergency Security Orders (#16837) 2023-08-02 20:05:12 +10:00
deltanedas
3d1ade9684 add gateway for admeme (#17587)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-02 19:47:18 +10:00
metalgearsloth
c31c848afd Shooting NPCs and more (#18042)
* Add pirate shooting

* Shooting working

* Basics working

* Refactor time

* More conversion

* Update primitives

* Update yml

* weh

* Building again

* Draft

* weh

* b

* Start shutdown

* Starting to take form

* Code side done

* is it worky

* Fix prototypes

* stuff

* Shitty working

* Juke events working

* Even more cleanup

* RTX

* Fix interaction combat mode and compquery

* GetAmmoCount relays

* Fix rotation speed

* Juke fixes

* fixes

* weh

* The collision avoidance never ends

* Fixes

* Pause support

* framework

* lazy

* Fix idling

* Fix drip

* goobed

* Fix takeover shutdown bug

* Merge fixes

* shitter

* Fix carpos
2023-08-01 19:48:56 -05:00
PrPleGoo
e083b33aae security HUD now shows a job icon on entities with a body (#18054) 2023-08-02 07:17:03 +10:00
Emisse
963efeb796 nerf hristov (#18542)
* silly

* Update antimateriel.yml
2023-08-01 16:04:44 -05:00
MisterMecky
1b4d4f8c35 Add chemical scanning goggles (#18373)
* add chemical scanning goggles

* add prototype and textures

* .ftl stuff

* add lathe, recipe, research stuff

* missing description

* emo review

* remove static method + newlines

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2023-08-01 15:57:22 -04:00
Arendian
4cd70b241c Disposable turret explodes when empty (#18175)
* turret go boom

* fix ammo

* universal function name

* Also explodes when destroyed

* comment added

* Triggerwhenemptycomponent added

* comment adjusted

* Updated uplink description

* Moved to own event file

* file namespace

* rerun tests

---------

Co-authored-by: Slava0135 <super.novalskiy_0135@inbox.ru>
2023-08-01 15:38:22 -04:00
Brayden H
c2236e548a Removing Head Jumpskirt Armor Values (#18532) 2023-08-01 13:27:22 -04:00
HerCoyote23
0894a113af Significantly buffs the truncheon (#18533)
* Added Combat Baton

* Add to secfab

* reduce damage to 15

* Renamed to Truncheon, set damage to 17 again.

* Added T2 research, up dmg to 18 cause it'll be rarer.

* Make recipe dynamic

* Pump it up
2023-08-01 13:24:40 -04:00
faint
06c1d57edc State successfully fixed (#18535)
we did it
2023-08-01 20:11:51 +03:00
forthbridge
5fc7f21853 Add Spaceshrooms (#17092)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-08-02 00:10:48 +10:00
HerCoyote23
27becd8986 Security Melee Weapon, the Truncheon (#17666)
* Added Combat Baton

* Add to secfab

* reduce damage to 15

* Renamed to Truncheon, set damage to 17 again.

* Added T2 research, up dmg to 18 cause it'll be rarer.

* Make recipe dynamic
2023-07-31 14:37:12 -06:00
Raitononai
dbdd668e89 Adds stamina damage to the toy sword (#18490)
* now you can beat your friends with toy swords!

* lowered the stam damage a bit cause it shouldn't do the same as boxing gloves that do brute.

* Revert "lowered the stam damage a bit cause it shouldn't do the same as boxing gloves that do brute."

This reverts commit b3fdfaa0e39531bd07f73a165f1985c53acb656d.
2023-07-31 14:32:16 -06:00
crazybrain23
043215310a replace nuralink with brain–computer interface (#18492) 2023-07-31 14:30:51 -06:00
Kevin Zheng
f1ed3a2e20 Fix bullets passing through vehicles (#18500)
Adjust BaseVehicle layers so that bullets and lasers do not pass through
them.
2023-07-31 14:30:23 -06:00
Kevin Zheng
92b784c753 Give poison donut a suffix (#18502)
This makes it harder for mappers to accidentally put down a poisonous
donut using the entity spawn menu.
2023-07-31 14:30:09 -06:00
Hyenh
ede3e89851 Adds Syndicate Crate (#18497)
* Retextures surplus crates.

* Adds locale name+desc.

* Removes period from ent names.
2023-07-31 14:28:15 -06:00
Nemanja
2d08f02d23 Material generators from Afterlight (#18387) 2023-07-31 14:42:38 -04:00
MishaUnity
87d06110d8 Mass-media console update (#18466)
* Add Console, PDA news tab, and ringstone popup

* Add English localization

* Add mass-media console board to Advanced Entertainment resrarch

* Fix misprint

* Deleting unused libraries

* Fix round restart problem

* Fixing restart problem

* Just another fix

* Сode optimization

* Code optimization

* Convert News read tab to cartridge

Convert the News read tab into a cartridge, and fix a couple of bugs

* Just another fix

* Some updates

* More fixing!!

Fix cooldown, add author label to read menu

* Again, fix cooldown bug

* Some minor changes

* Revert "Some minor changes"

This reverts commit 470c8d727629ac79994f70e56162adae8659e944.

* Some minor updates

* News write Ui update

* Just another fix

* See commit below comments

* More code readability, more!
2023-07-30 23:34:22 -06:00
avery
c15257fa21 Add reflection support for mobs, reflective vest, shuttle walls (#18186) 2023-07-30 21:07:45 -04:00
liltenhead
2efb5bcb66 Fix Emergency Medipen Typo (#18476) 2023-07-31 01:38:18 +03:00
liltenhead
2200ff6974 Communications computer description change (#18444) 2023-07-29 19:35:54 -07:00
Arendian
2c5f202dca Eject casings some distance from the gun (#18081)
Makes bullet casings launch a bit away from you when shooting a gun. Cycling still drops it at your feet.

---------

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-07-29 14:07:31 -07:00
chromiumboy
6716a16997 Anomaly locator tweaks (#18391)
* Tweaked the anomaly locator so that it has a range of 20 (up from 10) and reduced its power cell draw rate to 1 (down from 5)

* Actually set power cell draw rate to 1, adjusted the beep intervals to sound better
2023-07-29 14:51:35 -04:00
lzk
a52709fae2 New crafting recipes for hair flower and flower crown (#18421) 2023-07-29 11:46:29 -07:00
Leon Friedrich
385b587cfc Validate prototype ids in c# fields (#18224) 2023-07-30 03:34:51 +10:00
eclips_e
d33b1a2059 rename chemical compendium to chempendium (#18427)
* chempendium

because hahahha funny pun

* gods greatest failure
2023-07-29 11:16:30 -04:00