slarticodefast
da0b8d4731
remove UntrackedMapBoundUserInterface ( #30752 )
2024-08-09 15:24:49 +10:00
PJBot
2ea17a492d
Automatic changelog update
2024-08-09 04:53:31 +00:00
beck-thompson
ad18c6e9a5
Secret stash refractor ( #29396 )
...
* First commit
* Will do this in another PR!
* maybe?
* Moved stuff to ToolOpenableSystem because its smarter and cooler
2024-08-09 09:51:58 +10:00
PJBot
15ae0435c4
Automatic changelog update
2024-08-08 23:33:48 +00:00
themias
8ebe105458
Add butter slices ( #30789 )
2024-08-09 09:32:42 +10:00
Nemanja
1b1008ad85
Scrap ( #30762 )
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* jnk sprites
* scrap pt 2
* metal inhands
* hell yeah brudda
* Update meta.json
* Update scrap.yml
---------
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com >
2024-08-09 09:31:53 +10:00
PJBot
0423691d76
Automatic changelog update
2024-08-08 23:28:34 +00:00
SlamBamActionman
07174d0aaf
Better DNA forensics & ReagentData ( #26699 )
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* Added the ability for blood to track DNA using ReagentData; Forensic Scanner now accounts for solution DNA, non-DNA holders have "Unknown DNA"
* Removes touch DNA for puddles, adds DNA to vomit
* DNA now leaves traces in containers and those marked without don't show DNA on scan (except for puddles), gibbed parts have DNA
* Fix stupid metamorphic glass bug grrr
* Removed SpillableComponent since DnaSubstanceTraceComponent is used instead
* Removes data field from maps, adds DNA tracking for some missed items
* Give default value, fix missing values.
* Fixes recipe bug
* Review changes
* Make the Data list into a nullable type
* Revert map changes
* Move gibbed unknown DNA to forensicssystem
2024-08-09 09:27:27 +10:00
PJBot
c43fcdfa06
Automatic changelog update
2024-08-08 22:52:05 +00:00
lzk
25afc2653d
Add RD labcoat in RD's dresser ( #30671 )
2024-08-08 18:50:56 -04:00
Emisse
3db51a7e36
train update ( #30797 )
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train fix
2024-08-08 15:06:40 -06:00
dffdff2423
66f0cd4f43
Remove suspect figurine line ( #30795 )
2024-08-08 14:36:36 -04:00
saintmuntzer
703c8840c4
Fix for issue 30781 ( #30788 )
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Fixed typos in name and description of syndicate recruit jumpsuit.
2024-08-08 18:35:01 +02:00
PJBot
6570515c8d
Automatic changelog update
2024-08-08 13:18:57 +00:00
Ed
03745efc7f
Thief beacons (try 2) ( #29997 )
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content
2024-08-08 16:17:50 +03:00
PJBot
6d6c836095
Automatic changelog update
2024-08-08 11:40:52 +00:00
Vigers Ray
bd51cf330b
Teleport and delete buttons in objects tab. ( #28914 )
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* Тыкнул и нету ЦК
* review
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-08-08 21:00:08 +10:00
PJBot
aea28b7a99
Automatic changelog update
2024-08-08 10:05:57 +00:00
Plykiya
1d5a3303e1
Buff EMP implant and grenade range ( #30660 )
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Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-08 20:04:49 +10:00
strO0pwafel
35819e4ba5
more consistent CentComm naming ( #29217 )
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* first-commit
* second commit
* i think i get git kinda maybe
* all of resources i think
* last easy changes
* oops
* Update Resources/Prototypes/Entities/Clothing/Head/hoods.yml
---------
Co-authored-by: stroopwafel <j.o.luijkx@student.tudelft.nl >
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-08-08 20:04:19 +10:00
PJBot
0057141039
Automatic changelog update
2024-08-08 03:09:34 +00:00
PJBot
3a50880070
Automatic changelog update
2024-08-08 02:15:38 +00:00
Mervill
b8d10a3f5e
Add verbose (client predicted!) examine text to Gas Miners ( #30480 )
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* add verbose examine text to gas miners so their behaviour can be understood
* no need for these to be properties
* use an enum instead of two booleans for the miner state
* require the gas miner to be anchored in order to not be disabled
* xmldoc
* pr feedback
* file-scope namespace
* it's to late to hide my transgressions in a rebase
* turns out the normal examine distance is totally fine for this
2024-08-08 12:14:31 +10:00
lzk
d86c886f61
Add more advertisements ( #30653 )
2024-08-07 19:11:05 -04:00
PJBot
8e3ddcc278
Automatic changelog update
2024-08-07 21:48:11 +00:00
IProduceWidgets
ff28feec14
butter is slippery ( #29772 )
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* butter slippery
* rerun tests
* standardize
2024-08-07 15:47:03 -06:00
lzk
7754ea925d
Fix warning cone rotation in inventory ( #30672 )
2024-08-07 20:13:24 +02:00
Ko4ergaPunk
3dd5d562da
Rename mining walls as "mining walls" ( #30729 )
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* fix
* re-check
* re-check vol.2 season battle pass episode
* да иди ты нахуй уже
* re-cheeeck
2024-08-07 09:37:12 -04:00
PJBot
6d0e915ebb
Automatic changelog update
2024-08-07 09:27:48 +00:00
Errant
15aa75f092
Updated remaining ghostroles for species loadouts ( #29746 )
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* LoadoutSystem change, deathsquad species loadout
* survival gear loadouts for disaster victims
* skrek
* centcom
* syndicate agent
* cburn
* ERT
* syndicates
* Is it ever gonna be enough?
* Take what you can
* Move startingGearEquippedEvent after Loadouts are spawned
* skreee
* even more formatting
* Unbreak auto internals activation
* undo AddAllRoleLoadouts change
* syndicate reinforcement survival loadouts
* re-enable vox ghostroles
2024-08-07 19:26:40 +10:00
PJBot
150e8f0721
Automatic changelog update
2024-08-07 09:20:17 +00:00
Emisse
d86438c22b
martathon update ( #30731 )
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martathon
2024-08-07 02:49:28 -06:00
Emisse
d10fa77372
bagel update ( #30730 )
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big gas miners
2024-08-07 02:49:17 -06:00
PJBot
c61384122b
Automatic changelog update
2024-08-07 07:43:07 +00:00
Lye
7dc6a56969
Space Dragons can't be flashed ( #30658 )
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* added flash immunity component to Space Dragon
* Changed use of component to use of whitelist
2024-08-07 09:42:00 +02:00
Nemanja
ce97225c2d
Replace IClickAlert with events ( #30728 )
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* Replace IAlertClick with events
* whoop
* eek!
2024-08-07 15:15:35 +10:00
PJBot
9903d36c7d
Automatic changelog update
2024-08-07 03:42:48 +00:00
Errant
6ccc10e240
Vox Medical Mask sprite fix ( #30702 )
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vox medical mask
2024-08-06 23:41:40 -04:00
Emisse
05630bd4ba
bagel update ( #30727 )
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* bagel update
* remove invalid
2024-08-06 19:32:31 -06:00
Emisse
bd36ff93d2
train update ( #30721 )
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* train update
* train
2024-08-06 17:50:39 -06:00
Emisse
1caddfa110
packed update ( #30716 )
2024-08-06 17:29:36 -06:00
Emisse
bb80d44331
marathon update ( #30714 )
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* marathon update
* marathon update
2024-08-06 17:29:29 -06:00
Brandon Hu
048da47f32
fix(emergency_meta): Lock the doors on evac shuttle ( #29255 )
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* fix(emergency_meta): Lock the doors on evac shuttle
2024-08-06 15:09:24 -06:00
PJBot
de98531a5d
Automatic changelog update
2024-08-06 13:13:20 +00:00
Flareguy
37e36bfa7c
Vox head displacement map ( #30699 )
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* head displacement for vox
* fixe
2024-08-06 16:12:14 +03:00
PJBot
7b3ff00129
Automatic changelog update
2024-08-06 11:01:21 +00:00
slarticodefast
7117b925a5
Add whitelist to cryostorage ( #30574 )
2024-08-06 21:00:15 +10:00
PJBot
4426ce123a
Automatic changelog update
2024-08-06 10:59:39 +00:00
Nemanja
53719bded3
better examine text for radiation collectors ( #30606 )
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* better examine text for radiation collectors
* this?
* penis
2024-08-06 20:59:37 +10:00
Errant
9522dbc655
Vox nukies and ninjafix ( #29783 )
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* Nukie species gear
* antagselectionsystem autointernals
* nukie vox
* skrek
* Remove duplicate code
* skrek
* EVA tank loadouts, vox ninja update
* fix prototype duplication
* skrek
* fix summary
* fixed empty startinggear error
* enable vox ninjas
* Comments
* removed comment because startinggearprototype should not be used on antagselection aaaanyway
* squish that if
* Update Content.Shared/Clothing/LoadoutSystem.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-08-06 20:58:28 +10:00