Leon Friedrich
ce24d16593
Remove more server sprite component uses ( #9963 )
2022-07-27 02:22:49 +10:00
Myctai
43ec284318
Fix some more "CentCom" instances ( #9970 )
2022-07-26 07:00:38 -07:00
metalgearsloth
4b34319e5c
Increase pulling modified speed ( #10049 )
2022-07-26 06:58:39 -07:00
Rane
5ad13e0637
Redirect dead player LOOC to deadchat ( #10009 )
2022-07-26 06:58:19 -07:00
Ygg01
535f16a199
Add documentation for ItemMapperSystem etc. ( #9998 )
2022-07-26 06:57:00 -07:00
Pancake
62fc083e1f
Update CCVars.cs ( #10046 )
2022-07-26 19:50:18 +10:00
Leon Friedrich
5449e7875e
Vending visualizer update ( #9962 )
2022-07-26 10:35:36 +10:00
metalgearsloth
4ac910acce
Fix magboots in space ( #10019 )
2022-07-25 17:35:34 +10:00
metalgearsloth
bfac53e7bc
Per-map parallax support ( #9786 )
...
* Per-map parallax support
* Comments for future sloth
* c
* bet
* Fix exception
* VV support
* Fix parallax
* mem
* weightless sounds
* Gravity stuff
* placeholder coz im too lazy to stash don't @ me son
* decent clouds
* sky
* Fast parallax
* Imagine spelling
* Loicense
* perish
* Fix weightless status
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-07-25 00:10:23 -05:00
keronshb
b69b18c24e
Don't let someone block if they're too close or if they're in a doorway. ( #9890 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-07-25 14:54:18 +10:00
metalgearsloth
40a7584c2f
Gas tank internals alerts ( #9567 )
2022-07-25 14:42:25 +10:00
metalgearsloth
dad26db137
Fix a bunch of mover bugs ( #9999 )
...
* Fix a bunch of mover bugs
Just regressions from random things
* Fix vehicle movement I guess
2022-07-25 14:16:24 +10:00
Leon Friedrich
ed068b166f
Gas tile overlay rejig ( #9619 )
2022-07-24 19:10:18 -07:00
Vera Aguilera Puerto
cb5f051be5
Allow changing instrument style while playing them ( #9946 )
...
* Properly dirty changes when calling "SetInstrumentProgram" method
* Allow using swappable instrument verbs even while playing the instrument.
It's funnier this way
2022-07-24 21:40:05 +10:00
Leon Friedrich
16a08a60d0
Magboot & Stun visualizers ( #9961 )
2022-07-24 21:39:21 +10:00
ike709
c65cf5bb1f
Adds the station name to PDAs ( #9987 )
...
Co-authored-by: ike709 <ike709@github.com >
2022-07-23 18:58:28 -07:00
Moony
f98df73fae
Adds even more smites and a bunch of tools. ( #9825 )
...
* Adds three new smites, headstand, locker stuff, and reptilian species swap.
* Localize all the smites.
* save work
* More smites...
* Final tweaks.
* oops
* !PLEH
* Adds disarm prone and improved hand removal options.
* fix chances.
* take out the trash.
* Add some admin TRICKS instead of more smites.
* oop
* Implements the admin test arena and associated trick.
* Tricks for granting/revoking access.
* e
* mfw
* Implement quick dialogs, for when you don't want to spend 20 minutes writing a simple dialog prompt.
* Forgot the rejuv icon.
* E
* docs
* augh
* Add rename/redescribe buttons.
* Adds objects menu, implements a couple tricks for stations.
* 1984
* Adds a trick for effectively infinite power.
* fixes some icon uggo.
* a
* HALT!
* Pause/unpause buttons.
* Forgor the textures.
* they broke every bone in their body.
* i added more
* more battery actions, touch up battery icon.
* Address reviews.
2022-07-21 17:30:00 -05:00
metalgearsloth
e82e171ce6
Fix weightless ( #9939 )
2022-07-20 20:48:49 -05:00
Leon Friedrich
a91c32a5e7
Fix PDA ID light ( #9938 )
2022-07-21 11:10:59 +10:00
drakewill-CRL
d02e2dad26
Antag menu ( #9900 )
...
* Refactor traitor generation code.
* RandomTraitorAlive no longer crashes when 1 traitor. Also cleaner/faster
* Add Antag menu for admins, add Traitor to the list.
* Add zombie to admin-antag menu
* Pirates, lone op, make traitor consistent with the rest.
* Add name strings
* cleaned usings.
* Cleanup.
Co-authored-by: drakewill <drake@drakewill-crl>
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
2022-07-20 04:46:23 -05:00
Rane
ed3578b0a1
Add public sex method for those who don't have access to change sex ( #9894 )
2022-07-19 16:18:13 -05:00
Rane
037feb3ad0
Fix blindfold round cleanup bug ( #9821 )
...
* Blindness public api
* fix blinding round cleanup bug
2022-07-19 17:10:08 +10:00
metalgearsloth
2268fdd24b
Add gravitycomponent support to maps ( #9857 )
...
* Add gravitycomponent support to maps
The alert still needs fixing if you want planets.
* move
2022-07-18 19:49:52 +10:00
Rane
4ded69eaa7
Remove overfed/overhydrated alerts ( #9852 )
2022-07-18 14:41:54 +10:00
Nemanja
f8b8b83657
allow decals to be removed from placement menu ( #9843 )
2022-07-17 21:02:03 -05:00
metalgearsloth
0378a23790
Make shuttle brakes use thrusters and bandaid shuttle movement ( #9826 )
2022-07-17 19:36:08 +10:00
metalgearsloth
94141ad021
Don't relay incapacitated move inputs ( #9822 )
2022-07-17 14:31:49 +10:00
metalgearsloth
b9e876ca92
The real movement refactor ( #9645 )
...
* The real movement refactor
* ref events
* Jetpack cleanup
* a
* Vehicles partially working
* Balance tweaks
* Restore some shitcode
* AAAAAAAA
* Even more prediction
* ECS compstate trying to fix this
* yml
* vehicles kill me
* Don't lock keys
* a
* Fix problem
* Fix sounds
* shuttle inputs
* Shuttle controls
* space brakes
* Keybinds
* Fix merge
* Handle shutdown
* Fix keys
* Bump friction
* fix buckle offset
* Fix relay and friction
* Fix jetpack turning
* contexts amirite
2022-07-16 13:51:52 +10:00
metalgearsloth
4e16efc37f
Fix mob throwing ( #9775 )
2022-07-15 20:04:14 -07:00
Rane
188934a748
Portable scrubbers ( #9417 )
2022-07-15 05:46:30 -07:00
Leon Friedrich
e17c89eac4
Identity popup fixes ( #9743 )
2022-07-15 01:10:52 -07:00
Nemanja
06a7d75641
Job-specific traitor items ( #9601 )
2022-07-15 14:26:06 +10:00
metalgearsloth
1251b3aeda
Add FTL destinations ( #9685 )
2022-07-15 14:11:41 +10:00
Kara
ad7889e8a9
Magic staves + wands ( #9070 )
2022-07-14 19:45:27 -07:00
metalgearsloth
9608005db0
Vapor tweaks ( #9638 )
2022-07-14 19:45:21 -07:00
Leon Friedrich
72599e5282
Fix disappearing decals bug ( #9608 )
2022-07-14 19:33:11 -07:00
Leon Friedrich
2b726617cd
Remove telekinesis ( #9737 )
2022-07-14 18:37:58 -07:00
metalgearsloth
cd4b7bd85c
Muzzle flash enhancements ( #9527 )
2022-07-14 23:03:48 +10:00
metalgearsloth
38fc066fb9
Re-implement recoil ( #9406 )
...
* Re-implement recoil
Playing around with the values atm
* Update constants
* final tweaks
2022-07-14 22:01:25 +10:00
Rane
83c03b60a1
[2 lines] fix blinding ( #9690 )
...
* Adds blinding + blindfolds (#8688 )
* Adds blinding + blindfolds
* Don't break examining lol
* moment
* fix toggle lights behavior
* move checks around
* Sloth review
* Added a salvage funny
* review
* woops
* Switch circle shader
Co-authored-by: wrexbe <wrexbe@protonmail.com >
* resolve merge conflict
Co-authored-by: wrexbe <wrexbe@protonmail.com >
2022-07-14 06:58:24 -05:00
Kara
fab331742a
Remove IAfterInteract ( #9715 )
...
* remove gas analyzer iafterinteract
* solution transfer + obsolete
* cuffable
* remove
2022-07-14 21:45:31 +10:00
Kara
b001b03523
Remove IInteractUsing ( #9718 )
2022-07-14 04:42:54 -07:00
Leon Friedrich
e9616e40f9
Remove IActivate ( #9705 )
...
* git mv
* purge IActivate
* File scoped NS
2022-07-14 20:29:29 +10:00
Leon Friedrich
bad837fb85
Generic morgue visualizer ( #9696 )
2022-07-13 22:25:44 -07:00
Kara
a0c531d08b
Identity fixes ( #9701 )
2022-07-13 22:23:55 -07:00
Nemanja
5edf2ccad5
EntityStorage ECS ( #9291 )
2022-07-14 09:11:59 +10:00
Moony
a655891a8d
Revert "Adds blinding + blindfolds ( #8688 )" ( #9689 )
...
This reverts commit 7a7ab5e8c1 .
2022-07-13 16:50:35 -05:00
wrexbe
a1c4f10061
Toilet fixes ( #9609 )
2022-07-11 23:04:33 -07:00
Rane
7a7ab5e8c1
Adds blinding + blindfolds ( #8688 )
...
* Adds blinding + blindfolds
* Don't break examining lol
* moment
* fix toggle lights behavior
* move checks around
* Sloth review
* Added a salvage funny
* review
* woops
* Switch circle shader
Co-authored-by: wrexbe <wrexbe@protonmail.com >
2022-07-11 22:55:04 -07:00
keronshb
4a89446e03
Fixes Blocking bugs ( #9424 )
...
* Fixes Riot shield bugs
* Removes redundant check and extra parenthesis
* Requested changes
* Prevent block with another shield if already blocking.
2022-07-10 20:50:09 -05:00