Commit Graph

24423 Commits

Author SHA1 Message Date
ShadowCommander
a95fc86f7a Fix PDA and ID card data not getting set on loadouts (#27062) 2024-04-18 00:16:24 +02:00
Emisse
da136826e7 box update (#27069)
* box update

* argh
2024-04-17 16:01:24 -06:00
PJBot
a376f4784a Automatic changelog update 2024-04-17 21:49:42 +00:00
deltanedas
395c33024c prop hunt ss14 (real) (#26691)
* texture appropriation

* add code for projector

* add chameleon projector yml

* damage and actions

* prevent small props being killed round removing you (700 damage from a single shot)

* tweak default

* oop

* do appearance properly, need engine update

* fix bugs, blacklist pda

* remove status icons

* amou

* sus

* fix test + make props fast

* amouuuung

* remove funny log

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-04-17 14:48:35 -07:00
deltanedas
46733616df atlas artifact update (#26506)
atlas update

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-04-17 15:36:29 -06:00
deltanedas
d08600240f saltern update (#26507)
* saltern update

* update atmos too

* run fixgridatmos

* fix power outside botany, fix botany air alarm

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-04-17 15:36:18 -06:00
Emisse
f2ed508562 meta update (#27067) 2024-04-17 15:25:03 -06:00
Emisse
e0589a1350 fland update (#27064)
* fland update

* n2 lockers
2024-04-17 15:08:41 -06:00
chromiumboy
009d06d978 Navmap rework (#26713)
* Optimized the drawing of lines and tracked entities

* Optimized nav map updating and added thin wall support

* Added support for thin doors

* Removed floor tile seams, more line drawing optimizations

* Fixed split grids not updating correctly

* Cleaned up NavMapControl code

* Fix nav map header

* Converted nav map updates from system network messages to delta-states

* Addressed review comments

* Fixed timing issue where NavMapSystem would update before AirtightSystem did
2024-04-17 12:59:31 -05:00
PJBot
20b16944ad Automatic changelog update 2024-04-17 17:43:30 +00:00
slarticodefast
5a5efa11cf Show volume on the gas analyzer (#25720)
The gas analyzer now shows the volume of pipes, tanks, canisters and the environment.

Adjust gas analyzers so that the volume and number of moles shown corresponds to only the scanned element, e.g. a canister or single pipe in a pipenet.
2024-04-17 09:42:24 -08:00
Pieter-Jan Briers
ef72d3cf7f Revert "Update .editorconfig to correspond Code Conventions" (#27051)
Revert "Update .editorconfig to correspond Code Conventions (#26824)"

This reverts commit 882aeb0314.
2024-04-17 15:42:06 +02:00
lzk
24390ef51b Make cargo pallets smoothing with eachother (#27049) 2024-04-17 23:22:09 +10:00
PJBot
9f461dec5a Automatic changelog update 2024-04-17 10:11:09 +00:00
beck-thompson
afcdc8b866 Fixed gloved weapons being able to attack when not equipped. (#26762)
* Initial commit. No evil hidden files this time :)

* Added newline because I forgot :(

* We <3 tags :)

* Fixed! Works now

* Update Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-04-17 20:10:03 +10:00
PJBot
0785516eac Automatic changelog update 2024-04-17 10:07:16 +00:00
metalgearsloth
f9f204a6d0 Fix character preview not updating on character change (#27043)
I love lobby code :3
2024-04-17 20:06:10 +10:00
PJBot
03f51ca3aa Automatic changelog update 2024-04-17 10:05:30 +00:00
Verm
432e6ec45d Fix capitalization for pirates and rats (#26644)
* Fix capitalization for pirates and rats

* Deal with replacements better

* Be smarter about caps

* Do last word properly

* Variables named a bit better

* Fix Consistency

* Undo change that's not needed anymore

* Fix up pirate since it doesn't need to check early either

* Make mobster replacin' a bit better anyway

* Remove extra space

* Use capture groups for mobster in', add comments for first and last words

* Slightly more clarification with comments
2024-04-17 20:04:24 +10:00
Alfred Baumann
5b8468c9d8 Mobs auto state handlers (#26957)
* Autogenerate MobStateComponentState

* changed CurrentState to DataField, updated DataField attribute for AllowedStates

* Update Content.Shared/Mobs/Components/MobStateComponent.cs

* Update Content.Shared/Mobs/Components/MobStateComponent.cs

---------

Co-authored-by: BuildTools <unconfigured@null.spigotmc.org>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-04-17 20:00:05 +10:00
lzk
e2341c0089 Add jani gloves loadout (#27011) 2024-04-17 19:38:49 +10:00
PJBot
ceef55b8d3 Automatic changelog update 2024-04-17 09:28:08 +00:00
metalgearsloth
2db374988c Added Jukebox (#26736)
* Added Jukebox, along with music for jukebox

* Fixed Jukebox meta.json copyright

* Removed songs I couldn't find a license for.

* Renamed files to solve check failures from spaces

* Added missing attributions.yml

* Fixed lack of description in Jukebox

* Jukebox is now constructable.

* Change Jukebox menu to FancyWindow

* Moved Jukebox messages out of jukebox component

* Removed Jukebox OnValueChanged.

* JukeboxComp now uses AutoGenerateComponentState

* Removed state code, since it's auto generated

* Fixed various Jukebox code to match conventions.

* Updated Standard.yml to match changed song list.

* fixes

* Jukebox workin

* Fix

* Polishing

* Finalising

* Revert

* bad

* jukey

* Reviews

* name

* Update submodule to 218.2.0

---------

Co-authored-by: iNVERTED <alextjorgensen@gmail.com>
2024-04-17 19:27:00 +10:00
metalgearsloth
177d69cb98 Update submodule to 218.2.0 (#27041) 2024-04-17 19:10:53 +10:00
Mr. 27
5742dee84a add ancient jumpsuit to passenger loadout (#27035)
inital
2024-04-17 01:37:50 -06:00
PJBot
f825e5e38b Automatic changelog update 2024-04-17 03:37:49 +00:00
Bellwether
7114b1939c Add Nun Hood to Chaplain loadout options (#27025)
Adds Nun Hood to starting Chaplain loadout options
2024-04-17 13:36:44 +10:00
PJBot
5ee597d98c Automatic changelog update 2024-04-17 03:20:36 +00:00
MACMAN2003
c31b3fdf5a Lower player requirements for nukies back down to 20 (#27036)
Update roundstart.yml
2024-04-16 20:19:29 -07:00
PJBot
4fa245f723 Automatic changelog update 2024-04-17 02:56:00 +00:00
metalgearsloth
fcd6c25242 LobbyUI fixes (#27033)
* LobbyUI fixes

I have no idea which were bugs prior but anyway fix stuff.

* More fixes

* Test moment
2024-04-17 12:54:54 +10:00
PJBot
30f73cfb6c Automatic changelog update 2024-04-17 02:51:00 +00:00
Mr. 27
34fa48bff9 Add winter coats and shoes to loadouts (#27022)
* inital

* Update loadout-groups.ftl

* fix order

* add winter boots

* fix test fails
2024-04-17 12:49:53 +10:00
Doctor-Cpu
d5b7e4baf2 Add autism pins to loadout (#27034)
add autism pins to loadout
2024-04-17 11:10:52 +10:00
Pieter-Jan Briers
bbf0505fdc Re-add IAdminRemarksCommon to DB model for SS14.Admin (#27028)
This was removed in #25280 as the relevant DB entities didn't go outside the DB layer anymore. SS14.Admin however still uses them directly (as it only supports Postgres), so the interface is still useful there.
2024-04-17 00:19:36 +02:00
PJBot
5e7f2244fc Automatic changelog update 2024-04-16 20:18:12 +00:00
Mr. 27
e2be85bc52 Fix senior ID cards and other loadout shit (#27017)
* remove senior backpacks

* fix ID cards

* Update atmospheric_technician.yml
2024-04-16 22:17:06 +02:00
PJBot
33888b64d6 Automatic changelog update 2024-04-16 19:57:43 +00:00
Vasilis
46cfd63c4f Add changelog for loadouts (#27020) 2024-04-16 21:56:37 +02:00
PJBot
9102a065a9 Automatic changelog update 2024-04-16 18:49:45 +00:00
tosatur
11207a0649 Reduce clown snore volume (#27012)
* reduced gain by 25dB

* changed volume again

---------

Co-authored-by: Martin Petkovski <63034378+martin69420@users.noreply.github.com>
2024-04-16 20:48:38 +02:00
metalgearsloth
9bc3e07628 Fix starting gear (#27008)
Slight blunder on the loadout prototype being used and all the names aligning means playtesting didn't catch it earlier.

Ideally player spawning code wouldn't have sucked so I could add tests like I wanted but it is what it is.
2024-04-17 00:44:16 +10:00
metalgearsloth
12766fe6e3 Loadouts redux (#25715)
* Loadouts redux

* Loadout window mockup

* More workout

* rent

* validation

* Developments

* bcs

* More cleanup

* Rebuild working

* Fix model and loading

* obsession

* efcore

* We got a stew goin

* Cleanup

* Optional + SeniorEngineering fix

* Fixes

* Update science.yml

* add

add

* Automatic naming

* Update nukeops

* Coming together

* Right now

* stargate

* rejig the UI

* weh

* Loadouts tweaks

* Merge conflicts + ordering fix

* yerba mate

* chocolat

* More updates

* Add multi-selection support

* test

h

* fikss

* a

* add tech assistant and hazard suit

* huh

* Latest changes

* add medical loadouts

* and science

* finish security loadouts

* cargo

* service done

* added wildcards

* add command

* Move restrictions

* Finalising

* Fix existing work

* Localise next batch

* clothing fix

* Fix storage names

* review

* the scooping room

* Test fixes

* Xamlify

* Xamlify this too

* Update Resources/Prototypes/Loadouts/Jobs/Medical/paramedic.yml

Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>

* Update Resources/Prototypes/Loadouts/loadout_groups.yml

Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>

* Update Resources/Prototypes/Loadouts/Jobs/Civilian/clown.yml

Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>

* Update Resources/Prototypes/Loadouts/Jobs/Civilian/clown.yml

Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>

* Update Resources/Prototypes/Loadouts/loadout_groups.yml

Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>

* Update Resources/Prototypes/Loadouts/Jobs/Security/detective.yml

Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>

* Update Resources/Prototypes/Loadouts/loadout_groups.yml

Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>

* ben

* Margins

---------

Co-authored-by: Firewatch <54725557+musicmanvr@users.noreply.github.com>
Co-authored-by: Mr. 27 <koolthunder019@gmail.com>
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
2024-04-16 22:57:43 +10:00
metalgearsloth
fff3fe2a24 Update submodule to 218.1.0 (#26997) 2024-04-16 22:42:53 +10:00
Velcroboy
b23ef00d37 Add QM maintenance airlock (#26982)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2024-04-16 07:34:35 +03:00
Leon Friedrich
faec39ced4 Give names to solution & identity entities (#26993) 2024-04-16 14:26:47 +10:00
Leon Friedrich
229caa10bf Fix some TryGetMind overrides relying on player data (#26992)
* Fix some TryGetMind overrides relying on player data

* A

* Rider has bamboozled me

* Update `data.Mind` before attaching to entity.
2024-04-16 14:26:32 +10:00
PJBot
faba129e78 Automatic changelog update 2024-04-15 22:23:23 +00:00
Velcroboy
cd46282e51 Fix some airlocks with multiple access types (#26980)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2024-04-15 15:22:16 -07:00
MilenVolf
34fbd2874e Fix dragon slowdown on damage (#26975)
Fix dragon slow on damage
2024-04-15 13:53:22 +02:00