MerrytheManokit
b50faffcc3
rn, atp ( #28674 )
...
* Update speech-chatsan.ftl
* Update word_replacements.yml
* Atm-at the moment
* Atm
* Update Resources/Locale/en-US/speech/speech-chatsan.ftl
* Update Resources/Prototypes/Accents/word_replacements.yml
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-06-08 18:48:49 +10:00
lzk
567d6a0888
Add locale support for booze and soda jugs labels ( #28708 )
2024-06-07 20:56:25 -04:00
Leon Friedrich
b632a65385
Add JobRequirementOverride prototypes ( #28607 )
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* Add JobRequirementOverride prototypes
* a
* invert if
* Add override that takes in prototypes directly
2024-06-07 09:43:02 -07:00
Chief-Engineer
b3debf449a
rule fixes first pass ( #28701 )
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update
2024-06-07 09:03:22 -05:00
AJCM-git
accf8adf97
Fixed the guidebook listing every single rule ( #28680 )
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* Well i tried this way
* New approach (start)
* Did it
* makes spacelaw available, put it under sec
2024-06-07 06:28:55 -05:00
blueDev2
f2792e98b7
Return medicine recipe solid material costs to 1 ( #28679 )
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Set material costs of medicine recipes to 1
2024-06-06 21:24:07 -04:00
Mr. 27
3dc4f82833
fix janitor not spawning with a survival box ( #28669 )
...
hi
2024-06-07 01:26:13 +03:00
Leon Friedrich
e7f2ae52ab
Give jobs & antags prototypes a guide field ( #28614 )
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* Give jobs & antags prototypes a guide field
* A
* space
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
* Add todo
* Fix merge errors
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-06-06 05:05:58 -07:00
Flareguy
c625cee1c6
Nerfs welderbombing ( #28650 )
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nerf welderbombing
2024-06-06 03:08:25 -07:00
Cojoke
02c345d129
Gives Insulation and NoSlip to all bots ( #28621 )
...
* Gives Insulation and NoSlip to all bots
* remove NoSlip from children
2024-06-06 12:32:36 +03:00
Chief-Engineer
fea2bc9422
Update rules ( #28452 )
2024-06-05 19:59:22 -04:00
Tayrtahn
8a1f3f4971
Adjust some touch reaction damage levels ( #28591 )
2024-06-05 18:08:41 -04:00
Verm
110c8a96e0
Fix mouse inhands ( #28623 )
2024-06-05 18:06:57 -04:00
Cojoke
72df1a0ae5
Shifts borgs hats to the right a bit ( #28600 )
2024-06-05 18:04:09 -04:00
Cojoke
27a5d08db4
Clean up Eva and Hardsuit helm yml + Lets atmos firesuit helm work as a BreathMask ( #28602 )
2024-06-05 18:03:31 -04:00
Ps3Moira
f223931ed3
Fix Cigars Sprites + YAML fix for Inhand unlit cigars/cigs ( #28641 )
2024-06-05 17:16:32 -04:00
Cojoke
c368d5d36f
Make Projectiles Only Hit a Variety of Station Objects Unless Clicked on ( #28571 )
2024-06-05 16:47:27 -04:00
Nemanja
729e67af7f
Machine-code cleanup ( #28489 )
2024-06-05 16:23:23 -04:00
lapatison
4c0a878f6f
Revenant spell catalog locale ( #28638 )
...
locale
2024-06-05 13:10:58 -07:00
Hmeister-real
192a3187df
minor banner changes ( #28636 )
...
* minor banner changes
* Uhrmm actchually it's you're, not your
* Update banners.yml
props Hyenh
2024-06-05 13:10:27 -07:00
Leon Friedrich
adeed705e6
Add Job preference tests ( #28625 )
...
* Misc Job related changes
* Add JobTest
* A
* Aa
* Lets not confuse the yaml linter
* fixes
* a
2024-06-06 00:19:24 +10:00
TsjipTsjip
86cf5cc7d1
Prayable datafield typo ( #28622 )
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* notifiactionPrefix -> notificationPrefix
* notifiactionPrefix -> notificationPrefix
2024-06-05 10:32:58 +03:00
Tayrtahn
a4881f56b0
Add "fill level" sprites to mops and damp rag ( #28590 )
2024-06-04 14:48:24 -04:00
blueDev2
0e93d13cb7
Microwave recipes now uses stacktype id instead of entity prototype id for stacked entities ( #28225 )
2024-06-04 13:12:01 -04:00
Ghagliiarghii
87fe804831
tyvm, tysm ( #28577 )
...
* tyvm, tysm
* cya -> see you
* ya
2024-06-04 13:57:17 +02:00
Tayrtahn
9d2b4ed3b2
Add an integration test for solution fill level sprites. ( #28564 )
2024-06-04 10:23:43 +10:00
deltanedas
16b3fb1204
LoadMapRule grid storage rework ( #28210 )
...
*
2024-06-03 20:04:19 -04:00
Mr. 27
7d22897d02
Job starting gear is now defined in the starting gear rather than backpack prototypes ( #27605 )
...
*
2024-06-03 19:52:15 -04:00
Verm
2ae5c953de
Humans can no longer honk on command ( #28566 )
...
* Humans can no longer honk on command
* Undo change it emote file
* I hate tabs
* Some comments
2024-06-04 01:45:00 +02:00
Velcroboy
98ab251f92
Remove duplicate entities ( #28561 )
2024-06-03 16:55:43 -04:00
RenQ
3e2eb6cc7a
"Death gasp" for a moth ( #28409 )
2024-06-03 14:48:01 -04:00
Ed
a4d1601758
Accent trait limit ( #28046 )
2024-06-03 14:47:06 -04:00
Tayrtahn
b5e8a69622
Add a test for sliceable cargo bounty exploits ( #28357 )
2024-06-03 12:24:32 -04:00
AJCM-git
8c10581010
Cleans up StatusIconSystem and fixing some bugs ( #28270 )
2024-06-03 12:12:21 -04:00
deltanedas
8d78b7442a
make objectives use entityCategory ( #28269 )
2024-06-03 09:23:52 -04:00
Cojoke
e784f2cf3c
Make projectiles not hit crates unless clicked on ( #28072 )
2024-06-03 09:04:07 -04:00
deltanedas
977bd5ad6d
make GameRule use entity category ( #28294 )
2024-06-03 08:39:25 -04:00
Cojoke
a0b49116be
Adds Chat Triggers to the Gasp Emote ( #28466 )
2024-06-03 08:10:24 -04:00
Cojoke
eb026c9b5b
Gives Medibots Random Lines(not a good title) ( #28543 )
2024-06-03 08:05:14 -04:00
Verm
36396e3f86
Changes SyndiCat spawner to a radio ( #28492 )
2024-06-03 07:54:32 -04:00
Verm
31eb3ed62c
Welding tweaks ( #27959 )
2024-06-02 23:28:53 -04:00
AJCM-git
509e3aedf7
RespawnRuleSystem tweaks. ( #28528 )
2024-06-02 23:28:38 -04:00
Whisper
9dbdacda95
Rename admin cloak to weh cloak ( #28540 )
2024-06-02 19:18:49 -07:00
Killerqu00
4eadbbc39d
fix typos in bonfire descriptions ( #28515 )
...
* fix typo
* a
2024-06-02 15:40:02 -04:00
Leon Friedrich
16be126ca1
Remove noSpawn: true from action entity prototypes ( #28508 )
2024-06-02 01:11:48 -07:00
slarticodefast
1283989346
Flash overlay rework and bugfixes ( #27369 )
2024-06-02 00:17:53 -04:00
Cojoke
4c667b2d8f
Fix Lasers Being Blocked by External Airlocks and Shuttle Airlocks ( #28065 )
2024-06-02 00:13:12 -04:00
Leon Friedrich
6235fa1ac6
Content changes for entity categories PR ( #27232 )
...
* Content changes for entity categories PR
* Poke tests
* Why are tests suddenly working?
2024-06-02 14:08:15 +10:00
MilenVolf
5d970b0861
Station event component and system tweaks ( #28331 )
...
* Make anomaly, artifact and gifts events announcement sound optional
* Requested changes + Added new "GameRuleAfterAddedEvent" for StationEventSystem
We need to call "Add" in "StationEventSystem" after others GameRule's in case if we need to change StationEventComponent variables.
* Fix margins
* Makes use of GameRuleComponent.Delay and remove station system handling of delays plus small cleanup
* Fix merge
---------
Co-authored-by: AJCM <AJCM@tutanota.com >
2024-06-01 16:34:58 -04:00
AJCM-git
09256cfaa5
Makes machine parts stackable, removes unused field in stack prototypes ( #28434 )
...
* Makes machine parts stacks, removes unused field in stack prototypes
* forgor
* Fix tests
* Fixes lathe construction. Yes. This sucks but there's no better way that doesnt involve refactoring machine parts completely
* detail
* a
2024-06-01 13:49:28 -04:00