Tayrtahn
b5afebdbce
Cleanup remaining warnings in ExplosionSystem ( #37764 )
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* Change ExplosionGridTileFlood.Grid to Entity<T>
* Change ExplosionData.Lookup to Entity<T>
* ExplodeSpace
* ExplosionData.MapGrid
* _currentGrid
* _tileUpdateDict
* 1 warning in Process
* IsEdge
2025-05-24 16:55:46 +02:00
PJBot
4ff221e7b9
Automatic changelog update
2025-05-24 05:12:05 +00:00
Coco
04b6da4ff2
Fix missing weight property in Chief Medical Officer job prototype ( #37774 )
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Co-authored-by: CoconutThunder <1355178+CoconutThunder@users.noreply.github.com >
2025-05-24 01:10:57 -04:00
Sukilove
af736eb93d
Added a new detective's office sign ( #37765 )
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* Added a new detective's office sign
* Revised the design
2025-05-23 21:40:52 -04:00
PJBot
fa7c56319b
Automatic changelog update
2025-05-23 21:58:17 +00:00
Hitlinemoss
6240a51932
Liquid soap is now slippery ( #37747 )
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* Liquid soap is now slippery
* Adjusted liquid soap friction value
2025-05-23 23:57:06 +02:00
bolantej
e5144c5df8
Fixed Holoclown injector not breaking on drop ( #37727 )
2025-05-23 14:42:30 -07:00
Sukilove
1f5026bcef
Deletes an empty file ( #37763 )
2025-05-23 14:31:01 -07:00
Tayrtahn
bd6645b021
Cleanup redundant SpriteSystem dependencies in VisualizerSystems ( #37758 )
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Cleanup redundant SpriteSystem dependencies in VisualizerSystems
2025-05-23 14:12:20 -04:00
Tayrtahn
f3f655a8f9
Cleanup warnings in SalvageExpeditionConsoleBoundUserInterface ( #37757 )
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Clean 2 warnings in SalvageExpeditionConsoleBoundUserInterface
2025-05-23 13:12:28 -04:00
pathetic meowmeow
bf41de18aa
Move entity effects definitions to shared ( #35614 )
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* Move entity effects to shared
* relocate spawning to server
* Generic version of EntityEffect for just raising event.
* genericise everything
* oops forgot to push you
* some condensation
* finish rebas
* unwhite the space
* oops forgot nuke
* bad rebase fix
* useless annotations begone
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Co-authored-by: EmoGarbage404 <retron404@gmail.com >
2025-05-23 12:32:22 -04:00
Tayrtahn
7ba81173bd
Cleanup warnings in SmokeOnTriggerSystem ( #37754 )
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Cleanup 2 warnings in SmokeOnTriggerSystem
2025-05-23 17:56:10 +02:00
slarticodefast
c1f1eaa0c3
Cleanup TryGetContainingContainer ( #37752 )
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kill
2025-05-23 17:11:29 +02:00
Tayrtahn
fe4d8e2ea9
Cleanup warning in NPCCombatSystem.Ranged ( #37751 )
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Cleanup 1 warning in NPCCombatSystem.Ranged
2025-05-23 10:56:37 -04:00
slarticodefast
95f1fae8c0
Improve gas constants test ( #37749 )
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* improve gas constants test
* fix test fail
* review
2025-05-23 09:46:41 -04:00
Tayrtahn
8565966b53
Cleanup warnings in CableVisSystem ( #37738 )
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Cleanup 2 warnings in CableVisSystem
2025-05-23 05:22:32 +02:00
Tayrtahn
947e20eeb7
Cleanup warning in EventHorizonSystem ( #37736 )
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* Cleanup 1 warning in EventHorizonSystem
* Now even more future-proof!
2025-05-23 05:19:21 +02:00
Tayrtahn
3f9670f792
Cleanup remaining MapGridComponent.GetAnchoredEntities(MapCoordinates) uses ( #37729 )
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Cleanup remaining MapGridComponent.GetAnchoredEntities uses
2025-05-22 21:42:47 -04:00
PJBot
6c1caec5c8
Automatic changelog update
2025-05-22 18:13:34 +00:00
ArtisticRoomba
66761f5497
Buff gas canister volumes moderately ( #37564 )
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* Buff gas canister volumes moderately
* increase prices moderately
2025-05-22 14:12:24 -04:00
metalgearsloth
d924e11c3a
Fix storage ( #37714 )
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The one path I forgot to get the relative index.
2025-05-22 10:11:36 -04:00
PJBot
6c6f33e47e
Automatic changelog update
2025-05-22 08:43:28 +00:00
Nemanja
19c88963b4
Add gold and silver material crates, balance cargo mat crate prices ( #37713 )
2025-05-22 01:42:20 -07:00
YoungThug
b95bcbffed
Rat King Chat Indicator ( #37184 )
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* Rat King Chat Indicator
* BUFFRATWHEN
* Added it to the crown wawa
* Ignore this
* Whats the limit for stuff I can put here?
* Fix da merge conflicts for real this time
* WE DID ITgit add -A
* Errant Requested Changes
2025-05-22 01:47:04 -04:00
PJBot
ecff1f8810
Automatic changelog update
2025-05-22 03:26:14 +00:00
ScarKy0
0cb9e803e5
Tweak "Escape" objective to allow yellowtexting ( #37680 )
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init
2025-05-21 20:25:07 -07:00
PJBot
aac32a771a
Automatic changelog update
2025-05-22 02:20:04 +00:00
Wolfkey-SomeoneElseTookMyUsername
e72e25aba1
Add disposal signalers ( #37535 )
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* Add disposal signalers
* Sprite changes
* Some requested changes
* Requested changes + change spelling to be with two l's to be consistent with the remote signaller
2025-05-21 22:18:57 -04:00
Tayrtahn
5a93099509
Update SharedBiomeSystem methods to use Entity<T> ( #37698 )
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* Fix warning in TryGetBiomeTile
* Overload TryGetBiomeTile
* Overload more methods, fix internal warnings
* Update TryGetEntity uses
* Update TryGetTile uses
* Cleanup TryGetDecals use
* Formatting
* Two more warnings while we're here
2025-05-21 22:10:52 -04:00
PJBot
db0fb6118f
Automatic changelog update
2025-05-22 01:40:55 +00:00
ArtisticRoomba
7d7858d41c
Significantly improve Tesla generator power stability ( #37626 )
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* Significantly improve Tesla generator power stability
* Second round of balancing
2025-05-21 21:39:48 -04:00
Tayrtahn
11f291d1a2
Cleanup warning in GridInRange ( #37699 )
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Cleanup warning in GridInRange
2025-05-21 21:28:42 -04:00
PJBot
5af5305d97
Automatic changelog update
2025-05-22 01:23:15 +00:00
Pieter-Jan Briers
1d5a06612a
Optimize parallax VRAM usage ( #37180 )
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* Disable parallax texture preloading
Many parallax layers are specific to a single map and will likely never be loaded for the duration of the game. Save VRAM by not loading them always.
Requires engine master
* Put generated parallax identifier in texture name
Makes it show up properly in debugging tools
* Don't load generated parallaxes multiple times
Many parallax prototypes re-use the same generated parallax configs. These generated parallaxes were being loaded multiple times at once, which was a massive waste of VRAM.
We now move these into a separate cache for deduplication. I had to write a lot of logic to handle loading cancellation and ref counting. Yay.
Also fixes some spaghetti with the previous parallax loading system: cancellation didn't work properly, give proper names to generated texture names, etc.
This saves like 100+ MB of VRAM.
2025-05-22 11:22:08 +10:00
Tayrtahn
6f89c2c455
Cleanup warnings in AtmosPipeAppearanceSystem ( #37706 )
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* Cleanup 2 warnings in AtmosPipeAppearanceSystem
* Let's use the Entity<T> version
* todo comment
2025-05-21 21:06:06 -04:00
Tayrtahn
73031ee5a0
Cleanup warnings in NodeVisualizationOverlay ( #37707 )
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Cleanup 2 warnings in NodeVisualizationOverlay
2025-05-22 02:23:12 +02:00
K-Dynamic
0c7cfb528d
Evac Shuttle Wode update ( #37223 )
2025-05-21 16:26:57 -07:00
PJBot
5490acd23b
Automatic changelog update
2025-05-21 20:46:41 +00:00
ScarKy0
572b20464c
Tweak "Help a fellow traitor" objective to allow yellowtexting ( #37679 )
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init
2025-05-21 16:45:34 -04:00
PJBot
acccf66259
Automatic changelog update
2025-05-21 19:51:03 +00:00
AsnDen
d7a17739c6
Screaming for cyborgs ( #32329 )
2025-05-21 12:49:56 -07:00
PJBot
566eabb757
Automatic changelog update
2025-05-21 18:08:05 +00:00
Leon Friedrich
38d7949777
Add microwave-nukedisk interaction ( #36114 )
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* Add microwave-nukedisk interaction
* popup
* Fix UninitializedSaveTest
2025-05-21 11:06:58 -07:00
HTML/Crystal
3385c45d80
Change Arachnid Layering ( #36357 )
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* 1 commit ops
* untouching this before anyone has to tell me
2025-05-21 10:40:55 -07:00
Kyle Tyo
674724b3f2
Fix glass external airlocks using the standard airlock emergency access lights. ( #37666 )
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Update emergency_unlit.png
2025-05-21 19:14:24 +02:00
PJBot
43aefd235c
Automatic changelog update
2025-05-21 17:12:42 +00:00
mubururu_
4d0a0ac5c5
make some stuff require two hands ( #37683 )
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* get splitted
* thievy 1 handed
* scarko changes
2025-05-21 19:11:34 +02:00
metalgearsloth
298f821bec
Ore + entitytable fixes ( #37675 )
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* Ore + entitytable fixes
Iterate every dungeon not just last.
* Big shot
* Fixes
2025-05-21 12:43:17 -04:00
Tayrtahn
ecf9e855f6
Remove static logger calls in LateJoinGui ( #37688 )
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* Cleanup 2 static logger calls in LateJoinGui
* That's not how that works
2025-05-21 12:23:35 -04:00
mubururu_
588bc52f26
inhands for Syndicate Things (and thief beacon) ( #37682 )
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* initial
* splitting this b
* thief bacon 1 handed
* why is test fail
* dont fail please
* "requires"
* evil tests
2025-05-21 11:39:29 -04:00