Prole
b5b92d5f3d
Python Suit Storage Visual ( #35593 )
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* Python-SUITSTORAGE-Visuals
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com >
* REVised Sprite
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com >
* Copyright
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com >
* Update Resources/Textures/Objects/Weapons/Guns/Revolvers/python.rsi/meta.json
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
---------
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com >
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
2025-03-09 22:06:21 +01:00
ScarKy0
469a4196e3
Slightly better letter loot table ( #35748 )
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* init
* review
---------
Co-authored-by: Milon <milonpl.git@proton.me >
2025-03-09 21:54:10 +01:00
PJBot
03a8dee379
Automatic changelog update
2025-03-09 19:43:02 +00:00
slarticodefast
7a6b947e60
Steal the mail thieving objective ( #35746 )
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* mail theft
* networked
2025-03-09 20:41:53 +01:00
ScarKy0
39a8bae2d2
Convex Mail Teleporter ( #35742 )
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Mail!
2025-03-09 03:40:58 -06:00
ScarKy0
ddc5758d00
Plasma Mail Teleporter ( #35741 )
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Mail!
2025-03-09 03:38:15 -06:00
PJBot
66f89cece6
Automatic changelog update
2025-03-09 08:50:04 +00:00
Deerstop
217845b7ae
Elkridge Mail Update ( #35738 )
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add mail teleporter and mailing unit system
2025-03-09 01:49:33 -07:00
Emisse
4ed99ca367
derotate core ( #35740 )
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Update default.yml
2025-03-09 01:48:55 -07:00
ArtisticRoomba
fc1c149820
Core mail update ( #35719 )
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* core mail update
* empty
2025-03-09 01:47:43 -07:00
TytosB
f753bb9af4
Loop mail teleporter ( #35729 )
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* latejoin
* youve got mail
2025-03-09 01:47:20 -07:00
github-actions[bot]
7215ae2d5c
Update Credits ( #35733 )
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Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2025-03-09 02:18:00 +01:00
ArtisticRoomba
2de3c58145
Bagel Engineering Improvements ( #35717 )
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* woe, better engineering be upon ye
* im going to lose it
* radical plan
* oopsie
* Revert "oopsie"
This reverts commit 45ab057f55b46acd795e58257c3cc5967e5cb946.
* Revert "radical plan"
This reverts commit 57b1ae081725a47aef3ae03111cecbc91b4f47a8.
* Revert "im going to lose it"
This reverts commit e7b4afaf5d9a10a42e89831ffc9294d3b9bd96d4.
* Revert "woe, better engineering be upon ye"
This reverts commit 471dc3716b58a39631aa8bee00de79e981391d63.
* complete revamp
* revision
* oops 2 electric boogaloo
* another one
* every time i push to fix a minor mistake i found in walking around i get closer to my limit
2025-03-08 18:08:35 -07:00
ScarKy0
e57325b797
Fixed delivery popups ( #35724 )
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* :)
* cool stuff
2025-03-08 22:08:41 +01:00
ScarKy0
6f39ee8688
Initial delivery balance changes ( #35728 )
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* init
* small balance
* guess not
* Update Content.Server/Delivery/CargoDeliveryDataComponent.cs
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-03-08 21:48:02 +01:00
slarticodefast
4735097385
Fix integration tests ( #35727 )
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* test
* fix names
* fix more
2025-03-08 20:38:18 +01:00
MilenVolf
b1fabb5a1a
[Part of #32893 ] Localize misc dataset names ( #33404 )
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* Localize cargo_shuttle names
* Localize death_commando names
* Localize fortunes
* Localize military names
* Localize rollie names
* fortunes.ftl -> cookie_fortune.ftl
* Correct prototype ids to follow naming conventions
2025-03-08 20:04:01 +01:00
MilenVolf
3ccd9e4b6d
[Part of #32893 ] Localize first male & female dataset names ( #33402 )
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* Localize first_name
* Localize first_female
* names-male/female-first-dataset -> names-first-male/female-dataset
* Correct prototype ids to follow naming conventions
* Combine first_male.yml and first_female.yml into base_gendered.yml
2025-03-08 20:03:51 +01:00
MilenVolf
9200a24dcf
[Part of #32893 ] Localize first & last dataset names ( #33401 )
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* Localize first names
* Localize last names
* Correct prototype ids to follow naming conventions
* Combine first.yml and last.yml into base.yml
* Forgot about = in last
2025-03-08 20:03:38 +01:00
MilenVolf
7806afb284
[Part of #32893 ] Localize vox dataset names ( #33396 )
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* Localize vox names
* Correct prototype id to follow naming conventions
* Upstream names
2025-03-08 20:03:24 +01:00
MilenVolf
177a323fd4
[Part of #32893 ] Localize humanoid species dataset names ( #33395 )
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* Localize diona names
* Localize moth names
* Localize mushman names
* Localize reptilian names
* Localize skeleton names
* Upstream diona names
* names-moth-male/female-first-dataset -> names-moth-first-male/female-dataset
* Correct prototype ids to follow naming conventions
* NamesSkeletonFirst -> NamesSkeleton
* Combine moth_first_female.yml, moth_first_male.yml and moth_last.yml
* Forgot about skeleton prototype
* Upstream names
* Update Resources/Locale/en-US/datasets/names/diona_last.ftl
* Update Resources/Locale/en-US/datasets/names/diona_last.ftl
* keep first name for skeleton
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-03-08 20:03:07 +01:00
MilenVolf
0480e1554f
[Part of #32893 ] Localize antagonists dataset names ( #33393 )
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* Localize fake human names
* Localize ninja names
* Localize operation names
* Localize regalrat names
* Localize revenant names
* Localize syndicate names
* Localize wizard names
* Correct prototype ids to follow naming conventions
* Combine fake_human_first.yml and fake_human_last.yml
* Move contents of ninja_title.yml into ninja.yml
* Combine Operation_prefix.yml and Operation_suffix.yml
* Combine wizard_first.yml and wizard_last.yml
* Upstream names
* fix wizard
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-03-08 20:02:46 +01:00
MilenVolf
7242a1d69d
[Part of #32893 ] Localize summonable creatures dataset names ( #33392 )
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* Localize clown names
* Localize golem names
* Localize hologram names
* Correct prototype ids to follow naming conventions
* Update Resources/Locale/en-US/datasets/names/golem.ftl
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-03-08 20:02:36 +01:00
MilenVolf
28174a5062
[Part of #32893 ] Localize arachnid dataset names ( #33353 )
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* Localize arachnid dataset names
* Correct prototype ids to follow naming conventions
* Combine arachnid_first.yml and arachnid_last.yml
* Upstream names
2025-03-08 20:02:22 +01:00
MilenVolf
965bd1c5ac
[Part of #32893 ] Localize silicon dataset names ( #33352 )
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* Localize ai names
* Apply requested changes
* Localize autoborg
* Localize borg names
* Localize atv names
* Correct prototypes ids to follow naming conventions
* Remove AI localization (Moved to another PR)
* Weh
2025-03-08 20:02:12 +01:00
PJBot
804addfff7
Automatic changelog update
2025-03-08 15:22:34 +00:00
Momo
2412b4f634
Aroace pride pin, scarf, and cloak ( #35718 )
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cloak, pin, and scarf added yayyyy
2025-03-08 16:21:21 +01:00
compilatron
bc083f9d49
Plasma fixes 4 ( #35716 )
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Fixes 15
Co-authored-by: jbox1 <40789662+jbox144@users.noreply.github.com >
2025-03-08 01:47:49 -07:00
ScarKy0
315f5a21a9
Fland Mail Teleporter ( #35711 )
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Mail!
2025-03-08 01:47:41 -07:00
ScarKy0
a1487c21bb
Marathon Mail Teleporter ( #35710 )
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Mail!
2025-03-08 01:47:15 -07:00
ScarKy0
8d6cc7b2a0
Meta Mail Teleporter ( #35709 )
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Mail!
2025-03-08 01:47:03 -07:00
ScarKy0
d8b020ca54
Oasis Mail Teleporter ( #35708 )
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Mail!
2025-03-08 01:46:55 -07:00
ScarKy0
6c4d1acb35
Box Mail Teleporter ( #35707 )
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Mail!
2025-03-08 01:46:43 -07:00
ScarKy0
9f3ae33e77
Packed Mail Teleporter ( #35706 )
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Mail!
2025-03-08 01:46:32 -07:00
ScarKy0
4c9199dd59
Omega Mail Teleporter ( #35705 )
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Mail!
2025-03-08 01:46:20 -07:00
PJBot
2c40dde9bc
Automatic changelog update
2025-03-08 05:08:48 +00:00
metalgearsloth
f51b9bc86e
Add sun shadows (planet lighting stage 2) ( #35145 )
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* Implements a Dynamic Lighting System on maps.
* Edit: the night should be a little bit brighter and blue now.
* Major edit: everything must be done on the client side now, with certain datafield replicated.
Changes were outlined in the salvage to accommodate the new lighting system.
* Edit: The offset is now serverside, this makes the time accurate in all situations.
* Removing ununsed import
* Minor tweaks
* Tweak in time precision
* Minor tweak + Unused import removed
* Edit: apparently RealTime is better for what I'm looking for
* Fix: Now the time is calculated correctly.
* Minor tweaks
* Adds condition for when the light should be updated
* Add planet lighting
* she
* close-ish
* c
* bittersweat
* Fixes
* Revert "Merge branch '22719' into 2024-09-29-planet-lighting"
This reverts commit 9f2785bb16aee47d794aa3eed8ae15004f97fc35, reversing
changes made to 19649c07a5fb625423e08fc18d91c9cb101daa86.
* Europa and day-night
* weh
* rooves working
* Clean
* Remove Europa
* Fixes
* fix
* Update
* Fix caves
* Update for engine
* Add sun shadows (planet lighting v2)
For now mostly targeting walls and having the shadows change over time. Got the basic proof-of-concept working just needs a hell of a lot of polish.
* Documentation
* a
* Fixes
* Move blur to an overlay
* Slughands
* Fixes
* Apply RoofOverlay per-grid not per-map
* Fix light render scales
* sangas
* Juice it a bit
* Better angle
* Fixes
* Add color support
* Rounding bandaid
* Wehs
* Better
* Remember I forgot to do this when writing docs
---------
Co-authored-by: DoutorWhite <thedoctorwhite@gmail.com >
2025-03-08 16:07:42 +11:00
PJBot
31a45a427c
Automatic changelog update
2025-03-08 02:43:56 +00:00
Łukasz Mędrek
0be41cebb9
Text related keybinds can now be changed in Controls ( #35630 )
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* Add ability to rebind text related keybinds
* fix placement of locales
2025-03-08 13:42:50 +11:00
PJBot
67f2c1ed58
Automatic changelog update
2025-03-08 02:40:11 +00:00
slarticodefast
531f5619be
add forceghost admin command ( #35518 )
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* add forceghost admin command
* sweep linq under the rug
* braces
* ûse LocalizedEntityCommands
2025-03-08 13:39:04 +11:00
PJBot
00fec734f3
Automatic changelog update
2025-03-07 13:52:18 +00:00
ScarKy0
3281f408eb
Cargo Mail System ( #35429 )
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* shitcode init
* biocoding, SpawnTableOnUse, Moving shit to shared
* server :(
* fixes
* ok works
* Discard changes to Content.Shared/Interaction/Events/GettingUsedAttemptEvent.cs
* Discard changes to Content.Shared/Forensics/Components/FingerprintMaskComponent.cs
* Discard changes to Content.Shared/Forensics/Components/FingerprintComponent.cs
* Discard changes to Content.Server/Forensics/Systems/ForensicsSystem.cs
* Discard changes to Content.Server/StationRecords/Systems/StationRecordsSystem.cs
* Discard changes to Content.Server/Storage/EntitySystems/SpawnItemsOnUseSystem.cs
* Discard changes to Content.Shared/Interaction/Events/GettingUsedAttemptEvent.cs
* big stuff
* preperation
* temperory spawning thing for testing
* Update CargoDeliveryDataComponent.cs
* kinda proper spawning idk god save me
* cleanup (kinda)
* preparation 2.0
* stuff i think
* entity table work
* renames
* spawn ratio based on players
* comment
* letter tables
* more spam
* package tables
* comment
* biocodedn't
* builds correctly
* cleaning
* Update deliveries_tables.yml
* labels
* package sprites
* mail teleporter
* revert testing value
* fix test
* fix other test
* i love tests
* mail teleporter enabled by default
* random cooldowns
* fixtures
* Discard changes to Content.Shared/FingerprintReader/FingerprintReaderComponent.cs
* Discard changes to Content.Shared/FingerprintReader/FingerprintReaderSystem.cs
* Discard changes to Content.Shared/Interaction/Events/GettingUsedAttemptEvent.cs
* Discard changes to Resources/Locale/en-US/fingerprint-reader/fingerprint-reader.ftl
* clean
* fuck paper scrap
* oops
* fuck SpawnTableOnUse
* mail teleporter board in QM locker + addressed review
* oops
* clean
* sound on delivery spawn
* address review
* partial review address
* partial review addressing
* addressing partial review
* pratarial revivew address
* misprediction hell
* stuff
* more stuff
* unrelated
* TODO
* link
* partial review
* DirtyField
---------
Co-authored-by: Milon <milonpl.git@proton.me >
2025-03-07 14:51:08 +01:00
Deerstop
5c12c1bf08
Elkridge Tesla and TEG Improvements + Other stuff ( #35684 )
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* better tesla, better TEG, better sci maints, chef gets chef closet
* added storage room for tesla parts, added captain bathroom, changed vault so nuke can be armed
* ran fixgridatmos and added some vacuum markers
* unflatpacked containment shit
2025-03-07 01:25:05 -07:00
War Pigeon
fdb3082b90
Add firelocks and locked external airlocks to ATS ( #35516 )
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* Add firelocks and locked airlocks to ATS
* Add fire alarms
2025-03-06 11:58:44 -07:00
PJBot
0a232908a4
Automatic changelog update
2025-03-05 16:26:49 +00:00
āda
b57b534380
Lathe menu UI displays a count of available recipes ( #35570 )
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* commit
* jumped the gun
* changes
2025-03-05 23:31:48 +11:00
PJBot
657899f8b5
Automatic changelog update
2025-03-05 10:27:39 +00:00
Boaz1111
3bf38a4d46
More scars! ( #35644 )
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* :3
* whitespace, stomach scar
2025-03-05 11:26:31 +01:00
Emisse
4c0ebb7f32
centcomm update ( #35674 )
2025-03-05 02:22:05 -07:00