slarticodefast
a82b234d0e
fix use in hand for uplink items ( #35218 )
2025-02-16 19:47:41 +01:00
PJBot
904c933f09
Automatic changelog update
2025-02-16 18:44:28 +00:00
Velken
5fb60f3fd8
fix sync issue with paramed siren ( #35203 )
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fix sync issue with paramed siren
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
2025-02-16 19:43:20 +01:00
Ed
9e32136cd0
Update Dev.toml
2025-02-16 20:57:17 +03:00
Myra
aa7f26bc11
Stable merge ( #35216 )
2025-02-16 18:55:12 +01:00
Vasilis The Pikachu
95908c6357
Stable merge
2025-02-16 18:50:14 +01:00
PJBot
3d5943a947
Automatic changelog update
2025-02-16 16:15:10 +00:00
Leon Friedrich
ca9479fe69
Fix hitscan visuals ( #34515 )
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* Fix hitscan visuals
* remove unnecessary changes
* rename `mapDirection`
2025-02-16 17:14:04 +01:00
PJBot
4f14871045
Automatic changelog update
2025-02-16 15:56:47 +00:00
metalgearsloth
1984235f0f
Ignore weather on rooved tiles ( #35214 )
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Might want more flexibility in future but weather needs some polish and this is fine for now.
2025-02-16 16:55:41 +01:00
PJBot
7eebb96e1e
Automatic changelog update
2025-02-16 15:36:31 +00:00
metalgearsloth
bc3517f848
Uncomment blur ( #35213 )
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Was used for debug but stable now.
2025-02-17 02:35:24 +11:00
Ed
01900bf2ec
Update comoss_d.yml
2025-02-16 18:06:20 +03:00
Ed
f776770164
Update T0_counter_spell.yml
2025-02-16 16:55:07 +03:00
Ed
bc53ed4aa5
Merge remote-tracking branch 'upstream/master' into ed-16-02-2025-planet-light-upstream
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# Conflicts:
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Resources/Prototypes/Maps/centcomm.yml
2025-02-16 16:39:26 +03:00
Ed
31f02b3de3
Update Dev.toml
2025-02-16 16:30:13 +03:00
PJBot
8a685483e7
Automatic changelog update
2025-02-16 13:30:11 +00:00
Ed
6d13f4280f
alchemy buff
2025-02-16 16:29:14 +03:00
metalgearsloth
ead32b5770
Apply RoofOverlay per-grid not per-map + fix lighting quality ( #35207 )
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* Apply RoofOverlay per-grid not per-map
* Fix light render scales
2025-02-16 16:29:03 +03:00
Leon Friedrich
a9f900c397
"DO NOT MAP" items integration test ( #34711 )
2025-02-17 00:02:05 +11:00
ElectroJr
b43cb069e9
Expand whitelist
2025-02-17 01:45:14 +13:00
ElectroJr
81ff9bdda0
Fix merge conflict
2025-02-17 01:38:32 +13:00
ElectroJr
afc41947a7
Merge branch 'master' of https://github.com/space-wizards/space-station-14 into pr/34711
2025-02-17 01:16:22 +13:00
Leon Friedrich
4169a6d855
Update engine to v247.0.0 ( #35204 )
2025-02-16 22:26:00 +11:00
ElectroJr
7d42b2ba51
Update engine to v247.0.0
2025-02-17 00:22:53 +13:00
Ed
d6a0ce95a1
Update CP14RoofSystem.cs
2025-02-16 14:10:59 +03:00
Viator-MV
5f107d176e
Comoss update for obt 16.02.25 ( #904 )
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* Update comoss.yml
* Update comoss_d.yml
2025-02-16 14:10:00 +03:00
Leon Friedrich
bcb82fc4ad
Update permissions for engine toolshed PR ( #34029 )
2025-02-16 21:54:59 +11:00
ElectroJr
a556f03808
Merge branch 'master' of https://github.com/space-wizards/space-station-14 into toolshed-eng-pr
2025-02-16 23:43:27 +13:00
Leon Friedrich
2bd7bb17f2
Refactor map loading & saving ( #34020 )
2025-02-16 21:36:35 +11:00
Saphire Lattice
d4911309cd
Add health analyzer unrevivability warning ( #32636 )
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* Add health analyzer unrevivability warning
* Remove errornous comment
2025-02-16 13:10:39 +03:00
Ed
d75b30b2a6
Merge remote-tracking branch 'upstream/master' into ed-16-02-2025-planet-light-upstream
2025-02-16 12:55:34 +03:00
Leon Friedrich
3551eb0411
[STAGING] Update submodule to 245.1.0 ( #35198 ) ( #35201 )
2025-02-16 20:28:50 +11:00
Simon
29029d2586
Add ability for admins to change certain cvars via command. ( #35105 )
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* Add ability for admins to change certain cvars via command.
* Cleanup
* More cleanup.
* Even more cleanup.
* WAITER! WAITER! ONE MORE COMMIT PLEASE!
* Remove requirement for Admin AdminFlag
Not needed as the command checks for the perms.
* Add search function to CVars and help text
* Move to controller instead.
* Add another cvar for testing
* Remove unused comment
* Move to Post Server Initialize
LoC does not work at the earlier stages of server initalization
* Remove unneeded comment
We clear out list so its no longer needed
2025-02-16 10:06:13 +01:00
Ed
7328f3449c
Merge remote-tracking branch 'upstream/master' into ed-16-02-2025-planet-light-upstream
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# Conflicts:
# Content.IntegrationTests/Tests/EntityTest.cs
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.Server/Medical/HealthAnalyzerSystem.cs
# Content.Server/Procedural/DungeonSystem.Rooms.cs
# Content.Server/Procedural/RoomFillComponent.cs
# Content.Server/Procedural/RoomFillSystem.cs
# Content.Shared/Inventory/InventorySystem.Relay.cs
# Content.Shared/Projectiles/SharedProjectileSystem.cs
# Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs
# Resources/Prototypes/Maps/Pools/default.yml
# Resources/migration.yml
2025-02-16 11:58:47 +03:00
metalgearsloth
5e2015e342
Update submodule to 246.0.0 ( #35202 )
2025-02-16 19:48:59 +11:00
Ed
ffa565484c
Modular weapon inlay ( #903 )
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* slots lists
* blade inlay
* tadam
2025-02-16 11:41:43 +03:00
PJBot
46b816975d
Automatic changelog update
2025-02-16 08:36:41 +00:00
metalgearsloth
b6ee183dc6
Add planet lighting ( #32522 )
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* Implements a Dynamic Lighting System on maps.
* Edit: the night should be a little bit brighter and blue now.
* Major edit: everything must be done on the client side now, with certain datafield replicated.
Changes were outlined in the salvage to accommodate the new lighting system.
* Edit: The offset is now serverside, this makes the time accurate in all situations.
* Removing ununsed import
* Minor tweaks
* Tweak in time precision
* Minor tweak + Unused import removed
* Edit: apparently RealTime is better for what I'm looking for
* Fix: Now the time is calculated correctly.
* Minor tweaks
* Adds condition for when the light should be updated
* Add planet lighting
* she
* close-ish
* c
* bittersweat
* Fixes
* Revert "Merge branch '22719' into 2024-09-29-planet-lighting"
This reverts commit 9f2785bb16aee47d794aa3eed8ae15004f97fc35, reversing
changes made to 19649c07a5fb625423e08fc18d91c9cb101daa86.
* Europa and day-night
* weh
* rooves working
* Clean
* Remove Europa
* Fixes
* fix
* Update
* Fix caves
* Update for engine
* Add sun shadows (planet lighting v2)
For now mostly targeting walls and having the shadows change over time. Got the basic proof-of-concept working just needs a hell of a lot of polish.
* Documentation
* a
* Fixes
* Move blur to an overlay
* Slughands
* Fixes
* Remove v2 work
* Finalise
---------
Co-authored-by: DoutorWhite <thedoctorwhite@gmail.com >
2025-02-16 19:35:32 +11:00
metalgearsloth
3668e55ebf
Update submodule to 245.1.0 ( #35198 )
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Reh
2025-02-16 18:53:06 +11:00
ElectroJr
e3a636a98e
fix relic
2025-02-16 17:16:57 +13:00
metalgearsloth
19dee8a029
Update submodule to 245.1.0 ( #35198 )
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Reh
2025-02-16 15:12:54 +11:00
ElectroJr
eedc992d57
Merge branch 'master' of https://github.com/space-wizards/space-station-14 into map-load-refactor
2025-02-16 16:52:51 +13:00
metalgearsloth
fb1d180c7d
Docking allocs reduc ( #34965 )
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Stuff I had unstaged.
2025-02-16 03:10:39 +01:00
github-actions[bot]
5e45de0143
Update Credits ( #35196 )
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Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2025-02-16 03:06:32 +01:00
Milon
e97d6870cc
remove usages of obsolete EntityUid method variants ( #35106 )
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eughhhhh
2025-02-16 03:06:23 +01:00
Kyle Tyo
831dbef591
move a colon to the localization string ( #35192 )
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* move the colon to the localization string
* remove a redundancy
* beck suggested this per how its done elsewhere.
* comply with requested changes.
2025-02-16 03:01:58 +01:00
Ed
a3849c8aa9
pressure plate ( #902 )
2025-02-16 00:39:36 +03:00
Leon Friedrich
d798d4d3f5
Update StaticFieldValidationTest ( #34287 )
2025-02-15 20:52:47 +01:00
Ed
37fd4d887f
FIXES
2025-02-15 20:25:04 +03:00