Mangohydra
61b3eb4de0
The lawyer finally gets a stamp ( #26012 )
...
lawyer stamp
2024-03-13 18:05:39 +03:00
LankLTE
88d424e877
Return Detective to Security ( #25986 )
...
* Revert "detective patch (#24739 )"
This reverts commit 8ef69ff2e1 .
* Revert "Detectives gain independency (#23114 )"
This reverts commit 807f5facbb .
2024-03-11 14:33:08 +11:00
Nairod
67f4802fe4
Service and External Cadet Access ( #25784 )
2024-03-03 11:29:59 +11:00
Flareguy
a5200cc185
removes the free syndicate headset from the syndicate footsoldier ( #25764 )
2024-03-01 23:45:04 -07:00
Nairod
c38b44ea69
Security Belts for Cadets ( #25753 )
2024-03-01 18:24:13 -05:00
Nairod
5d941920c8
CryoSleep Access Fix ( #25752 )
...
Cryo Access Fix
2024-03-01 16:21:37 -05:00
Firewatch
93d820f315
Syndicate Decoy Bundle + Snap Pops ( #25333 )
...
* it works
halilujeah
* toggleable lights
removes a redundant flashlight since you can turn on the balloons to cast light
* final touches
syndicate decoys :trollface:
* touches
it works now
* minor spelling mistake
⭐
* minor spelling mistake 2
darn
* adds whistle
commanders now spawn with a whistle around their neck
* yaml linter
luv you linter baby
* smallify the whistle
it was way too big, this has been addressed
* sprite fix
am dummy 👍
* netsync errors
wouldn't compile properly
* forgor
* i suck at yaml
smh
* decoys for all
now both syndicate and traitors can use the decoys, yippee!
* Update meta.json
credit my discord username
* Update uplink-catalog.ftl
* Update decoys.yml
base decoy no longer shows in the entity browser
* immortal gone
balloons have gained mortality
2024-02-28 16:53:46 -05:00
Hanz
6b00f592b6
ERT PDA Fixup ( #25606 )
...
meat and potatoes
ayup
2024-02-26 16:00:51 -07:00
Sphiral
196145685e
Adds a mask slot and moves adminPDA to new ID slot for aghost ( #25402 )
2024-02-20 23:41:37 -07:00
PotentiallyTom
7cf424a7bf
Adds guidebooks to the 4 learner roles ( #25388 )
...
added the books
2024-02-19 10:54:02 -08:00
brainfood1183
e1805e04d4
Add French accent beret ( #21430 )
2024-02-14 16:52:24 -08:00
Ubaser
b07e8abedb
EMT Belt Part 2 ( #24289 )
...
* add
* fix
* aaaa
2024-02-10 00:42:55 -08:00
Mr. 27
8ef69ff2e1
detective patch ( #24739 )
...
* inital
* fikss
* nuh uh
2024-02-01 17:49:53 -05:00
SlamBamActionman
1862f8aa17
Visitor job ( #23972 )
...
* Adds Visitor role and ShowInIdCardConsole property
* Add visitor to Agent ID card
* Fixes yaml test
* Fixes based on feedback
* Fixes based on feedback
2024-02-01 21:13:44 +11:00
lzk
e5bf4979ae
Remove yellow oxygen tank ( #24374 )
...
* Remove yellow oxygen tank
* forgor
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-02-01 17:53:33 +11:00
Whisper
73d7837fab
Add 1hr overall playtime limit to TA ( #24779 )
2024-02-01 11:34:47 +11:00
metalgearsloth
d2f20d8955
Remove vehicles ( #24681 )
...
* Remove wheelchairs
Vehicle code is dogwater and wheelchairs just keeps exposing edgecases. If someone wants it brought it back they can do vehicle refactor.
* Also this one
* Remove vehicles
* goodbye vehicles
* Remove this check
* sasd
* Cronch
* Add sprites back
* jani
2024-02-01 11:33:10 +11:00
Ubaser
807f5facbb
Detectives gain independency ( #23114 )
...
* add
* fix
* civilian-ise
* update headset name
* aspid det door
* add
2024-01-29 17:45:26 +11:00
Vasilis
69d9d9f34b
Admin Observers get a hat slot and a pda ( #20183 )
2024-01-27 10:44:46 -04:00
Kot
4f307a49be
Fix issue where round could reset all job priorities to high ( #24340 )
...
* Update job priorities when job requirements are getting updated
* Sort jobs by weight and then by the name
* Sort departments too
2024-01-20 17:03:10 -05:00
deltanedas
d1d11d09c7
Add TryGetPrimaryDepartment to jobs system ( #23317 )
...
* add primary departments
* make command and station specific secondary
* add a unit test
* fixy
* compile
* webedit ops
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-01-14 19:18:34 +11:00
IProduceWidgets
f39fbd4800
Add the N1984 pistol ( #23775 )
2024-01-09 03:17:40 -07:00
lapatison
0603115ccb
Thief role description fix ( #23509 )
2024-01-04 05:29:12 -07:00
Nemanja
f7a923624a
Fold cosmetic sunglasses into regular sunglasses ( #23232 )
...
Fold cosmetic sunglasses into regular sunglasses.
2023-12-30 15:30:21 -07:00
deltanedas
52532e4075
exterminator midround minor antag ( #19946 )
...
* terminator locale
* terminate objective
* terminator components and shared system
* terminator roles rules and system
* terminator events
* skeleton recolour
* terminator and endoskeleton
* ghost role spawn
* damage modifier sets
* :trollface:
* :trollface:
* add antag prototype
* ghost role locale
* skynet
* :trollface:
* :trollface:
* :trollface:
* add endoskeleton body prototype
* :trollface:
* :trollface:
* smite locale
* implement terminate smite
* :trollface:
* :trollface:
* implement PopupBehavior
* endoskeleton transform popup
* move stuff from shared to server since nothing actually used it
* recolour everything
* update parts
* :trollface:
* :trollface:
* ok fire was using the damage set, back to 1.0
* tweak
* :trollface:
* :trollface:
* simplemob ops
* 1 rule per pro
* :trollface:
* :trollface:
* update some sprites
* structural damage
* :trollface:
* :trollface:
* Revert "update some sprites"
This reverts commit 459196c6a8942c5412885d5fe2f1a83a48408ddc.
* offbrand, add die objective to maybe remove fear of murderbone
* add shut down objective to the list
* fix ghost role
* fix control mob
* :trollface:
* :trollface:
* please
* naming
* code changes for GenericAntag terminator
* yml changes for GenericAntag terminator
* :trollface:
* moved kill objective override to an objective component
* use kill objective override
* fix
* oh
* locale changes
* change burn to heat for skin melting gib
* change some endoskeleton stuff
* pro
* i already did this dementia ops
* objective
* fix
* pro
* swap out full sprite
* update parts
* forgor
* fix mind transfer
* type
* endoskeleton has 500 mass
* evil
* fishops
* warops
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-12-24 20:16:56 -07:00
Nairod
a1210ca691
Central Command Access, Doors, and Locked Vendor ( #22924 )
...
* CentComm Acess and Doors
* Central Command Access Windoor
2023-12-24 13:49:23 -07:00
Ed
144af233c4
New Thief minor antagonist ( #21520 )
...
* start working
* add right-click thief antagins
some architecture restruct
* add meh thief greeting audio
* add thief subgamemode to Traitors gamemode
* add late join thief (not tested yet)
add briefing
* add pacifism
* add Steal tasks to thief
* fix crash thief+traitor on person
* add new condition: collection steal
* add tracking of succes collection objective
* add stamp collection target
remove some boring steal target
add check pulling entity to collection target
* finalize first 2 group objective
* start merging stealing objective systems
* merging
* finish merging. Now traitor steal objective work better
* we don't check the items of pullable sentient entity
* clear naming, enable thief signle item objective start
* objective pack add
* finish with steal item objectives
* convert string to ProtoId<>
* some clean up
* add thieves to revolution game mode
* Update Resources/Locale/en-US/game-ticking/game-presets/preset-thief.ftl
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com >
* Update Resources/Locale/en-US/game-ticking/game-presets/preset-thief.ftl
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com >
* update pacifism: fix crashing, monkey-thief without pacified
* adaptive animal briefing, cleaning locales
* add structure steal objectives
* remove RCD target
* add thiefs to manifest, but bug with traitor duplications
* add escape objective
* add chat briefing
* setup animal objective group system
* add animal steal objectives
* add animal objectives notroleconditions
* add morty
* now thief mode has a chance of not launching Now there are a random number of thieves per round from 1 to 3
* 6 hours of trying to fix duplicate tasks. Failure
* added thief pinpointer (buggy)
* start thief backpack UI work
* revert pinpointer for scope reason
* UI continue work
* add thief starter kits content
* remove ERP kit :trollface:
* finally! giving starting items to thief. Now it playable, but still need more work
* clean up
* fix
* fox
* add merged items into thief
new Starting Kit (buggy)
* fix YES antag menu
* objection tweaks
* remove hearts objective, working on spawning things from toolbox
* smug
* fixes
* add race specifier objective condition LAMPS
* meh
* fix fix fix
* the alive
* Adding stamps
* Update backpack.ftl
* Revert1
* Revert ftl
* add voice mask to communicator kit
* Update Resources/Locale/en-US/administration/antag.ftl
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
* Update Resources/Locale/en-US/game-ticking/game-presets/preset-thief.ftl
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
* Update Resources/Locale/en-US/thief/backpack.ftl
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
* Update Resources/Locale/en-US/objectives/conditions/steal.ftl
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
* Update Resources/Locale/en-US/thief/backpack.ftl
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
* Update Resources/Locale/en-US/thief/backpack.ftl
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
* Update Resources/Locale/en-US/thief/backpack.ftl
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
* Update Resources/Locale/en-US/thief/backpack.ftl
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
* Update Resources/Locale/en-US/prototypes/roles/antags.ftl
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
* Update Resources/Locale/en-US/thief/backpack.ftl
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
* update
* fix
* more reusable function, add documentation
* fix doc
* faint fixes
---------
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com >
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
2023-12-24 02:58:28 -07:00
Velcroboy
dfa71af1f8
Add Chef's Belt ( #22868 )
...
* Add Chef's Belt
* Reduce contents in filled belt to just s&p
---------
Co-authored-by: Jeff <velcroboy333@hotmail.com >
2023-12-23 00:11:30 -07:00
Emisse
5bf9a8776d
remove base agent id from nukie operatives ( #22811 )
...
remove base agent id
2023-12-21 02:59:06 -07:00
Kevin Zheng
3f2c5c2a58
Give security sunglasses the security HUD ( #19904 )
...
* Give security sunglasses the security HUD
* Switch security to round-start sunglasses, add sec glasses research
2023-12-19 00:29:06 -08:00
Ubaser
dd2343b573
Rubber gloves for janitors ( #22668 )
...
* add
* fix
* formatting..
2023-12-17 20:11:18 -07:00
JoeHammad1844
b6fe072c33
Puts a rollerbed in paramedics bag, and gives em blue shoes ( #22649 )
...
* Para bag proto, rollerbed, shoes
* forgot to save in visual studio
2023-12-17 02:55:29 -07:00
Ubaser
9a1f845d97
add ( #22441 )
2023-12-13 01:51:00 -07:00
Errant
21be01acdf
Blood-red medic armor ID change ( #22422 )
...
* Rename blood-red medic hardsuit prototype
* Update guidebook
* Migration
2023-12-12 17:02:29 -07:00
IProduceWidgets
90a3a35572
Make ERT PDAs and give them to the right presets. ( #22392 )
...
* Pdas made
* ID cards
* Role fills
* Trim Item heldPrefix overrides.
* Sorta funky parenting.
2023-12-12 01:38:42 -07:00
Nemanja
66a1bb7a9f
Remove senior roles ( #22303 )
2023-12-12 13:37:05 +11:00
Whisper
0188bbe581
Adds cosmetic sunglasses ( #22311 )
...
* Adds cosmetic sunglasses
* oops
2023-12-11 02:35:51 -07:00
Emisse
ea441ae876
give command staff brig access ( #22230 )
...
* lort
* webedit ops
* pro
* Update research_director.yml
2023-12-08 12:50:06 -06:00
Aexxie
beb8c262ae
Paramedic loses external access ( #22228 )
...
* CMO has external access
* the tides have turned. If cmo cant have it nobody can >:)
2023-12-07 16:27:17 -07:00
brainfood1183
63bc4bf6b1
Banana Clown Outfit ( #22068 )
...
* Banana Clown Outfit
* Update SkatesComponent.cs
2023-12-04 16:12:02 -07:00
Ubaser
a78137c1ae
Improve/fix senior physician beret ( #22051 )
...
* add
* fix error
* Revert "fix error"
This reverts commit 19580047c0e2f4b3daed7a4e8324fc5c240c81f1.
* readd
* change name
* typo
2023-12-01 01:34:07 -07:00
Ubaser
1aa07dbb56
add custom PDA for nukie medic ( #22016 )
2023-11-30 16:39:08 -05:00
Ubaser
8b666fabd5
Add papercut-proof gloves for the HoP ( #21915 )
...
* add
* fix fr
* resolve error
* maybe now..?
* step 1
* step 2
* fix fiber
2023-11-27 23:21:06 -07:00
Emisse
8fd7abb2c0
Update lawyer.yml ( #21736 )
2023-11-17 23:31:10 -05:00
lzk
28ca873ce3
Return service access to librarian ( #21710 )
...
* Update librarian.yml
* return brig line where it belongs to be
2023-11-16 15:36:07 -07:00
Velcroboy
86f1977a64
Access/Airlock Revamp ( #21701 )
...
* Access/Airlock Revamp
* Fix migration error, and update IDCardConsoleComp
* Goofed on that one
* Requested changes
* Ooops
* Undo migration
---------
Co-authored-by: Jeff <velcroboy333@hotmail.com >
2023-11-16 15:20:48 -07:00
Emisse
06d80bab25
remove qm externals access ( #21677 )
2023-11-16 11:11:50 +11:00
Whisper
dc4b55f48b
update death squad role description for more universal uses. ( #21611 )
...
* update death squad role description for more universal uses.
* caps
* replace security glasses with sechud so they can see eachother
2023-11-12 16:24:28 -07:00
lzk
fb180fbebc
Remove welding mask from tech assistant starting inventory ( #21578 )
2023-11-11 11:01:03 -08:00
brainfood1183
5af97da997
diagonal window glass and pirate shuttle improvements ( #21174 )
...
* shuttle and priate improvements
* fix
* fix damn ubuntu
* darkened syndi airlocks
* fix
* fix ruranium
* added prison cell to pirate ship
2023-11-05 19:38:02 -07:00