* add verbose examine text to gas miners so their behaviour can be understood
* no need for these to be properties
* use an enum instead of two booleans for the miner state
* require the gas miner to be anchored in order to not be disabled
* xmldoc
* pr feedback
* file-scope namespace
* it's to late to hide my transgressions in a rebase
* turns out the normal examine distance is totally fine for this
* Add mapping editor (#757)
* Remove mapping actions, never again
* Cleanup actions system
* Jarvis, remove all references to CM14
* Fix InventoryUIController crashing when an InventoryGui is not found
* Rename mapping1 to mapping
* Clean up context calls
* Add doc comments
* Add delegate for hiding decals in the mapping screen
* Jarvis mission failed
* a
* Add test
* Fix not flushing save stream in mapping manager
* change
* Fix verbs
* fixes
* localise
---------
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
* Clear search criteria on loading aHelp window
* Pinning technology.
* Relay to aHelp window and discord if a user disconnect/reconnect
* Fix pinning localization
* Log disconnect, reconnects, bans to relay and admin in aHelp
* Drop to 5min to hold active conversations
* Update Content.Server/Administration/Systems/BwoinkSystem.cs
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
* discord text styling if diconnect,reconnect,banned message.
* Pin icons instead of text
* Better Icons
* space
* Move button generation in to its own XAML
* List entry control
* Fix spaces
* Remove from active conversations on banned
* Discord if else block cleanup
* Better pin icons
* Move icons to stylesheet styleclass
* Better field order.
* PR review fixes
* fixes
---------
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
* Make magic mirror do-after longer, add popups to notify the target
* Turns out I do have access to the user
* More detailed popups
* Helmets protecc
---------
Co-authored-by: plykiya <plykiya@protonmail.com>
* prevent borgs from using locks
* e
* bru
* a
* blacklist borgs and robotics console
* frogro
* add IsAllowed to EntityWhitelistSystem
* use IsAllowed
* move thing to new LockingWhitelistSystem
* :trollface:
* review
* use renamed CheckBoth in locking whitelist
* remove unused stuff and add more to doc
* Use target entity instead to remove self check
* Rename to _whitelistSystem
* Add deny lock toggle popup
* Prevent duplicate checks and popups
* Fix wrong entity in popup when toggling another borg
* Make new event
* Update comment to user for new event
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
* Syndicate thief, spy, medic
* Fixes description for nukies
* update description for uplink
* Implement the radial menu
* forgot these were necessary to push lol
---------
Co-authored-by: plykiya <plykiya@protonmail.com>
* add an arabian lamp
* yoink solutionitemstatus since it already displays fuel remaining.
* add comments
* fix containerception?
* Yeah sure, pray- I mean rubable.
* fix one flame frame
* Fixed emag behavior
* me when lexidysia.
* limit capacity of entitystorage and add some more comments about why it be the way it do.
* test fake?
* Holy fuck its a bug fix now? Based.