eoineoineoin
28d6e6da94
Add title to multitool door-access-configuration window ( #31504 )
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Fixes #29923 .
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2024-08-27 15:10:01 +02:00
PJBot
c8d30a95be
Automatic changelog update
2024-08-27 13:02:15 +00:00
Winkarst
e9cc93c889
Mark the syndicate raid helmet as a Syndicate contraband ( #31512 )
2024-08-27 15:01:09 +02:00
PJBot
e689892919
Automatic changelog update
2024-08-27 11:38:27 +00:00
Winkarst
ef18b3144d
Mark explosives as a contraband ( #31508 )
2024-08-27 13:37:20 +02:00
PJBot
292eccc749
Automatic changelog update
2024-08-27 11:34:01 +00:00
Saphire Lattice
517aace38d
Fix swapped around Safety Moth poster graphics ( #31507 )
2024-08-27 13:32:53 +02:00
IProduceWidgets
af65af836a
Centcom & FTLDestination cleanup ( #30226 )
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* centcomm name and ftlcomp
* networking microopstimization
* go sleep.
* map names and arrivals
2024-08-27 13:28:26 +02:00
eoineoineoin
55771cab74
Minor fixes to character profile editor save/reset buttons ( #31505 )
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Merge SetDirty() with preview reload
People were forgetting to SetDirty() when changing a property; move SetDirty()
into preview reloading, since if the preview is being reloaded, some property
has definitely changed anyway.
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2024-08-27 20:20:12 +10:00
Emisse
2f4e297741
bagel update ( #31502 )
2024-08-27 01:32:19 -06:00
PJBot
54bfaa1fec
Automatic changelog update
2024-08-27 00:49:10 +00:00
JIPDawg
e30090567d
Make Gas Miners indestructable, anchorable, and pullable. ( #31370 )
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* Make miner indestructable, and pullable.
* Miners can't be unanchored. Only anchored.
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Co-authored-by: JIPDawg <JIPDawg93@gmail.com >
2024-08-27 02:48:04 +02:00
PJBot
43ae1354c2
Automatic changelog update
2024-08-27 00:31:48 +00:00
Dimastra
e345aa3333
fix method OnEntityEnter in DamageContactsSystem ( #31494 )
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fix
Co-authored-by: Dimastra <dimastra@users.noreply.github.com >
2024-08-27 02:30:42 +02:00
Winkarst
76223e8e14
Remove double-iteration from the mime wall code ( #31420 )
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* Remove double-iteration from the mime wall code
* Update
* Update
2024-08-27 02:18:10 +02:00
PJBot
7789b07bde
Automatic changelog update
2024-08-26 23:08:00 +00:00
12rabbits
367cdfd439
Make guidebook remember where you left off ( #31375 )
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* Guidebook tracks last read entry
* Persistent guidebook fixes
* Persistent guidebook requested changes
* Update Content.Client/UserInterface/Systems/Guidebook/GuidebookUIController.cs
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2024-08-27 01:06:54 +02:00
Mervill
e85c25a746
Replace obsolete functions in NPC systems ( #31448 )
2024-08-27 00:29:44 +02:00
PJBot
f65f57ef92
Automatic changelog update
2024-08-26 22:25:29 +00:00
QueerNB
4dc750abc9
Replaces small fans on most shuttles with directional fans. ( #31495 )
2024-08-26 16:24:22 -06:00
Mervill
c6d291968f
Replace obsolete code in shuttle systems. ( #31408 )
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* Format DockingSystem.Shuttle
* arrivals system
* docking system
* shuttle console system
* emergency shuttle system
* shuttle system
* thruster system
* Fix compile error
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2024-08-26 17:48:37 +02:00
PJBot
6c66e8fe1f
Automatic changelog update
2024-08-26 13:01:59 +00:00
slarticodefast
082deb9405
Fix energy sword visuals ( #31478 )
2024-08-26 23:00:52 +10:00
Winkarst
2d85b4e7e9
Move OnGhostAttempt to GhostSystem ( #31445 )
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* Move OnGhostAttempt to GhostSystem
* Remove unused dependencies and sort them
2024-08-26 14:15:33 +02:00
PJBot
84caaec674
Automatic changelog update
2024-08-26 12:04:03 +00:00
Winkarst
982a172ad6
Change the science radio channel color ( #31319 )
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* Change the science radio channel color
* This one looks better
2024-08-26 22:02:57 +10:00
PJBot
93829ec753
Automatic changelog update
2024-08-26 09:10:57 +00:00
Moomoobeef
569b08162c
Bots now make sound when they speak ( #31471 )
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fixes 31454
2024-08-26 11:09:48 +02:00
metalgearsloth
83ec967455
Predict EmitSoundOnUIOpen ( #31464 )
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* Predict EmitSoundOnUIOpen
BUI prediction led to this moment.
* unforky
2024-08-26 17:40:14 +10:00
metalgearsloth
2e1b486e8b
Add BUI ctor tests ( #31463 )
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5 lines of eaten iocmanager.injectdependencies led to this.
2024-08-26 17:39:48 +10:00
Spessmann
dd7c395fb7
Cog update ( #31458 )
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made disposals less bad
2024-08-25 23:45:16 -06:00
PJBot
5e8cee7af0
Automatic changelog update
2024-08-26 02:47:24 +00:00
lzk
2871e69268
Moff cooking. Part one. ( #30668 )
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* yml part
* guidebook
* commit
* some fixes
* a little
* change
2024-08-26 12:46:16 +10:00
lzk
ff3d79797d
Fix-Resprite emote icons ( #31447 )
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* Fix-Resprite emote icons
* change scream
2024-08-26 12:20:58 +10:00
Emisse
2d87d65deb
bagel update ( #31440 )
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* bagel update
* fixgridatmos
* qm office
* sci cam fix
* jesus christ so many routers
* remove invalids
2024-08-25 13:22:29 -06:00
Brandon Hu
cf6f7830aa
fix(FieldGenerators): Don't show nonsense popup ( #30469 )
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* .
2024-08-25 20:21:32 +02:00
PJBot
d067e80100
Automatic changelog update
2024-08-25 17:10:58 +00:00
ShadowCommander
5c0753b136
Add a bool to disable buckling on InteractHand ( #30001 )
2024-08-25 19:09:51 +02:00
PJBot
2d70c7d473
Automatic changelog update
2024-08-25 16:48:17 +00:00
Alzore
453c28f825
Make space scanning T1 technology ( #31321 )
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make space scanning and mass scanner t1 tech
2024-08-25 18:47:10 +02:00
PJBot
19b67cf55f
Automatic changelog update
2024-08-25 16:12:33 +00:00
Pieter-Jan Briers
bec832fbeb
Increase (SUPER)PACMAN ramp rate/tolerance ( #31403 )
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All PACMANs used to use the same ramping parameters, this meant a SUPERPACMAN (50 kW) took literally a 100 seconds to get up to its full output level. Ouch.
PACMAN has been raised to 5000 W/s with 1500 W tolerance, SUPERPACMAN to 7500 W/s with 2500 W tolerance
2024-08-25 12:11:27 -04:00
metalgearsloth
5131835628
togglelight updates ( #31435 )
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Missed in the green checkmark sea
2024-08-26 01:29:10 +10:00
metalgearsloth
ae4c7ad0bc
ContainerComp fix ( #31434 )
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Forgot to push these ones on the branch.
2024-08-26 01:22:01 +10:00
Ed
ff412a65ba
Weather fix ( #30857 )
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* weather fix
* localize errors
2024-08-26 01:20:47 +10:00
metalgearsloth
ae310878a6
Update submodule to 231.0.0 ( #31430 )
2024-08-25 22:53:13 +10:00
metalgearsloth
2e029a7d5b
Action stuff ( #31305 )
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* Action stuff
- Cleanup some event stuff
- Avoid dirtying entity unnecessarily
- Add ActionGrant as an easy way to apply / remove actions via compregistry.
* Fix merge
2024-08-25 22:43:31 +10:00
PJBot
f96dddd9fb
Automatic changelog update
2024-08-25 12:37:28 +00:00
metalgearsloth
948bb726de
Run actions on press ( #31191 )
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I know UI generallys want to do stuff on key-up not key-down. With that being said the delay on release for these is noticeable.
e.g.
ActivateInWorld / UseInHand / any in-world interactions are on-press. This is especially noticeable if you have the same event on action + verb.
2024-08-25 22:36:22 +10:00
metalgearsloth
c0a07614c0
ItemToggle + slots stuff ( #31312 )
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* ItemToggle + slots stuff
- Add component for itemslot locks to match LockComponent (surprised this didn't exist).
- Add thing for pointlight to match itemtoggle. In future should be used for PDAs and stuff but need to fix some other stuff first.
* Also this
* grill
2024-08-25 22:30:28 +10:00