Commit Graph

9137 Commits

Author SHA1 Message Date
slarticodefast
ceff2bea00 Cloning Refactor and bugfixes (#35555)
* cloning refactor

* cleanup and fixes

* don't pick from 0

* give dwarves the correct species

* fix dna and bloodstream reagent data cloning

* don't copy helmets

* be less redundant
2025-03-02 16:50:12 +01:00
Myra
02d3595faa Stable merge (#35620) 2025-03-02 13:58:59 +01:00
Myra
98cca7b0f8 Change Phalanximine to be more complex, increase Arithrazine damage (#32209) 2025-03-02 13:47:11 +01:00
metalgearsloth
d9e86b3e81 Revert "Make radioactive material radioactive" (#35330) 2025-03-02 13:29:54 +11:00
deltanedas
66e926843f fix cluwne pda pen slot (#35611)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-03-02 00:33:24 +01:00
SlamBamActionman
9c970d203d Remove cellular resistance for slimes (#35583)
* Remove cellular resistance for slimes

* Update guidebook
2025-03-01 21:24:54 +01:00
ArtisticRoomba
deea33a36a DetGadget Hat Revitalization (#35438)
* DetGadget Hat

* uh... half-assed item description

* Reduce hat range to one tile, you have to stand on someone to steal their hat items

* Fix Integration Errors

* Only the wearer can access voice commands

* init work - handscomp is unable to be pulled

* second bit of progress

* basic working implementation

* nuke storageslots and add adminlogging

* disallow trolling nukies or hiding objective items

* remove unnecessary tags additions

* finish nuking unused tags

* death to yamllinter

* int tests be damned

* milon is a furry

* address review

* upd desc

* address reviews part 2

* address more reviews

* remove unused refs

* fix order of dependencies

* add ShowVerb to SharedStorageSystem.cs

This will allow or disallow showing the "Open Storage" verb if defined on the component.

* orks is a nerd

* add proper locale, fix adminlogging

* orks is a nerd 2

---------

Co-authored-by: Coenx-flex <coengmurray@gmail.com>
2025-03-01 19:03:27 +01:00
chromiumboy
10c868011e Sentry turrets - Part 3: Turret AI (#35058)
* Initial commit

* Updated Access/command.yml

* Fix for Access/AccessLevelPrototype.cs

* Added silicon access levels to admin items

* Included self-recharging battery changes

* Revert "Included self-recharging battery changes"

* Addressed reviewers comments

* Additional reviewer comments
2025-03-01 18:42:33 +01:00
FungiFellow
e8c812f90f Changed Pride to Hubris in ion_storm.yml (#35602)
Update ion_storm.yml
2025-03-01 18:19:19 +01:00
ScarKy0
5169ad4e8f Fix being able to write on/stamp/fax paper scrap (#35596)
* init

* item

* requested changes

* Apply suggestions from code review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-03-01 15:08:34 +01:00
LaCumbiaDelCoronavirus
aa05cbb49b make slime hair less transparent (#35158)
* blabl blump or something

* +0.3

* blimpuf
2025-03-01 20:56:29 +11:00
Velken
30a6ebdb26 Wizard PDA (#35572)
* wizard PDA

* colour change to brown
2025-03-01 03:12:24 +01:00
Smith
38d72434fb Reptilians Can Eat Chicken Nuggets (#35569)
Added meat tag to misc.yml for chicken nuggets.
2025-02-28 00:35:52 +01:00
SlamBamActionman
1047e32944 Add new implants to deimplant list (#35563)
Initial commit
2025-02-27 20:23:59 +01:00
ActiveMammmoth
cec05d697e Staff of Animation Fixes (#35491)
* staff of animation fixes and system

* requested changes

* size back to normal

* Update AnimateSpellSystem.cs

---------

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
2025-02-27 20:11:57 +01:00
slarticodefast
3c20f63292 fix subwizard gamerule (#35562) 2025-02-27 14:01:20 -05:00
SlamBamActionman
41c51e2905 Implanter draw rework (#32136)
* Initial commit

* Clean-up

* Fix ftl, new damage

* ftl fix for real

* Updates based on feedback

* Child implant fix

* Make the UI only open when implanter is in draw mode

* Review fixes

* shunting
2025-02-27 18:57:28 +01:00
SlamBamActionman
c7b9a76342 Prevent crates, pet carriers and other things from going into disposals (#35557)
* Initial commit

* Solve underlying bug, readd to disposals

* Apply suggestions from code review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-02-27 18:43:56 +01:00
Aisu9
2db57f11ac Sap-Syrup balance (#32996)
Sap-Pancake balance

Change the conversion rate from 12:1 to 2:1
2025-02-27 09:25:12 -08:00
deltanedas
7520d8a2c8 add button to print logprobe logs (#32255)
* add EntityName at the bottom of LogProbe

* pass User into CartridgeMessageEvent

* add button to print logprobe logs

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-02-27 14:47:16 +01:00
āda
f80f305d1d Add filters to uniform printer (#34316)
* uniform

* missing category

* lint

* bedsheets

* carpets

* typo

* indent
2025-02-27 13:44:10 +01:00
slarticodefast
0c6081fe10 Fix egg cooking and make microwave code a little less bad (#35459) 2025-02-27 23:39:06 +11:00
āda
3127f73c48 Multiple categories for lathe recipes (#34315)
* first

* lint

* changes

* change null comparison

* linq

* indent

* fix indent

---------

Co-authored-by: Milon <milonpl.git@proton.me>
2025-02-27 12:33:39 +01:00
qwerltaz
7b0b401312 t-ray reveal for entities and draw depth fix (#33012)
* t-rays show above catwalk

* a

* RevealSubfloorComponent

* revealSubfloorOnScan, add it to catwalk

* TrayScanReveal sys and comp

* Rr

* handle anchoring

* use tile indices for vector2i

* fix IsUnderRevealingEntity reset on pvs pop in reanchor

* fix exception on TrayScanRevealComponent remove

* fix IsUnderRevealingEntity not updating on pvs enter

* update to ent

* make subfloor retain respect for their relative draw depth

* fix carpets not revealing subfloor on plating

* chapel carpet

* ??

* draw depth gap for subfloor entities.

* revert alpha change

* remove abs from draw depth difference

* move TrayScanReveal to client

* delete old refactor

* let's show them above puddles too

* Remove superfluous component classes

---------

Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2025-02-27 11:46:09 +01:00
MilenVolf
1c62e335b9 Add breakdown recipes for Insect and Ammonia blood (#33614) 2025-02-27 11:05:29 +01:00
Brassica Prime
f850b69e89 Wizard Stamp (#35552)
* First go around adds everything necessary to work

* fixes issues with attribution and a whitespace

* Update Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Update Resources/Textures/Objects/Misc/stamps.rsi/meta.json

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

---------

Co-authored-by: Pumkin69 <judeb@DESKTOP-M4B8G5D>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-02-27 11:26:30 +03:00
DieselMohawk
7bd98b9075 Old Rollie Name Integration (#35544) 2025-02-26 15:37:31 -08:00
ScarKy0
058d9fec09 Wizard robes allow you to wear gas tanks (#35537)
Update misc.yml
2025-02-26 18:41:42 +01:00
ScarKy0
7c6028bc80 Wizard ID (#35530)
* init

* comment

* agentless

* sprite changes
2025-02-26 15:06:18 +01:00
SpeltIncorrectyl
e86770f5a0 Mime can no longer write on paper without breaking their vow (#35043)
Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com>
2025-02-26 10:11:59 +01:00
keronshb
68de58eb66 THE WIZARD (#35406)
* Adds Survivor Antag

* Adds Survivor Role

* Adds Survivor Rule ECS, adds a survivor role event, adds make antagonist to  random global spawn spell

* Moves Survivor Ensurecomp to event handler. Makes Add Survivor Role a broadcast. Adds Survivor Component. Removes redundant briefing.

* Adds Survivor Antagonist role type for admins to keep track of this easier, adds it to Survivor.

* Adds access to survivor game rule system

* Adds Survivor Rule

* Adds end of round survivor text

* Adds end of round reporting logic. Adds logic to start the survivor rule.

* Changes desc from centcomm to shuttle

* survivor (S)

* Checks if they're alive on the shuttle instead of centcomm.

* ftl text selection based on number of survivors.

* Removed Survivor Antagonist, replaced it with Free Agent.

* Adds InvalidForGlobalSpawnSpell tag, checks for it on spawnspell, and adds it to a zombified person.

* Changes logic so we launch the game rule if it hasnt launched yet. Moves rule logic starting to server. Moved survivor rule logic out of event and into Start method.

* Fixes invalid entity issue

* Descs for Survivor Rule and Survivor comps

* Moves Survivor Rule to its own yml

* Checks for dead survivors, changes survivor checks for mind. Adds survivor comp to mind to fix any mindswap issues. Same for invalid survivor tag

* Changes shuttle xform call to just mapid

* Protoid fix

* THE WIZARD

* Wizard spawner

* adds the correct state

* Wizard preset and weight

* Fixes wizard rule

* Weight back to 100%

* Adds Random Metadata

* Wizard locs

* Puts requirements in the right place

* Adds wiz ghost spawner and mob

* wizard spawnpoint fix + shuttle mapping

* wizard loadout + fix wizard spawning + wizard random name

* comment

* Adds Wizard testing

* FIXES SHUTTLE ISSUE BASED REI

* THE WIZARD LOBBY SONG. Special thanks to song creator Chris Remo for allowing us to use this.

* Free Objective ECS + Base Free Objective

* Space Wizard Federation for Wiz Obj issuer.

* Wizard Objectives

* Moves wizard shuttle to base wizard rule. Gives Wizard their objectives. Removes WizardRule

* Renames midround to subgamemodes. Adds wizard sub game mode.

* Adds SubWizard to SubGameModesRule. Adds a SubGameMode with no wizard. Adds No SubGamemodeRule for Wizard preset

* Wizard midround event

* Fixes wizard midround

* Wizard Guidebook

* Removes todo

* Fixes text

* Removes wizard rule ECS, not needed

* Wizard jetpack

---------

Co-authored-by: ScarKy0 <scarky0@onet.eu>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
2025-02-25 22:34:07 -07:00
ToastEnjoyer
11dd26e08e Made forensic scanner classified as contraband. (#35512)
Update forensic_scanner.yml
2025-02-25 18:22:20 -08:00
Momo
f65ff0bd37 Lizard Plushie Slippers (#35381)
* added the lizard plushie slippers yippeegit status

* fixed attributions so that the links arent broken

* update meta.json links

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* four spacing in meta.json

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-02-25 18:18:42 -08:00
Brassica Prime
9615bc64f8 Engineers can now choose to wear no head piece (#35508)
fixes engi loadout

Co-authored-by: Pumkin69 <judeb@DESKTOP-M4B8G5D>
2025-02-25 20:21:45 -05:00
Sparlight
9f4a4b81ac Add species-specific code for ToggleableLightVisuals (#35482) 2025-02-25 09:00:37 -08:00
spderman3333
7ddad07118 Unbreakable bar sign fix. (#35490)
* Fixed bar signs being indestructable

* Apply suggestions from code review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-02-25 15:43:03 +01:00
ScarKy0
afe83e1231 [ADMIN] Admin IDs now have Agent ID properties (#35345)
init
2025-02-25 15:25:48 +01:00
Theodore Lukin
7f67ff4b26 borgs don't scream (#33038)
* borgs don't scream

* revert that
2025-02-25 14:45:19 +01:00
slarticodefast
920df98f76 fix mousetraps (#35486)
fix mousetrap
2025-02-24 19:52:05 -08:00
lzk
237df1c9a1 fix ion storm code readability (#35337)
fix ion storm readability
2025-02-25 08:36:56 +11:00
Vortebo
52df2dbe15 Custom arrivals shuttle for Relic (#35194)
* Custom arrivals shuttle for Relic.

* Added shuttle APU

* Saved it as a grid the way I now see the mapping guide said I was supposed to do it

* Relic arrivals hallway more historically accurate.

* Removed invalid configurator
2025-02-24 14:35:41 -07:00
Winkarst
004e54af51 Cleanup: Use `SoundCollectionSpecifier instead of string literals in BibleSystem` (#35448)
* Cleanup

* Update
2025-02-25 08:23:50 +11:00
Winkarst
ebc1bff4cb Cleanup: Use `SoundCollectionSpecifier instead of string literals in PowerGridCheckRule` (#35449)
* Cleanup

* Update

* .

* Volume
2025-02-25 08:16:10 +11:00
Winkarst
f4fab85e34 Cleanup: Use `SoundSpecifier instead of string literals in EyeClosingComponent` (#35425)
* Cleanup

* Update

* Update

* Update
2025-02-24 17:10:23 +01:00
Tiniest Shark
b7c86cae71 Put Neckwear above Backpacks (#35322)
Puts Neck layer on top of Back.
2025-02-24 00:29:59 +01:00
Winkarst
fa73217b52 Cleanup: Use `SoundSpecifier instead of string literals in VomitSystem` (#35426)
* Cleanup

* Update

* Update
2025-02-23 22:53:04 +01:00
keronshb
3192914fc5 Fix/Addition - Wizard Survivor Antag Status (#35226) 2025-02-23 12:24:36 -05:00
pathetic meowmeow
b7414d85b4 Add microwave recipes to the guidebook (#34105) 2025-02-23 16:24:44 +01:00
slarticodefast
55e22b6a94 Remove disablers from emagged lathe (#35423) 2025-02-23 10:05:23 -05:00
chromiumboy
066c773965 Sentry turrets - Part 2: Basic prototype (#35031) 2025-02-24 00:39:44 +11:00