FL-OZ
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d1376bcc3e
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Remove unused 'ding.ogg'
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2020-05-04 00:19:58 -05:00 |
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FL-OZ
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6930bf220b
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trying that again
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2020-05-04 00:18:46 -05:00 |
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FL-OZ
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46ef79af60
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Delete microwave.dmi, unneeded. Revert accidently changes to Shared EntryPoint.cs
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2020-05-04 00:16:05 -05:00 |
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FL-OZ
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d7d0bc71f9
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Microwave is done. Added an easter egg recipe and made the cheeseburger recipe more sensible.
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2020-05-03 23:58:29 -05:00 |
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FL-OZ
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4f7deb8452
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Next up timer buttons
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2020-05-03 03:09:54 -05:00 |
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FL-OZ
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0f61c2fadf
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Microwave UI + solids implemented.
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2020-05-03 01:34:00 -05:00 |
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FL-OZ
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dba0949c5b
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Add (not working) basis for allowing solids (entities) in recipes.
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2020-05-02 01:29:20 -05:00 |
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FL-OZ
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dd19466578
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Microwave interface.
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2020-05-01 23:34:04 -05:00 |
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FL-OZ
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13fba25edc
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A shit ton of microwave stuff i can't really explain this.
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2020-05-01 17:19:04 -05:00 |
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FL-OZ
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a65d60dc2c
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Refactor SoundComponent for stopping sounds.
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2020-05-01 17:17:05 -05:00 |
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FL-OZ
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a5fa184765
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Reformat 'PoweredIdle' to 'Idle'
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2020-05-01 03:38:48 -05:00 |
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FL-OZ
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b2aca9a686
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Add microwave visualizer. Clean up microwave code.
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2020-05-01 03:37:21 -05:00 |
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FL-OZ
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5d4c0609ec
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ShadowCommander is MVP.
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2020-04-30 23:07:27 -05:00 |
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FL-OZ
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93c3e86c9f
|
Unfuck mostly everything.
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2020-04-30 18:08:51 -05:00 |
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FL-OZ
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8e0185f892
|
Refactor "output" to "result" for recipes/prototypes.
Remove a debug recipe from meal_recipes.yml
Add food.yml for food related reagents: sugar, flour, etc.
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2020-04-29 21:04:08 -05:00 |
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FL-OZ
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d0f18b2f66
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Add Eris microwave RSI.
Cleaned up the Microwave component code.
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2020-04-28 19:15:43 -05:00 |
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FL-OZ
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24842418c3
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Rewrite recipe prototype.
Fix comparer in microwavecomponent.
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2020-04-27 00:27:25 -05:00 |
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FL-OZ
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7e4d4bb1d4
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Reformat the way recipe prototypes work to something sensible.
More work on Microwave component.
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2020-04-26 23:14:02 -05:00 |
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FL-OZ
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f76a087e91
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Add meal recipe prototype class and yaml file.
Add bare bones MicrowaveComponent.
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2020-04-26 15:44:20 -05:00 |
|
Pieter-Jan Briers
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4f42b8401a
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Make use of new suffix system.
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2020-04-26 01:17:06 +02:00 |
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Pieter-Jan Briers
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c64101664e
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Plain glass & glass engineering airlock.
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2020-04-26 01:09:52 +02:00 |
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Pieter-Jan Briers
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13a1be6462
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Update submodule.
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2020-04-26 00:53:23 +02:00 |
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Swept
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a7ba921e42
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Added an animated ghost sprite. (#856)
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2020-04-25 23:30:42 +02:00 |
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Pieter-Jan Briers
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33fb5ef10f
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Update submodule.
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2020-04-25 22:28:45 +02:00 |
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Pieter-Jan Briers
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a06417a044
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Add build files to solution.
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2020-04-25 22:28:39 +02:00 |
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Pieter-Jan Briers
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f0aca358df
|
OS is an acronym.
|
2020-04-25 22:28:01 +02:00 |
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Pieter-Jan Briers
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5b885357b6
|
Embed build information into server binaries.
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2020-04-25 22:12:43 +02:00 |
|
Pieter-Jan Briers
|
4c08e66254
|
Fix thrown items not colliding with walls.
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2020-04-25 14:43:41 +02:00 |
|
Pieter-Jan Briers
|
8e91215d6f
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Fix exception in drink food visualizer.
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2020-04-25 14:40:57 +02:00 |
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Pieter-Jan Briers
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a5de12e4cf
|
Inhands for multitool and screwdriver
Also makes power debug tool its own thing.
|
2020-04-25 13:55:16 +02:00 |
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Pieter-Jan Briers
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f636303b8e
|
Import proper reinforced wall sprites.
|
2020-04-25 12:10:43 +02:00 |
|
Víctor Aguilera Puerto
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bc82159878
|
Fix Drop interaction not being raised (#858)
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2020-04-25 12:03:20 +02:00 |
|
Pieter-Jan Briers
|
2734abbe20
|
Import command airlocks and move all airlock sprites to new directory.
|
2020-04-25 11:40:17 +02:00 |
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Víctor Aguilera Puerto
|
55c54e415b
|
Raycast has an overload for predicates, various fixes (#848)
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2020-04-25 11:37:59 +02:00 |
|
Pieter-Jan Briers
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a535567317
|
Fix inventory buttons going blank when switching mob.
|
2020-04-25 00:58:23 +02:00 |
|
Pieter-Jan Briers
|
f95f640608
|
Update submodule
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2020-04-24 23:45:39 +02:00 |
|
Pieter-Jan Briers
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9753c80958
|
Mop sprites and wet floor sign.
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2020-04-24 23:43:52 +02:00 |
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Pieter-Jan Briers
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bd88fdc5b6
|
Bar sign is now unshaded when lit.
Made by wrestlingforme in spritebus.
|
2020-04-24 21:55:39 +02:00 |
|
Pieter-Jan Briers
|
eb774e3d2d
|
Bar sign is now unshaded when lit.
|
2020-04-24 21:55:39 +02:00 |
|
Víctor Aguilera Puerto
|
a4d2aa1ee1
|
Rename newly added YAML files to respect naming guidelines (#845)
|
2020-04-24 15:01:30 +02:00 |
|
Pieter-Jan Briers
|
51cc7f166b
|
update submodule
|
2020-04-24 15:00:50 +02:00 |
|
Pieter-Jan Briers
|
290b3595bc
|
Handcuff props.
|
2020-04-24 14:59:03 +02:00 |
|
Pieter-Jan Briers
|
e6c44de46e
|
Fix window sprites.
|
2020-04-24 02:12:35 +02:00 |
|
Pieter-Jan Briers
|
7e7dd45cc4
|
Fix LowWallOverlay ID reference.
|
2020-04-24 02:12:29 +02:00 |
|
Pieter-Jan Briers
|
bc0370cdfb
|
Update submodule
|
2020-04-23 23:55:02 +02:00 |
|
Pieter-Jan Briers
|
5a09e91ca3
|
Arcade prop.
|
2020-04-23 23:51:15 +02:00 |
|
Pieter-Jan Briers
|
c07c0c0032
|
Taser prop.
|
2020-04-23 23:51:01 +02:00 |
|
Pieter-Jan Briers
|
04d591bdb0
|
Update sec officer armor.
|
2020-04-23 17:09:24 +02:00 |
|
Pieter-Jan Briers
|
e120f778f8
|
Bartender job.
|
2020-04-23 17:08:25 +02:00 |
|
Pieter-Jan Briers
|
ee87e56d55
|
Bartender ID card.
|
2020-04-23 17:08:18 +02:00 |
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