Myra
f086066822
Remove SalvageShuttleCircuitboardStealObjective from the objective group ( #38428 )
...
So this was causing vulture to fail to round start because it could not find the prototype... this is being migrated into null anyway so no point in it being here
2025-06-18 17:39:30 +02:00
Kittygyat
d144253754
Fixed vapes unintentionally dealing all burn damage types ( #38423 )
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Fixed vapes dealing all burn damage types
2025-06-18 08:06:13 -04:00
Tayrtahn
d61704df33
Convert AtmosphereSystem sound path strings to SoundSpecifiers ( #38403 )
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* Convert AtmosphereSystem sound path strings to SoundSpecifiers
* Convert to SoundCollections
2025-06-17 22:52:11 +02:00
slarticodefast
aa15371049
fix polymorph errors ( #38409 )
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fix polymorph error
2025-06-17 16:16:24 -04:00
SlamBamActionman
22e6aef2c5
Scale down 4k parallax textures ( #38390 )
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* Scale down 4k textures, add false preload to new parallaxes
* Add filter effect, also make sure the preload yml actually has the correct name...
2025-06-17 18:53:58 +02:00
TheFlyingSentry
f197f54535
Thief objectives now verify animal stealing objectives if they actually exist ( #38332 )
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* Holy shit it's real. Theres actually animals in this joint
* WHITESPACE SPOTTD KILL KILL KILL
* Accidentally did a bad yaml oopsie
* Apply suggestions from code review
* when the stars kiss the sky
* Apply suggestions from code review
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
2025-06-17 13:06:21 +02:00
Kittygyat
d35baba4c4
Increased Borg Density (Drag Speeds) ( #38232 )
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Raised borg drag speeds
2025-06-17 12:41:08 +02:00
KamTheSythe
adcaf3cc6d
remove explosions from destroying a explosive payload ( #38049 )
2025-06-17 02:46:36 -07:00
hoshizora
36c0f96c9b
Fix some crafting menu oddities ( #38372 )
2025-06-17 02:22:14 -07:00
Citrea
f1d6e7cd75
Fixed mis-labeled component filter ( #38383 )
2025-06-17 01:53:28 -07:00
Red
52cc834a0e
Spider web visuals update ( #38175 )
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* web update
* Update Resources/Prototypes/Entities/Structures/spider_web.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Resources/Prototypes/Entities/Structures/spider_web.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* review
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-06-16 17:30:43 -07:00
August Sun
bdcdb6e338
Adds the Estoc DMR to the syndicate uplink ( #38122 )
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* Initial commit, adds the prototype, sprites and attributions, entries into syndicate uplink for weapon bundle and magazines
* Reduced weapon spread when wielded
* minor visual updates to sprites
* slightly adjusted burst rate down
* Update duffelbag.yml
---------
Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com >
Co-authored-by: beck-thompson <107373427+beck-thompson@users.noreply.github.com >
2025-06-16 17:20:08 -07:00
ArtisticRoomba
3eba895fc7
Thieves can innately pickpocket - thieving gloves rework ( #38123 )
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* Thieves can innately pickpocket (#107 )
Pickpocketing a skyrim guard's armor off
(cherry picked from commit 21b9f1ddb251ea3c7c6803e78871abefcaecbfb4)
* this isnt moff
* Make predicted, cleanup
* !skating-basketball
* orks are NOT the best trollface
* Implement much more sensible component replication prevention
---------
Co-authored-by: DuckManZach <144298822+duckmanzach@users.noreply.github.com >
2025-06-16 15:47:31 -07:00
SlamBamActionman
bc4bc13c71
Exo - Day 1 Patch ( #38348 )
2025-06-16 09:43:46 -07:00
Sparlight
8aba7663cd
Fix Smart Corgis not being targeted by hostile faction entities ( #38349 )
2025-06-16 11:39:46 -04:00
qrwas
f8cf4dc829
Add group for loadouts ( #36951 )
...
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
2025-06-16 02:36:06 -07:00
SlamBamActionman
9af0b354e3
Exo Station - Upstream Playtest Version ( #33144 )
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Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
2025-06-15 12:10:22 -07:00
ScarKy0
bc9059a72d
Armblade Tweaks ( #38337 )
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init
2025-06-15 20:23:02 +02:00
FungiFellow
43bad8184f
Give Syndie-Cats Syndie Access ( #38318 )
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* Update animals.yml
* Update animals.yml
2025-06-15 10:27:32 +02:00
ScarKy0
208b245dcb
Retractable items system + Arm Blade action ( #38150 )
2025-06-14 21:29:06 +03:00
Sparlight
937326460f
Add pet bag - wearable backpack for pets ( #37440 )
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* Add pet bag
* Trailing whitespace moment
* make the linter happy
* Fix trailing whitespace concern.
* Fix Construction component oopsy-daisy
* yml guideline moment
* remove weird extra whitespace
* make the maintainer happy
* Adjusted bag visuals based on feedback
* Allow the fox aghost admin to use pet bags
2025-06-14 09:09:05 -07:00
Sparlight
67c8d1db87
Add corgium ( #37951 )
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* Add corgi essence
* Adjust spacing concerns
* Renamed 'corgi essence' to 'corgium' based on maintainer discussion
2025-06-14 11:07:48 +02:00
Nox
d68990fd7a
Added warden's uniforms to their dresser. ( #38283 )
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* Added warden's uniforms to their dresser.
Signed-off-by: Nox38 <nebulousnox38@gmail.com >
* Added warden's guitar
Signed-off-by: Nox38 <nebulousnox38@gmail.com >
* Removed armored coats and guitar from warden dresser.
Signed-off-by: Nox38 <nebulousnox38@gmail.com >
---------
Signed-off-by: Nox38 <nebulousnox38@gmail.com >
2025-06-14 10:59:40 +02:00
Kittygyat
98031d13a1
Added monkey/kobold emergency EVA sprites & the ability for them to wear them. ( #37660 )
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* Added monkey/kobold emergency eva suit sprites, and the ability for them to wear it
* Added tag, fixed indentation
* Ok actually fixed the indentation this time
2025-06-13 20:54:21 +02:00
slarticodefast
ae8fdbfa51
Fix puncturase cauterizing bleeding ( #38289 )
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fix puncturase cauterizing bleeding
2025-06-13 12:11:15 -04:00
SyaoranFox
72b57392d1
Rat King changed to Antag ( #38124 )
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* Changed rat king to be antag
Rat King guide updated to show antag rules
Initial infected given zombie faction
Zombies given zombie faction too (not sure if redundant or not)
* Given zombie faction to Initial Infected and Zombies in mind_roles
* Changed MindRoleGhostRoleAntag to MindRoleGhostRoleSoloAntagonist
removed components from antag listings
* Removed changes for zombies
* Update Resources/Prototypes/Roles/Antags/zombie.yml
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com >
* Update Resources/Prototypes/ai_factions.yml
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com >
* Changed mob prototype to match
* Forgot solo again
---------
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com >
2025-06-13 17:52:19 +02:00
M1tht1c
da76cc02c7
Fix visitor mindshields ( #36537 )
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* Make visitor mindshields removable, and give disaster victims mindshields.
* Fix whitespace
* Fix ALL the whitespace
2025-06-13 16:43:41 +02:00
Nikovnik
685e7028d2
Transparent tear gas ( #36440 )
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* tweaked tear gas
* changed color of tear gas
* sped up metabolism rate of tear gas
* sped up tear gas passing more
* reduced tear gas content in grenades
* added threshold for better effect end timing
* removed clickable component from foams
* Suggestion changes
* Hide in spawn menu
---------
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com >
2025-06-13 09:53:44 -04:00
hoshizora
0b161cba6b
Fix crafting steps with modular machine parts ( #38299 )
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fixed lines that were messing with construction menu entries for machine parts
2025-06-12 22:21:57 -07:00
Perry Fraser
82f598a087
Use correct on-head rainbow lizard plushie sprite ( #38286 )
2025-06-12 14:24:19 -07:00
themias
19271e6bc9
Fix gas analyzer and anom scanner wrong state ( #38285 )
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* Fix gas analyzer and anomaly scanner UI activation issue
* save
* fix comment
* milkalyzer
2025-06-12 14:16:07 -07:00
kosticia
e55985e575
Make BODAs start with Russian accent. ( #38275 )
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long hand of Kremlin
2025-06-12 09:19:08 -07:00
SlamBamActionman
9a5bd9de6a
Add propeller hat & swirl lollipop ( #38260 )
2025-06-11 18:22:51 -07:00
RedBookcase
a8801e4abf
Removed Toys.rsi, reorganize toy RSIs, broad /Fun/ cleanup. ( #37189 )
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Co-authored-by: RedBookcase <Usualmoves@gmail.com >
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
2025-06-11 16:29:27 -07:00
Vortebo
d9f5480397
Minor Relic improvements ( #38269 )
2025-06-11 15:25:38 -07:00
Boaz1111
55540c374a
scar availability for more species ( #35645 )
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* :D
* updated for new scars
* small eye scar
2025-06-11 23:56:57 +02:00
āda
f5a28a5ad5
Cleanup exosuit fab recipes, add modules category ( #38069 )
2025-06-11 14:12:09 -07:00
Nox
edd2e80a4e
Launchers require wielding ( #38110 )
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Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
2025-06-11 13:28:00 -07:00
Princess Cheeseballs
6052b1cfba
Basilisk Nerfs for Gameplay ( #38089 )
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
2025-06-11 13:20:48 -07:00
Seam_Less
f046d8a1f6
Magazine rsi Cleanup + Magazine Type Recolor ( #37709 )
2025-06-11 13:03:14 -07:00
Perry Fraser
36c048ba65
Add disambiguation to most construction menu recipe names ( #38197 )
2025-06-11 12:52:22 -07:00
ScarKy0
b7c1849e11
Fix reinforced plasma window blocking laser shots ( #38041 )
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* init
* stuff
2025-06-11 08:36:20 -07:00
Boaz1111
f1e161acab
Makes the grenadine bottle start closed. ( #38219 )
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* whywhywhy
* removes unneeded line
2025-06-11 16:01:42 +02:00
hoshizora
905c298ed7
Fix mops, rags, and towels interacting with drains ( #38252 )
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added the stuff
2025-06-10 21:54:50 -07:00
Tayrtahn
3dbb8905b5
Add test that entity prototypes don't use LocIds for name/description ( #38234 )
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* Add test that entity prototypes don't use LocIds for name/description
* Fix violation
2025-06-11 02:47:04 +02:00
themias
509d650253
Fix missing bike horn implant cooldown ( #38237 )
2025-06-10 14:40:46 -07:00
BramvanZijp
8c6b288853
Add stamina damage resists to the bloodred raid/hard-suits (and ERT hardsuits). [TEST MERGE] ( #37040 )
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Add stamina damage resists to the bloodred suits.
2025-06-10 12:31:44 -07:00
lzk
6f852b6a49
cleanup mirror.yml ( #38222 )
2025-06-10 17:29:09 +02:00
lzk
3a4b7d62c7
WHYYYYYYY (cleanup) ( #38220 )
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* WHYYYYYYYY
* Delete Resources/Locale/en-US/actions/actions/rootable.ftl
2025-06-10 15:36:58 +02:00
slarticodefast
0bdaf9e5ff
merge stable into master ( #38213 )
2025-06-10 12:44:53 +02:00