Commit Graph

32211 Commits

Author SHA1 Message Date
deltanedas
d56c0d0610 remove actions from maps (#37457)
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2025-05-24 13:37:10 -07:00
Simon
7867cbec00 Add basic discord client integration with ooc and admin chat support (#33840)
* Add basic discord client integration with ooc and admin chat support

* Use username instead of global name

WHY IS GLOBAL NAME NOT JUST THE USERNAME??? WHY ARE THERE NO DOC COMMENTS???

* stuff

* Reviews, methinks.

* Reviews

* reviews
2025-05-24 20:49:52 +02:00
slarticodefast
fef4187995 Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared (#37782)
* moce PriceCalculationEvent to shared

* Update Content.Shared/Cargo/PriceCalculationEvent.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2025-05-24 19:36:38 +02:00
Tayrtahn
f4efaaeb72 Convert TimedSpawnerComponent to use an Update loop (#37785)
Convert TimedSpawnerComponent to use an Update loop
2025-05-24 19:35:17 +02:00
SlamBamActionman
8264f6cd3b Add Code of Conduct (#37542) 2025-05-24 19:34:07 +02:00
PJBot
175d99cb95 Automatic changelog update 2025-05-24 17:33:34 +00:00
Tiniest Shark
214338caa6 Inhands for bartender tools and mugs. (#37771) 2025-05-24 13:32:27 -04:00
Rafael Simões Gaspar da Ponte
2b67b49059 Fix space-wizards#35663: Prevent clipping of hovered sprites on rotation (#37784)
This fix addresses an issue where hovered tabletop machines (such as the grinder and electrolysis machine)
had their sprites clipped when the camera was rotated. The problem was fixed by setting noRot: true.
2025-05-24 13:22:09 -04:00
Tayrtahn
f788558b49 Cleanup warnings in AI wire actions (#37780)
Fix 4 warnings in Ai wire actions
2025-05-24 18:08:03 +02:00
Tayrtahn
9df514472f Cleanup AnchorableSystem (#37753)
* The easy part

* Overload and obsolete

* Internal cleanup

* Update all references to new overload
2025-05-24 17:05:09 +02:00
Tayrtahn
b5afebdbce Cleanup remaining warnings in ExplosionSystem (#37764)
* Change ExplosionGridTileFlood.Grid to Entity<T>

* Change ExplosionData.Lookup to Entity<T>

* ExplodeSpace

* ExplosionData.MapGrid

* _currentGrid

* _tileUpdateDict

* 1 warning in Process

* IsEdge
2025-05-24 16:55:46 +02:00
PJBot
4ff221e7b9 Automatic changelog update 2025-05-24 05:12:05 +00:00
Coco
04b6da4ff2 Fix missing weight property in Chief Medical Officer job prototype (#37774)
Co-authored-by: CoconutThunder <1355178+CoconutThunder@users.noreply.github.com>
2025-05-24 01:10:57 -04:00
Sukilove
af736eb93d Added a new detective's office sign (#37765)
* Added a new detective's office sign

* Revised the design
2025-05-23 21:40:52 -04:00
PJBot
fa7c56319b Automatic changelog update 2025-05-23 21:58:17 +00:00
Hitlinemoss
6240a51932 Liquid soap is now slippery (#37747)
* Liquid soap is now slippery

* Adjusted liquid soap friction value
2025-05-23 23:57:06 +02:00
bolantej
e5144c5df8 Fixed Holoclown injector not breaking on drop (#37727) 2025-05-23 14:42:30 -07:00
Sukilove
1f5026bcef Deletes an empty file (#37763) 2025-05-23 14:31:01 -07:00
Tayrtahn
bd6645b021 Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758)
Cleanup redundant SpriteSystem dependencies in VisualizerSystems
2025-05-23 14:12:20 -04:00
Tayrtahn
f3f655a8f9 Cleanup warnings in SalvageExpeditionConsoleBoundUserInterface (#37757)
Clean 2 warnings in SalvageExpeditionConsoleBoundUserInterface
2025-05-23 13:12:28 -04:00
pathetic meowmeow
bf41de18aa Move entity effects definitions to shared (#35614)
* Move entity effects to shared

* relocate spawning to server

* Generic version of EntityEffect for just raising event.

* genericise everything

* oops forgot to push you

* some condensation

* finish rebas

* unwhite the space

* oops forgot nuke

* bad rebase fix

* useless annotations begone

---------

Co-authored-by: EmoGarbage404 <retron404@gmail.com>
2025-05-23 12:32:22 -04:00
Tayrtahn
7ba81173bd Cleanup warnings in SmokeOnTriggerSystem (#37754)
Cleanup 2 warnings in SmokeOnTriggerSystem
2025-05-23 17:56:10 +02:00
slarticodefast
c1f1eaa0c3 Cleanup TryGetContainingContainer (#37752)
kill
2025-05-23 17:11:29 +02:00
Tayrtahn
fe4d8e2ea9 Cleanup warning in NPCCombatSystem.Ranged (#37751)
Cleanup 1 warning in NPCCombatSystem.Ranged
2025-05-23 10:56:37 -04:00
slarticodefast
95f1fae8c0 Improve gas constants test (#37749)
* improve gas constants test

* fix test fail

* review
2025-05-23 09:46:41 -04:00
Tayrtahn
8565966b53 Cleanup warnings in CableVisSystem (#37738)
Cleanup 2 warnings in CableVisSystem
2025-05-23 05:22:32 +02:00
Tayrtahn
947e20eeb7 Cleanup warning in EventHorizonSystem (#37736)
* Cleanup 1 warning in EventHorizonSystem

* Now even more future-proof!
2025-05-23 05:19:21 +02:00
Tayrtahn
3f9670f792 Cleanup remaining MapGridComponent.GetAnchoredEntities(MapCoordinates) uses (#37729)
Cleanup remaining MapGridComponent.GetAnchoredEntities uses
2025-05-22 21:42:47 -04:00
PJBot
6c1caec5c8 Automatic changelog update 2025-05-22 18:13:34 +00:00
ArtisticRoomba
66761f5497 Buff gas canister volumes moderately (#37564)
* Buff gas canister volumes moderately

* increase prices moderately
2025-05-22 14:12:24 -04:00
metalgearsloth
d924e11c3a Fix storage (#37714)
The one path I forgot to get the relative index.
2025-05-22 10:11:36 -04:00
PJBot
6c6f33e47e Automatic changelog update 2025-05-22 08:43:28 +00:00
Nemanja
19c88963b4 Add gold and silver material crates, balance cargo mat crate prices (#37713) 2025-05-22 01:42:20 -07:00
YoungThug
b95bcbffed Rat King Chat Indicator (#37184)
* Rat King Chat Indicator

* BUFFRATWHEN

* Added it to the crown wawa

* Ignore this

* Whats the limit for stuff I can put here?

* Fix da merge conflicts for real this time

* WE DID ITgit add -A

* Errant Requested Changes
2025-05-22 01:47:04 -04:00
PJBot
ecff1f8810 Automatic changelog update 2025-05-22 03:26:14 +00:00
ScarKy0
0cb9e803e5 Tweak "Escape" objective to allow yellowtexting (#37680)
init
2025-05-21 20:25:07 -07:00
PJBot
aac32a771a Automatic changelog update 2025-05-22 02:20:04 +00:00
Wolfkey-SomeoneElseTookMyUsername
e72e25aba1 Add disposal signalers (#37535)
* Add disposal signalers

* Sprite changes

* Some requested changes

* Requested changes + change spelling to be with two l's to be consistent with the remote signaller
2025-05-21 22:18:57 -04:00
Tayrtahn
5a93099509 Update SharedBiomeSystem methods to use Entity<T> (#37698)
* Fix warning in TryGetBiomeTile

* Overload TryGetBiomeTile

* Overload more methods, fix internal warnings

* Update TryGetEntity uses

* Update TryGetTile uses

* Cleanup TryGetDecals use

* Formatting

* Two more warnings while we're here
2025-05-21 22:10:52 -04:00
PJBot
db0fb6118f Automatic changelog update 2025-05-22 01:40:55 +00:00
ArtisticRoomba
7d7858d41c Significantly improve Tesla generator power stability (#37626)
* Significantly improve Tesla generator power stability

* Second round of balancing
2025-05-21 21:39:48 -04:00
Tayrtahn
11f291d1a2 Cleanup warning in GridInRange (#37699)
Cleanup warning in GridInRange
2025-05-21 21:28:42 -04:00
PJBot
5af5305d97 Automatic changelog update 2025-05-22 01:23:15 +00:00
Pieter-Jan Briers
1d5a06612a Optimize parallax VRAM usage (#37180)
* Disable parallax texture preloading

Many parallax layers are specific to a single map and will likely never be loaded for the duration of the game. Save VRAM by not loading them always.

Requires engine master

* Put generated parallax identifier in texture name

Makes it show up properly in debugging tools

* Don't load generated parallaxes multiple times

Many parallax prototypes re-use the same generated parallax configs. These generated parallaxes were being loaded multiple times at once, which was a massive waste of VRAM.

We now move these into a separate cache for deduplication. I had to write a lot of logic to handle loading cancellation and ref counting. Yay.

Also fixes some spaghetti with the previous parallax loading system: cancellation didn't work properly, give proper names to generated texture names, etc.

This saves like 100+ MB of VRAM.
2025-05-22 11:22:08 +10:00
Tayrtahn
6f89c2c455 Cleanup warnings in AtmosPipeAppearanceSystem (#37706)
* Cleanup 2 warnings in AtmosPipeAppearanceSystem

* Let's use the Entity<T> version

* todo comment
2025-05-21 21:06:06 -04:00
Tayrtahn
73031ee5a0 Cleanup warnings in NodeVisualizationOverlay (#37707)
Cleanup 2 warnings in NodeVisualizationOverlay
2025-05-22 02:23:12 +02:00
K-Dynamic
0c7cfb528d Evac Shuttle Wode update (#37223) 2025-05-21 16:26:57 -07:00
PJBot
5490acd23b Automatic changelog update 2025-05-21 20:46:41 +00:00
ScarKy0
572b20464c Tweak "Help a fellow traitor" objective to allow yellowtexting (#37679)
init
2025-05-21 16:45:34 -04:00
PJBot
acccf66259 Automatic changelog update 2025-05-21 19:51:03 +00:00