PJBot
d5ab3e32c1
Automatic changelog update
2021-04-15 14:25:57 -04:00
BulletGrade
17739f4fdf
Add BarDrobe and Bar Backroom into Saltern ( #3843 )
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* Add BarDrobe
* Add Tophat and beer goggles into BarDrobe
* Add bar backroom
* Fix license
* Fix roundstart atmos
* Refactoring and using specific commit for meta.json
* Add black shoes into BarDrobe
* Update meta.json to standard
Co-authored-by: Swept <sweptwastaken@protonmail.com >
2021-04-15 18:24:55 +00:00
PJBot
30d5b58319
Automatic changelog update
2021-04-13 06:58:31 -04:00
metalgearsloth
dc48b25a3b
Named fixtures for banana peels ( #3822 )
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* Named fixtures for banana peels
* Soaps and PDAs
* Update submodule
2021-04-13 20:57:29 +10:00
PJBot
233c779181
Automatic changelog update
2021-04-12 20:33:22 -04:00
ike709
f0fc33a01a
Adds a library to the saltern ( #3831 )
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Co-authored-by: ike709 <sparebytes@protonmail.com >
2021-04-13 00:32:20 +00:00
BulletGrade
beb5fa90ac
Add mask of joy into theater vending machine ( #3837 )
2021-04-13 00:32:02 +00:00
PJBot
e2ad152a6d
Automatic changelog update
2021-04-12 09:02:19 -04:00
PJBot
ef863fe471
Automatic changelog update
2021-04-11 18:44:56 -04:00
ike709
69dbb9f654
HUD Themes ( #3774 )
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* HUD Themes
* Prototypes
* field
* oops
* ugh
* Fixes
* Update Content.Client/UserInterface/GameHud.cs
Co-authored-by: ike709 <sparebytes@protonmail.com >
2021-04-12 00:43:53 +02:00
SweptWasTaken
85d0b57f8b
Fixes organs being unconsumable
2021-04-11 11:16:13 -07:00
PJBot
67e7d49806
Automatic changelog update
2021-04-10 12:35:47 -04:00
TaralGit
478dab4b88
Reworked sprites, inhands and new melee weapons ( #3691 )
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* reworks
* added the rest
* reworked the machete handle
* reworked the icon for the machete
* ok. last one
* .
* .
* replaced machete and knife sprites (again)
* the meta.json
* license
* ffs
* final
* bs
* .
* .
* got rid of the machete and bat
* fuck
Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
2021-04-10 16:34:45 +00:00
Swept
252881776d
Adds some more toollists and debug entities ( #3807 )
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* Adds upgraded tools to surgery and construction tools list
* Adds cow tools entity list
* Adds admin multitool
* Removed cowtools entitylist
* Merge
* RSI Validator doesn't cry now
2021-04-10 07:25:12 +00:00
Vera Aguilera Puerto
009870116d
Nodes in entities are now named. ( #3825 )
2021-04-09 20:47:31 +02:00
Vera Aguilera Puerto
c28f22ebff
Removes chem. and react. from every prototype ID ( #3767 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2021-04-08 23:48:02 +10:00
PJBot
c8839127f2
Automatic changelog update
2021-04-08 08:40:52 -04:00
PJBot
974e60eec1
Automatic changelog update
2021-04-08 08:29:08 -04:00
Alex Evgrashin
cfe427eb8c
Light replacer ( #3701 )
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* Add graphics
* Barebone light replacer
* Now light replacer stores bulbs
* More interactions
* Added text messages
* Better light refil
* Add light replacer to locker and lathe
* Added sound
* Fixed ignore error
* Better inhand
* You don't like this commas?
* Fixed typo
* Deferring spawning
* Moved interaction logic to system
Co-authored-by: Alex Evgrashin <evgrashin.adl@gmail.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2021-04-08 22:28:06 +10:00
Swept
c7482140e1
Nukes any mention of CollisionGroup.Clickable ( #3782 )
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* Initial
* Typo
* Update integer references
* Applied Reviews
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-04-08 21:44:20 +10:00
PJBot
3102778c93
Automatic changelog update
2021-04-06 15:07:27 -04:00
MehimoNemo
1d4df2606d
+3 lathe recipes 8===D ( #3812 )
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* Adds some lathe recipes for a few circuit boards
Does this mean I can call myself a video game dev now. Recipes can be tweaked and stuff if needed
Issue #3544
Lathe stuff :)
* Big Huge Changes To Lathe
Makes lathe able to craft 3 circuit boards
* +3 Circuit Boards to electromag research
* fixes icon sprites
* fixes textures for realsies
* Update Changelog.yml
* Unfucked changelog
I guess it's automatic
* Revert "Unfucked changelog"
This reverts commit b877188b1fc7928d618f27ef5a8d2c4b6d011523.
* Revert "Update Changelog.yml"
This reverts commit d31ef05b11d72f6781f563658e24083b8a14019d.
* Tweaked resource costs
2021-04-06 21:06:24 +02:00
DrSmugleaf
677706b117
Refactor body component to use slots instead of an army of dictionaries ( #3749 )
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* Refactor body component to use slots instead of an army of dictionaries
* Update vox
* Replace static method call with extension
* Add setpart method, replace dispose with shutdown
* Fix tests, fix not listening to slot events when setting a part
2021-04-05 14:54:51 +02:00
Swept
5387f87608
Fixes all vending machine copyrights ( #3798 )
2021-04-05 14:52:09 +02:00
PJBot
f46ad7c12d
Automatic changelog update
2021-04-05 08:09:47 -04:00
PJBot
8f561b7d10
Automatic changelog update
2021-04-04 20:01:47 -04:00
Swept
e56e0c66cd
Increases material cost of all lathe recipes ( #3801 )
2021-04-04 17:00:45 -07:00
Swept
21bea1c8a8
Remaps computers again ( #3806 )
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* Initial
* Rest of the things
2021-04-04 14:44:55 -07:00
Swept
c7baec6e69
Sets rack/shelf drawDepth to be under objects ( #3803 )
2021-04-04 20:27:09 +02:00
Swept
d2ae9bc7be
Fixes soundCollection error ( #3800 )
2021-04-04 20:26:40 +02:00
PJBot
4d477ccc85
Automatic changelog update
2021-04-04 07:14:21 -04:00
Swept
b5f6f43aaa
Fixes pie cannon ( #3797 )
2021-04-04 13:13:19 +02:00
ShadowCommander
500c26be40
Fix 100dmg and 200dmg SWEPs
2021-04-02 22:11:49 -07:00
PJBot
e772fa694d
Automatic changelog update
2021-04-02 15:38:35 -04:00
Swept
3b507e1dfd
Replaces all computers on Saltern and reinforces all space-touching walls ( #3773 )
2021-04-02 21:37:33 +02:00
PJBot
eeff7d8042
Automatic changelog update
2021-04-02 09:45:06 -04:00
Swept
685f7008a6
Makes organs consumable ( #3754 )
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* Slightly reorganizes Body yaml
* Slightly reorganizes Body yaml
* You can now monch all organs
* Rewrites Mobs/Species/.rsi meta.jsons and replaces some human organ sprites
* ReIDs organs and does some more cleanup
2021-04-02 15:44:02 +02:00
PJBot
0a04d56865
Automatic changelog update
2021-04-02 06:42:02 -04:00
Peptide90
df70984c52
Adds more mob crates for livestock ( #3604 )
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* Adds livestock crate sprites and cargo crates
Goat and butterfly
* Sorted NPC crates. Added more mobs
Alphabetized NPC crates & Cargo_livestock
Added all current mob crates to cargo.
Added remaining mobs as crates.
Fixed .rsi naming
Added descriptions to livestock crates
Added construction graph for crates under new category "storage"
* Added bees, chickens and gorillas
NPC Crates for cargo
* Fixed cargo console icons
* Alphabetised NPC animals
* Randomizer comment
* removed livestock from cargo console
* Fix chickenmob
* Update yml
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-04-02 21:41:00 +11:00
collinlunn
f7aba5f701
SharedItemComponent ( #3513 )
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* StorableComponent refactor
* ItemComponent refactor
* conflict fixes
* removes redundant null check
* removes redundant item throwing code
* fix conflicts
* ExplosionLaunchedComponent
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-04-02 21:01:03 +11:00
ShadowCommander
d9781c6f1c
Change anchorable snap default to true ( #3789 )
2021-04-02 20:29:49 +11:00
PJBot
ac28653bac
Automatic changelog update
2021-04-02 04:55:10 -04:00
Swept
587d3fa7b9
Debug SWEPs ( #3755 )
2021-04-02 10:54:08 +02:00
PJBot
4164a0aeb2
Automatic changelog update
2021-04-01 17:35:37 -04:00
PJBot
b5b90d353f
Automatic changelog update
2021-04-01 17:25:41 -04:00
Pieter-Jan Briers
d5d4f434c1
Merge pull request #3718 from SweptWasTaken/swepthud
2021-04-01 23:24:39 +02:00
Swept
e1a28abe6f
Updates a bunch of yaml files to code quality guidelines ( #3784 )
2021-04-01 23:23:48 +02:00
PJBot
20d93a055a
Automatic changelog update
2021-04-01 03:47:25 -04:00
PJBot
5ecb5b9c34
Automatic changelog update
2021-04-01 03:05:58 -04:00
ShadowCommander
a98c0dadd4
Implement inflatable wall ( #3703 )
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* Implement inflatable wall
* Actually block atmos
* Fix naming and add description
* Add requested changes
* Change prototype to field
* Refactor checks to use existing methods
* Fix PrototypeIdSerializer imports
* Fix mass in yaml
2021-04-01 00:04:56 -07:00