Commit Graph

2313 Commits

Author SHA1 Message Date
Ripmorld
cdbb1254d2 Mouse size adjustment (#7657) 2022-04-20 17:19:32 +10:00
Ripmorld
cef7d336f2 Flash payload (#7587) 2022-04-20 16:08:57 +10:00
Ripmorld
38d08873a6 Added a small amount of space to the chefs hat, and now you should be able to store mice in them (#7655) 2022-04-20 15:17:03 +10:00
EmoGarbage404
8fc1f4d06c Zombie Bugfix (#7641)
* wip

* heal on bite

* more fixes and additions

* don't crash

* Update medicine.yml

* zombie claw item and damage resist

* ignoredcomponents.cs

* Add zombie claw, fix infection, add immunities

* fix

* razzle dazzle

* yaml fix

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* sdasadsadsadasd

* Generalize DiseaseProgression.cs

* final final final final final final cope seethe

* Update medicine.yml

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update BloodstreamSystem.cs

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* fixing until i die

* folder + zombietransfer fix

* smol fixe

* the smallest of fixes

* aaaa

* Infection timer buff

* Update BibleSystem.cs

* Update ZombieOutbreak.cs

* Update zombie.ftl

* Update ZombieTransferSystem.cs

* Update DiseaseZombieSystem.cs

* Update DiseaseZombieSystem.cs

* Tunes outbreak to only happen toward the end of a round.

* Update BibleSystem.cs

* general fixes+cleaning code

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-04-19 18:54:10 -07:00
Fishfish458
530dd4193b Fix flares to last their full intended duration + 1 minute (#7605)
Co-authored-by: fishfish458 <fishfish458>
2022-04-18 15:44:05 -07:00
CrzyPotato
ff05ec238e Airlock Painter now can be found in vendor, lathe, and closets (#7603) 2022-04-18 15:43:19 -07:00
Júlio César Ueti
8845cab23c Bees cannot disarm anymore (#7638) 2022-04-18 15:41:07 -07:00
Ripmorld
f6355432c9 Grindable Pills (#7634) 2022-04-18 15:40:34 -07:00
EmoGarbage404
db56d5ef60 Zombies!!! (#7509)
* wip

* heal on bite

* more fixes and additions

* don't crash

* Update medicine.yml

* zombie claw item and damage resist

* ignoredcomponents.cs

* Add zombie claw, fix infection, add immunities

* fix

* razzle dazzle

* yaml fix

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* sdasadsadsadasd

* Generalize DiseaseProgression.cs

* final final final final final final cope seethe

* Update medicine.yml

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update BloodstreamSystem.cs

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* fixing until i die

* folder + zombietransfer fix

* smol fixe

* the smallest of fixes

* aaaa

* Infection timer buff

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-04-18 17:30:22 -05:00
Leon Friedrich
95edd8be9f fix more lights (#7632) 2022-04-18 23:23:20 +10:00
Emisse
224584e0d6 Paramedic Voidsuit and Armor Balance Pass (#7610) 2022-04-18 20:04:04 +10:00
Leon Friedrich
9ac2a44de1 Fix pointing in mapping mode (#7624) 2022-04-18 19:51:24 +10:00
Leon Friedrich
2457d2c9be Fix lathe completetime (#7628) 2022-04-18 18:08:12 +10:00
Leon Friedrich
2ab64c7539 Fix hardsuit lights not working (#7627) 2022-04-17 23:56:37 -07:00
Rane
a518d4936b [1 line] Fix broken Sec Techfab visuals (#7616) 2022-04-17 14:55:23 -07:00
Rane
05af8776ea Familiar QOL changes (#7614) 2022-04-17 14:43:00 -07:00
Rane
93cdca4f82 Partial lathe ECS, fix cursed lathe visualizer, a bit more audiovisual feedback for lathes (#7238)
* Prototype that's mostly borked rather than completely borked

* ECS inserting mats

* Partial ECS mostly done, needs cleanup and visualizer

* Replace timers

* Power visualizes at least

* First ""working"" version

* Clean up all lathes

* Colors

* Fix animation timing

* Fixes greyscale, adds a bunch of colors

* Give every (used) material a color

* Made most lathes take long enough you can at least see there's some sort of animation

* Insertion feedback popup

* Sound for circuit printer and uniform printer

* Fix queueing, optimize update

* Remove mono crash

* cleanup

* Fix test failure

* Techfab inserting sprite

* Cleanup and commenting

* Fix bug in CanProduce check

* Fix UI resolves

* Mirror review stuff
2022-04-17 17:34:14 +10:00
Rane
7a6d3e69a8 Emaggable vendors + Familiars for Chaplain (#6961) 2022-04-17 17:16:02 +10:00
mirrorcult
80118a3e4c Salvage mob tweaks (#7602) 2022-04-16 16:08:52 -07:00
Rane
b5b6da018d Fix some bugs and tweak Rane's PRs that were merged yesterday (#7600) 2022-04-16 16:04:16 -07:00
Júlio César Ueti
5c5f9efbc8 Hugging - Hotfix (#7598) 2022-04-16 14:15:12 -07:00
Júlio César Ueti
f031549aa1 Adds hugging (#7571)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-04-17 04:16:20 +10:00
Leon Friedrich
6997bd83b2 Save seed data in components and remove the seed-database (#7499) 2022-04-16 15:32:35 +10:00
Joosep Jääger
0cdb34741e Airlock visuals (#7261) 2022-04-16 15:31:12 +10:00
Leon Friedrich
a231429cb4 Make energy swords use RgbLightController (#7344) 2022-04-16 15:11:48 +10:00
mirrorcult
28f46b8aca Give all hostile salvage mobs + spider ghost role takeover (#7572) 2022-04-15 17:39:47 -07:00
CrzyPotato
67b2bfad57 Added more animal sound effects needed for pettable animals and gibbed head fix (#7532) 2022-04-15 15:56:04 -07:00
Rane
5376aed6ea Beds, Medical Beds, Stasis Beds (#6695) 2022-04-15 15:53:52 -07:00
Julian Giebel
456ccfc858 Add flash immunity to welding masks (#7561) 2022-04-15 15:51:56 -07:00
Leon Friedrich
6dc51589f4 Rejig pressure protection (#7560) 2022-04-15 15:41:47 -07:00
TaralGit
52ec5036d5 Another gun PR (#7450)
Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
2022-04-15 15:39:16 -07:00
Júlio César Ueti
4fa8a2df5a Add extrap Welding steps to reinforced window's deconstruction (#7566) 2022-04-15 14:41:19 -07:00
Paul Ritter
f12b9fd511 abstract prototype id validation (#7519) 2022-04-15 14:34:28 -07:00
EmoGarbage404
569085ab5c Recipe for Durathread (#7349) 2022-04-15 14:20:14 -07:00
Rane
e85628b709 Agent ID Cards (#7041) 2022-04-15 14:15:25 -07:00
Emisse
ef4cc598ce Station Map Posters (#7562) 2022-04-15 11:52:51 -07:00
Pancake
b4ee2d651e Mob Tweaks (#7239) 2022-04-15 11:45:43 -07:00
Peptide90
579df1d020 Split Station 2.1 (Minor fixes) (#7565) 2022-04-15 11:43:39 -07:00
Emisse
ca1035cc0f Fahrenheit451 and other balancings (#7525) 2022-04-14 21:06:13 -07:00
Moony
148bde13c2 Fixes lobby backgrounds. (#7557) 2022-04-14 21:00:59 -07:00
Alex Evgrashin
fe4dbfd2f6 C4 (#7486) 2022-04-14 15:00:50 -07:00
Rane
7ffe9208b9 Gun accuracy pass (#7526)
* Gun accuracy pass

* Buff AR decay a little bit

* Make all the full autos decay slightly faster
2022-04-14 13:42:23 -05:00
ZeroDayDaemon
d60392760c Add suit storage (#7531) 2022-04-14 13:41:26 -05:00
Rane
1c7658c4c7 Increase all welding times 5x in wall deconstruction (#7497) 2022-04-14 17:41:30 +10:00
Leon Friedrich
ba75934512 Re-add action prototypes (#7508)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-04-14 06:17:34 +02:00
Profane McBane
061bd8bb21 Allows objects to be pulled round corners (#7541)
* allow corner pulling for BaseStructureDynamic's children

* corner pulling pass over all Pullable component prototypes
2022-04-14 12:28:32 +10:00
Pieter-Jan Briers
536a8cd5d4 High effect engineering (#7528) 2022-04-13 23:38:34 +10:00
Vera Aguilera Puerto
88c5bcb3dd Docking airlocks are now also airtight to their sides. (#7537)
Allows mappers to have multiple docking airlocks in a row without fear of decompression.
2022-04-13 12:20:45 +02:00
Moony
4004f3fa8f de-rotate packedstation. 2022-04-11 23:17:02 -05:00
Vera Aguilera Puerto
878b22bd5a Fix SMES and Substation construction. (#7507) 2022-04-11 16:21:47 -07:00