Alpaccalypse
e446889315
Added missing details from worn capes to head of department beadsheets ( #34396 )
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* Added key and missing details from worn cape to HOP bedsheet
* Corrected canvas size for sprite
* Subtle tweak to shading to reduce color blurring at pillow edge
* Matched Hue and tone to cape
* Tweak chekered pattern marks for gold trim
* Removed accidental palette inclusion
* Clearer wording and corrected attribution name.
* Tweaked shading on key image to fit in better with bed aesthetics
* Added CE cape icon to bedsheet
* Added cape image to HOP bedsheet. Made gold trim better match cape visuals
* RD cape icon added. Colour tweaked to better match cape.
* Updates json
* Tweaks to gold trim shading to match bed aesthetics
* Added better shading for HOP sheet side. Halved file size.
* Optimised HOS RD and CE sheet sprites
* Corrected sprite title in attribution
2025-01-15 16:15:56 +01:00
Alpha-Two
332fc18aa5
Fixed Thief starting gear failing on specific bag inventories. ( #34430 )
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Fixed it yayyy
2025-01-14 22:51:08 -08:00
PJBot
9d5ef57df8
Automatic changelog update
2025-01-15 00:33:30 +00:00
Palladinium
87779250ee
Add Discord webhook on watchlist connection ( #33483 )
2025-01-15 01:32:24 +01:00
PJBot
bb1a3c42ed
Automatic changelog update
2025-01-15 00:11:46 +00:00
themias
771278df54
Fix muzzle accent ( #34419 )
2025-01-15 01:10:39 +01:00
Pieter-Jan Briers
e885a8f1ce
Minor client packaging changes ( #33787 )
2025-01-15 01:08:06 +01:00
Pieter-Jan Briers
2dead48280
STAThread client content start ( #34212 )
2025-01-15 01:07:24 +01:00
PJBot
99580e0118
Automatic changelog update
2025-01-14 23:47:51 +00:00
Pieter-Jan Briers
c2e050ced0
Persist deadmin to database, add admin suspension system ( #34048 )
2025-01-15 00:46:45 +01:00
Pieter-Jan Briers
47042cc8dd
Disable meta-atlas for big rare RSIs ( #33643 )
2025-01-15 00:43:48 +01:00
Pieter-Jan Briers
ca96aeb0ec
Fix bad Rider analysis error in AccessOverriderWindow.xaml.cs ( #34213 )
2025-01-15 00:31:50 +01:00
Julian Giebel
a967fc7486
Adds omnisexual pin ( #34439 )
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* Make important change (#7 )
This is to help julian test his bot
* Omnibus
* Remove random test file from testing a gh bot
* Add pin to vendor, spawners and loadout
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Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com >
2025-01-14 23:41:04 +01:00
PJBot
198dd820f1
Automatic changelog update
2025-01-14 22:35:12 +00:00
Killerqu00
786d4d5557
craftable pet carrier ( #34431 )
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* craftable pet carrier
* epic integration test fail
* Update Resources/Prototypes/Recipes/Crafting/improvised.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Resources/Prototypes/Recipes/Crafting/Graphs/storage/pet_carrier.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Resources/Prototypes/Recipes/Crafting/Graphs/storage/pet_carrier.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Resources/Prototypes/Entities/Objects/Misc/pet_carrier.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* extra tab begone
* epic linter fail
* how did linter not see this???
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-01-14 23:34:04 +01:00
Myra
13edd308bf
Fix IPIntel causing frequent errors with the cleanup job. ( #34428 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2025-01-14 21:38:26 +01:00
ArtisticRoomba
8e7f440243
Oasis Power Rebalance + Misc fixes ( #34425 )
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* balance oasis power as a stopgap
* change waste color to proper waste color
2025-01-14 00:59:15 -07:00
PJBot
2bebaa753a
Automatic changelog update
2025-01-13 18:50:09 +00:00
Southbridge
6c41d967e5
Porting Pride-O-Mat to Upstream ( #34412 )
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* Pride-O-Mat (#1322 )
* Added Pride-O-Mat
* Yep
* Updated license to the correct one
* Added more lines, reconfigured settings a bit, also added cloaks to inventory, set coder socks to emag inventory
* Removed bunny ears, fixed typo
* Made requested changes
Webedit lmao
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Co-authored-by: Dorragon <101672978+Dorragon@users.noreply.github.com >
2025-01-13 19:49:02 +01:00
PJBot
b308589428
Automatic changelog update
2025-01-13 10:08:40 +00:00
Coolsurf6
de78bedc5f
Fixed Jazz Instrument for Electric Guitars ( #33363 )
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* fixed jazz midi program byte
* swapped around jazz and clean in instrumentList
2025-01-13 13:07:33 +03:00
zHonys
25a01b00b6
Fixed doors being blocked with mousetraps, and other Collidable items ( #34045 )
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* Changed SharedDoorSystem.GetColliding() to allow non-LowImpassible mask entities to stay in the door while it closes
* Update Content.Shared/Doors/Systems/SharedDoorSystem.cs
Clarifies comment of how the mask is used
Co-authored-by: Centronias <charlie.t.santos@gmail.com >
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Co-authored-by: Centronias <charlie.t.santos@gmail.com >
2025-01-13 13:07:18 +03:00
JustinWinningham
423e48a9f2
Anomaly dragging exploit fix and QOL changes ( #34280 )
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* Wood wall is now built from barricade congraph and on top of a barricade instead of using rods
* APE dragging exploit fix
2025-01-13 13:06:57 +03:00
hyperDelegate
182f0c0bce
Raise syndicate kobold reinforcement HP crit threshold from 75 to 100 to match monkey. ( #34409 )
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kobold ops have 100 health
2025-01-13 13:06:30 +03:00
TytosB
9cf4cba346
loop station door access fixes and air sink ( #34414 )
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small fixes
2025-01-13 00:17:08 -07:00
PJBot
f2cd615512
Automatic changelog update
2025-01-13 07:08:37 +00:00
Deerstop
ac0a8d1f60
Manual Valves Resprite ( #34378 )
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* resprited manual valves to be colourblind friendly
* Update Resources/Textures/Structures/Piping/Atmospherics/pump.rsi/meta.json
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com >
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Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com >
2025-01-13 08:07:29 +01:00
Southbridge
b00bf40e64
Insuls Spawner ( #34407 )
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* Added insuls spawner, time to test
* adjusted whitespace since that was causing issues
* Update Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-01-13 05:28:20 +01:00
Southbridge
5fff6bb1d2
Amber Station - Moved Vents Around ( #34410 )
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* Moved all vents around, made some small changes
* Finished work
* Removed insuls spawner since they're not merged yet
2025-01-12 17:49:44 -07:00
frobnic8
91bc1f8cac
Darkened Service job interface icons for better contrast ( #34270 )
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* Darkened Service job interface icons for better contrast
* Fixed Botanist job interface icon dark handle hole
* Change to new, darker, service color in all resource yml files
* Revert Map file service color changes
* Use new darker service color on id cards
* Revert Service color change in mapping_actions.yml
* Revert salvage difficulties service color
* Redo service ID and job colors to match advanced palette
* Revert all service color yml file changes
* Switch icons to use existing service pallete colors from advanced pallete
* Update meta.json for darkened service icons
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Co-authored-by: Erskin Cherry <frobnic8@gmail.com >
2025-01-13 01:24:58 +01:00
Booblesnoot42
606e452433
Add a high-capacity water tank to the janitor's closet of Oasis ( #34366 )
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added high capacity water tank
2025-01-12 16:40:22 -07:00
PJBot
8bc4c35aae
Automatic changelog update
2025-01-12 23:33:58 +00:00
SlimSlam
72ddc50142
Fland Reporters Room ( #34408 )
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changed the command checkpoint to a reporters room.
2025-01-12 16:32:50 -07:00
PJBot
9cc76d93bf
Automatic changelog update
2025-01-12 19:42:35 +00:00
Myra
96d913b147
Add IPIntel API support. ( #33339 )
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Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com >
2025-01-12 20:41:26 +01:00
Myra
57442fc336
(Stable -> Master) Reduce Panic Bunker Minimum Playtime to 2 hours ( #34401 ) ( #34402 )
2025-01-12 19:53:10 +01:00
crazybrain23
f85f80e093
Reduce Panic Bunker Minimum Playtime to 2 hours ( #34401 )
2025-01-12 19:51:25 +01:00
slarticodefast
e830ccebe5
merge stable into master ( #34398 )
2025-01-12 18:49:02 +01:00
deltanedas
ccff52a72f
[HOTFIX] fix holopads with multiple ai cores dying ( #34289 )
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change return to continue
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-01-12 11:19:58 -06:00
PJBot
7b8d51ceb4
Automatic changelog update
2025-01-12 16:39:49 +00:00
Floxington
83ce982f04
#33571 Bomb defusal lockers always should have tools ( #34394 )
2025-01-12 11:38:41 -05:00
Errant
8f4c49a41a
HOTFIX Tweaked air alarm default settings for nitrogen breathing crew ( #34198 )
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air alarm default settings modified for anaerobic crew
2025-01-12 16:46:36 +01:00
Tayrtahn
924f64e979
Fix force-feeding Loc strings not using target's gender ( #34276 )
2025-01-12 15:33:53 +01:00
Deerstop
d9e4ed2056
Elkridge Depot Improvements ( #34377 )
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* updates decals
* more decal work, more dinginess in certain areas
* added decals under doors
2025-01-11 23:34:52 -07:00
github-actions[bot]
ea0b04a663
Update Credits ( #34389 )
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Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2025-01-12 01:57:36 +01:00
PJBot
e271a5a598
Automatic changelog update
2025-01-11 21:18:33 +00:00
Errant
46d58bf22a
Role Types ( #33420 )
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* mindcomponent namespace
* wip MindRole stuff
* admin player tab
* mindroletype comment
* mindRolePrototype redesign
* broken param
* wip RoleType implementation
* basic role type switching for antags
* traitor fix
* fix AdminPanel update
* the renameningTM
* cleanup
* feature uncreeping
* roletypes on mind roles
* update MindComponent.RoleType when MindRoles change
* ghostrole configuration
* ghostrole config improvements
* live update of roleType on the character window
* logging stuff and notes
* remove thing no one asked for
* weh
* Mind Role Entities wip
* headrev count fix
* silicon stuff, cleanup
* exclusive antag config, cleanup
* jobroleadd overwerite
* logging stuff
* MindHasRole cleanup, admin log stuff
* last second cleanup
* ocd
* move roletypeprototype to its own file, minor note stuff
* remove Roletype.Created
* log stuff
* roletype setup for ghostroles and autotraitor reinforcements
* ghostrole type configs
* adjustable admin overlay
* cleanup
* fix this in its own PR
* silicon antagonist
* borg stuff
* mmi roletype handling
* spawnable borg roletype handling
* weh
* ghost role cleanup
* weh
* RoleEvent update
* polish
* log stuff
* admin overlay config
* ghostrolecomponent cleanup
* weh
* admin overlay code cleanup
* minor cleanup
* Obsolete MindRoleAddedEvent
* comment
* minor code cleanup
* MindOnDoGreeting fix
* Role update message
* fix duplicate job greeting for cyborgs
* fix emag job message dupe
* nicer-looking role type update
* crew aligned
* syndicate assault borg role fix
* fix test fail
* fix a merge mistake
* fix LoneOp role type
* Update Content.Client/Administration/AdminNameOverlay.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Content.Shared/Roles/SharedRoleSystem.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* comment formatting
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* change logging category
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* fix a space
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* use MindAddRoles
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* get MindComponent from TryGetMind
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* move var declaration outside loop
* remove TryComp
* take RoleEnum behind the barn
* don't use ensurecomp unnecessarily
* cvar comments
* toggleableghostrolecomponent documentation
* skrek
* use EntProtoId
* mindrole config
* merge baserolecomponent into basemindrolecomponent
* ai and borg silicon role tweaks
* formatting
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* I will end you (the color)
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* use LocId type for a locale id
* update RoleEvent documentation
* update RoleEvent documentation
* remove obsolete MindRoleAddedEvent
* refine MindRolesUpdate()
* use dependency
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* inject dependency
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* roleType.Name no longer required
* reformatted draw code logic
* GhostRoleMarkerRoleComponent comment
* minor SharedRoleSystem cleanup
* StartingMindRoleComponent, unhardcode roundstart silicon
* Update Content.Shared/Roles/SharedRoleSystem.cs
* remove a whitespace
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-01-11 22:17:26 +01:00
Pieter-Jan Briers
3da354304d
Update submodule, .NET 9 ( #34320 )
2025-01-11 21:22:47 +01:00
Leon Friedrich
1c315ba033
Remove Entity<T> data-fields ( #34083 )
2025-01-11 21:22:29 +01:00
PJBot
6be4fba792
Automatic changelog update
2025-01-11 20:04:10 +00:00