Minty642
e882179a75
Adding Industrial Ore Processor premium recipe ( #24345 )
...
Edit Industrial Ore Processor
2024-01-25 01:33:56 -07:00
Nim
016d35645f
Solo bench ( #24203 )
...
* solo bench
* price
* fix
* comfy
* 111
* clear
2024-01-23 17:15:48 -05:00
Ed
a2d5d74b46
Star Wars 14: Shuttle weapon update ( #23644 )
...
* setup codebase
* make auto-fire, but its broken
* collider problem
* fix rate, add toggle port
* add laser
* power cages
* ginormous cells
* fix inhand
* add pirate cannon
* salvage gun
* functional Nuke cannon
* rewrite to standart grenade
* fix naming, add emp sprite
* grenade cartridge
* thruster fix
* nuke cannon
* audio + visual polish
* balance tweak
* tweaks
* laser balance tweak: new Electronic damage modifier set, reduce structural cannon damage
* resprite energy cages, start implementing in game
* fix cage recharger craft
* add small laser gun
* fix colliders
* add lasers and ptk to research and crafting
* finish implementing weapon to rnd and sec
* some fixes
* splitted grenades and cannon balls
* integrate new cannon balls
* tweaks stick
* move circuits to sectechfab, fix
* fix?
* add ability to E shoot, without signals
* fix!
* fix?!?! and naming tweak
* go!
* Lank fix
* oh
* mornings don't start with coffee.
* the morning starts with bug fixes.
* fucking bugs!
* finally
* it is now possible to craft projectiles separately from cartridges
* +2 fix
* refactor
* piu
* More weight
* add AutoShootGunComponent
* move autoshoot to partial
* SetEnabled()
* some fixes
* remove CanShootWithoutUser field
* remove null-checks ToCoordinates from AttemptShoot()
* war without reason
* return to home
* ?
* forgot remove it
* review
* Fix formatting and update path
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-01-21 19:58:40 +11:00
Ubaser
949b07dce0
Buff potassium availability from bananas ( #24257 )
...
* banana
* yes
2024-01-20 18:39:10 -05:00
Nim
6a0c800492
Add snake kebab ( #24341 )
...
* add snake kebab
* fix sprite
* just meat
2024-01-20 18:38:10 -05:00
Alzore
542aa11d8e
Make crushers not craftable/researchable ( #24319 )
...
* nomorecrushersci
* nocomment
2024-01-20 16:11:01 +11:00
Nemanja
73e94dfa92
Lathe Categories ( #24247 )
...
* Lathe Categories
* serilog my beloathed
2024-01-19 17:45:03 -07:00
Ubaser
8cc24c9a5d
Make super bite burger easier to craft ( #24231 )
...
* add
* needs space for salt
2024-01-19 00:24:09 -05:00
TurboTrackerss14
c32d19cf5c
Add Mothroach Burger ( #24156 )
...
* Add Mothroach Burger
* append copyright
* fix whitespace and metajson ordering
2024-01-17 01:46:33 -07:00
Boaz1111
24aeec2373
Reinforced glass reacting fix ( #24135 )
...
* takeitouttakeitout
* Delete error.glsl
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2024-01-15 22:43:18 -05:00
Nim
efb424834a
Construction Blast door ( #24050 )
...
* construction blast door
* fix
* price
* fix2
* hem
* xif
* Static
2024-01-15 15:49:08 +03:00
Skye
9c277bd0e2
Cryo Burn Chem - Aloxadone ( #23980 )
...
Aloxadone (accidentally exploded first pr oops)
2024-01-14 20:57:30 -07:00
takemysoult
9e1342f3e4
Tranquilizer balance ( #23979 )
2024-01-12 13:45:08 -07:00
GreyMario
1c3c596bae
Pie tins returned from all pies in all situations, add lathe recipes for pie tin and some other basic kitchenwares ( #23217 )
...
* move pietin trash to FoodPieBase so all pies return their pie tin when eaten
* spawn trash from a SliceableFood if the Food has a trash
* add a limited selection of additional tablewares to the autolathe
* kitchenware material adjustments
* fix crash when slice pie in hand/inventory
* use system helpers + slices now go in parent container
2024-01-12 01:42:15 -07:00
icekot8
6820cff4f5
new chemical-Necrosol ( #23850 )
...
* rollback
* dumb fix
2024-01-12 00:59:21 -07:00
icekot8
3d9a6f57ac
medsec hud is no longer a filler ( #23934 )
...
* medsec hud
* medsec hud
* fix
2024-01-11 16:22:42 -07:00
deltanedas
581c95ed72
dedicated burn and shock meds ( #23941 )
...
* pyrazine and insuzine
* add recipes
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-01-11 16:17:23 -07:00
degradka
ae59b072cc
Adjust prototype names to lowercase ( #23810 )
2024-01-09 13:25:38 -08:00
Boaz1111
5fd3d4552c
More pirate weapon content(two new cannon ammo types, a musket and flintlock resprite and rebalance) ( #23408 )
...
* tally ho
* yarg
* forgot some shit
* Update projectiles.yml
* fucl
* glass ball
* Update snipers.yml
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-01-09 15:23:11 +03:00
Nemanja
fdd18c9ae4
Quantum Spin Inverter ( #23756 )
2024-01-09 00:37:55 -07:00
Emisse
df1d8c36e5
kill machine parts + migrate machine part spawners to salvage loot spawner ( #23752 )
...
* kill machine parts
* guidebook and artifact effect
* worst test ive ever seen in my life
* nuke test
2024-01-08 16:24:36 -07:00
Nemanja
c861b66a47
Turbo Recharger ( #23723 )
...
turbo charger
2024-01-08 00:15:13 -07:00
Naive817
1b93243bea
Adds syndicate cyborgs. Adds Assault cyborgs to nukie uplink ( #19733 )
...
* added syndicate cyborgs
* add assault cyborg to uplink
* updated tags.yml
* changed syndicate cyborgs' hitpoints to 200
fixed NPCfaction
* added noslip and MovementAlwaysTouching component to syndicate cyborgs akin to carps, as a stop gap for no magboots or jetpack. Access component fix.
* fixes nodes
* fixes construction
* fixed typo and intergrationtests
* adds back ammocounter for l6c
* fix lawset
* fix item size
* nono, fix again
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-01-08 01:12:08 +03:00
GreyMario
19e41011b8
Pies and tarts categorized in meal_recipes.yml, added their recipes where possible ( #23266 )
...
pies and tarts categorized, added recipes where possible
2024-01-07 23:20:14 +03:00
Adrian16199
7c87ba3b41
Adds ties to the uniform printer. ( #23686 )
...
To not bloat the vendors but to still allow one to be fancy if they bother head of personel enough.
2024-01-07 22:55:41 +03:00
Nemanja
a78e9a854e
Hellfire Thermomachines ( #23543 )
...
* hellfire thermomachines
* slight nerf? idk
* ilya review
* Improve clarity
* Update Content.Server/Atmos/Piping/Unary/EntitySystems/GasThermoMachineSystem.cs
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
---------
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2024-01-07 08:55:22 -05:00
Ubaser
93a77e89fe
Flower wreaths ( #23662 )
...
* add
* fix
2024-01-07 00:03:46 -07:00
Ubaser
172fcaf2d4
Rename Goldschläger to Gildlager ( #23223 )
...
* add
* fix
* catalog
* migration
* conflicts..
* uh
* test
* m
* fix fr
* line?
* beg
* suffering
* um
* fix
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-01-07 02:34:15 +11:00
MACMAN2003
04cf1c3c49
Add hats and berets to the uniform printer (take 2) ( #23556 )
...
* hates and beretes
welcome to team 4tress, after eighteen millennia in development, hopefully it will have been worth the wait
* EEYIKES!! How will I ever "fix" these "typos"???
* SPELL WARS 2: ATTACK OF THE TYPOS
hlep me i catn' stop speeling bad
* put hats above associated uniforms
2024-01-06 17:54:57 +03:00
Velcroboy
52aac0ea3b
Add Diphenhydramine Recipe ( #23006 )
...
Add Diphenhydramine
Co-authored-by: Jeff <velcroboy333@hotmail.com >
2024-01-06 00:29:35 -08:00
iacore
d73c7e9a0a
more balanced constructing and unscrewing for metal objects ( #21051 )
...
* more balanced constructing and unscrewing for metal objects
- computer frame, machine frame, rack and meatspike can be deconstructed while anchored by screwing
- Computer frames now need time to be constructed.
- it now takes a reasonable time to make a meatspike. If you can construct a machine frame in 2.5, surely you can make a meatspike in 2.
* Fixes test
2024-01-06 00:28:57 -08:00
Nemanja
86c1e36cd5
Fix iron naming, add specific materials for ores ( #23590 )
...
add materials for ores, fix iron naming
2024-01-06 13:52:40 +11:00
Nairod
1f2a89d453
More Buildable Furniture + Tweaks ( #23188 )
...
your PR will be my beginning of a maintainer journey
2024-01-05 19:53:34 +03:00
Ed
0f8c004a2f
Teslaloose and Singuloose counterplay ( #23444 )
...
* add tesla dissapear mechanic
add field holobarrier
* add PD
* add crafting
* spacing
* added to cargo
* Fix
* resprite + damageable
* oopsie
* Update Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
Co-authored-by: Kara <lunarautomaton6@gmail.com >
* Update Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
Co-authored-by: Kara <lunarautomaton6@gmail.com >
* Update Resources/Locale/en-US/research/technologies.ftl
Co-authored-by: Kara <lunarautomaton6@gmail.com >
---------
Co-authored-by: Kara <lunarautomaton6@gmail.com >
2024-01-04 18:48:09 -08:00
ada-please
79c790c391
Added reaction OilBreakdown ( #23537 )
...
Added recipe OilBreakdown
2024-01-04 17:45:35 -05:00
Alzore
292026c584
Gauze recipe in medfab ( #23417 )
...
* Gauzelathe
* latherecipe
2024-01-03 17:42:35 -05:00
lapatison
b0a5e0f10c
Circuit floor tile print ( #23467 )
...
stuff
2024-01-03 16:25:18 -05:00
deathride58
1a531342c5
Glowy lights - light fixtures now actually glow ( #23428 )
...
* glowy lights - makes light fixtures actually physically glow when active
* serviced the lights
* ya sure
2024-01-03 19:46:11 +11:00
Nemanja
1c11332fa4
Flatpacks and the Flatpacker 1001 ( #23338 )
...
* Flatpacker and flatpacks
* ok that's good enough
* convert solars/AME to flatpacks
* mats, mats, we are the mats
* basic mechanics are DONE
* thing
* final UI
* sloth
* rped jumpscare
* rename
2024-01-03 17:16:02 +11:00
Ilya246
fc4ad82934
biofabricator ( #23319 )
...
* initial implementation
* implement
* more mobs
* add tech
* buff abomination
* uncopypaste desc
* add sprite
* fix sprite
* remove biomass tag
* inden't
* less plasma for fish
2024-01-02 13:53:35 -05:00
lzk
07a5eaf258
Fix windoor secure graph ( #23274 )
...
* 1
* try fix
* real fix
2024-01-01 13:27:28 -08:00
Nemanja
f538a2e34a
Add reagent sources to the guidebook ( #22627 )
...
* source in my guidebook
* finish it!
* sir yes sir oorah
* network that bitch, baby
2023-12-30 23:34:59 -08:00
Alzore
b5f984b57e
Easy Ramen Noodles ( #23189 )
...
* easynoodles
* morenoodlepernoodle
* bigcup
2023-12-30 15:27:10 -07:00
lzk
defb7f93b9
Make shivs based on construction ( #23134 )
...
* comit
* remove construnt
* 222
2023-12-30 12:08:51 -05:00
Nemanja
c3f81bfe03
Hyper convection lathes and industrial ore processor ( #23202 )
...
* Hyper-convection lathes and industrial ore processor
* balance
* gold... why not?
* review
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-12-31 03:18:58 +11:00
Ubaser
56884fd72d
Science magboots ( #23107 )
...
* add
* uhhh
* fix RSI
* lathe
* fix
2023-12-28 20:08:07 -07:00
lzk
03ec7bac67
Make directional barricade constructable ( #22988 )
...
main comit
2023-12-29 11:45:10 +11:00
Nemanja
99d78c4b97
Station beacons ( #23136 )
...
* Station beacons
* crate
* remove navmap from warp points
* ack
* oh damn
* okay emisser
2023-12-28 17:02:21 -07:00
Nemanja
9bd03824ac
GORILLA Gauntlets ( #23012 )
...
* GORILLA gauntlets
* oh shit this too
2023-12-27 20:11:13 -07:00
Stanislav4ix
28b825d898
Added disabler SMG! ( #23051 )
...
* Added disabler SMG!
* Changed a few errors
* errors.. again
* Update battery_guns.yml
* Update security.yml
* Update lathe.yml
* Update security.yml
2023-12-27 20:08:30 -07:00