Commit Graph

15825 Commits

Author SHA1 Message Date
Emisse
da0b502add marathon update (#23603)
* marathon update

* autism
2024-01-06 00:35:16 -07:00
mr-bo-jangles
412f3f470c Set pAI up with a static map the pAI can use (#23499)
* Set pAI up with a trackless map

* Added a untracked map user interface class to support gps-less mapping
* Added to pAI by default, expect it to be  given to borgs as well in time.

As the personal AI is literally immobile as a ghost, it is useful to ensure that people carry one. With that idea in mind, it is worth giving the pAI a reason to be carried that doesn't depend on the player having a cracking selection of midi files on hand.

* Tried to use new ProtoId and have EntityUid on the client as commented by metalgearsloth

* Review

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-06 18:31:20 +11:00
GNF54
46ea3b63e8 Added Black Jumpsuit and various colorful gloves to the Clothesmate (#23489)
* Added the Black Jumpsuit and various colorful gloves to the Clothesmate

Considering that Black Gloves are available in the Clothesmate, it makes sense to add the various colorful gloves that are almost entirely unused currently.

* Update cargo_vending.yml
2024-01-06 10:19:23 +03:00
Ed
7d30b5ae63 Tesla Gun (#23175)
* add content

* u cant pickup lightning

* -5 heat damage

* Update battery_guns.yml
2024-01-06 18:18:35 +11:00
Ed
45be12b834 Some thief steal target tweaks (#23572)
pipip
2024-01-06 18:12:34 +11:00
778b
6a4914436b Fixed lighters exeption with missing component (#23589)
Update lighters.yml
2024-01-06 18:09:30 +11:00
Ubaser
14e15b4437 Large tail marking (#23551)
* add

* fix copyright

* large
2024-01-06 18:07:09 +11:00
MrFippik
731cfc278a Add input port of the network system in timer (#20026)
* Add port link sink in timer

* Update SignalTimerSystem.cs

Moving the trigger so that everything works correctly and does not conflict. Correction of remarks.

* Update SignalTimerSystem.cs

* a

* review

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-06 17:41:56 +11:00
TherapyGoth
c94189d78b Added more pride cloaks and made them craftable at the uniform printer (#21077)
* added more pride capes

* made the capes craftable

* fixed sprite names and coding errors

* renamed capes to cloaks to be in line with other cloaks

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-06 17:15:06 +11:00
Vigers Ray
5492cc5fd1 Login tips (#22234)
* Init coomit

* meh

* okay

* Revert "okay"

This reverts commit bb638aa4baa8dbd0e285c3435aabf83171a4806a.

* enable-d

* Update Content.Client/Launcher/LauncherConnectingGui.xaml.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* review

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-06 17:06:49 +11:00
Aexxie
05866a267f Lizzer axolotl frills no longer look bad (it had messed up offset) (#23595)
FIXES THE 2 PIXEL OFFSET AHHHHHHHHH
2024-01-06 16:43:34 +11:00
Arendian
20a1b4a3d9 Adds steel tiles to construction module (#23598) 2024-01-06 00:02:31 -05:00
Nemanja
a448e5fa56 Allow storage to specify a default orientation for stored items. (#23594)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-06 14:19:01 +11:00
Nemanja
86c1e36cd5 Fix iron naming, add specific materials for ores (#23590)
add materials for ores, fix iron naming
2024-01-06 13:52:40 +11:00
Mr. 27
4dc0a5f6ae More arachnid emote noises (#23548)
* inital

* add click

* aaaa

* Create arachnid_click.ogg

* attributions

* hu

* actually fix attributions
2024-01-05 20:32:11 -05:00
ninruB
c26bb7b6c0 Nerf rigged gloves PROPERLY (#23592)
FUCK
2024-01-05 19:27:13 -05:00
Alekshhh
35fe14430c Ghost Sheet Inhand Fix (#23560)
boo
2024-01-05 18:28:07 -05:00
ninruB
88dc9cb98e Slightly nerf rigged boxing gloves (#23576)
number number where are you
2024-01-05 18:27:33 -05:00
Ubaser
7f0c9c59c6 Fix epinephrine yaml (#23579)
fix
2024-01-05 18:26:54 -05:00
GreyMario
8577507c20 make chem layer in bottles not semitransparent (#23581) 2024-01-05 17:01:04 -05:00
SpeltIncorrectyl
655b54145a Can no longer place an infinite quantity of items inside a microwave (#23577)
* initial commit

* rewrote code to early return to reduce nesting

* added VV to Capacity field of MicrowaveComponent
2024-01-05 15:03:48 -05:00
Strol20
5c02a4fba4 Diagnostic Hud can see health silicon (#23580)
Diagnostic Hud can see health silicon
2024-01-05 12:00:39 -05:00
Nairod
1f2a89d453 More Buildable Furniture + Tweaks (#23188)
your PR will be my beginning of a maintainer journey
2024-01-05 19:53:34 +03:00
Ubaser
1b4f1ac35d New moth antennae and wing pair, Underwing (#23559)
* add

* delete old image
2024-01-05 08:55:49 -05:00
Errant
0a9e9cefb0 Beacon Update Omega (#23567)
* omega beacons

* beacon layout omega

* border beacons

* weh
2024-01-05 03:41:21 -07:00
Emisse
d7aba2db24 gemini update (#23566) 2024-01-05 03:04:17 -07:00
Emisse
cc198399be remove salvage mob ghost roles for real (#23561)
* Update spacetick.yml

* Update carp.yml
2024-01-05 00:07:47 -07:00
Nemanja
a2cdbda019 Flatpacker Tweaks (#23552)
* flatpacker nerf

* stuff
2024-01-04 21:01:24 -08:00
Errant
c337511155 Map Readability (#23446)
* beacon text

* command beacon color

* pa

* weh
2024-01-04 22:37:38 -05:00
Alekshhh
ccd9ae2fd8 Uranium Ore Visual Change (#23526)
hamlet after you won't let them eat a stack of uranium ore
2024-01-04 22:35:52 -05:00
Flareguy
29e48d3e27 Ports the derelict sign decal (#23544)
ports the derelict sign decal
2024-01-04 22:35:31 -05:00
Ed
0f8c004a2f Teslaloose and Singuloose counterplay (#23444)
* add tesla dissapear mechanic
add field holobarrier

* add PD

* add crafting

* spacing

* added to cargo

* Fix

* resprite + damageable

* oopsie

* Update Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Update Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Update Resources/Locale/en-US/research/technologies.ftl

Co-authored-by: Kara <lunarautomaton6@gmail.com>

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-01-04 18:48:09 -08:00
Nemanja
bb100e54ce Hyper convection lathe buff (#23542) 2024-01-04 18:44:11 -08:00
Ubaser
7d4e234c11 Penguins are more tolerant to the cold (#23209)
* add

* yes

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-04 18:00:24 -07:00
Mr. 27
7947b4e599 Arachnid plushie (#23504) 2024-01-04 15:58:40 -08:00
Jezithyr
c242e05cde Created Proximity Detection and Beeper Systems (#23177) 2024-01-04 15:56:23 -08:00
Chief-Engineer
435e218340 Use default panic bunker messages on Leviathan and Lizard (#23541)
* Use default panic bunker message on Lizard

* use default panic bunker message on Leviathan
2024-01-04 14:48:00 -08:00
ada-please
79c790c391 Added reaction OilBreakdown (#23537)
Added recipe OilBreakdown
2024-01-04 17:45:35 -05:00
Tayrtahn
2de5570094 Fix tiny grammar/spelling issues (#23534) 2024-01-04 23:35:31 +01:00
Varen
8ae07db45c Fix Guidebook Singularity entry (#23535)
Remove reference to tritium creation + fix typo
2024-01-05 09:09:09 +11:00
PrPleGoo
eed663e8b4 Add health bar overlays for eye equipment (#21980)
* PR 1

* fix an error with health bar overlay (#1292)

* Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)

* [1612] change ShowHealthBarsComponent's DamageContainer field to a list (#1662)

* fix build

* no crit entities from not updating

* cleanup

* namespace

* undu irrelevant changes

* undo icon change

* make health bar 1 px taller and icon 1 px shorter

* fix medibot

* fix comment

* don't show health bar ratio when in crit

* fix build

* put the crit bar back

* don't render healthbars for mobs that are in containers

* draw more boxes without the background sprite

* fine status icon for all bio mobs

* add wacky mandatory things

* attempt 2

* whoops wrong file

* cool, this works too

* move null check to top

* only 1 init

* security huds

* remove shader

* fix build after cleanup

* slight cleanup

* little more cleanup

* Remove clothing grant component system

* security HUD now shows a job icon on entities with a body

* remove sec stuff and do similar changes to split off PR + remove unused comp

* process comments

* don't return

* update to ComponentAddedOverlaySystemBase

* no cache

* colors and not rendering out of sight

* touch ups

* fix build & cleanup

* undo

* remove shader from icons

* process comments

* documentation

* fix licence

* validate prototype id

* just use args

* rename method and append in method

* type

* just fucken delete the command

* space

* undo

* remove

* don't use LocalPlayer

* re-add showhealthbars command, but working

* rename icon lists and conform health icon code to the others

* space

* undo

* update command

* oops

---------

Co-authored-by: Rane <60792108+Elijahrane@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-01-04 11:48:57 -05:00
Bakke
a9b797a091 Fix robusted dionas not being recoverable (#21636)
* Fix robusted dionas not being recoverable

* Implement a polymorph cooldown field, used for TreeMorph

Allows the polymorphed Diona some time to work off robust harvest
without immediately polymorphing again.

* Minor adjustment to polymorph cooldown timing

* Apply suggestions from code review

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* fix: trigger polymorph revert on destruction

As suggested by mirrorcult, DamageThresholdReached is not the ideal
candidate for reverting a polymorph on destruction, as there exists a
DestructionEventArgs to listen for instead.

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-01-04 06:10:04 -07:00
Alekshhh
dfc8ca489c Plague Doctor Set Change (#23382)
pesilen
2024-01-04 06:09:11 -07:00
Emisse
143640bba1 buff emergency eva speed (#23522)
webedit ops
2024-01-04 06:08:17 -07:00
VMSolidus
84a2356831 Adding PAI Slot to PDA (#21086)
* Adding PAI Slot to PDA

* Update PdaComponent.cs

* Update pda.yml

* Update tags.yml

Sorting it alphabetically

* Adding PDA UI Elements.

* Addressing reviews

* Update PdaComponent.cs

* Update Content.Shared/PDA/SharedPdaSystem.cs

Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>

* Update Content.Shared/PDA/SharedPdaSystem.cs

Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Objects/Devices/pda.yml

Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>

* Update PdaComponent.cs

* Update PdaComponent.cs

---------

Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>
2024-01-04 05:56:14 -07:00
brainfood1183
b06d9cb64a Adds Hellspawn (Nar'Sie demon mob) (#20291)
* HellSpawn Mob

* added spawner

* summary for the namespace

* larger collider, cannot enter single tile corridors.

* fix

* remove duplicate from yml, fix attributions.

* moved action to shared, moved comp to shared, networked comp, separated heal, fixed attributions

* removed flammable from hellspawn
removed the healing effect from firestarter ability (healing can be separate ability).

* Update attributions.yml

fix attributions

* fix

* fix
2024-01-04 05:53:15 -07:00
Ilya246
ca529178e2 scram implant (#23122)
* implement

* fix charges

* add listing

* fixes

* fix locale, probably all done

* fix

* fix of fix

* move query init

* cleanup

* unbrokey rt
2024-01-04 05:38:02 -07:00
ERROR404
abbb724849 Observation Kit (#23384)
Observation Kit
2024-01-04 05:36:44 -07:00
PoorMansDreams
d1f2b402e1 Adds more Ichor Per dragon meat. (#23503)
Adds more Juice(ichor) per Dragon meat
2024-01-04 05:34:10 -07:00
lapatison
0603115ccb Thief role description fix (#23509) 2024-01-04 05:29:12 -07:00